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gabyskm96

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Posts posted by gabyskm96

  1. am facut asa cum miai zis"PlayerInfo[playerid][pAccount] += 3000;" dar imi da niste erori fi atent: [pawn]C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 017: undefined symbol "PlayerInfo"

    C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : warning 215: expression has no effect

    C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 001: expected token: ";", but found "]"

    C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 029: invalid expression, assumed zero

    C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : fatal error 107: too many error messages on one line

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    4 Errors.

    [/pawn]  linile sunt sus.

  2. uitati care este problema dupa ce termin turele si intru in ultimu checkpoint trebuie sa imi dea 3000$ dar junkbuster ii ia crezand ca sunt bani din cod.. ce pot face ?  [pawn]#include <a_samp>

    #define COLOR_DARKGOLD 0x808000AA

    #define COLOR_RED 0xFF0000AA

    #define COLOR_YELLOW 0xFFFF00AA

    #define Checkpoint1 -256.0010,-1542.3809,3.9930

    #define Checkpoint2 -231.8289,-1467.9810,4.9421

    #define Checkpoint3 -193.9747,-1375.2502,4.7856

    #define Checkpoint4 -246.0348,-1326.1063,8.9300

    #define Checkpoint5 -407.1459,-1371.5518,23.6588

    #define Checkpoint6 -564.7697,-1302.4977,22.5511

    #define Checkpoint7 -569.0633,-1508.3352,9.1518

    new combinejobrunning = 0;

    new info;

    forward GivePlayerOneExp(playerid);

    public OnFilterScriptInit()

    {

        AddStaticVehicleEx(532,-370.1018,-1463.1403,26.6953,287.0754,0,0,10); // combine 1

        AddStaticVehicleEx(532,-364.2571,-1479.7140,26.7041,285.6486,0,0,10); // combine 2

        AddStaticVehicleEx(532,-361.6030,-1501.2618,24.8698,285.8201,0,0,10); // combine 3

       

        info = CreatePickup(1239,1,-366.1941,-1440.3253,25.7266,-1);

    }

    public OnPlayerCommandText(playerid, cmdtext[])

    {

    if (strcmp("/combine", cmdtext, true, 10) == 0)

    {

    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)

          {

                SetPlayerCheckpoint(playerid, Checkpoint1, 3.0);

                CreateObject(823,-256.0010,-1542.3809,3.9930,0,0,0);

    combinejobrunning = 1;

            GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);

                new name[MAX_PLAYER_NAME], string[48];

                GetPlayerName(playerid, name, sizeof(name));

                format(string, sizeof(string), "%s is now doing the Combine job.", name );

                SendClientMessageToAll(COLOR_RED, string);

    return 1;

        }

    SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job");

    }

    if (strcmp("/combineinfo", cmdtext, true, 10) == 0)

    {

        SendClientMessage(playerid, COLOR_YELLOW, "You need the harvest the weed.");

        SendClientMessage(playerid, COLOR_YELLOW, "If you enter the combine, type /combine and a red marker will appear.");

        SendClientMessage(playerid, COLOR_YELLOW, "Just drive to the markers and you're done.");

    return 1;

    }

    return 0;

    }

    public OnPlayerEnterCheckpoint(playerid)

    {

    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)

      {

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint1))

        {

              SetPlayerCheckpoint(playerid, Checkpoint2, 7.0);

              CreateObject(823,-231.8289,-1467.9810,4.9421,0,0,0);

        }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint2))

        {

              SetPlayerCheckpoint(playerid, Checkpoint3, 7.0);

              CreateObject(823,-193.9747,-1375.2502,4.7856,0,0,0);

        }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint3))

        {

              SetPlayerCheckpoint(playerid, Checkpoint4, 7.0);

              CreateObject(823,-246.0348,-1326.1063,8.9300,0,0,0);

        }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint4))

        {

              SetPlayerCheckpoint(playerid, Checkpoint5, 7.0);

              CreateObject(823,-407.1459,-1371.5518,23.6588,0,0,0);

        }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint5))

        {

              SetPlayerCheckpoint(playerid, Checkpoint6, 7.0);

              CreateObject(823,-564.7697,-1302.4977,22.5511,0,0,0);

        }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint6))

        {

              SetPlayerCheckpoint(playerid, Checkpoint7, 7.0);

      }

        if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint7))

        {

              GivePlayerMoney(playerid, 3000);

          GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);

              SetVehicleToRespawn(2);

              combinejobrunning = 0;

              DisablePlayerCheckpoint(playerid);

        }

      }

    }

    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

    {

        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)

        {

            SendClientMessage(playerid, COLOR_RED, "You can start the combine-job with /combine");

        }

        return 0;

    }

    public OnPlayerExitVehicle(playerid, vehicleid)

