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IcE.

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Posts posted by IcE.

  1. Salut , As dori sa ma ajutati si pe mine cu ceva din pawno.

    1Cand pun comenzile de exemplu ( /credits , /rules , cmds) si pun ShowPlayerDialog si dau save imi da eroare Nu styu de ce.

    2.Cand pun comanda de exeplu (/nrg) si trebuie mai jos sa scriu ( if(Roman[playerid] == 0)  , 

    if(Roman[playerid] == 1)  ) Imi da eroare..la chestia asta  cu    if(Roman[Playerid] ==0 . Daca stiti va rog sa ma ajutati

    loooooool posteaza si linile complete si erorile.

  2. Pentru berbecul de moderator care mi-a sters topicul si mi-a dat si warn: Care e hackul din programul postat?

    Programul pleaca de la asta

    Doar ca nu se numeste generator de pumni in cap, ci code optimizer.

    Simplu: Selectati un fisier .pwn si sterge tot din el. Mare hack ce am facut eu.

    Download: http://www.solidfiles.com/d/dee3286c07/

    =))

    TzaKs e berbec? :))))))

    Nu cred ca e in zodia berbec..

    LOCK , nu ajuta cu nimic.

  3. Adauga functia TogglePlayerControllable

    [pawn] if(newcar == PR1 || newcar == PR2 || newcar == PR3)

    {

        if(PlayerInfo[playerid][pMember] == 7||PlayerInfo[playerid][pLeader] == 7) { }

        else

    {

    new Float:cx, Float:cy, Float:cz;

    GetPlayerPos(playerid, cx, cy, cz);

    SetPlayerPos(playerid, cx,  cy, cz);

    SendClientMessage(playerid,COLOR_GREY,"You are not a member Mayor !");

            RemovePlayerFromVehicle(playerid);

            TogglePlayerControllable(playerid,0);

        }

    }[/pawn]

  4. [pawn]

    //functia PlayerToPtoint daca no ai

    forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);

    public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)

    {

        if(IsPlayerConnected(playerid))

    {

    new Float:oldposx, Float:oldposy, Float:oldposz;

    new Float:tempposx, Float:tempposy, Float:tempposz;

    GetPlayerPos(playerid, oldposx, oldposy, oldposz);

    tempposx = (oldposx -x);

    tempposy = (oldposy -y);

    tempposz = (oldposz -z);

    //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);

    if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))

    {

    return 1;

    }

    }

    return 0;

    }

    //si comanda

    if(strcmp(cmdtext, "/hm", true) == 0)

    {

        if(PlayerToPoint(1.0,playerid,402.4715,2462.0723,16.5000) || PlayerToPoint(1.0,playerid,-2635.6709,1366.7129,7.1252) || PlayerToPoint(1.0,playerid,-2338.0388,-1610.1379,483.7186) ||

    PlayerToPoint(1.0,playerid,2137.1509,-2435.3596,13.5469) || PlayerToPoint(1.0,playerid,1313.6654,1267.3495,10.8203))

    {

    SetPlayerHealth(playerid, 100.00);

    SetPlayerArmour( playerid, 100.00 );

    SendClientMessage(playerid, COLOR_RED,"{48FB0D}Spawn Health, {F70000}Adaugata!");

    }

    return 1;

    }[/pawn]

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