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Snz

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Everything posted by Snz

  1. Eu asta il folosesc: CLICK Este foarte bun. Sper sa fi multumit de el.
  2. Primesc aceste erori(nu stiu cum sa rezolv..): In callback "LoadHoldDetails" 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj1", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj2", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj3", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj4", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj5", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj6", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj7", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj8", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj9", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0') 14:03:29 cache_get_field_content OK row: 0, field_name: "Obj10", connection: 1, max_len: 1024 14:03:29 CMySQLResult::GetRowDataByName() ERROR invalid row index ('0')La LoadHoldDetails am in felul urmator: function LoadHoldDetails(playerid) { if ( !IsPlayerConnected( playerid ) ) return ( 1 ); new szField[1024], Z, count_attach[ MAX_PLAYERS ], gsString[4096]; eString[0] = EOS; eQuery[0] = EOS; for ( new a = 0; a < MAX_PLAYER_ATTACHED_OBJECTS; a++ ) { format( gsString, 20, "Obj%d", a + 1 ); cache_get_field_content( 0, gsString, szField, DB_Connect ); sscanf( szField, "p<,>iiifffffffff", Z, Attach_Info[ playerid ][ a ][ ao_model ], Attach_Info[ playerid ][ a ][ ao_bone ], Attach_Info[ playerid ][ a ][ ao_x ], Attach_Info[ playerid ][ a ][ ao_y ], Attach_Info[ playerid ][ a ][ ao_z ], Attach_Info[ playerid ][ a ][ ao_rx ], Attach_Info[ playerid ][ a ][ ao_ry ], Attach_Info[ playerid ][ a ][ ao_rz ], Attach_Info[ playerid ][ a ][ ao_sx ], Attach_Info[ playerid ][ a ][ ao_sy ], Attach_Info[ playerid ][ a ][ ao_sz ] ); if ( Attach_Info[ playerid ][ Z ][ ao_model ] != 0 ) count_attach[ playerid ]++; } if ( count_attach[ playerid ] > 0 ) PlayerInfo[ playerid ][ Use_Attach ] = 1; for ( new v_obj = 0; v_obj < MAX_VEHICLE_ATTACHED_OBJECTS; v_obj++ ) { format( gsString, 10, "v_Obj%d", v_obj + 1 ); cache_get_field_content( 0, gsString, szField, DB_Connect ); sscanf( szField, "p<,>iffffff", V_Attach[ playerid ][ v_obj ][ liModel ], V_Attach[ playerid ][ v_obj ][ lfVO_X ], V_Attach[ playerid ][ v_obj ][ lfVO_Y ], V_Attach[ playerid ][ v_obj ][ lfVO_Z ], V_Attach[ playerid ][ v_obj ][ lfVO_RX ], V_Attach[ playerid ][ v_obj ][ lfVO_RY ], V_Attach[ playerid ][ v_obj ][ lfVO_RZ ] ); if ( V_Attach[ playerid ][ v_obj ][ liModel ] != -1 ) p_Object[ playerid ][ v_obj ] = CreateDynamicObject( V_Attach[ playerid ][ v_obj ][ liModel ], 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, playerid ); PlayerInfo[ playerid ][ TunedVehicle ] = cache_get_field_content_int( 0, "Vehicle_ID", DB_Connect ); } if (PlayerInfo[playerid][p_HoldSaving] == 1) { for (new i = 0; i < MAX_PLAYER_ATTACHED_OBJECTS; i++) { if (i != MAX_PLAYER_ATTACHED_OBJECTS - 1) { format(eQuery, 1024, "INSERT INTO `Holds` (Obj%d) VALUES ('%d,%d,%d,%.2f,%.2f,%.2f,%.2f,%.2f,%.2f,%.2f,%.2f,%.2f')", i+1, i, Attach_Info[ playerid ][ i ][ ao_model ], Attach_Info[ playerid ][ i ][ ao_bone ], Attach_Info[ playerid ][ i ][ ao_x ], Attach_Info[ playerid ][ i ][ ao_y ], Attach_Info[ playerid ][ i ][ ao_z ], Attach_Info[ playerid ][ i ][ ao_rx ], Attach_Info[ playerid ][ i ][ ao_ry ], Attach_Info[ playerid ][ i ][ ao_rz ], Attach_Info[ playerid ][ i ][ ao_sx ], Attach_Info[ playerid ][ i ][ ao_sy ], Attach_Info[ playerid ][ i ][ ao_sz ] ); } } format(eQuery, 1024, "%s WHERE `UserID` = %d", eQuery, PlayerInfo[playerid][AccID]); mysql_tquery(DB_Connect, eQuery, "", ""); } return ( 1 ); }
