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SpriTe_

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Everything posted by SpriTe_

  1. Salut SA-MP.ro, deci cand vreau sa definesc linia aceasta: [pawn] if ( KillVehicle[ C_DATA[ i ][ HouseCar ] ] == true ) [/pawn] O definesc in acest mod: [pawn] function KillVehicle( vehicleid, checkplayer ) { if ( checkplayer == 0 ) { DestroyVehicle( vehicleid ); KillTimer( Timer[ vehicleid ] ); } else { foreach(Player, i ) if ( !IsPlayerInVehicle( i, vehicleid ) ) { DestroyVehicle( vehicleid ); KillTimer( Timer[ vehicleid ] ); } } return 1; } [/pawn] Nush de ce nu se rezolva problema, adica tot asa ramane eroare de parca nu ar fi definita.. De ce nu se rezolva? Poate nu am pus corect unde trebuie, functia am pus=o la sfarsitul scriptului...Nush deja ce sa mai fac AJUTOR SA-MP.ro
  2. K, simplu acest GM nu e al meu, m-a rugat un prieten sa-l rezolv, si nush de unde a luat: [pawn] (603) : error 017: undefined symbol "JoinCount" (603) : warning 215: expression has no effect (609)error 017: undefined symbol "CPProgess" (609) : warning 215: expression has no effect (609) : error 001: expected token: ";", but found "]" (609) : error 029: invalid expression, assumed zero (609) : fatal error 107: too many error messages on one line [/pawn] Liniile: Linia 603 [pawn]JoinCount--;[/pawn] Linia 609 [pawn]CPProgess[ playerid ] = 0;[/pawn]
  3. mersi, s-a rezolvat cu alea, acum am si alte erori(caci am spus ca rezolv un GM): [pawn] (580) : error 017: undefined symbol "ReturnPlayerName" (585) : error 017: undefined symbol "g_DuelingID1" (587) : error 017: undefined symbol "g_DuelInProgress" (587) : warning 215: expression has no effect (590) : error 017: undefined symbol "Joined" (590) : warning 215: expression has no effect (590) : error 001: expected token: ";", but found "]" (590) : error 029: invalid expression, assumed zero (590) : fatal error 107: too many error messages on one line [/pawn] Liniile: Linia 580 [pawn]format( str2, sizeof( str2 ), "The hit on {E60000}%s (%i) {33CCFF}has been cancelled {E60000}(disconnected)", ReturnPlayerName( playerid ), playerid );[/pawn] Linia 585 [pawn]if ( playerid == g_DuelingID1 || playerid == g_DuelingID2 )[/pawn] Linia 587 [pawn] g_DuelInProgress = 0;[/pawn] Linia 590 [pawn]if ( Joined[ playerid] == true )[/pawn]
  4. Salut baieti am un GM care-l repar acum si iata ca m-am intalnic cu inca cateva erori, la care nu pot defini liniile: [pawn] (546) : error 017: undefined symbol "RegDialog" (560) : error 017: undefined symbol "OnLogin" (562) : error 017: undefined symbol "OnLogin" (573) : error 017: undefined symbol "hit" (573) : warning 215: expression has no effect (573) : error 001: expected token: ";", but found "]" (573) : error 029: invalid expression, assumed zero (573) : fatal error 107: too many error messages on one line [/pawn] Si iata liniile: Linia 546 [pawn]ShowPlayerDialog( playerid, RegDialog, DIALOG_STYLE_INPUT, "{E60000}Register", rstr,"Register", "Let's Play" );[/pawn] Linia 560 [pawn]ShowPlayerDialog( playerid, OnLogin, DIALOG_STYLE_MSGBOX, "{00FF00}Logged in", string, "Quit", "" );[/pawn] Linia 562 [pawn]else ShowPlayerDialog( playerid, OnLogin, DIALOG_STYLE_MSGBOX, "{00FF00}Logged in", "\t\t{ACACAC}ACCOUNT:\n{FFFFFF}You have been automatically LoggedIn\n\n{FFFFFF}Admin Level: {00FF00}0 {FFFFFF}\n\n{FFFFFF}V.I.P Level: {00FF00}0", "Quit", "" );[/pawn] Linia 436 [pawn][/pawn] Linia 573 [pawn] if ( hit[ playerid ] > 0 )[/pawn] Multumesc anticipat !
