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DreiVian

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Posts posted by DreiVian

  1. Atentie aici aveti doar textDraw. Daca doriti sa il folositi trebuie sa implementati comanda /status singuri.

    Spoiler
    
    //Global Textdraws:
    
    new Text:Textdraw0;
    new Text:Textdraw1;
    new Text:Textdraw2;
    new Text:Textdraw3;
    new Text:Textdraw4;
    new Text:Textdraw5;
    new Text:Textdraw6;
    new Text:Textdraw7;
    new Text:Textdraw8;
    new Text:Textdraw9;
    new Text:Textdraw10;
    new Text:Textdraw11;
    new Text:Textdraw12;
    new Text:Textdraw13;
    new Text:Textdraw14;
    new Text:Textdraw15;
    new Text:Textdraw16;
    new Text:Textdraw17;
    new Text:Textdraw18;
    new Text:Textdraw19;
    new Text:Textdraw20;
    new Text:Textdraw21;
    new Text:Textdraw22;
    new Text:Textdraw23;
    new Text:Textdraw24;
    new Text:Textdraw25;
    new Text:Textdraw26;
    new Text:Textdraw27;
    new Text:Textdraw28;
    new Text:Textdraw29;
    new Text:Textdraw30;
    new Text:Textdraw31;
    new Text:Textdraw32;
    new Text:Textdraw33;
    new Text:Textdraw34;
    new Text:Textdraw35;
    new Text:Textdraw36;
    new Text:Textdraw37;
    new Text:Textdraw38;
    new Text:Textdraw39;
    new Text:Textdraw40;
    new Text:Textdraw41;
    new Text:Textdraw42;
    new Text:Textdraw43;
    new Text:Textdraw44;
    new Text:Textdraw45;
    new Text:Textdraw46;
    new Text:Textdraw47;
    
    
    Textdraw0 = TextDrawCreate(641.000000, 106.937500, "usebox");
    TextDrawLetterSize(Textdraw0, 0.000000, 25.836111);
    TextDrawTextSize(Textdraw0, 210.500000, 0.000000);
    TextDrawAlignment(Textdraw0, 1);
    TextDrawColor(Textdraw0, 0);
    TextDrawUseBox(Textdraw0, true);
    TextDrawBoxColor(Textdraw0, 102);
    TextDrawSetShadow(Textdraw0, 0);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawFont(Textdraw0, 0);
    
    Textdraw1 = TextDrawCreate(218.000000, 323.312500, "Admin Level:");
    TextDrawLetterSize(Textdraw1, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw1, 1);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetShadow(Textdraw1, 0);
    TextDrawSetOutline(Textdraw1, 1);
    TextDrawBackgroundColor(Textdraw1, 51);
    TextDrawFont(Textdraw1, 1);
    TextDrawSetProportional(Textdraw1, 1);
    
    Textdraw2 = TextDrawCreate(355.500000, 324.625000, "Helper Level:");
    TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw2, 1);
    TextDrawColor(Textdraw2, -1);
    TextDrawSetShadow(Textdraw2, 0);
    TextDrawSetOutline(Textdraw2, 1);
    TextDrawBackgroundColor(Textdraw2, 51);
    TextDrawFont(Textdraw2, 1);
    TextDrawSetProportional(Textdraw2, 1);
    
    Textdraw3 = TextDrawCreate(437.000000, 196.875000, "VIP Level:");
    TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw3, 1);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetShadow(Textdraw3, 0);
    TextDrawSetOutline(Textdraw3, 1);
    TextDrawBackgroundColor(Textdraw3, 51);
    TextDrawFont(Textdraw3, 1);
    TextDrawSetProportional(Textdraw3, 1);
    
    Textdraw4 = TextDrawCreate(217.500000, 278.687500, "Crime:");
    TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw4, 1);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetShadow(Textdraw4, 0);
    TextDrawSetOutline(Textdraw4, 1);
    TextDrawBackgroundColor(Textdraw4, 51);
    TextDrawFont(Textdraw4, 1);
    TextDrawSetProportional(Textdraw4, 1);
    
    Textdraw5 = TextDrawCreate(217.500000, 125.125000, "Member Team:");
    TextDrawLetterSize(Textdraw5, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw5, 1);
    TextDrawColor(Textdraw5, -1);
    TextDrawSetShadow(Textdraw5, 0);
    TextDrawSetOutline(Textdraw5, 1);
    TextDrawBackgroundColor(Textdraw5, 51);
    TextDrawFont(Textdraw5, 1);
    TextDrawSetProportional(Textdraw5, 1);
    
    Textdraw6 = TextDrawCreate(218.500000, 141.750000, "Rank:");
    TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw6, 1);
    TextDrawColor(Textdraw6, -1);
    TextDrawSetShadow(Textdraw6, 0);
    TextDrawSetOutline(Textdraw6, 1);
    TextDrawBackgroundColor(Textdraw6, 51);
    TextDrawFont(Textdraw6, 1);
    TextDrawSetProportional(Textdraw6, 1);
    
    Textdraw7 = TextDrawCreate(393.500000, 242.375000, "Bani:");
    TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw7, 1);
    TextDrawColor(Textdraw7, -1);
    TextDrawSetShadow(Textdraw7, 0);
    TextDrawSetOutline(Textdraw7, 1);
    TextDrawBackgroundColor(Textdraw7, 51);
    TextDrawFont(Textdraw7, 1);
    TextDrawSetProportional(Textdraw7, 1);
    
    Textdraw8 = TextDrawCreate(497.500000, 323.312500, "Pct. Premium:");
    TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw8, 1);
    TextDrawColor(Textdraw8, -1);
    TextDrawSetShadow(Textdraw8, 0);
    TextDrawSetOutline(Textdraw8, 1);
    TextDrawBackgroundColor(Textdraw8, 51);
    TextDrawFont(Textdraw8, 1);
    TextDrawSetProportional(Textdraw8, 1);
    
    Textdraw9 = TextDrawCreate(217.000000, 106.500000, "usebox");
    TextDrawLetterSize(Textdraw9, 0.000000, 25.787483);
    TextDrawTextSize(Textdraw9, 210.500000, 0.000000);
    TextDrawAlignment(Textdraw9, 1);
    TextDrawColor(Textdraw9, 0);
    TextDrawUseBox(Textdraw9, true);
    TextDrawBoxColor(Textdraw9, 8388863);
    TextDrawSetShadow(Textdraw9, 0);
    TextDrawSetOutline(Textdraw9, 0);
    TextDrawFont(Textdraw9, 0);
    
    Textdraw10 = TextDrawCreate(643.500000, 109.125000, "usebox");
    TextDrawLetterSize(Textdraw10, 0.000000, -0.606944);
    TextDrawTextSize(Textdraw10, 211.000000, 0.000000);
    TextDrawAlignment(Textdraw10, 1);
    TextDrawColor(Textdraw10, 0);
    TextDrawUseBox(Textdraw10, true);
    TextDrawBoxColor(Textdraw10, 8388863);
    TextDrawSetShadow(Textdraw10, 0);
    TextDrawSetOutline(Textdraw10, 0);
    TextDrawFont(Textdraw10, 0);
    
    Textdraw11 = TextDrawCreate(215.500000, 340.125000, "usebox");
    TextDrawLetterSize(Textdraw11, 0.000000, -0.095833);
    TextDrawTextSize(Textdraw11, 638.500000, 0.000000);
    TextDrawAlignment(Textdraw11, 1);
    TextDrawColor(Textdraw11, 0);
    TextDrawUseBox(Textdraw11, true);
    TextDrawBoxColor(Textdraw11, 8388863);
    TextDrawSetShadow(Textdraw11, 0);
    TextDrawSetOutline(Textdraw11, 0);
    TextDrawFont(Textdraw11, 0);
    
    Textdraw12 = TextDrawCreate(642.500000, 107.375000, "usebox");
    TextDrawLetterSize(Textdraw12, 0.000000, 25.734724);
    TextDrawTextSize(Textdraw12, 635.500000, 0.000000);
    TextDrawAlignment(Textdraw12, 1);
    TextDrawColor(Textdraw12, 0);
    TextDrawUseBox(Textdraw12, true);
    TextDrawBoxColor(Textdraw12, 8388863);
    TextDrawSetShadow(Textdraw12, 0);
    TextDrawSetOutline(Textdraw12, 0);
    TextDrawFont(Textdraw12, 0);
    
    Textdraw13 = TextDrawCreate(216.000000, 76.125000, "SA");
    TextDrawLetterSize(Textdraw13, 1.258998, 3.726253);
    TextDrawAlignment(Textdraw13, 1);
    TextDrawColor(Textdraw13, -2147450625);
    TextDrawSetShadow(Textdraw13, 0);
    TextDrawSetOutline(Textdraw13, 1);
    TextDrawBackgroundColor(Textdraw13, 51);
    TextDrawFont(Textdraw13, 3);
    TextDrawSetProportional(Textdraw13, 1);
    
    Textdraw14 = TextDrawCreate(267.000000, 81.812500, "-");
    TextDrawLetterSize(Textdraw14, 1.433998, 2.868750);
    TextDrawAlignment(Textdraw14, 1);
    TextDrawColor(Textdraw14, -5963521);
    TextDrawSetShadow(Textdraw14, 0);
    TextDrawSetOutline(Textdraw14, 1);
    TextDrawBackgroundColor(Textdraw14, 51);
    TextDrawFont(Textdraw14, 2);
    TextDrawSetProportional(Textdraw14, 1);
    
    Textdraw15 = TextDrawCreate(287.000000, 74.812500, "MP");
    TextDrawLetterSize(Textdraw15, 0.888499, 3.896873);
    TextDrawTextSize(Textdraw15, -35.000000, -68.687500);
    TextDrawAlignment(Textdraw15, 1);
    TextDrawColor(Textdraw15, -2147450625);
    TextDrawSetShadow(Textdraw15, 0);
    TextDrawSetOutline(Textdraw15, -1);
    TextDrawBackgroundColor(Textdraw15, 51);
    TextDrawFont(Textdraw15, 3);
    TextDrawSetProportional(Textdraw15, 1);
    
