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Exaton

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Posts posted by Exaton

  1. Acum 21 ore, Mister a spus:

    ok atunci imi poti spune de ce este acest cod? de ce odata scade atata si la else altcatva? :)

    1. if(Z>550)        SetPlayerHealthEx(i,health-50);
    2. else                 SetPlayerHealthEx(i,health-30);

    ce aveti ba cu omu prima dat ce se produce cutremurl scade din vieata 50 hp

    dar ultima dat cand cade jos scoate 30 hp asta stiu si eu si sunt incepator dar el a facut gamemode si logic ca stie...

  2. Acum 39 minute, Rayan a spus:

    Arata-ne functia sa vedem ce nu e bine

    stock ShowFactions(playerid)
    {
        new stringz2[MAX_STRING];
         if(DynamicFactions[1][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", GetFactionMembers(1), DynamicFactions[1][fMaxMembers], DynamicFactions[1][fName], DynamicFactions[1][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", GetFactionMembers(1), DynamicFactions[1][fMaxMembers], DynamicFactions[1][fName], DynamicFactions[1][fMinLevel]);
        }
         if(DynamicFactions[2][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(2), DynamicFactions[2][fMaxMembers], DynamicFactions[2][fName], DynamicFactions[2][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(2), DynamicFactions[2][fMaxMembers], DynamicFactions[2][fName], DynamicFactions[2][fMinLevel]);
        }
        if(DynamicFactions[3][fApplication] > 0)
        {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(3), DynamicFactions[3][fMaxMembers], DynamicFactions[3][fName], DynamicFactions[3][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(3), DynamicFactions[3][fMaxMembers], DynamicFactions[3][fName], DynamicFactions[3][fMinLevel]);
        }
         if(DynamicFactions[4][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(4), DynamicFactions[4][fMaxMembers], DynamicFactions[4][fName], DynamicFactions[4][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(4), DynamicFactions[4][fMaxMembers], DynamicFactions[4][fName], DynamicFactions[4][fMinLevel]);
        }
         if(DynamicFactions[5][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(5), DynamicFactions[5][fMaxMembers], DynamicFactions[5][fName], DynamicFactions[5][fMinLevel]);
        }
        else
        {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(5), DynamicFactions[5][fMaxMembers], DynamicFactions[5][fName], DynamicFactions[5][fMinLevel]);
        }
         if(DynamicFactions[6][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(6), DynamicFactions[6][fMaxMembers], DynamicFactions[6][fName], DynamicFactions[6][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(6), DynamicFactions[6][fMaxMembers], DynamicFactions[6][fName], DynamicFactions[6][fMinLevel]);
        }
         if(DynamicFactions[8][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(8), DynamicFactions[8][fMaxMembers], DynamicFactions[8][fName], DynamicFactions[8][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(8), DynamicFactions[8][fMaxMembers], DynamicFactions[8][fName], DynamicFactions[8][fMinLevel]);
        }
         if(DynamicFactions[9][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(9), DynamicFactions[9][fMaxMembers], DynamicFactions[9][fName], DynamicFactions[9][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(9), DynamicFactions[9][fMaxMembers], DynamicFactions[9][fName], DynamicFactions[9][fMinLevel]);
        }
         if(DynamicFactions[10][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(10), DynamicFactions[10][fMaxMembers], DynamicFactions[10][fName], DynamicFactions[10][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(10), DynamicFactions[10][fMaxMembers], DynamicFactions[10][fName], DynamicFactions[10][fMinLevel]);
        }
         if(DynamicFactions[11][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(11), DynamicFactions[11][fMaxMembers], DynamicFactions[11][fName], DynamicFactions[11][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(11), DynamicFactions[11][fMaxMembers], DynamicFactions[11][fName], DynamicFactions[11][fMinLevel]);
        }
         if(DynamicFactions[12][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(12), DynamicFactions[12][fMaxMembers], DynamicFactions[12][fName], DynamicFactions[12][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(12), DynamicFactions[12][fMaxMembers], DynamicFactions[12][fName], DynamicFactions[12][fMinLevel]);
        }
         if(DynamicFactions[13][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(13), DynamicFactions[13][fMaxMembers], DynamicFactions[13][fName], DynamicFactions[13][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(13), DynamicFactions[13][fMaxMembers], DynamicFactions[13][fName], DynamicFactions[13][fMinLevel]);
        }
         if(DynamicFactions[14][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", s