  3. Virusat. Adauga link spre virus total.
  4. Problema intalnita (descriere): Nu se creeaza in baza de date aceste informatii: http://prntscr.com/7x6and , http://prntscr.com/7x6aqi Ero(area / rile) / warning-(ul / urile): [16:24:23] ==================================================== [16:24:23] Error ID: 1064 Error: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '(Obj2) VALUES (1,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj3) VALUES' at line 1 Callback: Query: INSERT INTO `Holds` (Obj1) VALUES (0,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj2) VALUES (1,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj3) VALUES (2,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj4) VALUES (3,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj5) VALUES (4,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj6) VALUES (5,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj7) VALUES (6,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj8) VALUES (7,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj9) VALUES (8,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) (Obj10) VALUES (9,0,0,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00,0.00) [16:24:23] ==================================================== Liniile de cod / sursa / script-ul(obligatoriu): if(PlayerInfo[playerid][p_HoldSaving] == 1) { format(eQuery, sizeof(eQuery), "INSERT INTO `Holds`"); for(new i = 0; i < MAX_PLAYER_ATTACHED_OBJECTS; i++) { if ( i != MAX_PLAYER_ATTACHED_OBJECTS - 1 ) { format(eQuery, sizeof(eQuery), "%s (Obj%d) VALUES (%d,%d,%d,%.2f,%.2f,%.2f,%.2f", eQuery, i + 1, i, Attach_Info[ playerid ][ i ][ ao_model ], Attach_Info[ playerid ][ i ][ ao_bone ], Attach_Info[ playerid ][ i ][ ao_x ], Attach_Info[ playerid ][ i ][ ao_y ], Attach_Info[ playerid ][ i ][ ao_z ], Attach_Info[ playerid ][ i ][ ao_rx ]); format(eQuery, sizeof(eQuery), "%s,%.2f,%.2f,%.2f,%.2f,%.2f)", eQuery, Attach_Info[ playerid ][ i ][ ao_ry ], Attach_Info[ playerid ][ i ][ ao_rz ], Attach_Info[ playerid ][ i ][ ao_sx ], Attach_Info[ playerid ][ i ][ ao_sy ], Attach_Info[ playerid ][ i ][ ao_sz ] ); } else { format(eQuery, sizeof(eQuery), "%s (Obj%d) VALUES (%d,%d,%d,%.2f,%.2f,%.2f,%.2f", eQuery, i+1, i, Attach_Info[ playerid ][ i ][ ao_model ], Attach_Info[ playerid ][ i ][ ao_bone ], Attach_Info[ playerid ][ i ][ ao_x ], Attach_Info[ playerid ][ i ][ ao_y ], Attach_Info[ playerid ][ i ][ ao_z ], Attach_Info[ playerid ][ i ][ ao_rx ]); format(eQuery, sizeof(eQuery), "%s,%.2f,%.2f,%.2f,%.2f,%.2f)", eQuery, Attach_Info[ playerid ][ i ][ ao_ry ], Attach_Info[ playerid ][ i ][ ao_rz ], Attach_Info[ playerid ][ i ][ ao_sx ], Attach_Info[ playerid ][ i ][ ao_sy ], Attach_Info[ playerid ][ i ][ ao_sz ] ); } } mysql_tquery(Connect, eQuery, "", ""); } Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Aveam la callback-ul SavePlayer, liniile care dadeau update , atunci cand un player iesea de pe sv sa modifice ce holduri avea. Dar, eu nu aveam insert into, deci update-ul era de pomana. Asa ca l-am creeat. Dar am acele erori.. Ma ajutat si Wopss cu ce a putut, mi-a dat sfaturi, dar tot nu am reusit, si cu ajutorul la wiki..
