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ValyYouTube

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Posts posted by ValyYouTube

  1. Salutare SA-MP.RO astazi o sa va prezint cateva update-uri de pe serverul meu care il voi deschide

    //==========Update-uri==========//

    Reparate toate bugurile

    Adaugat jobul Mecanic de Tren, system de drona,mp3, adaugate la casino /blackjack, /spin,comanda /bonus, etc;

    //===========================//

     

    sa-mp-000.png

    sa-mp-001.png

    sa-mp-002.png

    sa-mp-003.png

    sa-mp-004.png

  2. 1 hour ago, AddisoN said:

    gm tau e luat de pe net, nimic propiu. E propiu ca ai unit mai multe gm-uri de pe net? sisteme calumea? ce sisteme ca tot e clasic nu ai sisteme speciale. COPY - PASTE scripterul lu' peste prajit te faci de ras singur cu aia 3 playeri de ii ai pe srv si cu GM asta propiu si original

     

    uitate din ce data e postarea,tot tu vorbesti nici nu sti ce este ala zcmd

  3. ServiciiServicii scripting contra-cost pe MySQL & DINI.

    Cerintele mele:

    • Varsta minima de 16-18 ani.
    • O dovada clara ca aveti banii inainte sa incep sa lucrez la script / parteneriat.
    • Platile se vor efectua astfel:
    • PayPal - Minim 5 euro(depinde)
    • Cer seriozitate ,nu tepari.

     

    Puteti sa ma contactati astfel:

    Skype:

    [email protected](Valy)

    Mesaj Privat pe forum.

     

  4. Salutare am si eu  o problema la systemul de vip pe masina,am tot incercat sa il repar dar nu merge.Problmea este ca daca pun /vipname pe masina mea cu textul valy si altcineva pune pe masina lui alt text textul meu apare pe masina lui si pe masina mea nu ramane nimic, si la neon la fel

     

    Aveti codul aici cine ma poate ajuta dau +1

    if(dialogid == DIALOG_VEHSPAWNCAR)
     {
      if(response)
      {
       if(listitem == 0)
       {
        new i = SelectedCar[playerid],strings[256];
        new speed = MySQLCheckSpeed(PlayerInfo[playerid][pCarModel]);
        format(strings,sizeof(strings),"Vehicle Model: %d\nDistance Traveled: %.0f KM\nVehicle Age: %d days\nInsurance Price: $%s\nInsurance Points: %d\nTop speed: %d km/h",PlayerInfo[playerid][pCarModel],PlayerInfo[playerid][pCarKM],PlayerInfo[playerid][pCarDays],FormatNumber(PlayerInfo[playerid][pCarInsPrice]),PlayerInfo[playerid][pCarIns],speed);
        ShowPlayerDialog(playerid,DIALOG_VEHINFO,DIALOG_STYLE_MSGBOX,"Vehicle Info",strings,"Close","");
       }
       if(listitem == 1)
       {
        new i = SelectedCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective;
        if(IsTrailerAttachedToVehicle(PlayerInfo[playerid][pCarID])) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}On a mission right now, can't use this command.");
        if(!CarTow(PlayerInfo[playerid][pCarID]) && PlayerInfo[playerid][pCarID] != 0) return SendClientMessage(playerid, COLOR_GREY, "The car is in use and it can't be towed.");
        //========================================================================
        if(PlayerInfo[playerid][pCarID] != 0) DestroyVehicle(PlayerInfo[playerid][pCarID]);
        PlayerInfo[playerid][pCarID] = CreateVehicle(PlayerInfo[playerid][pCarModel],PlayerInfo[playerid][pCarLocX],PlayerInfo[playerid][pCarLocY],PlayerInfo[playerid][pCarLocZ],PlayerInfo[playerid][pCarAngle],PlayerInfo[playerid][pCarColor1],PlayerInfo[playerid][pCarColor2],-1);
        SetVehicleNumberPlate(PlayerInfo[playerid][pCarID], CarPlate[playerid]);
        SetVehicleHealth(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarHP]);