    {

    if((combinejobrunning) == 1)

    {

        combinejobrunning = 0;

        SendClientMessage(playerid, COLOR_RED, "You left your combine behind, get in again if you want to continue your job.");

    }else if((combinejobrunning) == 0){

    //Nothing

    }

    }

    public OnPlayerPickUpPickup(playerid, pickupid)

    {

        if(pickupid == info)

    {

        GameTextForPlayer(playerid, "~g~Welcome at the Combine job, use /combineinfo to know more", 3000, 3);

    }

    }[/pawn]

  3. Cum as putea schimba ca la jobul farmer sa iti dea castigul in banca ?[pawn] GivePlayerMoney(playerid, 3000);

          GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);

              SetVehicleToRespawn(2);

              combinejobrunning = 0;

              DisablePlayerCheckpoint(playerid);[/pawn]

  4. Salut Sa:Mp.ro am si eu problema zic eu cu jobul trucker... Problema este ca dupa ce ma urc in tir nu apar alea trei load,buyprod si sellprob .. gamemodu este gf  :smiley:  si daca dau eu buyprod etc imi apare un text.. vil voi arata in urmatoarea poza de mai jos: tir.jpg

    screen shot  P.S.(jobul trucker este aproape de benzinaria aia de langa ferma)  [pawn]}

    if(IsATruck(newcar))

    {

    format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Products to Businesses.");

    SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /load /buyprods /sellprods");

    }[/pawn]  [pawn]if(strcmp(cmd, "/load", true) == 0)

    {

        if(IsPlayerConnected(playerid))

    {

    new tmpcar = GetPlayerVehicleID(playerid);

    if(tmpcar < 186 || tmpcar > 189)

    {

    GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);

    return 1;

    }

    format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    }

    return 1;

    }

    if(strcmp(cmd, "/buyprods", true) == 0)

    {

        if(IsPlayerConnected(playerid))

    {

    new tmpcar = GetPlayerVehicleID(playerid);

    new compcost = 50;

    if(PlayerToPoint(60.0, playerid, 2787.8,-2436.3,13.7))

    {

    if(IsATruck(tmpcar))

    {

    if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])

    {

        new amount;

        tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /buyprods [amount]");

    return 1;

    }

    amount = strval(tmp);

    if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, "  Can't buy less then 1 Product or more then 500 !"); return 1; }

    new check= PlayerHaul[tmpcar][pLoad] + amount;

    if(check > PlayerHaul[tmpcar][pCapasity])

    {

        format(string, sizeof(string), "  You went over the Truck Products Carry Limit of %d, you currently carry %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);

        SendClientMessage(playerid, COLOR_GREY, string);

        return 1;

    }

    new cost = amount*compcost;

    if(GetPlayerMoney(playerid) >= cost)

    {

    PlayerHaul[tmpcar][pLoad] += amount;

    format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    format(string, sizeof(string), "You bought %d Products for $%d.", amount,cost);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    GivePlayerMoney(playerid,-cost);

    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);

    return 1;

    }

    else

    {

    format(string, sizeof(string), "You cant afford %d Products at $%d !", amount,cost);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    return 1;

    }

    }

    else

    {

    format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    return 1;

    }

    }

    else

    {

    SendClientMessage(playerid, TEAM_GROVE_COLOR, "This Vehicle does not deliver Products.");

    return 1;

    }

    }

    }

    return 1;

    }

    if(strcmp(cmd, "/sellprods", true) == 0)

    {

        new cashmade;

        new tmpcar;

        if(IsPlayerConnected(playerid))

    {

    tmpcar = GetPlayerVehicleID(playerid);

    if(!IsATruck(tmpcar))

    {

    GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);

    return 1;

    }

    if(PlayerHaul[tmpcar][pLoad] == 0)

    {

    GameTextForPlayer(playerid, "~r~Truck is empty, return to the stock house", 5000, 1);

    format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);

    SendClientMessage(playerid, TEAM_GROVE_COLOR, string);

    return 1;[/pawn]  Si app castigul la jobul trucker cum il cresc ?

  5. Salut am si eu un ceas(mie imi place) care indica si ziua dar nush cum sa le trec corect la mine uneori numai luni sta..sau nu indica ziua corect [pawn]}

    public settime(){

    new hour,minute,second;

    new string[256];

    gettime(hour,minute,second);

    if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}

    else {format(string,25,"%d:%d",hour,minute);}

    TextDrawSetString(Ora,string);

    //

    if (minute <= 9){format(string,25,":%d",second);}

    else {format(string,25,":%d",second);}

    TextDrawSetString(Secunde,string);

