KenZ0R12341

Membru
  • Număr conținut

    118
  • Înregistrat

  • Ultima Vizită

Reputație Comunitate

6 Neutru

Despre KenZ0R12341

  • Rang
    Membru avansat
  • Dată Naștere

Profile Information

  • Sex
  • Nivel de cunoştinţe
    Începător
  1. Are si systemu de boti?
  2. Poftim sper ca te-am ajutat. if(dialogid == DIALOG_HELP)// If you only have one dialog, then this isn't required, but it's neater for when you implement more dialogs. { if(!response) { return 1; } else { if(listitem == 0)// Checking which listitem was selected { SCM(playerid, COLOR_GREEN, "|________________________Comenzi Generale________________________|"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Account:{FFFFFF} /stats /buylevel /upgrade /resetupgrades /(c)hange(s)pawn(c)ivil /leaders /helpers /admins"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /pay /charity /time /buy /get /id /drink /showlicenses /givekey /robbing /ticketlist /swithkey"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /buygun /skill /licenses /lotto /surrender /contract /factions /jobs /nr /glasses /trunk /info /neon"); SCM(playerid, COLOR_WHITE,"{FFAF00}» General:{FFFFFF} /report /needhelp /accept /cancel /eject /usedrugs /usepills /fill /fillcar /service /fightstyle"); SCM(playerid, COLOR_WHITE,"{FFAF00}» RentVehicle:{FFFFFF} /rentcar /rentplane /rentboat /rentbike /rentgolf /rentmountain /unrentvehicle"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Chat:{FFFFFF} (/w)hisper /sms (/s)hout /b (/ad)vertise /me"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc Admins /irc MOTD [motdtext] /irc status [channelnr] /i [text]"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc Password [channelnr] (/irc NeedPass [channelnr] /irc Lock [channelnr]"); SCM(playerid, COLOR_WHITE,"{FFAF00}» IRC:{FFFFFF} /irc join [channelnr] /irc join [channelnr] [password]) (/irc leave)"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Tog:{FFFFFF} /togooc /tognews /togwhisper /togphone"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Married:{FFFFFF} /witness /propose /divorce"); SCM(playerid, COLOR_WHITE,"{FFAF00}» Bank:{FFFFFF} /withdraw /bank /transfer /balance /credit /paycredit /infocredit"); SCM(playerid, COLOR_GREEN, "|______________________________________________________________|"); } if(listitem == 1) { if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 1) { SCM(playerid, COLOR_GREEN, "|________________________Police Department____________________________|"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /radio /departments (/m)egaphone (/su)spect /mdc /jail /duty /wanted /tazer /drag /cuff"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /cellswitch(cs) /frisk /take /ticket /deliver /camera /ram /jaillist(jl) (/togr)adio (/togd)epartments"); SCM(playerid, 0x0000FFFF, "» Police Department:{FFFFFF} /backup(bk) /backupclear(bkc) /carcera /echipare /swat /rbls /rbsf /rbon /rboff /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 2) { SCM(playerid, COLOR_GREEN, "|_____________________Federal Bureau Of Investigations_____________________|"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /jail /wanted /tazer /drag /cuff"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/frisk /take /deliver /camera /ram (/j)ail(l)ist (/togr)adio (/togd)epartments"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/backup(bk) /backupclear(bkc) /carcera /echipare /undercover /showbadge"); SendClientMessage(playerid, 0x0000FFFF, "» Federal Bureau Of Investigations: {FFFFFF}/water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 3) { SCM(playerid, COLOR_GREEN, "|_____________________National Guard_____________________|"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}(/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /jail /wanted /tazer /drag /cuff (/c)ell(s)witch"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}/take /deliver /camera /ram (/j)ail(l)ist (/togr)adio (/togd)epartments /backup(bk) /backupclear(bkc) /carcera /echipare"); SendClientMessage(playerid, 0x0000FFFF, "» National Guard: {FFFFFF}/water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 4) { SCM(playerid, COLOR_GREEN, "|_____________________Medic & Fireman_____________________|"); SCM(playerid, COLOR_WHITE, "» Medic & Fireman: {FFFFFF}(/r)adio (/d)epartments /heal /get pills /sellpills /duty (/togr)adio (/togd(epartments) /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 5) { SCM(playerid, COLOR_GREEN, "_____________________La Cosa Nostra_____________________"); SendClientMessage(playerid, COLOR_ORANGE, "» La Cosa Nostra: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 6) { SCM(playerid, COLOR_GREEN, "|_____________________Yakuza_____________________|"); SendClientMessage(playerid, 0x006400FF, "» Yakuza: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_______________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 