        UpdateVehicleDamageStatus(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarDamage1], PlayerInfo[playerid][pCarDamage2], PlayerInfo[playerid][pCarDamage3], PlayerInfo[playerid][pCarDamage4]);
        Gas[PlayerInfo[playerid][pCarID]] = PlayerInfo[playerid][pCarGas];
     

        if(PlayerInfo[playerid][pCarLock] == 0)
        {
         GetVehicleParamsEx(PlayerInfo[playerid][pCarID],engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(PlayerInfo[playerid][pCarID],VEHICLE_PARAMS_OFF,lights,alarm,0,bonnet,boot,objective);
        }
        else
        {
         GetVehicleParamsEx(PlayerInfo[playerid][pCarID],engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(PlayerInfo[playerid][pCarID],VEHICLE_PARAMS_OFF,lights,alarm,1,bonnet,boot,objective);
        }
        for(new d; d < 17; d++)
        {
         if(CarMod[playerid][d] != 0) AddVehicleComponent(PlayerInfo[playerid][pCarID],CarMod[playerid][d]);
        }
        ChangeVehiclePaintjob(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarPaintJ]);
        vehEngine[PlayerInfo[playerid][pCarID]] = 0;
        SendClientMessage(playerid, COLOR_GREY, "Your car has been respawned.");
        