  3. Acum 39 minute, Rayan a spus:

    Arata-ne functia sa vedem ce nu e bine

    stock ShowFactions(playerid)
    {
        new stringz2[MAX_STRING];
         if(DynamicFactions[1][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", GetFactionMembers(1), DynamicFactions[1][fMaxMembers], DynamicFactions[1][fName], DynamicFactions[1][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", GetFactionMembers(1), DynamicFactions[1][fMaxMembers], DynamicFactions[1][fName], DynamicFactions[1][fMinLevel]);
        }
         if(DynamicFactions[2][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(2), DynamicFactions[2][fMaxMembers], DynamicFactions[2][fName], DynamicFactions[2][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(2), DynamicFactions[2][fMaxMembers], DynamicFactions[2][fName], DynamicFactions[2][fMinLevel]);
        }
        if(DynamicFactions[3][fApplication] > 0)
        {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(3), DynamicFactions[3][fMaxMembers], DynamicFactions[3][fName], DynamicFactions[3][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(3), DynamicFactions[3][fMaxMembers], DynamicFactions[3][fName], DynamicFactions[3][fMinLevel]);
        }
         if(DynamicFactions[4][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(4), DynamicFactions[4][fMaxMembers], DynamicFactions[4][fName], DynamicFactions[4][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(4), DynamicFactions[4][fMaxMembers], DynamicFactions[4][fName], DynamicFactions[4][fMinLevel]);
        }
         if(DynamicFactions[5][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(5), DynamicFactions[5][fMaxMembers], DynamicFactions[5][fName], DynamicFactions[5][fMinLevel]);
        }
        else
        {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(5), DynamicFactions[5][fMaxMembers], DynamicFactions[5][fName], DynamicFactions[5][fMinLevel]);
        }
         if(DynamicFactions[6][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(6), DynamicFactions[6][fMaxMembers], DynamicFactions[6][fName], DynamicFactions[6][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(6), DynamicFactions[6][fMaxMembers], DynamicFactions[6][fName], DynamicFactions[6][fMinLevel]);
        }
         if(DynamicFactions[8][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(8), DynamicFactions[8][fMaxMembers], DynamicFactions[8][fName], DynamicFactions[8][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(8), DynamicFactions[8][fMaxMembers], DynamicFactions[8][fName], DynamicFactions[8][fMinLevel]);
        }
         if(DynamicFactions[9][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(9), DynamicFactions[9][fMaxMembers], DynamicFactions[9][fName], DynamicFactions[9][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(9), DynamicFactions[9][fMaxMembers], DynamicFactions[9][fName], DynamicFactions[9][fMinLevel]);
        }
         if(DynamicFactions[10][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(10), DynamicFactions[10][fMaxMembers], DynamicFactions[10][fName], DynamicFactions[10][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(10), DynamicFactions[10][fMaxMembers], DynamicFactions[10][fName], DynamicFactions[10][fMinLevel]);
        }
         if(DynamicFactions[11][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(11), DynamicFactions[11][fMaxMembers], DynamicFactions[11][fName], DynamicFactions[11][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(11), DynamicFactions[11][fMaxMembers], DynamicFactions[11][fName], DynamicFactions[11][fMinLevel]);
        }
         if(DynamicFactions[12][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(12), DynamicFactions[12][fMaxMembers], DynamicFactions[12][fName], DynamicFactions[12][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(12), DynamicFactions[12][fMaxMembers], DynamicFactions[12][fName], DynamicFactions[12][fMinLevel]);
        }
         if(DynamicFactions[13][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(13), DynamicFactions[13][fMaxMembers], DynamicFactions[13][fName], DynamicFactions[13][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(13), DynamicFactions[13][fMaxMembers], DynamicFactions[13][fName], DynamicFactions[13][fMinLevel]);
        }
         if(DynamicFactions[14][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(14), DynamicFactions[14][fMaxMembers], DynamicFactions[14][fName], DynamicFactions[14][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(14), DynamicFactions[14][fMaxMembers], DynamicFactions[14][fName], DynamicFactions[14][fMinLevel]);
        }
        if(DynamicFactions[15][fApplication] > 0)
          {
            format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {00FF00}[Aplicatii Deschise]\n", stringz2, GetFactionMembers(15), DynamicFactions[15][fMaxMembers], DynamicFactions[15][fName], DynamicFactions[15][fMinLevel]);
        }
        else
        {
             format(stringz2, sizeof(stringz2),"%s{FFFFFF}[%d/%d] %s Level[%d] {FF0000}[Aplicatii Inchise]\n", stringz2, GetFactionMembers(15), DynamicFactions[15][fMaxMembers], DynamicFactions[15][fName], DynamicFactions[15][fMinLevel]);
        }
        ShowPlayerDialog(playerid, DIALOG_FACTIONS, DIALOG_STYLE_LIST," {FF0000}F{FFFFFF}action", stringz2, "Select", "Cancel");
        return 1;
    }

    asta?

     

  4. La 15.12.2017 la 15:18, RazvaN. a spus:

    Probabil ai sters ceva din gamemode, daca ai gamemode BigZone, trebuie sa modifici niste variabile pt. a-ti lua factiunea la onplayerlogin, din cate stiu.

    e gamemodeul ala Wrst RPg dar mai schimbat mult dar nu am sters nimic ce sa fac la OnPlayerLogin?

  5. Salut si scuzatima de deranj vreau sa dau o intrebare legata de un gamemode am create factiunea SFPD am pus tot ce trb cand am intrat pe localhost si mi-am dat lider mrg tot cum trb si cand am dat un relog si am intrat iar imi dadea prola o puneam si dupa nu facea nimic statea la login dara fara dialog dc ce pot face?

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