7) { SCM(playerid, COLOR_GREEN, "|_____________________Mayor_____________________|"); SendClientMessage(playerid, 0x9ACD32FF, "» Mayor:{FFFFFF} /settax /givetax"); SCM(playerid, COLOR_GREEN, "|______________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 8) { SCM(playerid, COLOR_GREEN, "|_____________________Hitman Agency_____________________|"); SendClientMessage(playerid, 0x8E2323FF, "» Hitman Agency: {FFFFFF}(/f)amily (/togf)amily /portable /order /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 9) { SCM(playerid, COLOR_GREEN, "|_____________________News Reporter_____________________|"); SendClientMessage(playerid, 0xEFC6FFFF, "» News Reporter: {FFFFFF}(/f)amily (/togf)amily /news /live "); SendClientMessage(playerid, 0xEFC6FFFF, "» News Reporter: {FFFFFF}/paper /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 10) { SCM(playerid, COLOR_GREEN, "|_____________________Taxi Company_____________________|"); SendClientMessage(playerid, 0xFFFF00FF, "» Taxi Company: {FFFFFF}(/f)amily (/togf)amily /fare /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 11) { SCM(playerid, COLOR_GREEN, "|_____________________School Instructor_____________________|"); SendClientMessage(playerid, 0x00F5FFFF, "» School Instructor: {FFFFFF}(/f)amily (/togf)amily /startlesson /stoplesson "); SendClientMessage(playerid, 0x00F5FFFF, "» School Instructor: {FFFFFF}/givelicense /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|__________________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 12) { SCM(playerid, COLOR_GREEN, "|_____________________Bloods Gang_____________________|"); SendClientMessage(playerid, COLOR_BLOODS, "» Bloods Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_BLOODS, "» Bloods Gang: {FFFFFF}/tie /untie /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 13) { SCM(playerid, COLOR_GREEN, "|_____________________Crips Gang_____________________|"); SendClientMessage(playerid, COLOR_CRIPS, "» Crips Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_CRIPS, "» Crips Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 14) { SCM(playerid, COLOR_GREEN, "|_____________________Surenos Gang_____________________|"); SendClientMessage(playerid, COLOR_SURENOS, "» Surenos Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_SURENOS, "» Surenos Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|_____________________________________________________|"); } if(PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 15) { SCM(playerid, COLOR_GREEN, "|_____________________Nortenos Gang_____________________|"); SendClientMessage(playerid, COLOR_NORTENOS, "» Nortenos Gang: {FFFFFF}(/f)amily (/f)amily(a)lliance (/togf)amily /water"); SendClientMessage(playerid, COLOR_NORTENOS, "» Nortenos Gang: {FFFFFF}/tie /untie /water /members /factionspawn"); SCM(playerid, COLOR_GREEN, "|______________________________________________________|"); } } if(listitem == 2){ if(PlayerInfo[playerid][pJob] == 1) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Detective: /find"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 2) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Lawyer: /free"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 3) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Whore: /sex"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 4) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Drugs Dealer: /selldrugs /getdrugs /usedrugs"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 5) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Jacker: /dropcar"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 7) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Mechanic: /repair /refill /duty"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 8) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary BodyGuard: /guard"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 9) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Arms Dealer: /materials /sellgun"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 10) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Car Dealer: /sellcar"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 12) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Boxer: /fight /boxstats"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 14) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Bus Driver: /fare"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 15) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Paper Boy: /papers /bring /deliver"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 16) { SCM(playerid, COLOR_GREEN, "______________________Job Help______________________"); SendClientMessage(playerid,0x660099,"» Job Secondary Trucker: /load /buyprods /sellprods"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(PlayerInfo[playerid][pJob] == 