    Textdraw16 = TextDrawCreate(509.000000, 72.187500, "RO");
    TextDrawLetterSize(Textdraw16, 1.103500, 3.879374);
    TextDrawAlignment(Textdraw16, 1);
    TextDrawColor(Textdraw16, -5963521);
    TextDrawSetShadow(Textdraw16, 0);
    TextDrawSetOutline(Textdraw16, 1);
    TextDrawBackgroundColor(Textdraw16, 51);
    TextDrawFont(Textdraw16, 3);
    TextDrawSetProportional(Textdraw16, 1);
    
    Textdraw17 = TextDrawCreate(553.000000, 84.875000, "mania");
    TextDrawLetterSize(Textdraw17, 0.864499, 2.483748);
    TextDrawAlignment(Textdraw17, 1);
    TextDrawColor(Textdraw17, -1);
    TextDrawSetShadow(Textdraw17, 0);
    TextDrawSetOutline(Textdraw17, 1);
    TextDrawBackgroundColor(Textdraw17, 51);
    TextDrawFont(Textdraw17, 1);
    TextDrawSetProportional(Textdraw17, 1);
    
    Textdraw18 = TextDrawCreate(639.500000, 124.875000, "usebox");
    TextDrawLetterSize(Textdraw18, 0.000000, -0.180555);
    TextDrawTextSize(Textdraw18, 213.000000, 0.000000);
    TextDrawAlignment(Textdraw18, 1);
    TextDrawColor(Textdraw18, 0);
    TextDrawUseBox(Textdraw18, true);
    TextDrawBoxColor(Textdraw18, 8388863);
    TextDrawSetShadow(Textdraw18, 0);
    TextDrawSetOutline(Textdraw18, 0);
    TextDrawFont(Textdraw18, 0);
    
    Textdraw19 = TextDrawCreate(218.000000, 106.750000, "Nume:");
    TextDrawLetterSize(Textdraw19, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw19, 1);
    TextDrawColor(Textdraw19, -1);
    TextDrawSetShadow(Textdraw19, 0);
    TextDrawSetOutline(Textdraw19, 1);
    TextDrawBackgroundColor(Textdraw19, 51);
    TextDrawFont(Textdraw19, 1);
    TextDrawSetProportional(Textdraw19, 1);
    
    Textdraw20 = TextDrawCreate(471.500000, 106.750000, "IP:");
    TextDrawLetterSize(Textdraw20, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw20, 1);
    TextDrawColor(Textdraw20, -1);
    TextDrawSetShadow(Textdraw20, 0);
    TextDrawSetOutline(Textdraw20, 1);
    TextDrawBackgroundColor(Textdraw20, 51);
    TextDrawFont(Textdraw20, 1);
    TextDrawSetProportional(Textdraw20, 1);
    
    Textdraw21 = TextDrawCreate(637.000000, 126.625000, "usebox");
    TextDrawLetterSize(Textdraw21, 0.000000, -0.025000);
    TextDrawTextSize(Textdraw21, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw21, 1);
    TextDrawColor(Textdraw21, 0);
    TextDrawUseBox(Textdraw21, true);
    TextDrawBoxColor(Textdraw21, -5963521);
    TextDrawSetShadow(Textdraw21, 0);
    TextDrawSetOutline(Textdraw21, 0);
    TextDrawFont(Textdraw21, 0);
    
    Textdraw22 = TextDrawCreate(558.000000, 126.750000, "usebox");
    TextDrawLetterSize(Textdraw22, 0.000000, 9.656944);
    TextDrawTextSize(Textdraw22, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw22, 1);
    TextDrawColor(Textdraw22, 0);
    TextDrawUseBox(Textdraw22, true);
    TextDrawBoxColor(Textdraw22, -5963521);
    TextDrawSetShadow(Textdraw22, 0);
    TextDrawSetOutline(Textdraw22, 0);
    TextDrawFont(Textdraw22, 0);
    
    Textdraw23 = TextDrawCreate(639.500000, 126.875000, "usebox");
    TextDrawLetterSize(Textdraw23, 0.000000, 9.656944);
    TextDrawTextSize(Textdraw23, 632.500000, 0.000000);
    TextDrawAlignment(Textdraw23, 1);
    TextDrawColor(Textdraw23, 0);
    TextDrawUseBox(Textdraw23, true);
    TextDrawBoxColor(Textdraw23, -5963521);
    TextDrawSetShadow(Textdraw23, 0);
    TextDrawSetOutline(Textdraw23, 0);
    TextDrawFont(Textdraw23, 0);
    
    Textdraw24 = TextDrawCreate(638.000000, 213.812500, "usebox");
    TextDrawLetterSize(Textdraw24, 0.000000, -0.025000);
    TextDrawTextSize(Textdraw24, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw24, 1);
    TextDrawColor(Textdraw24, 0);
    TextDrawUseBox(Textdraw24, true);
    TextDrawBoxColor(Textdraw24, -5963521);
    TextDrawSetShadow(Textdraw24, 0);
    TextDrawSetOutline(Textdraw24, 0);
    TextDrawFont(Textdraw24, 0);
    
    Textdraw25 = TextDrawCreate(385.000000, 218.750000, "ARME:");
    TextDrawLetterSize(Textdraw25, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw25, 1);
    TextDrawColor(Textdraw25, -1);
    TextDrawSetShadow(Textdraw25, 0);
    TextDrawSetOutline(Textdraw25, 1);
    TextDrawBackgroundColor(Textdraw25, 51);
    TextDrawFont(Textdraw25, 1);
    TextDrawSetProportional(Textdraw25, 1);
    
    Textdraw26 = TextDrawCreate(645.500000, 217.187500, "usebox");
    TextDrawLetterSize(Textdraw26, 0.000000, -0.127776);
    TextDrawTextSize(Textdraw26, 432.000000, 0.000000);
    TextDrawAlignment(Textdraw26, 1);
    TextDrawColor(Textdraw26, 0);
    TextDrawUseBox(Textdraw26, true);
    TextDrawBoxColor(Textdraw26, 8388863);
    TextDrawSetShadow(Textdraw26, 0);
    TextDrawSetOutline(Textdraw26, 0);
    TextDrawFont(Textdraw26, 0);
    
    Textdraw27 = TextDrawCreate(646.000000, 240.062500, "usebox");
    TextDrawLetterSize(Textdraw27, 0.000000, -0.127776);
    TextDrawTextSize(Textdraw27, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw27, 1);
    TextDrawColor(Textdraw27, 0);
    TextDrawUseBox(Textdraw27, true);
    TextDrawBoxColor(Textdraw27, 8388863);
    TextDrawSetShadow(Textdraw27, 0);
    TextDrawSetOutline(Textdraw27, 0);
    TextDrawFont(Textdraw27, 0);
    
    Textdraw28 = TextDrawCreate(439.000000, 217.187500, "usebox");
    TextDrawLetterSize(Textdraw28, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw28, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw28, 1);
    TextDrawColor(Textdraw28, 0);
    TextDrawUseBox(Textdraw28, true);
    TextDrawBoxColor(Textdraw28, 8388863);
    TextDrawSetShadow(Textdraw28, 0);
    TextDrawSetOutline(Textdraw28, 0);
    TextDrawFont(Textdraw28, 0);
    
    Textdraw29 = TextDrawCreate(476.500000, 217.750000, "usebox");
    TextDrawLetterSize(Textdraw29, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw29, 468.000000, 0.000000);
    TextDrawAlignment(Textdraw29, 1);
    TextDrawColor(Textdraw29, 0);
    TextDrawUseBox(Textdraw29, true);
    TextDrawBoxColor(Textdraw29, 8388863);
    TextDrawSetShadow(Textdraw29, 0);
    TextDrawSetOutline(Textdraw29, 0);
    TextDrawFont(Textdraw29, 0);
    
    Textdraw30 = TextDrawCreate(518.500000, 217.437500, "usebox");
    TextDrawLetterSize(Textdraw30, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw30, 509.000000, 0.000000);
    TextDrawAlignment(Textdraw30, 1);
    TextDrawColor(Textdraw30, 0);
    TextDrawUseBox(Textdraw30, true);
    TextDrawBoxColor(Textdraw30, 8388863);
    TextDrawSetShadow(Textdraw30, 0);
    TextDrawSetOutline(Textdraw30, 0);
    TextDrawFont(Textdraw30, 0);
    
    Textdraw31 = TextDrawCreate(559.000000, 217.562500, "usebox");
    TextDrawLetterSize(Textdraw31, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw31, 548.500000, 0.000000);
    TextDrawAlignment(Textdraw31, 1);
    TextDrawColor(Textdraw31, 0);
    TextDrawUseBox(Textdraw31, true);
    TextDrawBoxColor(Textdraw31, 8388863);
    TextDrawSetShadow(Textdraw31, 0);
    TextDrawSetOutline(Textdraw31, 0);
    TextDrawFont(Textdraw31, 0);
    
    Textdraw32 = TextDrawCreate(602.500000, 217.687500, "usebox");
    TextDrawLetterSize(Textdraw32, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw32, 591.000000, 0.000000);
    TextDrawAlignment(Textdraw32, 1);
    TextDrawColor(Textdraw32, 0);
    TextDrawUseBox(Textdraw32, true);
    TextDrawBoxColor(Textdraw32, 8388863);
    TextDrawSetShadow(Textdraw32, 0);
    TextDrawSetOutline(Textdraw32, 0);
    TextDrawFont(Textdraw32, 0);
    
    Textdraw33 = TextDrawCreate(217.500000, 308.437500, "Decesuri:");
    TextDrawLetterSize(Textdraw33, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw33, 1);
    TextDrawColor(Textdraw33, -1);
    TextDrawSetShadow(Textdraw33, 0);
    TextDrawSetOutline(Textdraw33, 1);
    TextDrawBackgroundColor(Textdraw33, 51);
    TextDrawFont(Textdraw33, 1);
    TextDrawSetProportional(Textdraw33, 1);
    
    Textdraw34 = TextDrawCreate(218.000000, 262.937500, "Droguri:");
    TextDrawLetterSize(Textdraw34, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw34, 1);
    TextDrawColor(Textdraw34, -1);
    TextDrawSetShadow(Textdraw34, 0);
    TextDrawSetOutline(Textdraw34, 1);
    TextDrawBackgroundColor(Textdraw34, 51);
    TextDrawFont(Textdraw34, 1);
    TextDrawSetProportional(Textdraw34, 1);
    
