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Stefano@ONYT

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Posts posted by Stefano@ONYT

  1. Acum 7 minute, Banditul a spus:

    Restart? Mai degraba crash. Din cate vad e problema la SetPlayerName, dar daca nu dai compile la gm cu argumentul -d3 nu vei stii exact unde(faci un fisier numit pawn.cfg in folderu pawno si scrii in el -d3) + incearca sa folosesti ultima versiune de crashdetect compatibila cu hostu tau

    Si fa si update la unele pluginuri(sscanf)

    eu compilez cu sublime text 3

  2. Acum 2 minute, Banditul a spus:

    Restart? Mai degraba crash. Din cate vad e problema la SetPlayerName, dar daca nu dai compile la gm cu argumentul -d3 nu vei stii exact unde(faci un fisier numit pawn.cfg in folderu pawno si scrii in el -d3) + incearca sa folosesti ultima versiune de crashdetect compatibila cu hostu tau

    Si fa si update la unele pluginuri(sscanf)

    ai putea sa imi lasi niste link-uri ?

  3. SA-MP Dedicated Server
    ----------------------
    v0.3.7-R2, (C)2005-2015 SA-MP Team

    [13:00:29] 
    [13:00:29] Server Plugins
    [13:00:29] --------------
    [13:00:29]  Loading plugin: crashdetect.so
    [13:00:29]   CrashDetect v4.15.1 is OK.
    [13:00:29]   Loaded.
    [13:00:29]  Loading plugin: sscanf.so
    [13:00:29] 

    [13:00:29]  ===============================

    [13:00:29]       sscanf plugin loaded.     

    [13:00:29]          Version:  2.8.1        

    [13:00:29]    (c) 2012 Alex "Y_Less" Cole  

    [13:00:29]  ===============================

    [13:00:29]   Loaded.
    [13:00:29]  Loading plugin: mysql.so
    [13:00:29]  >> plugin.mysql: R34 successfully loaded.
    [13:00:29]   Loaded.
    [13:00:29]  Loading plugin: streamer.so
    [13:00:29] 

    *** Streamer Plugin v2.7.7 by Incognito loaded ***

    [13:00:29]   Loaded.
    [13:00:29]  Loading plugin: Whirlpool.so
    [13:00:29]  
    [13:00:29]  ==================
    [13:00:29]  
    [13:00:29]   Whirlpool loaded
    [13:00:29]  
    [13:00:29]  ==================
    [13:00:29]  
    [13:00:29]   Loaded.
    [13:00:29]  Loaded 5 plugins.

    [13:00:29] 
    [13:00:29] Filterscripts
    [13:00:29] ---------------
    [13:00:29]   Loading filterscript 'ls_beachside.amx'...
    [13:00:29] 

    [13:00:29]   |---------------------------------------------------
    [13:00:29]   |--- LS BeachSide Filterscript
    [13:00:29]   |--  Script v1.03
    [13:00:29]   |--  19th April 2015
    [13:00:29]   |---------------------------------------------------
    [13:00:29]   |--  LS BeachSide Building Elevator created
    [13:00:29]   |---------------------------------------------------
    [13:00:29]   Loaded 1 filterscripts.

    [13:00:30]  
    [13:00:30]  
    [13:00:30]  
    [13:00:30]  ======================================= 
    [13:00:30]  |                                     | 
    [13:00:30]  |        YSI version 3.09.0684        | 
    [13:00:30]  |        By Alex "Y_Less" Cole        | 
    [13:00:30]  |                                     | 
    [13:00:30]  ======================================= 
    [13:00:30]  
    [13:00:30]  
    [13:00:30]  
    [13:00:30] Server: hosted
    [13:00:30] Server vehicles: 170
    [13:00:30] Safezones: 13
    [13:00:30] Houses: 98
    [13:00:30] Clans: 2
    [13:00:30] Clan zones: 20
    [13:00:30] Bussines: 28
    [13:00:30] Turfs: 26
    [13:00:30] Factions: 13
    [13:00:30] Jobs: 14
    [13:00:30] Furnitures: 4
    [13:00:30] Stuff Loaded
    [13:00:30] Safes: 13
    [13:00:30] Apartaments: 24
    [13:00:30] Number of vehicle models: 65
    [13:00:30] [MySQL] Dealership models: 89
    [13:00:31] Accesory loaded: 100
    [13:04:12] [connection] incoming connection: (ip):50086 id: 0
    [13:04:12] [join] Suleanu has joined the server (0:79.112.89.112)
    [13:04:19] Suleanu has logged in with IP (re)
    [13:12:49] [debug] Server crashed while executing gmm.amx
    [13:12:49] [debug] AMX backtrace:
    [13:12:49] [debug] #0 native SetPlayerName () from sscanf.so
    [13:12:49] [debug] #1 000a5bfc in ?? (0, 1) from gmm.amx
    [13:12:49] [debug] #2 000287a8 in public SSCANF_OnPlayerDisconnect (0, 1) from gmm.amx
    [13:12:49] [debug] #3 00012ccc in public Itter_OnPlayerDisconnect (0, 1) from gmm.amx
    [13:12:49] [debug] #4 00012118 in public OnPlayerDisconnect (0, 1) from gmm.amx
    [13:12:49] [debug] Native backtrace:
    [13:12:49] [debug] #0 f7435e8b in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
    [13:12:49] [debug] #1 f742ebcf in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so
    [13:12:49] [debug] #2 f742fdbc in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so
    [13:12:49] [debug] #3 f7430226 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
    [13:12:49] [debug] #4 f7435adc in ?? () from plugins/crashdetect.so
    [13:12:49] [debug] #5 f77be420 in ?? ()
    [13:12:49] [debug] #6 080d5b37 in ?? () from samp03svr
    [13:12:49] [debug] #7 080d7b65 in ?? () from samp03svr
    [13:12:49] [debug] #8 f7413b56 in ?? () from plugins/sscanf.so
    [13:12:49] [debug] #9 080950e4 in ?? () from samp03svr
    [13:12:49] [debug] #10 f743194b in _ZN11CrashDetect13DoAmxCallbackEiPiS0_ () from plugins/crashdetect.so
    [13:12:49] [debug] #11 f74348f8 in ?? () from plugins/crashdetect.so
    [13:12:49] [debug] #12 f7438916 in amx_Exec () from plugins/crashdetect.so
    [13:12:49] [debug] #13 f7430be6 in _ZN11CrashDetect9DoAmxExecEPii () from plugins/crashdetect.so
    [13:12:49] [debug] #14 f7434659 in ?? () from plugins/crashdetect.so
    [13:12:49] [debug] #15 f666e27c in ?? () from plugins/streamer.so
    [13:12:49] [debug] #16 080a523a in ?? () from samp03svr
    [13:12:49] [debug] #17 080d0b31 in ?? () from samp03svr
    [13:12:49] [debug] #18 080ad6b7 in ?? () from samp03svr
    [13:12:49] [debug] #19 080aeead in ?? () from samp03svr
    [13:12:49] [debug] #20 080aef02 in ?? () from samp03svr
    [13:12:49] [debug] #21 080aa13a in ?? () from samp03svr
    [13:12:49] [debug] #22 f7470e46 in __libc_start_main () from /lib/i386-linux-gnu/i686/cmov/libc.so.6
    [13:12:49] [debug] #23 0804b4e1 in ?? () from samp03svr
     