  5. Mersi Frate, am mai redus din erori, acum n-am erori cu PlayerName Dar am aceste erori: [pawn] (436) : error 017: undefined symbol "PlayerName2" (452) : error 017: undefined symbol "SaveToFile" (454) : error 017: undefined symbol "NameKick" (456) : error 017: undefined symbol "BadNameCount" (458) : error 017: undefined symbol "BadNames" (458) : warning 215: expression has no effect (458) : error 001: expected token: ";", but found "]" (458) : error 029: invalid expression, assumed zero (458) : fatal error 107: too many error messages on one line [/pawn] Ideas? Iata si liniile daca ai nevoie Linia 436 [pawn]if ( dUserINT( PlayerName2( playerid ) ).( "Banned" ) == 1 )[/pawn] Linia 452 [pawn]SaveToFile( "KickLog", str2 );[/pawn] Linia 454 [pawn]if ( ServerInfo[ NameKick ] == 1 )[/pawn] Linia 456 [pawn]for ( new s = 0; s < BadNameCount; s++ )[/pawn] Linia 458 [pawn]if ( !strcmp( BadNames[ s ], PlayerName( playerid ), true ) )[/pawn]
  6. Poi am pus-o inainte de scriptul LAdmin .. [pawn] //--------------LAdmin-----------------------------// stock PlayerName(playerid) { new nume[MAX_PLAYER_NAME]; GetPlayerName(playerid, nume, sizeof(nume)); return nume; } //------Mai sunt aici cateva definitii------// sI deja aici este inceputul scriptului....... [/pawn]
  7. Nu merge ce mi-ai dat, adica definitia , Am mai multe erori de la ea. [pawn] (408) : error 029: invalid expression, assumed zero (408) : error 017: undefined symbol "PlayerName" (412) : error 090: public functions may not return arrays (symbol "Streamer_OnPlayerConnect") [/pawn] Linia 408: [pawn]stock PlayerName(playerid)[/pawn] Linia 412 [pawn]return nume;[/pawn] :D
  8. Salut SA-Mp.ro, am incorporat intr-un GM sistemul ladmin si m-am intalnit cu cateva erori care nu le pot ocoli: [pawn] (416) : error 017: undefined symbol "PlayerName" (417) : error 017: undefined symbol "PlayerName" (417) : error 017: undefined symbol "PlayerName" (418) : error 017: undefined symbol "PlayerName" (425) : error 017: undefined symbol "PlayerName" (430) : error 017: undefined symbol "PlayerName2" (443) : error 017: undefined symbol "PlayerName" (446) : error 017: undefined symbol "SaveToFile" (448) : error 017: undefined symbol "NameKick" (450) : error 017: undefined symbol "BadNameCount" (452) : error 017: undefined symbol "BadNames" (452) : warning 215: expression has no effect (452) : error 001: expected token: ";", but found "]" (452) : error 029: invalid expression, assumed zero (452) : fatal error 107: too many error messages on one line [/pawn] Sunt multe erori, ashai? , Iata liniile: Linia 416 [pawn]if ( strlen( pAKA ) < 3 ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); [/pawn] Linia 417 [pawn]else if ( !strcmp( pAKA, PlayerName( playerid ), true ) ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); [/pawn] Linia 418 [pawn]else format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server ( AKA: {FFFF00}%s{ACACAC} )", PlayerName( playerid ), playerid, pAKA ); [/pawn] Linia 425 [pawn]format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); [/pawn] Linia 430 [pawn]if ( dUserINT( PlayerName2( playerid ) ).( "Banned" ) == 1 ) [/pawn] Linia 443 [pawn]format( str2, sizeof( str2 ),"*** {FFFF00}%s (ID:%d) {ACACAC}was auto kicked. Reason: {33CCFF}Name banned from server!", PlayerName( playerid ), playerid ); [/pawn] Linia 446 [pawn]SaveToFile( "KickLog", str2 ); [/pawn] Linia 448 [pawn]if ( ServerInfo[ NameKick ] == 1 ) [/pawn] Linia 450 [pawn]for ( new s = 0; s < BadNameCount; s++ ) [/pawn] Linia 452 [pawn]if ( !strcmp( BadNames[ s ], PlayerName( playerid ), true ) ) [/pawn] Si cam atat!! Ajutor !