    Textdraw35 = TextDrawCreate(217.500000, 247.625000, "Materiale:");
    TextDrawLetterSize(Textdraw35, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw35, 1);
    TextDrawColor(Textdraw35, -1);
    TextDrawSetShadow(Textdraw35, 0);
    TextDrawSetOutline(Textdraw35, 1);
    TextDrawBackgroundColor(Textdraw35, 51);
    TextDrawFont(Textdraw35, 1);
    TextDrawSetProportional(Textdraw35, 1);
    
    Textdraw36 = TextDrawCreate(217.000000, 293.562500, "Int:");
    TextDrawLetterSize(Textdraw36, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw36, 1);
    TextDrawColor(Textdraw36, -1);
    TextDrawSetShadow(Textdraw36, 0);
    TextDrawSetOutline(Textdraw36, 1);
    TextDrawBackgroundColor(Textdraw36, 51);
    TextDrawFont(Textdraw36, 1);
    TextDrawSetProportional(Textdraw36, 1);
    
    Textdraw37 = TextDrawCreate(640.000000, 260.750000, "usebox");
    TextDrawLetterSize(Textdraw37, 0.000000, -0.177777);
    TextDrawTextSize(Textdraw37, 432.000000, 0.000000);
    TextDrawAlignment(Textdraw37, 1);
    TextDrawColor(Textdraw37, 0);
    TextDrawUseBox(Textdraw37, true);
    TextDrawBoxColor(Textdraw37, 8388863);
    TextDrawSetShadow(Textdraw37, 0);
    TextDrawSetOutline(Textdraw37, 0);
    TextDrawFont(Textdraw37, 1);
    
    Textdraw38 = TextDrawCreate(439.000000, 240.937500, "usebox");
    TextDrawLetterSize(Textdraw38, 0.000000, 2.006943);
    TextDrawTextSize(Textdraw38, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw38, 1);
    TextDrawColor(Textdraw38, 0);
    TextDrawUseBox(Textdraw38, true);
    TextDrawBoxColor(Textdraw38, 8388863);
    TextDrawSetShadow(Textdraw38, 0);
    TextDrawSetOutline(Textdraw38, 0);
    TextDrawFont(Textdraw38, 0);
    
    Textdraw39 = TextDrawCreate(556.000000, 128.187500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw39, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw39, 79.000000, 84.000000);
    TextDrawAlignment(Textdraw39, 1);
    TextDrawColor(Textdraw39, -1);
    TextDrawSetShadow(Textdraw39, 0);
    TextDrawSetOutline(Textdraw39, 0);
    TextDrawFont(Textdraw39, 4);
    
    Textdraw40 = TextDrawCreate(436.000000, 217.437500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw40, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw40, 35.000000, 20.562500);
    TextDrawAlignment(Textdraw40, 1);
    TextDrawColor(Textdraw40, -1);
    TextDrawSetShadow(Textdraw40, 0);
    TextDrawSetOutline(Textdraw40, 0);
    TextDrawFont(Textdraw40, 4);
    
    Textdraw41 = TextDrawCreate(474.500000, 217.562500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw41, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw41, 36.000000, 20.562500);
    TextDrawAlignment(Textdraw41, 1);
    TextDrawColor(Textdraw41, -1);
    TextDrawSetShadow(Textdraw41, 0);
    TextDrawSetOutline(Textdraw41, 0);
    TextDrawFont(Textdraw41, 4);
    
    Textdraw42 = TextDrawCreate(515.500000, 217.687500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw42, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw42, 36.000000, 20.562500);
    TextDrawAlignment(Textdraw42, 1);
    TextDrawColor(Textdraw42, -1);
    TextDrawSetShadow(Textdraw42, 0);
    TextDrawSetOutline(Textdraw42, 0);
    TextDrawFont(Textdraw42, 4);
    
    Textdraw43 = TextDrawCreate(556.500000, 217.812500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw43, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw43, 39.500000, 20.125000);
    TextDrawAlignment(Textdraw43, 1);
    TextDrawColor(Textdraw43, -1);
    TextDrawSetShadow(Textdraw43, 0);
    TextDrawSetOutline(Textdraw43, 0);
    TextDrawFont(Textdraw43, 4);
    
    Textdraw44 = TextDrawCreate(600.500000, 217.500000, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw44, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw44, 36.500000, 20.562500);
    TextDrawAlignment(Textdraw44, 1);
    TextDrawColor(Textdraw44, -1);
    TextDrawSetShadow(Textdraw44, 0);
    TextDrawSetOutline(Textdraw44, 0);
    TextDrawFont(Textdraw44, 4);
    
    Textdraw45 = TextDrawCreate(216.500000, 324.812500, "usebox");
    TextDrawLetterSize(Textdraw45, 0.000000, -0.129166);
    TextDrawTextSize(Textdraw45, 636.000000, 0.000000);
    TextDrawAlignment(Textdraw45, 1);
    TextDrawColor(Textdraw45, 0);
    TextDrawUseBox(Textdraw45, true);
    TextDrawBoxColor(Textdraw45, 8388863);
    TextDrawSetShadow(Textdraw45, 0);
    TextDrawSetOutline(Textdraw45, 0);
    TextDrawFont(Textdraw45, 0);
    
    Textdraw46 = TextDrawCreate(355.500000, 325.375000, "usebox");
    TextDrawLetterSize(Textdraw46, 0.000000, 1.356943);
    TextDrawTextSize(Textdraw46, 347.500000, 0.000000);
    TextDrawAlignment(Textdraw46, 1);
    TextDrawColor(Textdraw46, 0);
    TextDrawUseBox(Textdraw46, true);
    TextDrawBoxColor(Textdraw46, 8388863);
    TextDrawSetShadow(Textdraw46, 0);
    TextDrawSetOutline(Textdraw46, 0);
    TextDrawFont(Textdraw46, 0);
    
    Textdraw47 = TextDrawCreate(497.000000, 325.500000, "usebox");
    TextDrawLetterSize(Textdraw47, 0.000000, 1.356943);
    TextDrawTextSize(Textdraw47, 488.000000, 0.000000);
    TextDrawAlignment(Textdraw47, 1);
    TextDrawColor(Textdraw47, 0);
    TextDrawUseBox(Textdraw47, true);
    TextDrawBoxColor(Textdraw47, 8388863);
    TextDrawSetShadow(Textdraw47, 0);
    TextDrawSetOutline(Textdraw47, 0);
    TextDrawFont(Textdraw47, 0);
    
    
    //Player Textdraws:
    
    new PlayerText:Textdraw0[MAX_PLAYERS];
    new PlayerText:Textdraw1[MAX_PLAYERS];
    new PlayerText:Textdraw2[MAX_PLAYERS];
    new PlayerText:Textdraw3[MAX_PLAYERS];
    new PlayerText:Textdraw4[MAX_PLAYERS];
    new PlayerText:Textdraw5[MAX_PLAYERS];
    new PlayerText:Textdraw6[MAX_PLAYERS];
    new PlayerText:Textdraw7[MAX_PLAYERS];
    new PlayerText:Textdraw8[MAX_PLAYERS];
    new PlayerText:Textdraw9[MAX_PLAYERS];
    new PlayerText:Textdraw10[MAX_PLAYERS];
    new PlayerText:Textdraw11[MAX_PLAYERS];
    new PlayerText:Textdraw12[MAX_PLAYERS];
    new PlayerText:Textdraw13[MAX_PLAYERS];
    
    
    Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 270.500000, 106.750000, "DR.DreiVian");
    PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw0[playerid], -65281);
    PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
    
    Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 492.500000, 107.187500, "192.000.000.000");
    PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw1[playerid], -65281);
    PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
    
    Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 462.500000, 242.812500, "190.999.999.999.999");
    PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
    
    Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 283.000000, 263.812500, "1339");
    PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
    
    Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 297.000000, 248.625000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, 

    //Global Textdraws:

    new Text:Textdraw0;
    new Text:Textdraw1;
    new Text:Textdraw2;
    new Text:Textdraw3;
    new Text:Textdraw4;
    new Text:Textdraw5;
    new Text:Textdraw6;
    new Text:Textdraw7;
    new Text:Textdraw8;
    new Text:Textdraw9;
    new Text:Textdraw10;
    new Text:Textdraw11;
    new Text:Textdraw12;
    new Text:Textdraw13;
    new Text:Textdraw14;
    new Text:Textdraw15;
    new Text:Textdraw16;
    new Text:Textdraw17;
    new Text:Textdraw18;
    new Text:Textdraw19;
    new Text:Textdraw20;
    new Text:Textdraw21;
    new Text:Textdraw22;
    new Text:Textdraw23;
    new Text:Textdraw24;
    new Text:Textdraw25;
    new Text:Textdraw26;
    new Text:Textdraw27;
    new Text:Textdraw28;
    new Text:Textdraw29;
    new Text:Textdraw30;
    new Text:Textdraw31;
    new Text:Textdraw32;
    new Text:Textdraw33;
    new Text:Textdraw34;
    new Text:Textdraw35;
    new Text:Textdraw36;
    new Text:Textdraw37;
    new Text:Textdraw38;
    new Text:Textdraw39;
    new Text:Textdraw40;
    new Text:Textdraw41;
    new Text:Textdraw42;
    new Text:Textdraw43;
    new Text:Textdraw44;
    new Text:Textdraw45;
    new Text:Textdraw46;
    new Text:Textdraw47;


    Textdraw0 = TextDrawCreate(641.000000, 106.937500, "usebox");
    TextDrawLetterSize(Textdraw0, 0.000000, 25.836111);
    TextDrawTextSize(Textdraw0, 210.500000, 0.000000);
    TextDrawAlignment(Textdraw0, 1);
    TextDrawColor(Textdraw0, 0);
    TextDrawUseBox(Textdraw0, true);
    TextDrawBoxColor(Textdraw0, 102);
    TextDrawSetShadow(Textdraw0, 0);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawFont(Textdraw0, 0);

    Textdraw1 = TextDrawCreate(218.000000, 323.312500, "Admin Level:");
    TextDrawLetterSize(Textdraw1, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw1, 1);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetShadow(Textdraw1, 0);
    TextDrawSetOutline(Textdraw1, 1);
    TextDrawBackgroundColor(Textdraw1, 51);
    TextDrawFont(Textdraw1, 1);
    TextDrawSetProportional(Textdraw1, 1);

