Jump to content

ProDj.FullGaming

Membru
  • Posts

    11
  • Joined

  • Last visited

    Never

About ProDj.FullGaming

  • Birthday 03/22/1995

ProDj.FullGaming's Achievements

Explorer

Explorer (4/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. #include <streamer> asa il am adaugat :D
  2. Cu map editor am facuto Imi cer scz numai stiu parola la contu dupa care am postato ! :D
  3. C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3498) : error 017: undefined symbol "DestroyDynamicPickup" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3503) : error 017: undefined symbol "DestroyDynamicPickup" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3508) : error 017: undefined symbol "DestroyDynamicPickup" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3513) : error 017: undefined symbol "DestroyDynamicPickup" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3518) : error 017: undefined symbol "DestroyDynamicPickup" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3565) : error 017: undefined symbol "MoveDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3569) : error 017: undefined symbol "MoveDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3573) : error 017: undefined symbol "MoveDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3577) : error 017: undefined symbol "MoveDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3581) : error 017: undefined symbol "MoveDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3589) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3593) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3597) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3601) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3605) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3613) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3617) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3621) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3625) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3629) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3639) : error 017: undefined symbol "DestroyDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3647) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3648) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3649) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3650) : error 017: undefined symbol "CreateDynamicObject" C:\Users\ProDj\Desktop\FullGaming.Net SERVER\gamemodes\Teddy.pwn(3651) : error 017: undefined symbol "CreateDynamicObject" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. Erorile sunt din cauza ca am bagat Streamer Plugin v2.6.1
  4. Salut am facut ceva in mta si nustiu cum sa convertez astea se converteaza decat masinile si obiectele RemoveBuildingForPlayer care am sters nu dispar ! [pawn]<map edf:definitions="editor_main"> <removeWorldObject id="removeWorldObject (veg_palm04) (1)" radius="22.657041549683" interior="0" model="620" lodModel="0" posX="861.23438" posY="-1725.83594" posZ="8.92188" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (tree_hipoly19) (1)" radius="20.921575546265" interior="0" model="726" lodModel="0" posX="865.10156" posY="-1710.55469" posZ="10.74219" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (veg_palm02) (1)" radius="19.197839736938" interior="0" model="621" lodModel="0" posX="865.83594" posY="-1695.58594" posZ="6.97656" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (tree_hipoly07) (1)" radius="12.79264831543" interior="0" model="729" lodModel="0" posX="864.52344" posY="-1694.32812" posZ="11.45313" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (veg_palm04) (2)" radius="22.657041549683" interior="0" model="620" lodModel="0" posX="862.77344" posY="-1686.74219" posZ="11.53125" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (DYN_LIFE_P) (1)" radius="2.8928670883179" interior="0" model="1461" lodModel="0" posX="870.73383" posY="-1730.54578" posZ="13.56875" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (DYN_LIFE_P) (2)" radius="2.8928670883179" interior="0" model="1461" lodModel="0" posX="870.79633" posY="-1709.1167" posZ="13.39247" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <vehicle id="vehicle (Hustler) (1)" paintjob="3" interior="0" alpha="255" model="545" plate="SVEBLYT" dimension="0" color="70,255,14,245,245,245,0,0,0,0,0,0" posX="867.69922" posY="-1723.7998" posZ="13.53" rotX="0" rotY="0" rotZ="2"></vehicle> <object id="object (kmb_atm1) (1)" interior="0" collisions="true" alpha="255" doublesided="false" model="2942" scale="1" dimension="0" posX="846.79999" posY="-1720.80005" posZ="14.6" rotX="0" rotY="0" rotZ="92"></object> <object id="object (savehousegdoor_SFS) (6)" interior="0" collisions="true" alpha="255" doublesided="false" model="10671" scale="1" dimension="0" posX="857.5" posY="-1726.69995" posZ="14.4" rotX="0" rotY="0" rotZ="270"></object> <object id="object (savehousegdoor_SFS) (7)" interior="0" collisions="true" alpha="255" doublesided="false" model="10671" scale="1" dimension="0" posX="863.90002" posY="-1726.5" posZ="14.4" rotX="0" rotY="0" rotZ="272"></object> <object id="object (savehousegdoor_SFS) (8)" interior="0" collisions="true" alpha="255" doublesided="false" model="10671" scale="1" dimension="0" posX="869.7998" posY="-1720.5" posZ="14.4" rotX="0" rotY="0" rotZ="0"></object> <object id="object (savehousegdoor_SFS) (9)" interior="0" collisions="true" alpha="255" doublesided="false" model="10671" scale="1" dimension="0" posX="869.69922" posY="-1709.2998" posZ="14.4" rotX="0" rotY="0" rotZ="0"></object> <object id="object (savehousegdoor_SFS) (11)" interior="0" collisions="true" alpha="255" doublesided="false" model="10671" scale="1" dimension="0" posX="869.59998" posY="-1698.69995" posZ="14.4" rotX="0" rotY="0" rotZ="0"></object> <vehicle id="vehicle (Hustler) (1)" paintjob="3" interior="0" alpha="255" model="545" plate="SVEBLYT" dimension="0" color="70,255,14,245,245,245,0,0,0,0,0,0" posX="864.20001" posY="-1723.80005" posZ="13.5" rotX="0" rotY="0" rotZ="2"></vehicle> <vehicle id="vehicle (Hustler) (1)" paintjob="3" interior="0" alpha="255" model="545" plate="SVEBLYT" dimension="0" color="70,255,14,245,245,245,0,0,0,0,0,0" posX="857.19922" posY="-1723.7998" posZ="13.53" rotX="0" rotY="0" rotZ="2"></vehicle> <vehicle id="vehicle (Hustler) (1)" paintjob="3" interior="0" alpha="255" model="545" plate="SVEBLYT" dimension="0" color="70,255,14,245,245,245,0,0,0,0,0,0" posX="860.70001" posY="-1723.80005" posZ="13.5" rotX="0" rotY="0" rotZ="2"></vehicle> <object id="object (CJ_BUSH_PROP) (1)" interior="0" collisions="true" alpha="255" doublesided="false" model="1364" scale="1" dimension="0" posX="853.79999" posY="-1724.09998" posZ="13.3" rotX="0" rotY="0" rotZ="90"></object> <removeWorldObject id="removeWorldObject (tree_hipoly07) (2)" radius="12.79264831543" interior="0" model="729" lodModel="0" posX="878.02344" posY="-1686.8125" posZ="11.45313" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <object id="object (Plant_Pot_11) (1)" interior="0" collisions="true" alpha="255" doublesided="false" model="2245" scale="1" dimension="0" posX="869.40002" posY="-1725.59998" posZ="12.9" rotX="0" rotY="0" rotZ="0"></object> <object id="object (lasairfbed_LAS) (1)" interior="0" collisions="true" alpha="255" doublesided="false" model="3660" scale="1" dimension="0" posX="880" posY="-1689.90002" posZ="15.2" rotX="0" rotY="0" rotZ="0"></object> <object id="object (lasairfbed_LAS) (2)" interior="0" collisions="true" alpha="255" doublesided="false" model="3660" scale="1" dimension="0" posX="895.09998" posY="-1689.90002" posZ="15.2" rotX="0" rotY="0" rotZ="0"></object> <object id="object (CJ_BUSH_PROP) (2)" interior="0" collisions="true" alpha="255" doublesided="false" model="1364" scale="1" dimension="0" posX="869.90002" posY="-1690.90002" posZ="13.3" rotX="0" rotY="0" rotZ="270"></object> <object id="object (circuslampost03) (1)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="903.90002" posY="-1690.09998" posZ="13.8" rotX="0" rotY="0" rotZ="338"></object> <object id="object (circuslampost03) (2)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="890.5" posY="-1690.19995" posZ="13.8" rotX="0" rotY="0" rotZ="0"></object> <removeWorldObject id="removeWorldObject (Streetlamp2) (1)" radius="4.9518890380859" interior="0" model="1231" lodModel="0" posX="870.57092" posY="-1690.71484" posZ="15.46329" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (Streetlamp2) (2)" radius="4.9518890380859" interior="0" model="1231" lodModel="0" posX="897.08923" posY="-1690.15759" posZ="17.11805" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <object id="object (circuslampost03) (3)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="879.09998" posY="-1690.30005" posZ="13.8" rotX="0" rotY="0" rotZ="0"></object> <object id="object (circuslampost03) (4)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="870.79999" posY="-1690.19995" posZ="13.8" rotX="0" rotY="0" rotZ="0"></object> <object