  5. settings.ini din folderul de la pawno. Pune setarile astea: [General] FileAssoc=0 [Display] WindowMax=1 WindowX=321 WindowY=293 WindowW=622 WindowH=379 Splitter=308 Font_Name=Courier New Font_Size=10 ShowFuncList=0 [RunOpts] CopyDir=\ ExeFile=pawncc.exe Params=-r -w 203
  6. Snz

    Timer

    Ramane lafel ca inainte, nu scade timp-ul Comanda: CMD:freeze(playerid, params[]) { if(PlayerInfo[playerid][Level] < 2) return SendError(playerid, "You need to be Admin Level 2 to use this command!"); //-------------------------------------------------------------------------- new liPlayer, liTime, Reason[50]; eString[0] = EOS; //-------------------------------------------------------------------------- if(sscanf(params, "uiS(No Reason)[50]", liPlayer, liTime, Reason)) return SendUsage(playerid, "/freeze [PlayerID] [Freeze Time] [Reason]"); //-------------------------------------------------------------------------- if(!IsPlayerConnected(liPlayer)) return SendError(playerid, "Player not connected."); //-------------------------------------------------------------------------- if(PlayerInfo[liPlayer][Frozen] == 1) return SendError(playerid, "Player is already frozen!"); //-------------------------------------------------------------------------- if(liTime > 9999) return SendError(playerid, "Invalid Time!"); //-------------------------------------------------------------------------- TogglePlayerControllable(liPlayer, false), SetPlayerVirtualWorld(liPlayer, 10); PlayerInfo[liPlayer][Frozen] = 1, PlayerPlaySound(liPlayer, 1057, 0.0, 0.0, 0.0); fTime[liPlayer][0] = liTime*60, fTime[liPlayer][1] = 60; new Str[80]; format(Str, sizeof(Str), "%d:%d",liTime/60,liTime); TextDrawSetString(Textdraw7, Str); new Str2[80]; format(Str2, sizeof(Str2), "%s", PlayerName(playerid)); TextDrawSetString(Textdraw11, Str2); TextDrawShowForPlayer(liPlayer, Textdraw0); TextDrawShowForPlayer(liPlayer, Textdraw1); TextDrawShowForPlayer(liPlayer, Textdraw2); TextDrawShowForPlayer(liPlayer, Textdraw3); TextDrawShowForPlayer(liPlayer, Textdraw4); TextDrawShowForPlayer(liPlayer, Textdraw5); TextDrawShowForPlayer(liPlayer, Textdraw6); TextDrawShowForPlayer(liPlayer, Textdraw7); TextDrawShowForPlayer(liPlayer, Textdraw8); TextDrawShowForPlayer(liPlayer, Textdraw9); TextDrawShowForPlayer(liPlayer, Textdraw10); TextDrawShowForPlayer(liPlayer, Textdraw11); //-------------------------------------------------------------------------- SetTimerEx("ShowFreezeLeftTime", 1000, 0, "i", liPlayer); //-------------------------------------------------------------------------- format(eString, sizeof(eString), "Co-Owner {FF0000}%s{D1D1D1} la inghetat pe {00A6FF}%s {D1D1D1}pentru {00A6FF}%d {D1D1D1}minute.(Motiv: %s)", PlayerName(playerid), PlayerName(liPlayer), liTime, Reason); SendClientMessageToAll(COLOR_GREY2, eString); //-------------------------------------------------------------------------- return 1; }Iar timer-ul in care am pus: fTime[liPlayer][0]--;Este: function ShowFreezeLeftTime(szPlayer) { new liPlayer; if(!IsPlayerConnected(szPlayer)) return 0; //-------------------------------------------------------------------------- if(fTime[szPlayer][0] < 0 && fTime[szPlayer][1] > 0) { if(PlayerInfo[szPlayer][Frozen] == 1) UnFreezeMe(szPlayer); } else SetTimerEx("ShowFreezeLeftTime", 1000, 0, "i", szPlayer); //-------------------------------------------------------------------------- fTime[szPlayer][1]--; fTime[liPlayer][0] --; //aceasta e linia //-------------------------------------------------------------------------- if(fTime[szPlayer][1] == 0) fTime[szPlayer][0]--, fTime[szPlayer][1] = 60; //-------------------------------------------------------------------------- return 1; }
