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Everything posted by Smokey20_official
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este bagat si include-ul BigInt?
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Salut, am decis sa introduc BigInt pe gamemode-ul burned si intampin aceste 4 erori si nu le dau de cap. Erori: C:\Users\pc\Desktop\burned.ro\gamemodes\wa-rpg.pwn(22480) : error 035: argument type mismatch (argument 1) C:\Users\pc\Desktop\burned.ro\gamemodes\wa-rpg.pwn(22482) : error 035: argument type mismatch (argument 1) C:\Users\pc\Desktop\burned.ro\gamemodes\wa-rpg.pwn(22485) : error 035: argument type mismatch (argument 1) C:\Users\pc\Desktop\burned.ro\gamemodes\wa-rpg.pwn(22498) : error 035: argument type mismatch (argument 1) Script: CMD:givemoney(playerid, params[], help) { if(PlayerInfo[playerid][pAdmin] < 5) return SCM(playerid, COLOR_WHITE, AdminOnly); new money[25],id; if(sscanf(params, "us[25]",id,money)) return SCM(playerid,COLOR_GREY, "Syntax: {FFFFFF}/givemoney <playerid/name> <Suma>"); if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_GREY, "Acel player nu este conectat."); if(CheckerBigInt(money) != 0) return true; Translate32Bit(StoreMoney[id], MoneyMoney[id], money); gString[0] = EOS; format(gString, sizeof(gString), "(/givemoney) {FFFFFF}%s give %s, $%s money", GetName(playerid), GetName(id), FormatNumberss(money)); SendAdminMessage(COLOR_WARNING, gString, 5); format(gString, sizeof(gString), "Admin-ul %s ti-a dat $%s", GetName(playerid), FormatNumberss(money)); SCM(id, COLOR_WHITE, gString); Update(id, pCashx); format(gString, sizeof(gString), "%s a primit $%s de la %s", GetName(id), FormatNumberss(money), GetName(playerid)); InsertLog(id, gString, LOG_MONEY); return true; } CMD:moneyforall(playerid, params[], help) { new money[20], szMessage[180]; if(PlayerInfo[playerid][pAdmin] < 6) return SCM(playerid, COLOR_GREY, "Nu esti autorizat sa folosesti aceasta comanda!"); if(sscanf(params, "s[20]", money)) return SCM(playerid, COLOR_GREY, "Syntax: {FFFFFF}/moneyforall <money>"); if(CheckerBigInt(money) != 0) return true; foreach(Player, i) { if(IsPlayerConnected(i) && IsPlayerLogged[i] == 1) { Translate32Bit(StoreMoney[i], MoneyMoney[i], money); format(szMessage, sizeof(szMessage), "* Administratorul {F03636}%s{FFFFFF} ti-a dat $%s ca bonus!", GetName(playerid), FormatNumberss(money)); SCM(i,COLOR_WHITE,szMessage); } } return true; }
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Ma poate ajuta cineva sa configurez Bigint.inc by matt pentru gm burned?