0) { SCM(playerid, COLOR_GREEN, "|_____________________Somer______________________|"); SendClientMessage(playerid,COLOR_ORANGE,"» Nu esti angajat ."); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } } if(listitem == 3) { SCM(playerid, COLOR_GREEN, "|_____________________House Help______________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /enter /exit /open /home /heal /(h)ouse(u)pgrade /setrent /setrentable /tv (player/off)"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /evict /evictall /buyhouse /sellhouse /renters /spawnchange /housewithdraw"); SendClientMessage(playerid, COLOR_ORANGE,"» House:{FFFFFF} /lock /carupgrade /carcolor /towcar"); SendClientMessage(playerid, COLOR_ORANGE,"» Rent:{FFFFFF} /unrent /enter /exit /home /spawnchange /lock"); SendClientMessage(playerid, COLOR_ORANGE,"» Other:{FFFFFF} /phonehelp /fishhelp /cookhelp /irchelp"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(listitem == 4) { SCM(playerid, COLOR_GREEN, "|_____________________Business Help______________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» {FFFFFF}Business: /bizinfo /bizfee /bizname /prodprice /extortion"); SendClientMessage(playerid, COLOR_ORANGE,"» {FFFFFF}Business: /enter /exit /open /buybiz /sellbiz /bizwithdraw /bizbank"); SCM(playerid, COLOR_GREEN, "|___________________________________________________|"); } if(listitem == 5) { if(PlayerInfo[playerid][pLeader] == 1) { SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Leader Commands]_____________________________________|"); SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /invite /uninvite /giverank /(l)eader(c)hat /government"); if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pLeader] == 4) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /rmute /unrmute /dmute /undmute"); } if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pLeader] == 15) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /fmute /unfmute"); } if (PlayerInfo[playerid][pLeader] == 7) { SendClientMessage(playerid, COLOR_ORANGE,"» Leader:{FFFFFF} /settax /givetax"); } if (PlayerInfo[playerid][pLeader] == 0) { SendClientMessage(playerid, COLOR_WHITE,"» Nu esti liderb ."); } SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Leader Commands]_____________________________________|"); } if(listitem == 6) { SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Admin Commands]_____________________________________|"); if (PlayerInfo[playerid][pAdmin] >= 1) { SendClientMessage(playerid, COLOR_WHITE, "» Admin Level 1: /ac /o /check /setint /setint /goto /goback /mute /unmute /warn /kick /ban"); SendClientMessage(playerid, COLOR_WHITE, "» Admin Level 1: /slap /spec /afrisk /checkhp /unfreeze /respawncar /disarm /cnn /cnnn"); } if (PlayerInfo[playerid][pAdmin] >= 2) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 2: /gotolv /gotosf /gotols /skydive"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 2: /gethere /unjail /unprison /freeze"); } if (PlayerInfo[playerid][pAdmin] >= 3) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 3: /rtc /prison /spawn /up /down /left /right /fly /cc /bigears /mk /savemission /loadmission"); } if (PlayerInfo[playerid][pAdmin] >= 4) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 4: /sethp /rac /gotocar /getcar /repairvehicle /vehicle /entercar /hirecar /mole /tod"); } if (PlayerInfo[playerid][pAdmin] >= 5) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 5: "); } if (PlayerInfo[playerid][pAdmin] >= 6) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /edit /agl /atl /unbanname /unbanip /unwarn /setjob /setstat /setskin /gethereall /startlotto /fine /fuck /explode"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /asellbiz /asellsbiz /asellhouse /house /houseo /sbiz /biz /noooc /weather /weatherall /agm /agd /agp /getip /rac"); } if (PlayerInfo[playerid][pAdmin] >= 7) { SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /makeadmin /makehelper /makeleader /setteam /setvw /setmoney /givegun /payday /factionpayday"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /setarmour /setmoney /healall /healallcars /deleteaccount /givemoney /personalcars"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /givelevelupall /giverespectupall /givemoneyall /fuelallcars /restart"); SendClientMessage(playerid, COLOR_WHITE,"» Admin Level 6: /fourdive /makeircadmin /setfamily /forceskin /hq /ck /cks /setchamp"); SendClientMessage(playerid, COLOR_GREEN,"|___________________________________________[Admin Commands]_____________________________________|"); } } } return 1; }