id="object (circuslampost03) (5)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="870" posY="-1726.40002" posZ="13.4" rotX="0" rotY="0" rotZ="0"></object> <object id="object (circuslampost03) (6)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="853.40002" posY="-1726.80005" posZ="12.7" rotX="0" rotY="0" rotZ="0"></object> <object id="object (circuslampost03) (7)" interior="0" collisions="true" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="870.20001" posY="-1710.59998" posZ="13.5" rotX="0" rotY="0" rotZ="0"></object> <object id="object (circuslampost03) (8)" interior="0" alpha="255" doublesided="false" model="3472" scale="1" dimension="0" posX="862.09998" posY="-1727" posZ="12.5" rotX="0" rotY="0" rotZ="338"></object> </map> [/pawn] [pawn]<map edf:definitions="editor_main"> <removeWorldObject id="removeWorldObject (veg_palm04) (1)" radius="22.657041549683" interior="0" model="620" lodModel="0" posX="861.23438" posY="-1725.83594" posZ="8.92188" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (tree_hipoly19) (1)" radius="20.921575546265" interior="0" model="726" lodModel="0" posX="865.10156" posY="-1710.55469" posZ="10.74219" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (veg_palm02) (1)" radius="19.197839736938" interior="0" model="621" lodModel="0" posX="865.83594" posY="-1695.58594" posZ="6.97656" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (tree_hipoly07) (1)" radius="12.79264831543" interior="0" model="729" lodModel="0" posX="864.52344" posY="-1694.32812" posZ="11.45313" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (veg_palm04) (2)" radius="22.657041549683" interior="0" model="620" lodModel="0" posX="862.77344" posY="-1686.74219" posZ="11.53125" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (DYN_LIFE_P) (1)" radius="2.8928670883179" interior="0" model="1461" lodModel="0" posX="870.73383" posY="-1730.54578" posZ="13.56875" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <removeWorldObject id="removeWorldObject (DYN_LIFE_P) (2)" radius="2.8928670883179" interior="0" model="1461" lodModel="0" posX="870.79633" posY="-1709.1167" posZ="13.39247" rotX="0" rotY="0" rotZ="0"></removeWorldObject> <vehicle id="vehicle (BMX) (1)" paintjob="3" interior="0" alpha="255" model="481" plate="M6RV 350" dimension="0" posX="854.20001" posY="-1711.80005" posZ="13.2" rotX="0" rotY="0" rotZ="272" color="255,255,255,94,112,114,255,255,255,255,255,255"></vehicle> <vehicle id="vehicle (BMX) (2)" paintjob="3" interior="0" alpha="255" model="481" plate="88S9 S7C" dimension="0" posX="854.20001" posY="-1710.80005" posZ="13.2" rotX="0" rotY="0" rotZ="272" color="255,255,255,255,255,255,255,255,255,255,255,255"></vehicle> <vehicle id="vehicle (BMX) (3)" paintjob="3" interior="0" alpha="255" model="481" plate="9K97 61N" dimension="0" posX="854.20001" posY="-1709.80005" posZ="13.2" rotX="0" rotY="0" rotZ="272" color="255,255,255,255,255,255,255,255,255,255,255,255"></vehicle> <vehicle id="vehicle (Mountain Bike) (1)" paintjob="3" interior="0" alpha="255" model="510" plate="GQ8Q HE5" dimension="0" posX="854.29999" posY="-1714.80005" posZ="13.3" rotX="0" rotY="0" rotZ="272" color="255,255,255,109,122,136,255,255,255,255,255,255"></vehicle> <vehicle id="vehicle (Mountain Bike) (2)" paintjob="3" interior="0" alpha="255" model="510" plate="33OA O85" dimension="0" posX="854.29999" posY="-1713.69995" posZ="13.3" rotX="0" rotY="0" rotZ="272" color="255,255,255,109,122,136,255,255,255,255,255,255"></vehicle> <vehicle id="vehicle (Mountain Bike) (3)" paintjob="3" interior="0" alpha="255" model="510" plate="6ZJK 4OA" dimension="0" posX="854.29999" posY="-1712.69995" posZ="13.3" rotX="0" rotY="0" rotZ="272" color="255,255,255,255,255,255,255,255,255,255,255,255"></vehicle> </map>[/pawn]
