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MytzaMytz

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Posts posted by MytzaMytz

  1. Nu e bug,trebuie sa creeze comanda /adeletecar,din fericire am eu una:

    [pawn] if(strcmp(cmd, "/adeletecar", true) == 0)

    {

        if(PlayerInfo[playerid][pAdmin] >= 1338)

        {

                CarInfo[idcar][cOwned] = 0; CarInfo[idcar][cModel] = 0; CarInfo[idcar][cColorOne] = 0; CarInfo[idcar][cColorTwo] = 0;

    CarInfo[idcar][cLocationx] = 0; CarInfo[idcar][cLocationy] = 0; CarInfo[idcar][cLocationz] = 0; CarInfo[idcar][cAngle] = 0;

    CarInfo[idcar][cValue] = 0; CarInfo[idcar][cLock] = 0; CarInfo[idcar][paintjob] = -1; LoadComponents(idcar);

    strmid(CarInfo[idcar][cOwner], "Dealership", 0, strlen("Dealership"), 999);

    format(CarInfo[idcar][cDescription], 32, "0");

    DestroyVehicle(idcar);

    OnPropUpdate(); SavePlayerData(playerid);

        }

    }[/pawn]

  2. Incearca asta,in loc de /veh e /car.

    Pawno Code: [select]

    [pawn]if(strcmp(cmd, "/car", true) == 0)

    {

        new carid;

        if(IsPlayerConnected(playerid))

        {

            if (PlayerInfo[playerid][pAdmin] < 4)

    {

        SendClientMessage(playerid, COLOR_GRAD1, "  nu esti autorizat sa folosesti aceasta comanda!");

        return 1;

    }

                if(IsPlayerConnected(playerid))

        {

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]");

    return 1;

    }

    new car;

    car = strval(tmp);

    if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_YELLOW2, "  Vehicle Number can't be below 400 or above 611 !"); return 1; }

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]");

    return 1;

    }

    new color1;

    color1 = strval(tmp);

    //if(color1 < 0 || color1 > 255) { SendClientMessage(playerid, COLOR_YELLOW2, "  Color Number can't be below 0 or above 126 !"); return 1; }

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_YELLOW2, "Use: /car [carid] [color1] [color2]");

    return 1;

    }

    new color2;

    color2 = strval(tmp);

    //if(color2 < 0 || color2 > 255) { SendClientMessage(playerid, COLOR_YELLOW2, "  Color Number can't be below 0 or above 126 !"); return 1; }

    new Float:X,Float:Y,Float:Z;

    GetPlayerPos(playerid, X,Y,Z);

    carid = CreateVehicle(car, X,Y +4,Z, 0.0, color1, color2, 6000000000000);

    PutPlayerInVehicle(playerid,carid,0);

    format(string, sizeof(string), "Vehicle spawned ID: %d", carid);

    SendClientMessage(playerid, COLOR_BLUE, string);

    }

    return 1;

    }

    return 1;

    }[/pawn]

  3. Defapt este o comanda:

    [pawn] if(strcmp(cmd, "/veh", true) == 0)

        {

            if(IsPlayerConnected(playerid))

            {

                if (PlayerInfo[playerid][pAdmin] < 4)

                {

                    SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command!");

                    return 1;

                }

                tmp = strtok(cmdtext, idx);

                if(!strlen(tmp))

                {

                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");

                    return 1;

                }

                new car;

                car = strval(tmp);

                if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "  Vehicle Number can't be below 400 or above 611 !"); return 1; }

                tmp = strtok(cmdtext, idx);

                if(!strlen(tmp))

                {

                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");

                    return 1;

                }

                new color1;

                color1 = strval(tmp);

                if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "  Color Number can't be below 0 or above 126 !"); return 1; }

                tmp = strtok(cmdtext, idx);

                if(!strlen(tmp))

                {

                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");

                    return 1;

                }

                new color2;

                color2 = strval(tmp);

                if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "  Color Number can't be below 0 or above 126 !"); return 1; }

                new Float:X,Float:Y,Float:Z;

                GetPlayerPos(playerid, X,Y,Z);

                new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000);

                CreatedCars[CreatedCar] = carid;

                CreatedCar ++;

                format(string, sizeof(string), "  Vehicle %d spawned.", carid);

                SendClientMessage(playerid, COLOR_GREY, string);

            }

            return 1;

        }[/pawn]

  4. Pai, eu as dorii sa fie la /stats in caz ca un COP ataca un player aiurea sa verific daca chiar are wanted sau nu...

    Ai putea sa ma ajuti? Nu stiu sa fac legatura intre stats si clear ... Te rog :o3

    Da,o sa iti dau Y!M-ul meu prin PM,acum sunt obosit,vorbim maine.

  5. [pawn] if (strcmp(cmd, "/admins", true) == 0)

    {

            if(IsPlayerConnected(playerid))

        {

                new count = 0;

    SendClientMessage(playerid, CRISTIAN, "|_________Admini online_________|");

    for(new i = 0; i < MAX_PLAYERS; i++)

    {

    if(IsPlayerConnected(i))

    {

        if(PlayerInfo[pAdmin] == 1)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Admin Level 1 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty == 1)

    format(string, sizeof(string),"Admin Level 1 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

    if(PlayerInfo[pAdmin] == 2)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Admin Level 2 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty[playerid] == 1)

    format(string, sizeof(string),"Admin Level 2 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

    if(PlayerInfo[pAdmin] == 3)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Admin Level 3 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty == 1)

    format(string, sizeof(string),"Admin Level 3 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

    if(PlayerInfo[pAdmin] == 4)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Admin Level 4 - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty == 1)

    format(string, sizeof(string),"Admin Level 4 - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

    if(PlayerInfo[pAdmin] == 5)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Coordonator - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty == 1)

    format(string, sizeof(string),"Coordonator - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

      if(PlayerInfo[pAdmin] == 6)

        {

                            GetPlayerName(i, sendername, sizeof(sendername));

                            if(AdminDuty == 0)

    //format(string, 128, "{F21717}%s{FFFFFF} - Admin-Level %d (Id: %d)", sendername, PlayerInfo[pAdmin], i);

    format(string, sizeof(string),"Fondator - {F21717}%s ({FFFFFF}%d{F21717})", sendername, i);

    //format(string, 128, "{B57412}%s{FFFFFF} is Admin Level %d (%d)", sendername, PlayerInfo[pAdmin], i);

    if(AdminDuty[sendername] == 1)

    format(string, sizeof(string),"Fondator - {F21717}%s ({FFFFFF}%d{F21717} - On Duty)", sendername, i);

    if (strlen(string) > 1)SendClientMessage(playerid, COLOR_WHITE, string);

                            count++;

    }

    }

    }[/pawn]

    Sper sa iti mearga.

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