  7. Snz

    Timer

    Problema intalnita (descriere): Am incercat sa fac la comanda /freeze un textdraw care arata de la cine ai primit freeze si timpul ramas. Timpul mi-l arata, ex: /freeze 0 2 Test , 0 fiind id-ul si 2 minutele. In textdraw apare Timp ramas: 2 , si la Admin Name lafel, apare de la cine ai primit freeze. Problema e ca nu reusesc sa il fac in secunde. Daca ii dau unui player 10 minute jail, sa inceapa sa scada, 9:59, 9:58 pana la 0 cand va lua unfreeze. Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul(obligatoriu): CMD:freeze(playerid, params[]) { if(PlayerInfo[playerid][Level] < 2) return SendError(playerid, "You need to be Admin Level 2 to use this command!"); //-------------------------------------------------------------------------- new liPlayer, liTime, Reason[50]; eString[0] = EOS; //-------------------------------------------------------------------------- if(sscanf(params, "uiS(No Reason)[50]", liPlayer, liTime, Reason)) return SendUsage(playerid, "/freeze [PlayerID] [Freeze Time] [Reason]"); //-------------------------------------------------------------------------- if(!IsPlayerConnected(liPlayer)) return SendError(playerid, "Player not connected."); //-------------------------------------------------------------------------- if(PlayerInfo[liPlayer][Frozen] == 1) return SendError(playerid, "Player is already frozen!"); //-------------------------------------------------------------------------- if(liTime > 9999) return SendError(playerid, "Invalid Time!"); //-------------------------------------------------------------------------- TogglePlayerControllable(liPlayer, false), SetPlayerVirtualWorld(liPlayer, 10); PlayerInfo[liPlayer][Frozen] = 1, PlayerPlaySound(liPlayer, 1057, 0.0, 0.0, 0.0); fTime[liPlayer][0] = liTime-1, fTime[liPlayer][1] = 60; new Str[80]; format(Str, sizeof(Str), "%d:%d",liTime/60,liTime-liTime/60*60); TextDrawSetString(Textdraw7, Str); new Str2[80]; format(Str2, sizeof(Str2), "%s", PlayerName(playerid)); TextDrawSetString(Textdraw11, Str2); TextDrawShowForPlayer(liPlayer, Textdraw0); TextDrawShowForPlayer(liPlayer, Textdraw1); TextDrawShowForPlayer(liPlayer, Textdraw2); TextDrawShowForPlayer(liPlayer, Textdraw3); TextDrawShowForPlayer(liPlayer, Textdraw4); TextDrawShowForPlayer(liPlayer, Textdraw5); TextDrawShowForPlayer(liPlayer, Textdraw6); TextDrawShowForPlayer(liPlayer, Textdraw7); TextDrawShowForPlayer(liPlayer, Textdraw8); TextDrawShowForPlayer(liPlayer, Textdraw9); TextDrawShowForPlayer(liPlayer, Textdraw10); TextDrawShowForPlayer(liPlayer, Textdraw11); //-------------------------------------------------------------------------- SetTimerEx("ShowFreezeLeftTime", 1000, 0, "i", liPlayer); //-------------------------------------------------------------------------- format(eString, sizeof(eString), "Co-Owner {FF0000}%s{D1D1D1} la inghetat pe {00A6FF}%s {D1D1D1}pentru {00A6FF}%d {D1D1D1}minute.(Motiv: %s)", PlayerName(playerid), PlayerName(liPlayer), liTime, Reason); SendClientMessageToAll(COLOR_GREY2, eString); //-------------------------------------------------------------------------- return 1; } Imagini / Video (optional): "10" acela sunt minutele http://prntscr.com/7vnq1s Ati incercat sa rezolvati singur?: Desigur, am incercat sa folosesc un timer, dar de geaba..
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