CMD:work(playerid, params[])
{
if(PlayerInfo[playerid][pJob] == 0) return SCM(playerid, COLOR_LIGHTRED, "You don't have a job!");
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You need to login first.");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "You can't use this command when you are in a car.");
{
if(PlayerInfo[playerid][pJob] == 5)
{
if(PlayerToPoint(5.0,playerid, 2097.3145,-1806.6183,13.5534))
{
if(PizzaCar[playerid] == 0)
{
PizzaCar[playerid] = 1;
PizzaCar[playerid] = AddStaticVehicle(448,2093.5256,-1806.4095,13.1497,89.0327,3,6);
DisablePlayerCheckpoint(playerid);
Gas[PizzaCar[playerid]] = 100;
PutPlayerInVehicleEx(playerid, PizzaCar[playerid], 0);
}
else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Nu poti spawna mai multe scootere!");
}
SetPlayerCheckpoint(playerid,2093.5256,-1806.4095,13.1497, 7.0);
SCM(playerid, -1, "(Job) Urmeaza checkpoint-ul pentru a putea folosi /work!");
CP[playerid] = 43;
}
if(PlayerInfo[playerid][pJob] == 14)
{
if(PlayerToPoint(5.0,playerid, -83.0274,-1127.3881,1.6843))
{
if(TruckCar[playerid] == 0)
{
TruckCar[playerid] = 1;
TruckCar[playerid] = AddStaticVehicle(403,-83.0274,-1127.3881,1.6843,64.3507,223,223);
PutPlayerInVehicleEx(playerid, TruckCar[playerid], 0);
Gas[TruckCar[playerid]] = 100;
PutPlayerInVehicleEx(playerid, TruckCar[playerid], 0);
}
else return SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Nu poti spawna mai multe camioane!");
}
SetPlayerCheckpoint(playerid,-83.0274,-1127.3881,1.6843, 7.0);
SCM(playerid, -1, "(Job) Urmeaza checkpoint-ul pentru a putea folosi /work!");
CP[playerid] = 43;
}
}
return 1;
}
Vreau sa adaug un timer , ca atunci cand se da jos din masina la 30 de secunde sa se distruga masina, help pls!