  3. LocalHost RPG Versiune actuala: 0.0.2 Procesor de comenzi: ZCMD Am inceput sa creez acest mod de joc in data de 11 ianuarie 2017. Updates List: #Update 1 1. Am adaugat un system de ceas + textdraw. 2. Am adaugat un system de engine. 3. Am adaugat comanda /stats 4. Am inceput sa fac primele factiuni. #Update 2 1. Am terminat systemul de DealerShip in proportie de 99%(mai am de pus stock-uri). - postimg.org/gallery/3djqnxejm/ 2. Am reparat systemul de DMV care dupa ce ieseai din vehicul facea ca vehiculul doar sa se respawneze.(acum se distruge) 3. Am adaugat optimizare la toate systemele si comenzile pe care le-am facut. 4. Refacut systemul de DMV. - https://postimg.org/gallery/260zsl4c4/e6771a84/ 5. Adaugat system report putin unic(Voi mai adauga optiuni la report dar momentan doar atat am pus). - https://postimg.org/image/zc0yas5x9/931b9f1d/ 6. Am facut comanda /licenses pe dialog. - https://postimg.org/image/xk3celkn5/c69a682f/ Dati-mi niste ideei de systeme unice sau clasice.
  4. Ma eu am incercat aia si tot zice ca e failed la logare deci nu e buna aia.
  5. KnowN nu sti unde pot gasi versiunea de mysql_static.so r40, r41, r41-2? Caci am gasit doar r39-2 daca nu gasesc ma mut la aceasta verisune de mysql
  6. Ce firma de host imi recomandati pentru un server?
  7. Placerea e de partea mea
  8. Ai folosit codu care ti lam dat? In loc de dialog_report cum ai tu acolo la ondialogresponse ui urmatorul cod: if(dialogid == DIALOG_REPORT) { if(!response) { return 1; } else { if(listitem == 0) { ShowPlayerDialog(playerid,DIALOG_REPORTJUCATOR,DIALOG_STYLE_INPUT,"Raporteaza un jucator:","Spuneti-ne cateva detalii despre jucator si numele acestuia.","Select","Cancel"); return 1; } if(listitem == 1) { ShowPlayerDialog(playerid,DIALOG_AJUTOR,DIALOG_STYLE_INPUT,"Ajutor / probleme:","Ce problema aveti?","Select","Cancel"); return 1; } if(listitem == 2) { ShowPlayerDialog(playerid,DIALOG_BUG,DIALOG_STYLE_INPUT,"Raporteaza un BUG:","Despre ce bug este vorba?","Select","Cancel"); return 1; } } }
  9. Poate la asta te-ai referit dar eu nu am vaz nicaeri sa zici ca la inceput sa puna if(!response)
  10. In loc de dialog_report cum ai tu acolo la ondialogresponse ui urmatorul cod: if(dialogid == DIALOG_REPORT) { if(!response) { return 1; } else { if(listitem == 0) { ShowPlayerDialog(playerid,DIALOG_REPORTJUCATOR,DIALOG_STYLE_INPUT,"Raporteaza un jucator:","Spuneti-ne cateva detalii despre jucator si numele acestuia.","Select","Cancel"); return 1; } if(listitem == 1) { ShowPlayerDialog(playerid,DIALOG_AJUTOR,DIALOG_STYLE_INPUT,"Ajutor / probleme:","Ce problema aveti?","Select","Cancel"); return 1; } if(listitem == 2) { ShowPlayerDialog(playerid,DIALOG_BUG,DIALOG_STYLE_INPUT,"Raporteaza un BUG:","Despre ce bug este vorba?","Select","Cancel"); return 1; } } } Trebuie sa mearga
  11. Nu inteleg unde dai esc deci si daca dai sa zicem pe o selectie si dai esc iti da kick? ca sa stiu
  12. Deci la orice selectie de pe dialog primesti?
  13. Sterge ce ii la linia aia
  14. Iti apare macar dialogul sau cand primesti kick?
  15. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new sendername[MAX_PLAYER_NAME]; new string[256]; new giveplayerid; new vehid = GetPlayerVehicleID(playerid); if(dialogid == DIALOG_REPORT) { if(response) { if(listitem == 0) { ShowPlayerDialog(playerid,DIALOG_REPORTJUCATOR,DIALOG_STYLE_INPUT,"Raporteaza un jucator:","Spuneti-ne cateva detalii despre jucator si numele acestuia.","Select","Cancel"); return 1; } if(listitem == 1) { ShowPlayerDialog(playerid,DIALOG_AJUTOR,DIALOG_STYLE_INPUT,"Ajutor / probleme:","Ce problema aveti?","Select","Cancel"); return 1; } if(listitem == 2) { ShowPlayerDialog(playerid,DIALOG_BUG,DIALOG_STYLE_INPUT,"Raporteaza un BUG:","Despre ce bug este vorba?","Select","Cancel"); return 1; } } } if(dialogid == DIALOG_REPORTJUCATOR) { if(response == 1) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: Jucatorul a fost raportat , iar in scurt timp un administrator se va ocupa de acesta."); format(string,sizeof(string),"[REPORT]: {7a0f27}%s{FFFFFF} a raportat un jucator! : {7a0f27}({FFFFFF} %s {7a0f27})",Nume(playerid),inputtext); ABroadCast(COLOR_1BLUE,string,1); SetPVarInt(playerid,"Report",1); } } if(dialogid == DIALOG_AJUTOR) { if(!response) { return 1; } else { if(response == 1) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: Problema dvs. a fost trimisa catre un administrator."); format(string,sizeof(string),"[REPORT]: {7a0f27}%s{FFFFFF} are o problema! : {7a0f27}({FFFFFF} %s {7a0f27})",Nume(playerid),inputtext); ABroadCast(COLOR_1BLUE,string,1); SetPVarInt(playerid,"Report",1); } } } if(dialogid == DIALOG_BUG) { if(!response) { return 1; } else { if(response == 1) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: BUG-ul gasit de dvs. a fost trimis catre un administrator pentru analizare! Iti multumim!"); format(string,sizeof(string),"[REPORT]: {7a0f27}%s{FFFFFF} a gasit un bug! : {7a0f27}({FFFFFF} %s {7a0f27})",Nume(playerid),inputtext); ABroadCast(COLOR_1BLUE,string,1); SetPVarInt(playerid,"Report",1); } } } Acest cod trebuie sa iti mearga, incearca-l