    Textdraw2 = TextDrawCreate(355.500000, 324.625000, "Helper Level:");
    TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw2, 1);
    TextDrawColor(Textdraw2, -1);
    TextDrawSetShadow(Textdraw2, 0);
    TextDrawSetOutline(Textdraw2, 1);
    TextDrawBackgroundColor(Textdraw2, 51);
    TextDrawFont(Textdraw2, 1);
    TextDrawSetProportional(Textdraw2, 1);

    Textdraw3 = TextDrawCreate(437.000000, 196.875000, "VIP Level:");
    TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw3, 1);
    TextDrawColor(Textdraw3, -1);
    TextDrawSetShadow(Textdraw3, 0);
    TextDrawSetOutline(Textdraw3, 1);
    TextDrawBackgroundColor(Textdraw3, 51);
    TextDrawFont(Textdraw3, 1);
    TextDrawSetProportional(Textdraw3, 1);

    Textdraw4 = TextDrawCreate(217.500000, 278.687500, "Crime:");
    TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw4, 1);
    TextDrawColor(Textdraw4, -1);
    TextDrawSetShadow(Textdraw4, 0);
    TextDrawSetOutline(Textdraw4, 1);
    TextDrawBackgroundColor(Textdraw4, 51);
    TextDrawFont(Textdraw4, 1);
    TextDrawSetProportional(Textdraw4, 1);

    Textdraw5 = TextDrawCreate(217.500000, 125.125000, "Member Team:");
    TextDrawLetterSize(Textdraw5, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw5, 1);
    TextDrawColor(Textdraw5, -1);
    TextDrawSetShadow(Textdraw5, 0);
    TextDrawSetOutline(Textdraw5, 1);
    TextDrawBackgroundColor(Textdraw5, 51);
    TextDrawFont(Textdraw5, 1);
    TextDrawSetProportional(Textdraw5, 1);

    Textdraw6 = TextDrawCreate(218.500000, 141.750000, "Rank:");
    TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw6, 1);
    TextDrawColor(Textdraw6, -1);
    TextDrawSetShadow(Textdraw6, 0);
    TextDrawSetOutline(Textdraw6, 1);
    TextDrawBackgroundColor(Textdraw6, 51);
    TextDrawFont(Textdraw6, 1);
    TextDrawSetProportional(Textdraw6, 1);

    Textdraw7 = TextDrawCreate(393.500000, 242.375000, "Bani:");
    TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw7, 1);
    TextDrawColor(Textdraw7, -1);
    TextDrawSetShadow(Textdraw7, 0);
    TextDrawSetOutline(Textdraw7, 1);
    TextDrawBackgroundColor(Textdraw7, 51);
    TextDrawFont(Textdraw7, 1);
    TextDrawSetProportional(Textdraw7, 1);

    Textdraw8 = TextDrawCreate(497.500000, 323.312500, "Pct. Premium:");
    TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw8, 1);
    TextDrawColor(Textdraw8, -1);
    TextDrawSetShadow(Textdraw8, 0);
    TextDrawSetOutline(Textdraw8, 1);
    TextDrawBackgroundColor(Textdraw8, 51);
    TextDrawFont(Textdraw8, 1);
    TextDrawSetProportional(Textdraw8, 1);

    Textdraw9 = TextDrawCreate(217.000000, 106.500000, "usebox");
    TextDrawLetterSize(Textdraw9, 0.000000, 25.787483);
    TextDrawTextSize(Textdraw9, 210.500000, 0.000000);
    TextDrawAlignment(Textdraw9, 1);
    TextDrawColor(Textdraw9, 0);
    TextDrawUseBox(Textdraw9, true);
    TextDrawBoxColor(Textdraw9, 8388863);
    TextDrawSetShadow(Textdraw9, 0);
    TextDrawSetOutline(Textdraw9, 0);
    TextDrawFont(Textdraw9, 0);

    Textdraw10 = TextDrawCreate(643.500000, 109.125000, "usebox");
    TextDrawLetterSize(Textdraw10, 0.000000, -0.606944);
    TextDrawTextSize(Textdraw10, 211.000000, 0.000000);
    TextDrawAlignment(Textdraw10, 1);
    TextDrawColor(Textdraw10, 0);
    TextDrawUseBox(Textdraw10, true);
    TextDrawBoxColor(Textdraw10, 8388863);
    TextDrawSetShadow(Textdraw10, 0);
    TextDrawSetOutline(Textdraw10, 0);
    TextDrawFont(Textdraw10, 0);

    Textdraw11 = TextDrawCreate(215.500000, 340.125000, "usebox");
    TextDrawLetterSize(Textdraw11, 0.000000, -0.095833);
    TextDrawTextSize(Textdraw11, 638.500000, 0.000000);
    TextDrawAlignment(Textdraw11, 1);
    TextDrawColor(Textdraw11, 0);
    TextDrawUseBox(Textdraw11, true);
    TextDrawBoxColor(Textdraw11, 8388863);
    TextDrawSetShadow(Textdraw11, 0);
    TextDrawSetOutline(Textdraw11, 0);
    TextDrawFont(Textdraw11, 0);

    Textdraw12 = TextDrawCreate(642.500000, 107.375000, "usebox");
    TextDrawLetterSize(Textdraw12, 0.000000, 25.734724);
    TextDrawTextSize(Textdraw12, 635.500000, 0.000000);
    TextDrawAlignment(Textdraw12, 1);
    TextDrawColor(Textdraw12, 0);
    TextDrawUseBox(Textdraw12, true);
    TextDrawBoxColor(Textdraw12, 8388863);
    TextDrawSetShadow(Textdraw12, 0);
    TextDrawSetOutline(Textdraw12, 0);
    TextDrawFont(Textdraw12, 0);

    Textdraw13 = TextDrawCreate(216.000000, 76.125000, "SA");
    TextDrawLetterSize(Textdraw13, 1.258998, 3.726253);
    TextDrawAlignment(Textdraw13, 1);
    TextDrawColor(Textdraw13, -2147450625);
    TextDrawSetShadow(Textdraw13, 0);
    TextDrawSetOutline(Textdraw13, 1);
    TextDrawBackgroundColor(Textdraw13, 51);
    TextDrawFont(Textdraw13, 3);
    TextDrawSetProportional(Textdraw13, 1);

    Textdraw14 = TextDrawCreate(267.000000, 81.812500, "-");
    TextDrawLetterSize(Textdraw14, 1.433998, 2.868750);
    TextDrawAlignment(Textdraw14, 1);
    TextDrawColor(Textdraw14, -5963521);
    TextDrawSetShadow(Textdraw14, 0);
    TextDrawSetOutline(Textdraw14, 1);
    TextDrawBackgroundColor(Textdraw14, 51);
    TextDrawFont(Textdraw14, 2);
    TextDrawSetProportional(Textdraw14, 1);

    Textdraw15 = TextDrawCreate(287.000000, 74.812500, "MP");
    TextDrawLetterSize(Textdraw15, 0.888499, 3.896873);
    TextDrawTextSize(Textdraw15, -35.000000, -68.687500);
    TextDrawAlignment(Textdraw15, 1);
    TextDrawColor(Textdraw15, -2147450625);
    TextDrawSetShadow(Textdraw15, 0);
    TextDrawSetOutline(Textdraw15, -1);
    TextDrawBackgroundColor(Textdraw15, 51);
    TextDrawFont(Textdraw15, 3);
    TextDrawSetProportional(Textdraw15, 1);

    Textdraw16 = TextDrawCreate(509.000000, 72.187500, "RO");
    TextDrawLetterSize(Textdraw16, 1.103500, 3.879374);
    TextDrawAlignment(Textdraw16, 1);
    TextDrawColor(Textdraw16, -5963521);
    TextDrawSetShadow(Textdraw16, 0);
    TextDrawSetOutline(Textdraw16, 1);
    TextDrawBackgroundColor(Textdraw16, 51);
    TextDrawFont(Textdraw16, 3);
    TextDrawSetProportional(Textdraw16, 1);

    Textdraw17 = TextDrawCreate(553.000000, 84.875000, "mania");
    TextDrawLetterSize(Textdraw17, 0.864499, 2.483748);
    TextDrawAlignment(Textdraw17, 1);
    TextDrawColor(Textdraw17, -1);
    TextDrawSetShadow(Textdraw17, 0);
    TextDrawSetOutline(Textdraw17, 1);
    TextDrawBackgroundColor(Textdraw17, 51);
    TextDrawFont(Textdraw17, 1);
    TextDrawSetProportional(Textdraw17, 1);

    Textdraw18 = TextDrawCreate(639.500000, 124.875000, "usebox");
    TextDrawLetterSize(Textdraw18, 0.000000, -0.180555);
    TextDrawTextSize(Textdraw18, 213.000000, 0.000000);
    TextDrawAlignment(Textdraw18, 1);
    TextDrawColor(Textdraw18, 0);
    TextDrawUseBox(Textdraw18, true);
    TextDrawBoxColor(Textdraw18, 8388863);
    TextDrawSetShadow(Textdraw18, 0);
    TextDrawSetOutline(Textdraw18, 0);
    TextDrawFont(Textdraw18, 0);

    Textdraw19 = TextDrawCreate(218.000000, 106.750000, "Nume:");
    TextDrawLetterSize(Textdraw19, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw19, 1);
    TextDrawColor(Textdraw19, -1);
    TextDrawSetShadow(Textdraw19, 0);
    TextDrawSetOutline(Textdraw19, 1);
    TextDrawBackgroundColor(Textdraw19, 51);
    TextDrawFont(Textdraw19, 1);
    TextDrawSetProportional(Textdraw19, 1);

    Textdraw20 = TextDrawCreate(471.500000, 106.750000, "IP:");
    TextDrawLetterSize(Textdraw20, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw20, 1);
    TextDrawColor(Textdraw20, -1);
    TextDrawSetShadow(Textdraw20, 0);
    TextDrawSetOutline(Textdraw20, 1);
    TextDrawBackgroundColor(Textdraw20, 51);
    TextDrawFont(Textdraw20, 1);
    TextDrawSetProportional(Textdraw20, 1);

