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gabyskm96

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Everything posted by gabyskm96

  1. //----------------------------------[LeaderChat]----------------------------------------------- if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMuted] == 1 && PlayerInfo[playerid][pMuteTime] > 0) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nu poti vorbii, esti pe MUTE!"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; result[0] = toupper(result[0]); if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]"); return 1; } if (gTeam[playerid] >= 5 || PlayerInfo[playerid][pFMembru] < 255) { new leader = PlayerInfo[playerid][pLider]; new member = PlayerInfo[playerid][pMembru]; if(member==5||member==6) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Caporale %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldier %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Associate %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Piccoto %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Outsider %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==8) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Director %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Agent %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Marksman %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Freelancer %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Freelancer %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==9) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Network Producer %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Network Editor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Network Anchor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Local Editor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Local Reporter %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Intern %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Intern %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==10) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Taxi Company Owner %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Shift Supervisor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Dispatcher %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Cabbie %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxi Rookie %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==11) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Director %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Manager %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Senior Instructor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Instructor %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==12) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** BigPapa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==13) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recruits %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==14) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** El Jefe %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Veterano %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Soldado %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Hermano %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Vato %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Ese %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Ese %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==15) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Drecha Mano %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldato %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Azteca %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cabron %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Cabron %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==16) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==17) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** TCC Owner %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Under Boss %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Manager %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Senior Mechanic %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Mechanic %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Trainee %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==18) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==19) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(member==20) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Triple OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Double OG %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soulja %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Recrut %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMembru], TEAM_AZTECAS_COLOR, string); } else if(leader==5||leader==6) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==8) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==9) { format(string, sizeof(string), "** Network Producer %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==10) { format(string, sizeof(string), "** Taxi Company Owner %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==11) { format(string, sizeof(string), "** Director %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==12) { format(string, sizeof(string), "** BigPapa %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==13) { format(string, sizeof(string), "** Big Papa %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==14) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==15) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==16) { format(string, sizeof(string), "** Owner %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==17) { format(string, sizeof(string), "** TCC Owner %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==18) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==19) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(leader==20) { format(string, sizeof(string), "** Senior %s: %s. )) **", sendername, result); SendFamilyMessage(PlayerInfo[playerid][pLider], TEAM_AZTECAS_COLOR, string); } else if(PlayerInfo[playerid][pFMembru] < 255) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Mafioso %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Caporale %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldier %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Associate %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Piccoto %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Outsider %s: %s. )) **", sendername, result); } SendNewFamilyMessage(PlayerInfo[playerid][pFMembru], TEAM_AZTECAS_COLOR, string); } printf("%s", string); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, " Nu faci parte din nici o factiune!"); return 1; } }//not connected return 1;
  2. Salut tuturor pasionatilor de samp am si eu o mica mare problema.. cand ma bag lider al o factiune si vreau sa scriu pe chat /f imi spune tu nu esti intro factiune! dc oare ?
  3. Salut tuturor zilele astea imi voi deschide un sv de samp... si am o mare problema cu jobul fermier! cum pot modifica si eu bani pe care ii poti lua atunci cand mergi cu combina ? daca las 70-20+20 imi da foarte putin :-( PS(poti merge cu combina doar 20 de ture iar dupa mai poti merge la urmatorul payday) va rog un raspuns urgent if(FarmerVar[playerid] == 1) { if (IsPlayerInAnyVehicle(playerid)) { new carid = GetPlayerVehicleID(playerid); new cash=(random(70-20)+20); if(IsAHarvest(carid))
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