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function GetVehicleSpeedUp(playerid, carid) { if(ServerSystem[11] == 1) return true; new x, m = CarInfo[carid][cMaxSpeed]; x = CarInfo[carid][cStage] ? StageSpeed[0][CarInfo[carid][cStage]]+x : x; return Carspeed(GetPlayerVehicleID(playerid)) < (m-3) || Carspeed(GetPlayerVehicleID(playerid)) > (x-3) ? (true) : (false); }
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Presupun ca am gasit problema, iti spun imediat
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function GiveVehicleSpeed(i) { if(ServerSystem[11] == 1 || !IsPlayerInAnyVehicle(i)) return true; new vehicleid = GetPlayerVehicleID(i), keys, Float:vx, Float:vy, Float:vz, carid = FindSpawnID(GetPlayerVehicleID(i)) ; if(GetVehicleSpeedUp(i, carid)) return true; GetPlayerKeys(i, keys, _:vx, _:vx); if ((keys & (KEY_VEHICLE_FORWARD | KEY_VEHICLE_BACKWARD | KEY_HANDBRAKE)) == KEY_VEHICLE_FORWARD) { GetVehicleVelocity(vehicleid, vx, vy, vz); if (vx * vx + vy * vy < g_SpeedThreshold) return true; vx *= SPEED_MULTIPLIER; vy *= SPEED_MULTIPLIER; if (vz > 0.04 || vz < -0.04) vz -= 0.020; SetVehicleVelocity(vehicleid, vx, vy, vz); } return true; }
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function GiveVehicleSpeed(i) { if(ServerSystem[11] == 1 || !IsPlayerInAnyVehicle(i)) return true; new vehicleid = GetPlayerVehicleID(i), keys, Float:vx, Float:vy, Float:vz, carid = FindSpawnID(GetPlayerVehicleID(i)) ; if(GetVehicleSpeedUp(i, carid)) return true; GetPlayerKeys(i, keys, _:vx, _:vx); if ((keys & (KEY_VEHICLE_FORWARD | KEY_VEHICLE_BACKWARD | KEY_HANDBRAKE)) == KEY_VEHICLE_FORWARD) { GetVehicleVelocity(vehicleid, vx, vy, vz); if (vx * vx + vy * vy < g_SpeedThreshold) return true; vx *= SPEED_MULTIPLIER; vy *= SPEED_MULTIPLIER; if (vz > 0.04 || vz < -0.04) vz -= 0.020; SetVehicleVelocity(vehicleid, vx, vy, vz); } return true; }
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Salut, am copiat toate scripturile legate de stage din gamemodeul bhood in gamemodeul burned si viteza vehiculului nu se actualizeaza. Va rog sa ma ajutati. Un infernus fara stage prinde maxim 209, dar cu stage prinde tot 209 function OneTimer() { foreach(new i : IsSpeed) GiveVehicleSpeed(i); return 1; } l-am trecut sub functie deoarece sub forma de task dadea erori, iar apoi am zis sa apelez la functia de timer, dar nu mai stiu unde trebuia sa o pun. SetTimer("OneTimer", 350, true);
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da frate, asta e problema daca uiti anumite lucruri, gata. Esti prost, nu stii, nu ai experienta etc. Treaba ta cum gandesti anumite lucruri. Alberto alege ce face
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am uitat ca la acel gm da erori la compilare sublime, asa ca am si spus ca am rezolvat
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Imi poti da add pe discord daca doresti. xanny_official
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De ce consider ca ma pot implica suficient de mult ca sa putem readuce sa:mp-ul din nou la gloria de alta data? Consider acest lucru deoarece am fost scripter la un server de samp rpg.corletone.ro ce a avut peste 50 de playeri online la deschidere cat si dupa deschidere. Am o experienta de scripting de vre-o 3-4 ani.
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am rezolvat
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C:\Users\afilb\OneDrive\Desktop\gm b-hood\pawno\include\YSI\y_hooks.inc(64) : fatal error 111: user error: Did you do <YSI/y_hooks> instead of the required <YSI\y_hooks>? Compilation aborted. Pawn compiler 3.10.8 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. [Finished in 281ms]
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Compatibilitate gamemode
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
CheckClassIP asta? ca altceva nu gasesc -
Compatibilitate gamemode
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
gm bhood edit de la newton, posibil sa il bag pe cel clear de la razvy -
Compatibilitate gamemode
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
Am cautat, nu am gasit -
Stie cineva ce trebuie sa modific la un gamemode bhood ca sa nu le mai de-a close connection la playerii de android?
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Cand imi dau 5kkk cu givemoney, sau faci peste 1kkk la job normal, strangi. Iti pune banii pe minus si nu mai poti face nimic. Cum rezolv?