  4. D:\include\include\playerzone.inc(422) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\playerzone.inc(445) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_iterate.inc(696) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_iterate.inc(820) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\sscanf2.inc(149) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\sscanf2.inc(193) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\AutoAFK.inc(136) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\mSelection.inc(207) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\include\include\mSelection.inc(222) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\include\include\mSelection.inc(426) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\include\include\mSelection.inc(556) : warning 219: local variable "x" shadows a variable at a preceding level
    D:\include\include\mSelection.inc(656) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\md5.inc(272) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\md5.inc(316) : warning 219: local variable "index" shadows a variable at a preceding level
    D:\include\include\YSI\y_amx.inc(908) : warning 219: local variable "idx" shadows a variable at a preceding level
    D:\include\include\YSI\y_hooks/impl.inc(232) : warning 219: local variable "idx" shadows a variable at a preceding level
    D:\include\include\YSI\y_hooks/impl.inc(323) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_master/once.inc(343) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_master/once.inc(399) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_master/once.inc(446) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_commands.inc(874) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_commands.inc(967) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_commands.inc(978) : warning 219: local variable "idx" shadows a variable at a preceding level
    D:\include\include\YSI\y_commands.inc(1049) : warning 219: local variable "i" shadows a variable at a preceding level
    D:\include\include\YSI\y_commands.inc(1116) : error 025: function heading differs from prototype
    D:\include\include\YSI\y_commands.inc(1116) : error 025: function heading differs from prototype
    D:\include\include\YSI\y_commands.inc(1118) : error 025: function heading differs from prototype
    D:\include\include\YSI\y_commands.inc(1118) : error 025: function heading differs from prototype
    D:\include\include\YSI\y_commands.inc(1118) : error 025: function heading differs from prototype
    D:\include\include\YSI\y_commands.inc(1118) : fatal error 107: too many error messages on one line

    cum asi putea sa rezolv, am facut ca in tutorialul lui edison si imi da asa, uitati si codul din gm.

    format(string, sizeof(string), "Name:%s", GetName(playerid));
    				PlayerTextDrawSetString(playerid, LoginPTD[0], string);
    				PlayerTextDrawSetString(playerid, LoginPTD[1], "Password: ~b~click");
    				format(string, sizeof(string), "Last Login:~n~%s", laston);
    				PlayerTextDrawSetString(playerid, LoginPTD[2], string);
    
    
    				for(new i = 0; i < 3; i++) PlayerTextDrawShow(playerid, LoginPTD[i]);
    				for(new i = 0; i < 2; i++) TextDrawShowForPlayer(playerid, LoginTD[i]);

     

  5. edit by Stefano & Skillz_IT (Burned Edit)

    Va rugam sa pastrati creditele ale lui Skillz si Ale mele. Gamemode-ul este pornit de la Burned si este un edit destul de frumos si cat de cat optimizat pentru 150 de playeri

    Salut, m-am decis sa postez gamemode-ul pe net.

    Link Download - https://www3.zippyshare.com/v/sbqa6gT0/file.html

    Includes bune - https://www118.zippyshare.com/v/pvs9HK1L/file.html [15.04.2018]

    Prezentare Gamemode - 

     

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