    Textdraw21 = TextDrawCreate(637.000000, 126.625000, "usebox");
    TextDrawLetterSize(Textdraw21, 0.000000, -0.025000);
    TextDrawTextSize(Textdraw21, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw21, 1);
    TextDrawColor(Textdraw21, 0);
    TextDrawUseBox(Textdraw21, true);
    TextDrawBoxColor(Textdraw21, -5963521);
    TextDrawSetShadow(Textdraw21, 0);
    TextDrawSetOutline(Textdraw21, 0);
    TextDrawFont(Textdraw21, 0);

    Textdraw22 = TextDrawCreate(558.000000, 126.750000, "usebox");
    TextDrawLetterSize(Textdraw22, 0.000000, 9.656944);
    TextDrawTextSize(Textdraw22, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw22, 1);
    TextDrawColor(Textdraw22, 0);
    TextDrawUseBox(Textdraw22, true);
    TextDrawBoxColor(Textdraw22, -5963521);
    TextDrawSetShadow(Textdraw22, 0);
    TextDrawSetOutline(Textdraw22, 0);
    TextDrawFont(Textdraw22, 0);

    Textdraw23 = TextDrawCreate(639.500000, 126.875000, "usebox");
    TextDrawLetterSize(Textdraw23, 0.000000, 9.656944);
    TextDrawTextSize(Textdraw23, 632.500000, 0.000000);
    TextDrawAlignment(Textdraw23, 1);
    TextDrawColor(Textdraw23, 0);
    TextDrawUseBox(Textdraw23, true);
    TextDrawBoxColor(Textdraw23, -5963521);
    TextDrawSetShadow(Textdraw23, 0);
    TextDrawSetOutline(Textdraw23, 0);
    TextDrawFont(Textdraw23, 0);

    Textdraw24 = TextDrawCreate(638.000000, 213.812500, "usebox");
    TextDrawLetterSize(Textdraw24, 0.000000, -0.025000);
    TextDrawTextSize(Textdraw24, 552.000000, 0.000000);
    TextDrawAlignment(Textdraw24, 1);
    TextDrawColor(Textdraw24, 0);
    TextDrawUseBox(Textdraw24, true);
    TextDrawBoxColor(Textdraw24, -5963521);
    TextDrawSetShadow(Textdraw24, 0);
    TextDrawSetOutline(Textdraw24, 0);
    TextDrawFont(Textdraw24, 0);

    Textdraw25 = TextDrawCreate(385.000000, 218.750000, "ARME:");
    TextDrawLetterSize(Textdraw25, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw25, 1);
    TextDrawColor(Textdraw25, -1);
    TextDrawSetShadow(Textdraw25, 0);
    TextDrawSetOutline(Textdraw25, 1);
    TextDrawBackgroundColor(Textdraw25, 51);
    TextDrawFont(Textdraw25, 1);
    TextDrawSetProportional(Textdraw25, 1);

    Textdraw26 = TextDrawCreate(645.500000, 217.187500, "usebox");
    TextDrawLetterSize(Textdraw26, 0.000000, -0.127776);
    TextDrawTextSize(Textdraw26, 432.000000, 0.000000);
    TextDrawAlignment(Textdraw26, 1);
    TextDrawColor(Textdraw26, 0);
    TextDrawUseBox(Textdraw26, true);
    TextDrawBoxColor(Textdraw26, 8388863);
    TextDrawSetShadow(Textdraw26, 0);
    TextDrawSetOutline(Textdraw26, 0);
    TextDrawFont(Textdraw26, 0);

    Textdraw27 = TextDrawCreate(646.000000, 240.062500, "usebox");
    TextDrawLetterSize(Textdraw27, 0.000000, -0.127776);
    TextDrawTextSize(Textdraw27, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw27, 1);
    TextDrawColor(Textdraw27, 0);
    TextDrawUseBox(Textdraw27, true);
    TextDrawBoxColor(Textdraw27, 8388863);
    TextDrawSetShadow(Textdraw27, 0);
    TextDrawSetOutline(Textdraw27, 0);
    TextDrawFont(Textdraw27, 0);

    Textdraw28 = TextDrawCreate(439.000000, 217.187500, "usebox");
    TextDrawLetterSize(Textdraw28, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw28, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw28, 1);
    TextDrawColor(Textdraw28, 0);
    TextDrawUseBox(Textdraw28, true);
    TextDrawBoxColor(Textdraw28, 8388863);
    TextDrawSetShadow(Textdraw28, 0);
    TextDrawSetOutline(Textdraw28, 0);
    TextDrawFont(Textdraw28, 0);

    Textdraw29 = TextDrawCreate(476.500000, 217.750000, "usebox");
    TextDrawLetterSize(Textdraw29, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw29, 468.000000, 0.000000);
    TextDrawAlignment(Textdraw29, 1);
    TextDrawColor(Textdraw29, 0);
    TextDrawUseBox(Textdraw29, true);
    TextDrawBoxColor(Textdraw29, 8388863);
    TextDrawSetShadow(Textdraw29, 0);
    TextDrawSetOutline(Textdraw29, 0);
    TextDrawFont(Textdraw29, 0);

    Textdraw30 = TextDrawCreate(518.500000, 217.437500, "usebox");
    TextDrawLetterSize(Textdraw30, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw30, 509.000000, 0.000000);
    TextDrawAlignment(Textdraw30, 1);
    TextDrawColor(Textdraw30, 0);
    TextDrawUseBox(Textdraw30, true);
    TextDrawBoxColor(Textdraw30, 8388863);
    TextDrawSetShadow(Textdraw30, 0);
    TextDrawSetOutline(Textdraw30, 0);
    TextDrawFont(Textdraw30, 0);

    Textdraw31 = TextDrawCreate(559.000000, 217.562500, "usebox");
    TextDrawLetterSize(Textdraw31, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw31, 548.500000, 0.000000);
    TextDrawAlignment(Textdraw31, 1);
    TextDrawColor(Textdraw31, 0);
    TextDrawUseBox(Textdraw31, true);
    TextDrawBoxColor(Textdraw31, 8388863);
    TextDrawSetShadow(Textdraw31, 0);
    TextDrawSetOutline(Textdraw31, 0);
    TextDrawFont(Textdraw31, 0);

    Textdraw32 = TextDrawCreate(602.500000, 217.687500, "usebox");
    TextDrawLetterSize(Textdraw32, 0.000000, 2.206943);
    TextDrawTextSize(Textdraw32, 591.000000, 0.000000);
    TextDrawAlignment(Textdraw32, 1);
    TextDrawColor(Textdraw32, 0);
    TextDrawUseBox(Textdraw32, true);
    TextDrawBoxColor(Textdraw32, 8388863);
    TextDrawSetShadow(Textdraw32, 0);
    TextDrawSetOutline(Textdraw32, 0);
    TextDrawFont(Textdraw32, 0);

    Textdraw33 = TextDrawCreate(217.500000, 308.437500, "Decesuri:");
    TextDrawLetterSize(Textdraw33, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw33, 1);
    TextDrawColor(Textdraw33, -1);
    TextDrawSetShadow(Textdraw33, 0);
    TextDrawSetOutline(Textdraw33, 1);
    TextDrawBackgroundColor(Textdraw33, 51);
    TextDrawFont(Textdraw33, 1);
    TextDrawSetProportional(Textdraw33, 1);

    Textdraw34 = TextDrawCreate(218.000000, 262.937500, "Droguri:");
    TextDrawLetterSize(Textdraw34, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw34, 1);
    TextDrawColor(Textdraw34, -1);
    TextDrawSetShadow(Textdraw34, 0);
    TextDrawSetOutline(Textdraw34, 1);
    TextDrawBackgroundColor(Textdraw34, 51);
    TextDrawFont(Textdraw34, 1);
    TextDrawSetProportional(Textdraw34, 1);

    Textdraw35 = TextDrawCreate(217.500000, 247.625000, "Materiale:");
    TextDrawLetterSize(Textdraw35, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw35, 1);
    TextDrawColor(Textdraw35, -1);
    TextDrawSetShadow(Textdraw35, 0);
    TextDrawSetOutline(Textdraw35, 1);
    TextDrawBackgroundColor(Textdraw35, 51);
    TextDrawFont(Textdraw35, 1);
    TextDrawSetProportional(Textdraw35, 1);

    Textdraw36 = TextDrawCreate(217.000000, 293.562500, "Int:");
    TextDrawLetterSize(Textdraw36, 0.449999, 1.600000);
    TextDrawAlignment(Textdraw36, 1);
    TextDrawColor(Textdraw36, -1);
    TextDrawSetShadow(Textdraw36, 0);
    TextDrawSetOutline(Textdraw36, 1);
    TextDrawBackgroundColor(Textdraw36, 51);
    TextDrawFont(Textdraw36, 1);
    TextDrawSetProportional(Textdraw36, 1);

    Textdraw37 = TextDrawCreate(640.000000, 260.750000, "usebox");
    TextDrawLetterSize(Textdraw37, 0.000000, -0.177777);
    TextDrawTextSize(Textdraw37, 432.000000, 0.000000);
    TextDrawAlignment(Textdraw37, 1);
    TextDrawColor(Textdraw37, 0);
    TextDrawUseBox(Textdraw37, true);
    TextDrawBoxColor(Textdraw37, 8388863);
    TextDrawSetShadow(Textdraw37, 0);
    TextDrawSetOutline(Textdraw37, 0);
    TextDrawFont(Textdraw37, 1);

    Textdraw38 = TextDrawCreate(439.000000, 240.937500, "usebox");
    TextDrawLetterSize(Textdraw38, 0.000000, 2.006943);
    TextDrawTextSize(Textdraw38, 431.500000, 0.000000);
    TextDrawAlignment(Textdraw38, 1);
    TextDrawColor(Textdraw38, 0);
    TextDrawUseBox(Textdraw38, true);
    TextDrawBoxColor(Textdraw38, 8388863);
    TextDrawSetShadow(Textdraw38, 0);
    TextDrawSetOutline(Textdraw38, 0);
    TextDrawFont(Textdraw38, 0);