  5. sall scriu /rentbike cand ma urc intr-o bicicleta de la rent si nu porneste bicicleta nu pleaca dupa loc nimik [pawn]new rentbike1,rentbike2,rentbike3,rentbike4,rentbike5,rentbike6,rentbike7,rentbike8,rentbike9,rentbike10,rentbike11,rentbike12,rentbike13,rentbike14,rentbike15,rentbike16,rentbike17,rentbike18,rentbike19,rentbike20,rentbike21,rentbike22,rentbike23,rentbike24;[/pawn] [pawn] if(newcar == rentboat1 || newcar == rentboat2 || newcar == rentboat3 || newcar == rentboat4 || newcar == rentboat5 || newcar == rentboat6 || newcar == rentboat7 || newcar == rentboat8 || newcar == rentboat9 || newcar == rentboat10 || newcar == rentboat11 || newcar == rentboat12 || newcar == rentboat13 || newcar == rentboat14) { if (HireCar[playerid] != newcar) { format(string, sizeof(string), "~w~You can Rent this Boat~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentboat~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, string, 5000, 3); } } if(newcar == rentbike1 || newcar == rentbike2 || newcar == rentbike3 || newcar == rentbike4 || newcar == rentbike5 || newcar == rentbike6 || newcar == rentbike7 || newcar == rentbike8 || newcar == rentbike9 || newcar == rentbike10 || newcar == rentbike11 || newcar == rentbike12 || newcar == rentbike13 || newcar == rentbike14 || newcar == rentbike15 || newcar == rentbike16) { if (HireCar[playerid] != newcar) { format(string, sizeof(string), "~w~You can Rent this Bike~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, string, 5000, 3); } } if(newcar == rentbike17 || newcar == rentbike18 || newcar == rentbike19 || newcar == rentbike20 || newcar == rentbike21 || newcar == rentbike22 || newcar == rentbike23 || newcar == rentbike24) { if (HireCar[playerid] != newcar) { format(string, sizeof(string), "~w~You can Rent this Bike~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, string, 5000, 3); } } if(oldcar != 301) { if((housecar != oldcar && oldcar != 0) && (HireCar[playerid] != oldcar && newcar != housecar)) { if(gLastDriver[oldcar] == playerid && oldcar != newcar) { gLastDriver[oldcar] = 300; gCarLock[oldcar] = 0; UnLockCar(oldcar); } } }[/pawn] SI COMANDA /RENTBIKE [pawn]if(strcmp(cmd, "/rentbike", true) == 0) { if(IsPlayerConnected(playerid)) { if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24) { new hirefee = HireCost(GetPlayerVehicleID(playerid)); if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24) { if(SBizzInfo[0][sbProducts] == 0) { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(PlayerInfo[playerid][pPbiskey] == 0 && PlayerInfo[playerid][pPbiskey2] == 0) { GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3); TogglePlayerControllable(playerid, 1); return 1; } if (GetPlayerMoney(playerid) < SBizzInfo[0][sbEntranceCost]) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !"); return 1; } GivePlayerMoney(playerid,-SBizzInfo[0][sbEntranceCost]); SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost]; ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]); SBizzInfo[0][sbProducts]--; } if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24) { if(SBizzInfo[1][sbProducts] == 0) { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(PlayerInfo[playerid][pPbiskey] == 1 && PlayerInfo[playerid][pPbiskey2] == 1) { GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3); TogglePlayerControllable(playerid, 1); return 1; } if (GetPlayerMoney(playerid) < SBizzInfo[1][sbEntranceCost]) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !"); return 1; } GivePlayerMoney(playerid,-SBizzInfo[1][sbEntranceCost]); SBizzInfo[1][sbTill] += SBizzInfo[1][sbEntranceCost]; ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]); SBizzInfo[1][sbProducts]--; } if(HireCar[playerid] != 299) { gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); SendClientMessage(playerid, COLOR_GREY, "You already rent a car,type /unrentcar to unrent previous car !"); return 1; } for(new i=0; i<MAX_PLAYERS; i++) { if(HireCar == GetPlayerVehicleID(playerid)) { SendClientMessage(playerid, COLOR_GREY, " Someone rented this car !"); return 1; } } HireCar[playerid] = GetPlayerVehicleID(playerid); OnPropUpdate(); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~Dont't Forget to ~r~/unrentbike~n~~g~/lock ~w~to lock your bike",hirefee); SendClientMessage(playerid, COLOR_YELLOW, "Poti porni motorul acum!"); gEngine[playerid] = 0; engineOn[GetPlayerVehicleID(playerid)] = false; TogglePlayerControllable(playerid, 1); GameTextForPlayer(playerid, string, 5000, 3); } } return 1; }[/pawn]
  6. Salut va rog ajutatima vreau pe gm meu sa am alt interior la banca si nuj cum sa fac Link Interior http://www.sa-mp.ro/forum/index.php?topic=13792.0 Cine stie cum pot shimba interioru replay sau pm ! Va multumesc
  7. care e mai bun ca am dat sa descarc si sunt 2 acolo 1 simplu si la 2 lea scrie ceva de 1000playeri pe care sa-l descarc
  8. Va multumesc Tuturor celor care va place mapa mea ! Numai stiu parola la contu acela care am postato :D
  9. salut deci le-ai scos si vrei sa pui altele sau puri si simplu numai apar pe svr ?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.