Nici macar nu ai facut cum trebuie.... varianta corecta pentru a nu intampina probleme la compilare este aceasta
new Text:logo;
new Text:logo1;
new Text:logo2;
Variabile
iar dupa merge la linia
public OnGameModeInit()
{
logo = TextDrawCreate(550.500000, 426.125000, "WG");
TextDrawLetterSize(logo, 0.394999, 1.337500);
TextDrawAlignment(logo, 1);
TextDrawColor(logo, -16776961);
TextDrawSetShadow(logo, 0);
TextDrawSetOutline(logo, 1);
TextDrawBackgroundColor(logo, 51);
TextDrawFont(logo, 2);
TextDrawSetProportional(logo, 1);
logo1 = TextDrawCreate(577.500000, 426.562500, "RPG");
TextDrawLetterSize(logo1, 0.380000, 1.250000);
TextDrawAlignment(logo1, 1);
TextDrawColor(logo1, -1);
TextDrawSetShadow(logo1, 0);
TextDrawSetOutline(logo1, 1);
TextDrawBackgroundColor(logo1, 51);
TextDrawFont(logo1, 2);
TextDrawSetProportional(logo1, 1);
logo2 = TextDrawCreate(566.000000, 437.062500, "RPGv1.0");
TextDrawLetterSize(logo2, 0.126999, 0.939375);
TextDrawAlignment(logo2, 1);
TextDrawColor(logo2, -1);
TextDrawSetShadow(logo2, 0);
TextDrawSetOutline(logo2, 1);
TextDrawBackgroundColor(logo2, 51);
TextDrawFont(logo2, 2);
TextDrawSetProportional(logo2, 1);
return 1;
}