    Textdraw39 = TextDrawCreate(556.000000, 128.187500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw39, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw39, 79.000000, 84.000000);
    TextDrawAlignment(Textdraw39, 1);
    TextDrawColor(Textdraw39, -1);
    TextDrawSetShadow(Textdraw39, 0);
    TextDrawSetOutline(Textdraw39, 0);
    TextDrawFont(Textdraw39, 4);

    Textdraw40 = TextDrawCreate(436.000000, 217.437500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw40, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw40, 35.000000, 20.562500);
    TextDrawAlignment(Textdraw40, 1);
    TextDrawColor(Textdraw40, -1);
    TextDrawSetShadow(Textdraw40, 0);
    TextDrawSetOutline(Textdraw40, 0);
    TextDrawFont(Textdraw40, 4);

    Textdraw41 = TextDrawCreate(474.500000, 217.562500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw41, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw41, 36.000000, 20.562500);
    TextDrawAlignment(Textdraw41, 1);
    TextDrawColor(Textdraw41, -1);
    TextDrawSetShadow(Textdraw41, 0);
    TextDrawSetOutline(Textdraw41, 0);
    TextDrawFont(Textdraw41, 4);

    Textdraw42 = TextDrawCreate(515.500000, 217.687500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw42, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw42, 36.000000, 20.562500);
    TextDrawAlignment(Textdraw42, 1);
    TextDrawColor(Textdraw42, -1);
    TextDrawSetShadow(Textdraw42, 0);
    TextDrawSetOutline(Textdraw42, 0);
    TextDrawFont(Textdraw42, 4);

    Textdraw43 = TextDrawCreate(556.500000, 217.812500, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw43, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw43, 39.500000, 20.125000);
    TextDrawAlignment(Textdraw43, 1);
    TextDrawColor(Textdraw43, -1);
    TextDrawSetShadow(Textdraw43, 0);
    TextDrawSetOutline(Textdraw43, 0);
    TextDrawFont(Textdraw43, 4);

    Textdraw44 = TextDrawCreate(600.500000, 217.500000, "LD_SPAC:white");
    TextDrawLetterSize(Textdraw44, 0.000000, 0.000000);
    TextDrawTextSize(Textdraw44, 36.500000, 20.562500);
    TextDrawAlignment(Textdraw44, 1);
    TextDrawColor(Textdraw44, -1);
    TextDrawSetShadow(Textdraw44, 0);
    TextDrawSetOutline(Textdraw44, 0);
    TextDrawFont(Textdraw44, 4);

    Textdraw45 = TextDrawCreate(216.500000, 324.812500, "usebox");
    TextDrawLetterSize(Textdraw45, 0.000000, -0.129166);
    TextDrawTextSize(Textdraw45, 636.000000, 0.000000);
    TextDrawAlignment(Textdraw45, 1);
    TextDrawColor(Textdraw45, 0);
    TextDrawUseBox(Textdraw45, true);
    TextDrawBoxColor(Textdraw45, 8388863);
    TextDrawSetShadow(Textdraw45, 0);
    TextDrawSetOutline(Textdraw45, 0);
    TextDrawFont(Textdraw45, 0);

    Textdraw46 = TextDrawCreate(355.500000, 325.375000, "usebox");
    TextDrawLetterSize(Textdraw46, 0.000000, 1.356943);
    TextDrawTextSize(Textdraw46, 347.500000, 0.000000);
    TextDrawAlignment(Textdraw46, 1);
    TextDrawColor(Textdraw46, 0);
    TextDrawUseBox(Textdraw46, true);
    TextDrawBoxColor(Textdraw46, 8388863);
    TextDrawSetShadow(Textdraw46, 0);
    TextDrawSetOutline(Textdraw46, 0);
    TextDrawFont(Textdraw46, 0);

    Textdraw47 = TextDrawCreate(497.000000, 325.500000, "usebox");
    TextDrawLetterSize(Textdraw47, 0.000000, 1.356943);
    TextDrawTextSize(Textdraw47, 488.000000, 0.000000);
    TextDrawAlignment(Textdraw47, 1);
    TextDrawColor(Textdraw47, 0);
    TextDrawUseBox(Textdraw47, true);
    TextDrawBoxColor(Textdraw47, 8388863);
    TextDrawSetShadow(Textdraw47, 0);
    TextDrawSetOutline(Textdraw47, 0);
    TextDrawFont(Textdraw47, 0);


    //Player Textdraws:

    new PlayerText:Textdraw0[MAX_PLAYERS];
    new PlayerText:Textdraw1[MAX_PLAYERS];
    new PlayerText:Textdraw2[MAX_PLAYERS];
    new PlayerText:Textdraw3[MAX_PLAYERS];
    new PlayerText:Textdraw4[MAX_PLAYERS];
    new PlayerText:Textdraw5[MAX_PLAYERS];
    new PlayerText:Textdraw6[MAX_PLAYERS];
    new PlayerText:Textdraw7[MAX_PLAYERS];
    new PlayerText:Textdraw8[MAX_PLAYERS];
    new PlayerText:Textdraw9[MAX_PLAYERS];
    new PlayerText:Textdraw10[MAX_PLAYERS];
    new PlayerText:Textdraw11[MAX_PLAYERS];
    new PlayerText:Textdraw12[MAX_PLAYERS];
    new PlayerText:Textdraw13[MAX_PLAYERS];


    Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 270.500000, 106.750000, "DR.DreiVian");
    PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw0[playerid], -65281);
    PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);

    Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 492.500000, 107.187500, "192.000.000.000");
    PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw1[playerid], -65281);
    PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);

    Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 462.500000, 242.812500, "190.999.999.999.999");
    PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);

    Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 283.000000, 263.812500, "1339");
    PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);

    Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 297.000000, 248.625000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);

    Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 269.500000, 279.812500, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

    Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 247.500000, 294.375000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

    Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 287.000000, 308.937500, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

    Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 317.500000, 323.937500, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

    Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 458.500000, 324.500000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

    Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 607.000000, 323.750000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

    Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 335.000000, 125.625000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

    Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 263.000000, 142.375000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);

    Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 517.500000, 197.500000, "666");
    PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.449999, 1.600000);
    PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw13[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);

     

     

    sa-mp-012.png

    Daca iti place nu uita sa dai un +

  2. Deci sa fie asa 

    mysql_format(handle, query, sizeof(query), "SELECT * FROM conturi WHERE  Nume ='%s' AND Parola = '%e' LIMIT 0,1",GetName(playerid), inputtext);
                    mysql_tquery(handle, query, "OnLogin", "i", playerid);

     

     

    MULTUMESC de raspuns cand am sa jung acasa am sa testez. Ori cum asta este cea mai plauzibilă cauză deoarece am verificat tot gm si nu nici o greseala la alte functi care sa provoace acest bug.

  3. 11 hours ago, Jamal Alin said:

    arata toate codurile ce tin de verificare contului in baza de date. acolo trebuie sa fie problema. inca o chestie, toate variabilele care sunt atribuite fiecarui jucator trebuie resetate cand acesta paraseste serverul sau cand se conecteaza. 

    public OnPlayerConnect(playerid)
    {
        new query[100];
        mysql_format(handle, query, sizeof(query), "SELECT * FROM conturi WHERE Nume = '%s'", GetName(playerid));
        mysql_tquery(handle, query, "OnPlayerLogin", "i", playerid);
        format(query,sizeof(query),"Bine ai revenit pe server %s",GetName(playerid));
        SendClientMessage(playerid,-1,query);
        format(query,sizeof(query),"Jucatorul %s s-a conectat!",GetName(playerid));
        SendClientMessageToAll(-1,query);
        return 1;
    }
    public OnPlayerLogin(playerid)
    {
        new rows, fields;
        cache_get_data(rows, fields);
        if(rows)
        {
            if(P_Data[playerid][pBan] == 1)
            {
                SendClientMessage(playerid,-1,"Ai ban pe acest server. Iti recomand sa trimiti un Ticket");
                Kick(playerid);
            }
            else
            {
                ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Logheaza-te!", "Te rog sa-ti introduci parola contuului mai jos!", "Logare", "Exit");
            }
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Inregistrare", "Trebuie sa iti creezi un cont ca sa joci pe server. nTasteaza mai jos o parola, pentru a te inregistra!", "Inregistreaza", "Exit");
        }
        return 1;
    }

    public OnLogin(playerid)
    {
        new rows, fields,temporar[200];
        cache_get_data(rows, fields);
        if(rows)
        {
            P_Data[playerid][pParola] = cache_get_field_content(0, "Parola",temporar);
            P_Data[playerid][pID] = cache_get_field_content_int(0, "ID");
            P_Data[playerid][pAdmin] = cache_get_field_content_int(0, "Admin");
            P_Data[playerid][pHelper] = cache_get_field_content_int(0, "Helper");
            P_Data[playerid][pVip] = cache_get_field_content_int(0, "Vip");
            P_Data[playerid][pMember] = cache_get_field_content_int(0, "Member");
            P_Data[playerid][pRank] = cache_get_field_content_int(0, "Rank");
            P_Data[playerid][pBan] = cache_get_field_content_int(0, "Ban");
            P_Data[playerid][pBani] = cache_get_field_content_int(0,"Bani");
            P_Data[playerid][pKills] = cache_get_field_content_int(0,"Kills");
            P_Data[playerid][pLevel] = cache_get_field_content_int(0,"Level");
            P_Data[playerid][pSkin] = cache_get_field_content_int(0,"Skin");
            P_Data[playerid][pSk] = cache_get_field_content_int(0,"Sk");
            if(P_Data[playerid][pBan] == 1 )
            {
                Kick(playerid);
            }
            GivePlayerMoney(playerid,P_Data[playerid][pBani]);
            SetPlayerScore(playerid,P_Data[playerid][pLevel]);
            SpawnPlayer(playerid);
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Parola incorecta!", "Te rog sa iti introduci parola corecta, pentru a te loga pe server.", "Logare", "Exit");
        }
        return 1;
    }

     

    Astea apartin de verificare + dialog register si login

    case DIALOG_REGISTER:
            {
                if(!response)
                        return Kick(playerid);
                        
                if(response)
                {
                    if(!strlen(inputtext))
                            return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Parola incorecta!", "Introdu-ti o parola pentru a te inregistra pe server! n", "Inregistreaza", "Exit");

                    GetPlayerIp(playerid, ip, sizeof(ip));
                    mysql_format(handle, query, sizeof(query), "INSERT INTO conturi (Nume, Parola, IP) VALUES ('%s', MD5('%e'), '%s')", GetName(playerid), inputtext, ip);
                    mysql_query(handle, query);
                    
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Logheaza-te!", "Te rog sa-ti introduci parola contuului mai jos!", "Logare", "Exit");
                }
                return 1;
            }
            case DIALOG_LOGIN:
            {
                if(!response)
                        return Kick(playerid);
                        
                if(response)
                {
                    if(!strlen(inputtext))
                            return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Parola incorecta!", "Te rog sa iti introduci parola corecta, pentru a te loga pe server.", "Logare", "Exit");
                    
                    mysql_format(handle, query, sizeof(query), "SELECT * FROM conturi WHERE Parola = '%e' LIMIT 0,1", inputtext);
                    mysql_tquery(handle, query, "OnLogin", "i", playerid);
                }
                return 1;
            }

  4. NU,dar am sa incerc.. dar daca scot SetPlayerPos(playerid,x,y,z);
     nu vor mai avea spawn cand se conecteaza pe server.

