Tin sa mentionez ca linia originala din gamemode-ul Thug este asta:
case 2:
{
KillTimer(pInfo[playerid][aVar][25]), pInfo[playerid][aVar][25] = -1, pInfo[playerid][aVar][25] = SetTimerEx("GeneralTimer", 980, true, "ii", playerid, 49);
if(!IsPlayerInRangeOfPoint(playerid, 21.0, 2821.7419,950.2172,10.7500)) return SendClientMessage(playerid, COLOR_DARKGRAY, "You are not at the job point, use /jobpoint.");
GetPlayerPos(playerid, POSS[0], POSS[1], POSS[2]), DisableRemoteVehicleCollisions(playerid, 1), pInfo[playerid][aVar][115] = 0;
if(pInfo[playerid][pSweepSkill] < 210 ? (SendClientMessage(playerid, COLOR_YELLOW, "* Mergi cu vehiculul 3 KM pentru a fi platit."))
: (SendClientMessage(playerid, COLOR_YELLOW, "* Mergi cu vehiculul 6 KM pentru a fi platit.")))
pInfo[playerid][aVar][72] = CreateVehicle(pInfo[playerid][pSweepSkill] < 210 ? (574) : (552), POSS[0], POSS[1], POSS[2],180.1296,RandomEx(128, 254),RandomEx(128, 254),-1);
KMVeh[pInfo[playerid][aVar][72]] = 0, pInfo[playerid][aVar][21] = pInfo[playerid][pSweepSkill] < 210 ? (3) : (6);
TSpeedometer[playerid][3] = CreatePlayerTextDraw(playerid,506.000000, 398.000000, "Loading...");
PlayerTextDrawBackgroundColor(playerid,TSpeedometer[playerid][3], 250),
PlayerTextDrawFont(playerid,TSpeedometer[playerid][3], 1),
PlayerTextDrawLetterSize(playerid,TSpeedometer[playerid][3], 0.289999, 1.399999),
PlayerTextDrawColor(playerid,TSpeedometer[playerid][3], -1),
PlayerTextDrawSetOutline(playerid,TSpeedometer[playerid][3], 0),
PlayerTextDrawSetProportional(playerid,TSpeedometer[playerid][3], 1),
PlayerTextDrawSetSelectable(playerid,TSpeedometer[playerid][3], 0), PlayerTextDrawSetShadow(playerid,TSpeedometer[playerid][3], 1),
PlayerTextDrawShow(playerid, TSpeedometer[playerid][3]), PlayerTextDrawSetString(playerid, TSpeedometer[playerid][3], "Kilometers: ~y~0");
if(pInfo[playerid][pVIP] == 1) AddVehicleComponent(pInfo[playerid][aVar][72], 1080);
}
Dar a trebuit sa sterg cate ceva deoarece imi tot dadea eroare.