Salut.
Dupa ce imi creez sau intru intr-un clan, si incerc sa scriu ceva pe /c, imi zice unknown command, iar daca scriu simplu /c, imi zice normal "/c [clan chat]"
Nu inteleg unde este problema, las mai joc comanda /c. Multumesc anticipat.
CMD:c(playerid, params [])
{
if(pInfo[playerid][pMute] > 0) return SendClientMessage(playerid, COLOR_DARKGRAY, "You cannot speak, you have been muted.");
if(pInfo[playerid][pClan] == -1) return SendClientMessage(playerid, COLOR_DARKGRAY, "You're not part of a clan.");
if(sscanf(params, "s[128]", params)) return SendSyntaxMessage(playerid, "/c [clan chat]");
switch(pInfo[playerid][pCRank])
{
case 7: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank7], GetName(playerid), params); case 6: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank6], GetName(playerid), params); case 5: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank5], GetName(playerid), params); case 4: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank4], GetName(playerid), params); case 3: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank3], GetName(playerid), params); case 2: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank2], GetName(playerid), params); case 1: format(stmsg[playerid], 169, "{%s}(%d) %s %s: %s", Clan[pInfo[playerid][pClan]], pInfo[playerid][pCRank], Clan[pInfo[playerid][pClan]][Rank1], GetName(playerid), params); default: format(stmsg[playerid], 169, "{%s}Asociate %s: %s", Clan[pInfo[playerid][pClan]], GetName(playerid), params); } SendClanMessage(pInfo[playerid][pClan], -1, stmsg[playerid]); return 1; }