    As putea sa scot si sa fac un stock cu cordonatele pentru fiecare factiune ? :)  si sa apelez in onplayerspawn stock-ul ?

  5. 1 hour ago, Ainox said:

    Copile, daca nu exista public SpawnPlayer nu exista nici SpawnPlayer(playerid);

    Daca esti habarnist taci din gura, daca nu iti convine ca primesti ajutor data viitoare nu mai cere.

    Sincer te'as injura,dar nu vreau sa imi iau warn pt un prunc.

    1.SpawnPlayer e functie oferita de sa-mp.

    2.Am postat mai sus tot gm 

    3.Daca găsești public SpawnPlayer in gm'ul pe care lucrez. Iti dau 5€.

    4.Uitate la poza care am încărcat'o acum

    5. Sa imi iei tastatura de 20cm in mana si sa inveti sa te joci cu ea. Ai grija sa nu o ranesti ca e o tastatura magica :*

     

    Aștept un răspuns care merită citit.

    IMG_20160510_171257.jpg

  6. Ba nu ma laud ca eu l'am facut. Gm e a lui @WiDuAlK e gm in care a integrat sistemul de register. In rest ce se gaseste in el eu le'am facut is niste conditi nimic special. 

    14 minutes ago, Ainox said:

    Mane, a zis sa-i arati SpawnPlayer

    Trebuie sa fie ceva gen public SpawnPlayer daca nu ma insel

    Acum astept sa te lauzi ca tu ai facut gm-ul

    SpawnPlayer nu exista in acest gm,doar OnPlayerSpawn. App dc te'ai bagat in seama daca nu ai oferit un ajutor sau staft ? Ai nevoie de topic plus. Sau ai un orgoliu de mare scula pe bascula ?

  7. 33 minutes ago, Alberto. said:

    vreau sa imi arati "SpawnPlayer"

    Am postat codurile de la onplayerspawn si daca te uiti atent am postat si asta 

    if(rows)
        {
            P_Data[playerid][pParola] = cache_get_field_content(0, "Parola",temporar);
            P_Data[playerid][pID] = cache_get_field_content_int(0, "ID");
    		P_Data[playerid][pAdmin] = cache_get_field_content_int(0, "Admin");
    		P_Data[playerid][pHelper] = cache_get_field_content_int(0, "Helper");
    		P_Data[playerid][pVip] = cache_get_field_content_int(0, "Vip");
    		P_Data[playerid][pMember] = cache_get_field_content_int(0, "Member");
    		P_Data[playerid][pRank] = cache_get_field_content_int(0, "Rank");
    		P_Data[playerid][pBan] = cache_get_field_content_int(0, "Ban");
    		P_Data[playerid][pBani] = cache_get_field_content_int(0,"Bani");
    		P_Data[playerid][pKills] = cache_get_field_content_int(0,"Kills");
    		P_Data[playerid][pLevel] = cache_get_field_content_int(0,"Level");
    		P_Data[playerid][pSkin] = cache_get_field_content_int(0,"Skin");
    		P_Data[playerid][pSk] = cache_get_field_content_int(0,"Sk");
    		if(P_Data[playerid][pBan] == 1 )
    		{
    			Kick(playerid);
    		}
    		GivePlayerMoney(playerid,P_Data[playerid][pBani]);
    		SetPlayerScore(playerid,P_Data[playerid][pLevel]);
            SpawnPlayer(playerid);
        }
  8. Problema intalnita (descriere): Am facut 4 echipe .. la fiecare echipa i-am setat un spawn. Dar de exemplu x se conecteaza pe server  si il da la spawn civil ... dupa y se conecteaza pe server primeste aceleasi date ca si x
    Ero(area / rile) / warning-(ul / urile): nu am erorir
    Liniile de cod / sursa / script-ul(obligatoriu):
    Imagini / Video (optional):

    public OnPlayerSpawn(playerid)
    {
    	if(P_Data[playerid][pMember] == 0)
    	{
    		SetPlayerPos(playerid, 1479.6548, -1725.2207, 13.5469);
    		SetPlayerInterior(playerid,0);
    		SetPlayerVirtualWorld(playerid, 0);
    		SetPlayerHealth(playerid,Float:50.0);
    		SetPlayerSkin(playerid,P_Data[playerid][pSkin]);
    		SetPlayerColor(playerid,-1);//
    	}
    	if(P_Data[playerid][pMember] == 1)////GROVE
    	{
    		SetPlayerPos(playerid, 2498.6328,-1643.2736,13.7826);
    		GivePlayerWeapon(playerid, 24,15);
    		SetPlayerInterior(playerid,0);
    		SetPlayerHealth(playerid,Float:80.0);
    		SetPlayerVirtualWorld(playerid, 0);
    		SetPlayerSkin(playerid,P_Data[playerid][pSkin]);
    		SetPlayerColor(playerid,COLOR_GREEN);//
    	}
    	if(P_Data[playerid][pMember] == 2)//BALLAS
    	{
    		SetPlayerPos(playerid, 1939.1661,-1115.0671,27.4523);
    		GivePlayerWeapon(playerid, 24,15);
    		SetPlayerInterior(playerid,0);
    		SetPlayerHealth(playerid,Float:80.0);
    		SetPlayerVirtualWorld(playerid, 0);
    		SetPlayerSkin(playerid,P_Data[playerid][pSkin]);
    		SetPlayerColor(playerid,COLOR_DARKVIOLET);//
    	}
    	if(P_Data[playerid][pMember] == 3)//VAGOS
    	{
    		SetPlayerPos(playerid, 2460.3865,-1331.1915,24.0000);
    		GivePlayerWeapon(playerid, 24,15);
    		SetPlayerInterior(playerid,0);
    		SetPlayerHealth(playerid,Float:80.0);
    		SetPlayerVirtualWorld(playerid, 0);
    		SetPlayerSkin(playerid,P_Data[playerid][pSkin]);
    		SetPlayerColor(playerid,COLOR_YELLOW);//
    	}
    	if(P_Data[playerid][pMember] == 4)
    	{
    		SetPlayerPos(playerid, 1762.3025,-2102.9854,13.8570);
    		GivePlayerWeapon(playerid, 24,15);
    		SetPlayerInterior(playerid,0);
    		SetPlayerHealth(playerid,Float:80.0);
    		SetPlayerVirtualWorld(playerid, 0);
    		SetPlayerSkin(playerid,P_Data[playerid][pSkin]);
    		SetPlayerColor(playerid,COLOR_LIGHTBLUE);//
    	}
    	return 1;
    }
    if(rows)
        {
            P_Data[playerid][pParola] = cache_get_field_content(0, "Parola",temporar);
            P_Data[playerid][pID] = cache_get_field_content_int(0, "ID");
    		P_Data[playerid][pAdmin] = cache_get_field_content_int(0, "Admin");
    		P_Data[playerid][pHelper] = cache_get_field_content_int(0, "Helper");
    		P_Data[playerid][pVip] = cache_get_field_content_int(0, "Vip");
    		P_Data[playerid][pMember] = cache_get_field_content_int(0, "Member");
    		P_Data[playerid][pRank] = cache_get_field_content_int(0, "Rank");
    		P_Data[playerid][pBan] = cache_get_field_content_int(0, "Ban");
    		P_Data[playerid][pBani] = cache_get_field_content_int(0,"Bani");
    		P_Data[playerid][pKills] = cache_get_field_content_int(0,"Kills");
    		P_Data[playerid][pLevel] = cache_get_field_content_int(0,"Level");
    		P_Data[playerid][pSkin] = cache_get_field_content_int(0,"Skin");
    		P_Data[playerid][pSk] = cache_get_field_content_int(0,"Sk");
    		if(P_Data[playerid][pBan] == 1 )
    		{
    			Kick(playerid);
    		}
    		GivePlayerMoney(playerid,P_Data[playerid][pBani]);
    		SetPlayerScore(playerid,P_Data[playerid][pLevel]);
            SpawnPlayer(playerid);
        }
    case DIALOG_FACTIUNE:
    		{
    			new echipa;
    			echipa = P_Data[playerid][pMember];
    			if(!response)
    					return SendClientMessage(playerid,-1,"Am inteles! Nu vrei sa intri in Gang");
    			if(response)
    			{
    				if(IsPlayerInRangeOfPoint(playerid,2.0,2495.3435,-1690.6968,14.7656))////GROVE
    				{
    					if(P_Data[playerid][pMember] == 0)
    					{
    						format(query,sizeof(query),"De acum esti in Grove, de aici iesi doar cu picioarele inainte!");
    						SendClientMessage(playerid,-1,query);
    						P_Data[playerid][pMember] = 1;
    						SetPlayerSkin(playerid,Grove[random(3)]);
    						P_Data[playerid][pSkin] = GetPlayerSkin(playerid);
    						SpawnPlayer(playerid);
    						Update(playerid,SkinUpdate);
    						Update(playerid,MemberUpdate);
    					}
    					else 
    					{
    						format(query,sizeof(query),"Faci parte deja din TEAM[%i]",echipa);
    						SendClientMessage(playerid,-1,query);
    					}
    				}
    				else if(IsPlayerInRangeOfPoint(playerid,2.0,1939.1661,-1115.0671,27.4523))////Ballas
    				{
    					if(P_Data[playerid][pMember] == 0)
    					{
    						format(query,sizeof(query),"De acum esti in Ballas, de aici iesi doar cu picioarele inainte!");
    						SendClientMessage(playerid,-1,query);
    						P_Data[playerid][pMember] = 2;
    						SetPlayerSkin(playerid,Ballas[random(3)]);
    						P_Data[playerid][pSkin] = GetPlayerSkin(playerid);
    						SpawnPlayer(playerid);
    						Update(playerid,SkinUpdate);
    						Update(playerid,MemberUpdate);
    					}
    					else 
    					{
    						format(query,sizeof(query),"Faci parte deja din TEAM[%i]",echipa);
    						SendClientMessage(playerid,-1,query);
    					}
    				}
    				else if(IsPlayerInRangeOfPoint(playerid,2.0,2460.3865,-1331.1915,24.0000))////Vagos
    				{
    					if(P_Data[playerid][pMember] == 0)
    					{
    						format(query,sizeof(query),"De acum esti in Vagos, de aici iesi doar cu picioarele inainte!");
    						SendClientMessage(playerid,-1,query);
    						P_Data[playerid][pMember] = 3;
    						SetPlayerSkin(playerid,Vagos[random(3)]);
    						P_Data[playerid][pSkin] = GetPlayerSkin(playerid);
    						SpawnPlayer(playerid);
    						Update(playerid,SkinUpdate);
    						Update(playerid,MemberUpdate);
    					}
    					else 
    					{
    						format(query,sizeof(query),"Faci parte deja din TEAM[%i]",echipa);
    						SendClientMessage(playerid,-1,query);
    					}
    				}
    				else if(IsPlayerInRangeOfPoint(playerid,2.0,1762.3025,-2102.9854,13.8570))////Aztecas
    				{
    					if(P_Data[playerid][pMember] == 0)
    					{
    						format(query,sizeof(query),"De acum esti in Aztecas, de aici iesi doar cu picioarele inainte!");
    						SendClientMessage(playerid,-1,query);
    						P_Data[playerid][pMember] = 4;
    						SetPlayerSkin(playerid,Aztecas[random(3)]);
    						P_Data[playerid][pSkin] = GetPlayerSkin(playerid);
    						SpawnPlayer(playerid);
    						Update(playerid,SkinUpdate);
    						Update(playerid,MemberUpdate);
    					}
    					else 
    					{
    						format(query,sizeof(query),"Faci parte deja din TEAM[%i]",echipa);
    						SendClientMessage(playerid,-1,query);
    					}
    				}
    			}
    		}
    if(P_Data[playerid][pMember] == 0 )
    	{
    		if(pickupid == PickupGR)
    		{
    			ShowPlayerDialog(playerid,DIALOG_FACTIUNE,DIALOG_STYLE_MSGBOX,"GROVE STREET","Vrei bani?\n Gabori care sa te scape cand o faci lata ?\nFemei?\nMasini?\nDoar intrand in Grove le poti obtine.Insa o afacere e totusi o afacere.","Intra","NU!");
    			return 1;
    		}
    		if(pickupid == PickupBA)
    		{
    			ShowPlayerDialog(playerid,DIALOG_FACTIUNE,DIALOG_STYLE_MSGBOX,"BALLAS","Vrei bani?\n Gabori care sa te scape cand o faci lata ?\nFemei?\nMasini?\nDoar intrand in Grove le poti obtine.Insa o afacere e totusi o afacere.","Intra","NU!");
    			return 1;
    		}
    		if(pickupid == PickupVA)
    		{
    			ShowPlayerDialog(playerid,DIALOG_FACTIUNE,DIALOG_STYLE_MSGBOX,"VAGOS","Vrei bani?\n Gabori care sa te scape cand o faci lata ?\nFemei?\nMasini?\nDoar intrand in Grove le poti obtine.Insa o afacere e totusi o afacere.","Intra","NU!");
    			return 1;
    		}
    		if(pickupid == PickupAZ)
    		{
    			ShowPlayerDialog(playerid,DIALOG_FACTIUNE,DIALOG_STYLE_MSGBOX,"AZTECAS","Vrei bani?\n Gabori care sa te scape cand o faci lata ?\nFemei?\nMasini?\nDoar intrand in Grove le poti obtine.Insa o afacere e totusi o afacere.","Intra","NU!");
    			return 1;
    		}
    	}