        if(!strmatch(carvip[playerid],"NO"))
        {
            if(ValidNeonCar1(PlayerInfo[playerid][pCarModel][vehicleid]))
                        {
                     if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
                  vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
                  SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
                  AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, -1.634998, 0.394999, -78.364997, 0.000000, 0.000000);
                        }
                        if(ValidTuningCar1(PlayerInfo[playerid][pCarModel][vehicleid]))
                        {
                     if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
                  vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
                  SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
                  AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, 2.115000, 0.294999, -104.519912, -177.885086, 0.000000);
                        }
                        if(Infernus1(PlayerInfo[playerid][pCarModel][vehicleid]))
                        {
                     if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
                  vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
                  SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
                  AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.0,-1.9, 0.3, 270.0, 0.0, 0.0);
                        }
        }
        if(PlayerInfo[playerid][pNeon] != 0)
                    {
                          if(IsValidDynamicObject(Neon1[PlayerInfo[playerid][pCarID]])) DestroyDynamicObject(Neon1[PlayerInfo[playerid][pCarID]]);
           if(IsValidDynamicObject(Neon2[PlayerInfo[playerid][pCarID]]))DestroyDynamicObject(Neon2[PlayerInfo[playerid][pCarID]]);
           if(PlayerInfo[playerid][pNeon] == 1)
                   Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18648,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18648,0,0,0,0,0,0);
                       else   if(PlayerInfo[playerid][pNeon] == 2)
          Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18647,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18647,0,0,0,0,0,0);
                       else   if(PlayerInfo[playerid][pNeon] == 3)
                   Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18649,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18649,0,0,0,0,0,0);
                       else   if(PlayerInfo[playerid][pNeon] == 4)
                  Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18652,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateObject(18652,0,0,0,0,0,0);
                       else   if(PlayerInfo[playerid][pNeon] == 5)
                  Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18651,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18651,0,0,0,0,0,0);
                       else   if(PlayerInfo[playerid][pNeon] == 6)
                Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18650,0,0,0,0,0,0),
                         Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18650,0,0,0,0,0,0);
           else return 1;
                          AttachDynamicObjectToVehicle(Neon1[PlayerInfo[playerid][pCarID]], PlayerInfo[playerid][pCarID], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                          AttachDynamicObjectToVehicle(Neon2[PlayerInfo[playerid][pCarID]], PlayerInfo[playerid][pCarID], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    }
       }
       if(listitem == 2)
       {
        new i = SelectedCar[playerid];
        if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}On a mission right now, can't use this command.");
        if(BusinessRob[playerid] > 0) return SendClientMessage(playerid,COLOR_WHITE,"You can't use this while robbing the bank.");
           if(CP[playerid] < 1 && !IsATruck(GetPlayerVehicleID(playerid)) && CheckBus[playerid] < 1 && GotoMats[playerid] < 1)
        {
         if(PlayerInfo[playerid][pCarID] != 0)
         {
          LocateCar(PlayerInfo[playerid][pCarID],playerid);
         }
         else return SendClientMessage(playerid, COLOR_WHITE, "This vehicle is not spawned.");
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_JOBULETES, DIALOG_STYLE_MSGBOX, "Anulare Checkpoint", "Esti sigur ca vrei sa anulezi checkpoint-ul curent?", "Da", "Nu");
        }
       }
       if(listitem == 3)
       {
        new i = SelectedCar[playerid];
        new inscarpricee = PlayerInfo[playerid][pCarInsPrice],stringul[200];
           if(PlayerInfo[playerid][pCarIns] < 5)
           {
               if(GetPlayerCash(playerid) >= inscarpricee)
              {
                  format(stringul,sizeof(stringul),"You want to buy 1 insurance for $%d?",inscarpricee);
                  ShowPlayerDialog(playerid, DIALOG_INSURANCEBUY, DIALOG_STYLE_MSGBOX, "Insurance", stringul, "Yes", "No");
         }
        }
        else
        {
             ShowPlayerDialog(playerid, DIALOG_INSURANCEBUY2, DIALOG_STYLE_MSGBOX, "Insurance", "You can't have more than 5 insurance", "OK", "");
        }
       }
       if(listitem == 4)
       {
        if(PlayerInfo[playerid][pPremiumPoints] <= 19)
        {
            ShowPlayerDialog(playerid, DIALOG_NOPP, DIALOG_STYLE_MSGBOX, "Not enough points", "You don't have enough Premium Points to do this.", "Close", "");
            return 1;
        }
        new strings[200],name[30],stringss[200],str1[300],i = SelectedCar[playerid];
        PlayerInfo[playerid][pPremiumPoints] -= 20;
        PlayerInfo[playerid][pCarDays] = 0;
        PlayerInfo[playerid][pCarKM] = 0.0;
        PlayerInfo[playerid][pCarKMLast] = 0;
        cUpdate(playerid, i, cDaysx);
        cUpdate(playerid, i, cKMx);
        SendClientMessage(playerid, COLOR_YELLOW, "You have cleared your car KM and Days! (-20 Premium Points)");
        GetPlayerName(playerid, name, sizeof(name));
        format(strings, sizeof(strings), "/shop: %s bought clear car KM and Days.",name);
        ABroadCast(COLOR_YELLOW,strings,6);
        mysql_real_escape_string(strings, stringss);
        mysql_format(SQL,str1,sizeof(str1), "INSERT INTO `shop_logs` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[playerid][pSQLID],stringss);
        mysql_tquery(SQL,str1,"","");
       }
       if(listitem == 5)
       {
        new i = SelectedCar[playerid];
        if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}On a mission right now, can't use this command.");
        if(BusinessRob[playerid] > 0) return SendClientMessage(playerid,COLOR_WHITE,"You can't use this while robbing the bank.");
           if(CP[playerid] < 1 && !IsATruck(GetPlayerVehicleID(playerid)) && CheckBus[playerid] < 1 && GotoMats[playerid] < 1)
        {
         if(PlayerInfo[playerid][pCarID] != 0)
         {
          if(PlayerInfo[playerid][pLanguage] == 1) ShowPlayerDialog(playerid, DIALOG_UNSTUCK, DIALOG_STYLE_MSGBOX, "Unstuck car", "This option was created for those who can't find the car using /findcar.\nUsing this option your car will be spawned in a parking lot in LV.\n\nAre you sure you want to do this?", "Yes", "No");
          else if(PlayerInfo[playerid][pLanguage] == 2) ShowPlayerDialog(playerid, DIALOG_UNSTUCK, DIALOG_STYLE_MSGBOX, "Unstuck car", "Aceasta optiune a fost creata pentru cei care nu-si pot gasi masina folosind /findcar.\nFolosind aceasta optiune vei avea masina spawnata intr-o parcare din LV.\n\nEsti sigur ca vrei sa faci asta?", "Da", "Nu");
         }
         else return SendClientMessage(playerid, COLOR_WHITE, "This vehicle is not spawned.");
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_JOBULETES, DIALOG_STYLE_MSGBOX, "Anulare Checkpoint", "Esti sigur ca vrei sa anulezi checkpoint-ul curent?", "Da", "Nu");
        }
       }
       if(listitem == 6)
       {
        if(PlayerInfo[playerid][pPremiumPoints] < 150)
        {
            ShowPlayerDialog(playerid, DIALOG_NOPP, DIALOG_STYLE_MSGBOX, "Not enough points", "You don't have enough premium points to do this.", "Close", "");
            return 1;
        }
        new i = SelectedCar[playerid];
        if(!ValidCar(PlayerInfo[playerid][pCarModel])) return SCM(playerid,-1,"Nu poti upgrada acest tip de vehicul!");
                 if(PlayerInfo[playerid][pUpgrade]!=0) return SCM(playerid,-1,"Your car is already upgraded!");
        PlayerInfo[playerid][pUpgrade] = 1;
                cUpdate(playerid, i, pUpgradex);
                SCM(playerid,COLOR_LIGHTBLUE," ");
                SCM(playerid,COLOR_LIGHTBLUE,"Your car has been upgraded to VIP, now you can use /vipname and /vipneon");
                 PlayerInfo[playerid][pPremiumPoints] -=150;
        Update(playerid, pPremiumPointsx);
          }
      }
     }
     