    //

    SetWorldTime(hour);

    new day, month, year;

    new weekday;

    getdate(day, month, year);

    weekday = GetWeekdayNum(day, month, year);

    if(weekday == 1){TextDrawSetString(Zile,"Luni");}

    if(weekday == 2){TextDrawSetString(Zile,"Marti");}

    if(weekday == 3){TextDrawSetString(Zile,"Miercuri");}

    if(weekday == 4){TextDrawSetString(Zile,"Joi");}

    if(weekday == 5){TextDrawSetString(Zile,"Vineri");}

    if(weekday == 6){TextDrawSetString(Zile,"Sambata");}

    if(weekday == 7){TextDrawSetString(Zile,"Duminica");}

    return 1;

    }[/pawn] Asta este ceasul gaby.jpg  Daca va mai trebuie ceva imi spuneti

  6. Massari acum da waringurile astea care au mai ramas  :(( [pawn]C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(10859) : warning 209: function "JB_OnPlayerConnect" should return a value

    C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(11318) : warning 217: loose indentation

    C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(11326) : warning 217: loose indentation

    C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(34603) : warning 217: loose indentation

    C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(34620) : warning 217: loose indentation

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          15540 bytes

    Code size:          3787600 bytes

    Data size:        13050036 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=7344 cells (29376 bytes)

    Total requirements:16869560 bytes

    5 Warnings.

    [/pawn]    Acum iti pun linile: linie 10859[pawn]}[/pawn] linie 11318[pawn] if(AdminDuty[playerid] == 1)[/pawn]  linie 11326[pawn]if(PlayerInfo[playerid][pRdeath] == 1)[/pawn] linie 34603[pawn]if(strcmp(cmd, "/reguliadmin", true) == 0 || strcmp(cmd, "/rgad", true) == 0)[/pawn]  linie 34620[pawn]if(strcmp(cmd, "/fixveh", true) == 0) // by Cristyan97[/pawn]

  7. mai explicit unde? ca tot waringurile alea le da(eu am spus ca sunt incepator :grin:) [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Includes=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    #include <A_samp>

    #include <a_npc>

    #include <Core>

    #include <Float>

    #include <Dini>

    #include <Time>

    #include <File>

    #include <Utils>

    #include <Morphinc>

    #include <Rotative>

    #include <Streamer>

    #include <progress>

    #include <zcmd>

    #include <audio>

    #include <foreach>

    #include <JunkBuster>

    static gTeam[MAX_PLAYERS];

    #define COLOR_NICESKY 0x00C2ECFF

    #define                SYNTAX_MESSAGE                          "Syntax: {FFFFFF}"

    #define COLOR_VIP 0x4682B4FF

    #define CardBank2 1342

    #define CardBank 1341

    #define BANKMENU2 1340

    #define BANKMENU 1339[/pawn]

  8. Salut cred ca vati saturat de problemele mele:))) dar va rog daca ma mai rezolvati si acum nu va mai deranjez :tongue:  am urmatoarele warings si vreau sa le rezolv [pawn]C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(10857) : warning 209: function "JB_OnPlayerConnect" should return a value

    C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(11316) : warning 217: loose indentation

    C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(11324) : warning 217: loose indentation

    C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(34601) : warning 217: loose indentation

    C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(34618) : warning 217: loose indentation

    C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(66578) : warning 203: symbol is never used: "weather2"

    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    Header size:          15540 bytes

    Code size:          3787600 bytes

    Data size:        13050032 bytes

    Stack/heap size:      16384 bytes; estimated max. usage=7344 cells (29376 bytes)

    Total requirements:16869556 bytes

    6 Warnings.

    [/pawn]  Acum va pun si linile: waring 10857[pawn]}[/pawn] waring 11316[pawn]if(AdminDuty[playerid] == 1)[/pawn] waring 11324[pawn]if(PlayerInfo[playerid][pRdeath] == 1)[/pawn] waring 34601[pawn]if(strcmp(cmd, "/reguliadmin", true) == 0 || strcmp(cmd, "/rgad", true) == 0)[/pawn] waring 34618[pawn]if(strcmp(cmd, "/fixveh", true) == 0) // by Cristyan97[/pawn] waring 66578(linia 66578 nici nu o am in gm eu am doar 66577 de linii) linia 66577 este[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=The End=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[/pawn] Va rog sa ma rezolvati si pe mn si sa imi explicati cum le rezolv(nu uitati si voi ati fost incepatori!!)  :))

  9. Salut am si eu gm lui teddy (fostul egammer) pe care lam mai imbunatatit si vreau si eu sa il redeschid si ma impiedica o simpla eroare [pawn]C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\_WWWFI~1.RO_\GAMEMO~1\xxl.pwn(20) : fatal error 100: cannot read from file: "Rotative"

    Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

    1 Error.

    [/pawn]  Va rog sa ma ajutati si pe mine sa rezolv eroarea Sunt cel mai recunoscator !!  :grin:

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