  9. enum sInfo { ConnectMessages }; new ServerInfo[sInfo];
  10. Salut SA-MP.ro, am nevoie de putin ajutor, nu stiu cum corect sa definesc asta: [pawn] if ( ServerInfo[ ConnectMessages ] == 1 ) // ASTA TREBUIE DEFINITA, LINIE. { new str[ 256 ], pAKA[ 256 ]; pAKA = dini_Get( "ladmin/config/aka.txt", tmp3 ); if ( strlen( pAKA ) < 3 ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); else if ( !strcmp( pAKA, PlayerName( playerid ), true ) ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); else format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server ( AKA: {FFFF00}%s{ACACAC} )", PlayerName( playerid ), playerid, pAKA ); for ( new i = 0; i < MAX_PLAYERS; i++ ) if ( IsPlayerConnected( i ) && playerid != i ) { if ( PlayerInfo[ i ][ Level ] > 2 ) SendClientMessage( i, COLOR_GREY, str ); else { format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid ); SendClientMessage( i, COLOR_GREY, str ); } } } [/pawn] Si cu erorile astea: [pawn] (404) : error 017: undefined symbol "ServerInfo" (404) : error 017: undefined symbol "ConnectMessages" (404) : error 029: invalid expression, assumed zero (404) : fatal error 107: too many error messages on one line [/pawn] Ajutati-ma ! Va rog
  11. SpriTe_

    Erroi

    Salut SA-MP deci am cateva erori: Uitati-va am definit asta: [pawn] #define PING_MAX_EXCEEDS (3) [/pawn] Si iata ca am eroare nush de ce zice ca nu e definit :-? [pawn] error 017: undefined symbol "PING_MAX_EXCEEDS" [/pawn] 2 Si iata inca ceva am definit asta: [pawn] PlayerInfo[ playerid ][gNameTags ] = 1; [/pawn] Asa am definit: [pawn] new gNameTags[ MAX_PLAYERS ]; [/pawn] Si nu shtiu de ce imi arata asta: [pawn] error 033: array must be indexed (variable "gNameTags") [/pawn] 3 Si ultima definitie la care am problema, asta: [pawn] for( new i; i < PING_MAX_EXCEEDS; i++ ) PlayerInfo[ playerid ][ pPing ][ i ] = 0; [/pawn] Si cu erorile astea [pawn] warning 217: loose indentation warning 215: expression has no effect error 001: expected token: ";", but found "[" error 029: invalid expression, assumed zero error 017: undefined symbol "i" fatal error 107: too many error messages on one line [/pawn] Ajutati-ma va rog
  12. mda, inseamna ca putem spune ca se strica GM-ul se face mai nefrumos sa spunem ) Ok dar Mersi Darky cer T/C
  13. Salut SA-MP.ro, azi am gasit un GM pe net care ft mult mi-a placut si as vrea sa-l editez in proportii foarte mari, dar e pe MySQL, nu pot intra in baza de date, nu pot modifica nimic, si am venit sa va intreb cev.. AS PUTEA SA SCOT UN SERVER CARE ESTE IN INTREGIME PE MYSQL SI SA-L FAC INTR-UN SERVER OBISNUIT? Adica daca il voi transforma in Server Simplu, care este probabilitate a ca nu ma voi intalni des cu buguri?
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