     
    //===============COMENZIILE
    CMD:vipname(playerid, params[])
    {
     new text[256], szMessage[256];
     new vehicleid = GetPlayerVehicleID(playerid);
     new idcar = -1;
     for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
     {
      if(vehicleid == PlayerInfo[playerid][pCarID][vv])
      {
       idcar = vv;
      }
     }
     if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
     if(PlayerInfo[playerid][pUpgrade][idcar]==0) return SCM(playerid,-1,"You didn't upgraded your car to vip!");
     if(sscanf(params, "s[30]", text)) return SCM(playerid, COLOR_WHITE, "SYNTAX: /vipname [name]");
     if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa  introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
     if(PlayerInfo[playerid][pAdmin] >= 0)
     {
         if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER && GetPlayerState(playerid) != PLAYER_STATE_PASSENGER) return SCM(playerid, COLOR_WHITE, "Nu esti intr-un vehicul.");
         if(IsAnOwnableCar(vehicleid))
         {
       if(ValidNeonCar1(vehicleid))
       {
             if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
          vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
          SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
          AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, -1.634998, 0.394999, -78.364997, 0.000000, 0.000000);
          format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
          SCM(playerid, COLOR_YELLOW, szMessage);
          format(carvip[playerid][idcar],30,"%s",text);
          cUpdate(playerid, idcar, cVipx);
                }
                if(ValidTuningCar1(vehicleid))
       {
             if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
          vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
           SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
          AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, 2.115000, 0.294999, -104.519912, -177.885086, 0.000000);
          format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
          SCM(playerid, COLOR_YELLOW, szMessage);
          format(carvip[playerid][idcar],30,"%s",text);
          cUpdate(playerid, idcar, cVipx);
                }
                if(Infernus1(vehicleid))
                {
             if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
          vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
           SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
          AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.0,-1.9, 0.3, 270.0, 0.0, 0.0);
          format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
          SCM(playerid, COLOR_YELLOW, szMessage);
          format(carvip[playerid][idcar],30,"%s",text);
          cUpdate(playerid, idcar, cVipx);
                }
      }
     }
     return 1;
    }
    CMD:removename(playerid, params[])
    {
     new szMessage[256];
     new vehicleid = GetPlayerVehicleID(playerid);
     new idcar = -1;
     for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
     {
      if(vehicleid == PlayerInfo[playerid][pCarID][vv])
      {
       idcar = vv;
      }
     }
     if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
        if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa  introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
        if(PlayerInfo[playerid][pAdmin] >= 0)
        {
            if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
      format(carvip[playerid][idcar],30,"NO");
      cUpdate(playerid, idcar, cVipx);
            format(szMessage, sizeof(szMessage), "{F2CF09}Text-ul setat pe masina a fost sters cu succes.");
      SCM(playerid, COLOR_RED, szMessage);
        }
        return 1;
    }
    CMD:vipneon(playerid, params[])
    {
     if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Trebuie sa te loghezi  mai intai.");
     if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa  introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
     if(PlayerInfo[playerid][pVip] < 1) return SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
     if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"You are not in your car.");
     new VehI = GetPlayerVehicleID(playerid),idcar=-1;
        new getcarid = GetPlayerVehicleID(playerid);
     for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
     {
      if(VehI == PlayerInfo[playerid][pCarID][vv])
      {
       idcar = vv;
      }
     }
     if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
     if(PlayerInfo[playerid][pUpgrade][idcar]==0) return SCM(playerid,-1,"You didn't upgraded your car to vip!");
     if(getcarid == PlayerInfo[playerid][pCarID][idcar] && ValidNeonCar1(getcarid) || PlayerInfo[playerid][pCarID][idcar] && ValidTuningCar1(getcarid) || PlayerInfo[playerid][pCarID][idcar] && Infernus1(getcarid))
     {
            new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],iString[1500];
         format(titlestring, sizeof(titlestring), "Neon Shop");
         format(string1, sizeof(string1), "{0049FF}Blue(Albastru)- 100.000$\n{FF0000}Red(Rosu)- 100.000$");
         format(string2, sizeof(string2), "{66CC00}Green(Verde) - 100.000$\n{FFFFFF}White(Alb) - 100.000$");
         format(string3, sizeof(string3), "{9966FF}Pink(Mov) - 100.000$\n{FFFF00}Yellow(Galben) - 100.000$");
         format(string4, sizeof(string4), "{FFFFFF}Remove neon(Sterge Neon)");
         format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4);
          ShowPlayerDialog(playerid,DIALOG_NEON,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
         PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
     }
     else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You are not in your vehicle or this model is invalid");
     return 1;
    }
  5. 9 hours ago, DrooM @TacPac said:

    Scripterule, ce treaba are conectarea la baza de date cu pornirea serverului?

    Frate cum pornesti gameodeul daca nu conectezi baza de date ,hai sa zicem ca al pornesti fara baza da dar cand intri pe server iti da eroare la logare/inregistrare

  6. Si nu ai creat nici tabelul cWarns si cRank in baza de date, stiu gamemodeul e foarte bugat si il pici foarte usor . Sar putea sa al repar si il si aranjez si va las un link de download

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