     Cam astea sunt codurile care au legatura cu factiunile. Daca sunteti dispusi sa aruncati un ochi si sa imi dati un sfat va raman vesnic recunascator.

    Daca mai doriti si alte lini le pot posta... Ma refer la Update Mysql .. problema e ca imi face update corect in baza de date dar ... :(
    Ati incercat sa rezolvati singur?:  Da inca ma chinui, si nu imi dau seama unde e fals

     

     

     

    SARTV01.pwn

  9. On 10.05.2015 at 11:45, Ph0eniX said:

    Daca imi permiteti acesti lucru ar fi sa comentez si eu ceva , aceasta chestie functioneaza doar la versiunile mai vechi de sobeit , ex 0.3z dar pt noul sobeit , nu functioneaza in nici-un fel :| am creeat eu deja aceasta chestie dar degeaba :) asa ca...momentan nu este functie pt a face un anti sobeit , dar am sa incerc eu zilele astea sa creez un anti , daca am sa reusesc am sa-l postez la FS-uri , bine inteles doar .amx

    EDIT: Hai sa ... "dezvalui" marele secret la acest "anti sobeit" , chestia este ca daca folosesti functia " SetCameraBehindPlayer " si dupa aceea  " TogglePlayerControllable " , normal cu sobeit , ar trebui sa i se schimbe pozitia camerei la -0.8 sau mai mic , deaceea este un "anti sobeit" , dar acum " smecherii " au realizat aceasta chestie si deaceea au dat update la versiuni pt a  nu mai schimba pozitia camerei at cand primesti freeze.

    Merci pentru acest Reply, chiar acum eram pregatit de ce era  if(z< -0.8)

    Merci :)

  10. 14 hours ago, -=[Vyorel]=- said:

    Mai multe daca se poate ar fi bine :))

    Ar trebui toate serverele care copiaza servere originale sa fie inchise. Uni oameni gandesc asa :"daca dai jucatorului bani masina si lvl o sa iti ramana pe server". Dar ei nu se gandesc ca ce le oferi, ei au deja pe un alt server si intra in cautarea de ceva nou.

     

  11. Just now, Mister said:

    Acum ceva timp a fost creat un program numit bandicam mai este unul numit si frapd si tot atatea altele cate server plagiate sunt

    On: ce vrei sa arati prin video

    Off:Vreau sa te anunt ca stiu de bandicam si fraps, dar nu le am instalate in pc. Si mi-a fost mai la indemana telu... Te deranjeaza cumva claritatea(din cate vad e hd..) Nu a fost un gameplay sau altceva in care sa fie nevoie de un program de filmat.

    ON: Vreau sa va arat cate servere sunt off :(

  12. Avand in vedere ca de curand am achizitionat de la toolz domeniu+webhost sunt foarte multumit de servicile oferite pana acum.

    Dar vreau sa ii intreb pe cei care au achiziționat gamehosting ce calitate au?

  13. Problema intalnita (descriere): Nu reusesc nici cum sa incarc masinile din baza de date pe server. M-am chinui de la 9 pana la 23:34
    Ero(area / rile) / warning-(ul / urile):

    Spoiler

    Current directory: C:\Users\Home\Desktop\WiDuAlK\gamemodes
    WiD.pwn(343) : warning 213: tag mismatch
    WiD.pwn(343) : warning 213: tag mismatch
    WiD.pwn(344) : warning 213: tag mismatch
    WiD.pwn(344) : warning 213: tag mismatch
    WiD.pwn(345) : warning 213: tag mismatch
    WiD.pwn(345) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    WiD.pwn(348) : warning 213: tag mismatch
    Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


    14 Warnings.
    ================ READY ================

     


    Liniile de cod / sursa / script-ul(obligatoriu):

     

    enum cInfo
    {
    	cID,
    	cModel,
    	cFloat:x,
    	cFloat:y,
    	cFloat:z,
    	ccol1,
    	ccol2
    };
    new CarInfo[MAX_VEHICLES][cInfo];
    
    forward incarca();
    public incarca()
    {
    	new temporar[200];
    	for(new c=1; c < cache_num_rows(); c++)
    	{
    		CarInfo[c][cModel]		= cache_get_field_content_int(0,"VehicleM");
    		CarInfo[c][cFloat:x]	= cache_get_field_content(0, "VehicleX",temporar);
    		CarInfo[c][cFloat:x]	= cache_get_field_content(0, "VehicleY",temporar);
    		CarInfo[c][cFloat:x]	= cache_get_field_content(0, "VehicleZ",temporar);
    		CarInfo[c][ccol1] 		= cache_get_field_content_int(0,"col1");
    		CarInfo[c][ccol2] 		= cache_get_field_content_int(0,"col2");
    		CreateVehicle(CarInfo[c][cModel],CarInfo[c][cFloat:x],CarInfo[c][cFloat:y],CarInfo[c][cFloat:z],CarInfo[c][cFloat:z],CarInfo[c][ccol1],CarInfo[c][ccol2], -1);
    	}
    	printf(" Loaded Cars with  ms");
    	return 1;
    }

     

    Ati incercat sa rezolvati singur?:  DA si inca incerc :)

  14. 7 hours ago, Jimmi said:

    Eo zic sa le scoatem globalilor gradul.Prea o dau in pizdire...

    Jos cu

    NoNamed

    si

    WiDuAlK

     

    Sincer ar trebui sa primești ban. 

    1. Daca te uiti la secțiunea tutoriale WiDuAIK are printre cele mai bune tutoriale + forte bine explicate. Am invatat mult din acele tutoriale.

    2. Câți ani ai ? 

    3. Vocabular neadecvat.

  15. 1 hour ago, TKCode said:

    la 100 de euro?ce firma e aia nene?Nu nu,mai bine cumperi VPS.

    Un VPS e mult mai avantajos,poti pune mai multe pe el.

    Din 100 de euro cumperi un VPS/Dedicat pe care pui 5 servere pe el si un Website...

    Am atașat dovada. 

    IMG_20160503_101113.png

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