salut poate vrei asa public OnPlayerRequestClass(playerid, classid) { new string[182]; PlayerData[playerid][pModel] = Peds[classid][0]; if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1) { if (gPlayerAccount[playerid] != 0) { new loginstring[182]; new loginname[182]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"{a9c4e4}Bun venit inapoi pe BLoWn RPG \n{a9c4e4}Cont:{ee5555} %s \n{a9c4e4}Acest cont este inregistrat\nUltimul login: {ee5555}%s",loginname,PlayerData[playerid][pUltLog]); ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"{00FE37}Login",loginstring,"Login","Exit"); } else { gPlayerAccount[playerid] = 0; new regstring[182]; new regname[182]; GetPlayerName(playerid,regname,sizeof(regname)); format(regstring,sizeof(regstring),"{D7F0F1}Bine ai venit,{06CCF9} %s{D7F0F1}\nAcest cont nu este inregistrat.\n ",regname); ShowPlayerDialog(playerid,12345,DIALOG_STYLE_PASSWORD,"{00F6FE}Register",regstring,"Register","Exit"); } PlayerData[playerid][pModel] = Peds[classid][0]; PlayerData[playerid][pChar] = Peds[classid][0]; SetPlayerTeamFromClass(playerid,classid); SetPlayerWeather(playerid, 0); } if (classid == 1) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 2) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 3) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 4) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 5) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 6) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 7) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 8) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 9) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 10) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 11) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 12) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 13) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 14) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 15) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else if (classid == 16) { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } else { format(string, sizeof(string), ""); GameTextForPlayer(playerid,string,3500,6); } SetPlayerTeamFromClass(playerid,classid); SetupPlayerForClassSelection(playerid); return 1; }