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Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
mai exista alte rezolvari? -
Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
Am cautat, nu am gasit nimic -
Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
@Sanckye bine? -
Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
function LoadPlayerCars(playerid) { for(new i = 0; i < 10; i++) if(PlayerInfo[playerid][pCarKey][i] > 0) LoadCar(PlayerInfo[playerid][pCarKey][i]); return 1; } function LoadCar(id) { if(CarInfo[id][cModel] != 0) return 1; new query[256]; mysql_format(SQL, query, 128, "SELECT * FROM `cars` WHERE `ID`='%d'", id); new Cache: db = mysql_query(SQL, query); new i = 0; CarInfo[id][cID] = id; CarInfo[id][cModel] = cache_get_field_content_int(i, "Model"); CarInfo[id][cLocationx] = cache_get_field_content_float(i, "Locationx"); CarInfo[id][cLocationy] = cache_get_field_content_float(i, "Locationy"); CarInfo[id][cLocationz] = cache_get_field_content_float(i, "Locationz"); CarInfo[id][cAngle] = cache_get_field_content_float(i, "Angle"); CarInfo[id][cColorOne] = cache_get_field_content_int(i, "ColorOne"); CarInfo[id][cColorTwo] = cache_get_field_content_int(i, "ColorTwo"); cache_get_field_content(i, "Owner", CarInfo[id][cOwner], SQL, 129); cache_get_field_content(i, "Text", CarInfo[id][cText], SQL, 129); CarInfo[id][cTextColor] = cache_get_field_content_int(i, "ColorText"); CarInfo[id][cValue] = cache_get_field_content_int(i, "Value"); cache_get_field_content(i, "License", CarInfo[id][cLicense], SQL, 129); CarInfo[id][cAlarm] = cache_get_field_content_int(i, "Alarm"); CarInfo[id][cLock] = cache_get_field_content_int(i, "Lockk"); CarInfo[id][mod0] = cache_get_field_content_int(i, "mod0"); CarInfo[id][mod1] = cache_get_field_content_int(i, "mod1"); CarInfo[id][mod2] = cache_get_field_content_int(i, "mod2"); CarInfo[id][mod3] = cache_get_field_content_int(i, "mod3"); CarInfo[id][mod4] = cache_get_field_content_int(i, "mod4"); CarInfo[id][mod5] = cache_get_field_content_int(i, "mod5"); CarInfo[id][mod6] = cache_get_field_content_int(i, "mod6"); CarInfo[id][mod7] = cache_get_field_content_int(i, "mod7"); CarInfo[id][mod8] = cache_get_field_content_int(i, "mod8"); CarInfo[id][mod9] = cache_get_field_content_int(i, "mod9"); CarInfo[id][mod10] = cache_get_field_content_int(i, "mod10"); CarInfo[id][mod11] = cache_get_field_content_int(i, "mod11"); CarInfo[id][mod12] = cache_get_field_content_int(i, "mod12"); CarInfo[id][mod13] = cache_get_field_content_int(i, "mod13"); CarInfo[id][paintjob] = cache_get_field_content_int(i, "paintjob"); CarInfo[id][KM] = cache_get_field_content_float(i, "KM"); CarInfo[id][Userid] = cache_get_field_content_int(i, "Userid"); CarInfo[id][Confiscated] = cache_get_field_content_int(i, "Confiscated"); CarInfo[id][Spawned] = 0; CarInfo[id][cSpecial] = cache_get_field_content_int(i, "Special"); CarInfo[id][cTax] = cache_get_field_content_int(i, "Tax"); CarInfo[id][cPoints] = cache_get_field_content_int(i, "Points"); CarInfo[id][cFuel] = cache_get_field_content_int(i, "Fuel"); CarInfo[id][cNeon] = cache_get_field_content_int(i, "Neon"); CarInfo[id][cStage] = cache_get_field_content_int(i, "Stage"); CarInfo[id][cMaxSpeed] = cache_get_field_content_int(i, "MaxSpeed"); CarInfo[id][cVIP] = cache_get_field_content_int(i, "VIP"); CarInfo[id][cTimeGoto] = cache_get_field_content_int(i, "TimeGoto"); CarInfo[id][cRainBow] = cache_get_field_content_int(i, "RainBow"); cache_delete(db); return 1; } -
Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
nu merge -
Problema /v GameMode Burned
Smokey20_official replied to Smokey20_official's topic in Discuţii scripting
o incerc acum