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Andrei18

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Andrei18 last won the day on July 7 2017

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  1. Am rezolvat, merci pentru ajutor. #respeeect
  2. Stii cumva cum pot rezolva asta? Nu apar detaliile despre case si bizzuri de la intrare si nici pe radar.
  3. Cum pot schimba zilele in care se poate desfasura un war? Dar orele? Gen vreau sa se poata da attack indiferent de ora si zi. Folosesc: CMD:attack(playerid, params[]) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login pin."); new hour,minn,sec; gettime(hour,minn,sec); if(IsPlayerConnected(playerid)) { if(!IsAMember(playerid)) return SCM(playerid,COLOR_WHITE,"You are not a member of a mafia."); if(PlayerInfo[playerid][pRank] < 4) return SCM(playerid,COLOR_WHITE,"You don't have rank 4."); if(GetWeekDay() == 2 || GetWeekDay() == 4 || GetWeekDay() == 6) return SendClientMessage(playerid, COLOR_WHITE, "War-ul este permis doar Luni, Miercuri, Vineri si Duminica."); if(hour == 20 || hour == 22) { new turf,faction,string[128],sendername[MAX_PLAYER_NAME]; for(new i = 1; i <= sizeof(TurfInfo); i++) { if(IsPlayerInTurf(playerid, i) == 1) { turf = i; break; } } GetPlayerName(playerid, sendername, sizeof(sendername)); if(turf == 0) return SCM(playerid, COLOR_WHITE, "You are not on a turf."); if(DeelayWar[PlayerInfo[playerid][pMember]] > 0) { format(string,sizeof(string),"Your mafia can attack another turf in %d seconds.",DeelayWar[PlayerInfo[playerid][pMember]]); SendClientMessage(playerid, COLOR_WHITE, string); return 1; } faction = PlayerInfo[playerid][pMember]; if(TurfInfo[turf][zOwned] == faction) return SCM(playerid, COLOR_WHITE, "You can't attack your own turf."); if(WarInfo[turf][wAttacker] != 0) return SCM(playerid, COLOR_WHITE, "Turf is already attacked."); if(InWar[faction] == 1) return SCM(playerid, COLOR_WHITE, "You have an active war."); if(InWar[TurfInfo[turf][zOwned]] == 1) return SCM(playerid, COLOR_WHITE, "This mafia have active war."); new memberss; foreach(Player, i) { if(IsPlayerConnected(i)) { if(PlayerInfo[pMember] == TurfInfo[turf][zOwned]) { memberss ++; } } } if(memberss < 1) return SCM(playerid, COLOR_WHITE, "This mafia don't have members online."); WarInfo[turf][wTime] = 1200; WarInfo[turf][wAttacker] = faction; WarInfo[turf][wFaction] = TurfInfo[turf][zOwned]; format(string,sizeof(string),"[TURF] %s from your group attacked turf %d (owned by %s).",sendername,turf,NumeFactiune(TurfInfo[turf][zOwned])); SendFamilyMessage(faction,COLOR_GREEN,string); format(string,sizeof(string),"[TURF] %s from %s attacked turf %d owned by you.",sendername,NumeFactiune(WarInfo[turf][wAttacker]),turf); SendFamilyMessage(TurfInfo[turf][zOwned],COLOR_GREEN,string); mysql_query(SQL, "SELECT * FROM wars"); mysql_store_result(); new warid = mysql_num_rows() + 1; mysql_free_result(); format(string, sizeof(string),"[WAR] %s started a war with %s (war id: %d).",NumeFactiune(WarInfo[turf][wAttacker]),NumeFactiune(TurfInfo[turf][zOwned]),warid); foreach(Player, i) { if(PlayerInfo[pMember] == TurfInfo[turf][zOwned] || PlayerInfo[pMember] == WarInfo[turf][wAttacker]) { SetPlayerVirtualWorld(i, 1024); SendClientMessage(i, COLOR_YELLOW, "Ai fost teleportat intr-un Virtual World unde sunt prezenti doar jucatorii ce participa la war."); } } if(WarInfo[turf][wAttacker] == 4 || TurfInfo[turf][zOwned] == 4) { for(new veh; veh < sizeof(Aztecasc); veh++) { SetVehicleVirtualWorld(Aztecasc[veh], 1024); } } if(WarInfo[turf][wAttacker] == 5 || TurfInfo[turf][zOwned] == 5) { for(new veh; veh < sizeof(Grovec); veh++) { SetVehicleVirtualWorld(Grovec[veh], 1024); } } if(WarInfo[turf][wAttacker] == 6 || TurfInfo[turf][zOwned] == 6) { for(new veh; veh < sizeof(Vagosc); veh++) { SetVehicleVirtualWorld(Vagosc[veh], 1024); } } if(WarInfo[turf][wAttacker] == 10 || TurfInfo[turf][zOwned] == 10) { for(new veh; veh < sizeof(Ballasc); veh++) { SetVehicleVirtualWorld(Ballasc[veh], 1024); } } if(WarInfo[turf][wAttacker] == 15 || TurfInfo[turf][zOwned] == 15) { for(new veh; veh < sizeof(Rifac); veh++) { SetVehicleVirtualWorld(Rifac[veh], 1024); } } if(WarInfo[turf][wAttacker] == 16 || TurfInfo[turf][zOwned] == 16) { for(new veh; veh < sizeof(Russc); veh++) { SetVehicleVirtualWorld(Russc[veh], 1024); } } new y,m,d,h,mi,s; getdate(y,m,d); gettime(h,mi,s); worstscoreat[turf] = 0; worstmemberat[turf] = 999; bestscoreat[turf] = 0; bestmemberat[turf] = 999; worstscoredf[turf] = 0; worstmemberdf[turf] = 999; bestscoredf[turf] = 0; bestmemberdf[turf] = 999; InWar[TurfInfo[turf][zOwned]] = 1; InWar[faction] = 1; waitwar[faction] = 60; } } return 1; }
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