gabyskm96
-
Posts
80 -
Joined
-
Last visited
Content Type
Profiles
Forums
News
Documentation
Posts posted by gabyskm96
-
-
ok.. dar daca nu vreau sa schimb junkbusterul cum se rezolva problema asta ?
-
pai si imi recomanzi un anticheat mai bun ? :smiley:
-
uitati care este problema dupa ce termin turele si intru in ultimu checkpoint trebuie sa imi dea 3000$ dar junkbuster ii ia crezand ca sunt bani din cod.. ce pot face ? [pawn]#include <a_samp>
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define Checkpoint1 -256.0010,-1542.3809,3.9930
#define Checkpoint2 -231.8289,-1467.9810,4.9421
#define Checkpoint3 -193.9747,-1375.2502,4.7856
#define Checkpoint4 -246.0348,-1326.1063,8.9300
#define Checkpoint5 -407.1459,-1371.5518,23.6588
#define Checkpoint6 -564.7697,-1302.4977,22.5511
#define Checkpoint7 -569.0633,-1508.3352,9.1518
new combinejobrunning = 0;
new info;
forward GivePlayerOneExp(playerid);
public OnFilterScriptInit()
{
AddStaticVehicleEx(532,-370.1018,-1463.1403,26.6953,287.0754,0,0,10); // combine 1
AddStaticVehicleEx(532,-364.2571,-1479.7140,26.7041,285.6486,0,0,10); // combine 2
AddStaticVehicleEx(532,-361.6030,-1501.2618,24.8698,285.8201,0,0,10); // combine 3
info = CreatePickup(1239,1,-366.1941,-1440.3253,25.7266,-1);
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/combine", cmdtext, true, 10) == 0)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)
{
SetPlayerCheckpoint(playerid, Checkpoint1, 3.0);
CreateObject(823,-256.0010,-1542.3809,3.9930,0,0,0);
combinejobrunning = 1;
GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s is now doing the Combine job.", name );
SendClientMessageToAll(COLOR_RED, string);
return 1;
}
SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job");
}
if (strcmp("/combineinfo", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "You need the harvest the weed.");
SendClientMessage(playerid, COLOR_YELLOW, "If you enter the combine, type /combine and a red marker will appear.");
SendClientMessage(playerid, COLOR_YELLOW, "Just drive to the markers and you're done.");
return 1;
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)
{
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint1))
{
SetPlayerCheckpoint(playerid, Checkpoint2, 7.0);
CreateObject(823,-231.8289,-1467.9810,4.9421,0,0,0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint2))
{
SetPlayerCheckpoint(playerid, Checkpoint3, 7.0);
CreateObject(823,-193.9747,-1375.2502,4.7856,0,0,0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint3))
{
SetPlayerCheckpoint(playerid, Checkpoint4, 7.0);
CreateObject(823,-246.0348,-1326.1063,8.9300,0,0,0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint4))
{
SetPlayerCheckpoint(playerid, Checkpoint5, 7.0);
CreateObject(823,-407.1459,-1371.5518,23.6588,0,0,0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint5))
{
SetPlayerCheckpoint(playerid, Checkpoint6, 7.0);
CreateObject(823,-564.7697,-1302.4977,22.5511,0,0,0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint6))
{
SetPlayerCheckpoint(playerid, Checkpoint7, 7.0);
}
if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint7))
{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);
SetVehicleToRespawn(2);
combinejobrunning = 0;
DisablePlayerCheckpoint(playerid);
}
}
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)
{
SendClientMessage(playerid, COLOR_RED, "You can start the combine-job with /combine");
}
return 0;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if((combinejobrunning) == 1)
{
combinejobrunning = 0;
SendClientMessage(playerid, COLOR_RED, "You left your combine behind, get in again if you want to continue your job.");
}else if((combinejobrunning) == 0){
//Nothing
}
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == info)
{
GameTextForPlayer(playerid, "~g~Welcome at the Combine job, use /combineinfo to know more", 3000, 3);
}
}[/pawn]
-
Scuzati dublul post dar vad ca nimanui nu`i pasa problema :undecided:
-
pune`o in drept cu celelalte.. sa aiba 4 spatii :smiley:
-
Cum as putea schimba ca la jobul farmer sa iti dea castigul in banca ?[pawn] GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);
SetVehicleToRespawn(2);
combinejobrunning = 0;
DisablePlayerCheckpoint(playerid);[/pawn]
-
Baieti cum fac si eu sa ma vad in masina la volan.. pe unele sv e comanda "changeview" ?
-
Rezolvat! Multumesc!! (am facut si eu o cerere la sectiunea cerere script va rog sa va uitati) Si o intrebare cum as putea sa modific pretul pe care il ei la sellprods?
-
Salut Sa:Mp.ro am si eu problema zic eu cu jobul trucker... Problema este ca dupa ce ma urc in tir nu apar alea trei load,buyprod si sellprob .. gamemodu este gf :smiley: si daca dau eu buyprod etc imi apare un text.. vil voi arata in urmatoarea poza de mai jos:
screen shot P.S.(jobul trucker este aproape de benzinaria aia de langa ferma) [pawn]}
if(IsATruck(newcar))
{
format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Products to Businesses.");
SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /load /buyprods /sellprods");
}[/pawn] [pawn]if(strcmp(cmd, "/load", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
if(tmpcar < 186 || tmpcar > 189)
{
GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);
return 1;
}
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
}
return 1;
}
if(strcmp(cmd, "/buyprods", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
new compcost = 50;
if(PlayerToPoint(60.0, playerid, 2787.8,-2436.3,13.7))
{
if(IsATruck(tmpcar))
{
if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
{
new amount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /buyprods [amount]");
return 1;
}
amount = strval(tmp);
if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less then 1 Product or more then 500 !"); return 1; }
new check= PlayerHaul[tmpcar][pLoad] + amount;
if(check > PlayerHaul[tmpcar][pCapasity])
{
format(string, sizeof(string), " You went over the Truck Products Carry Limit of %d, you currently carry %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
new cost = amount*compcost;
if(GetPlayerMoney(playerid) >= cost)
{
PlayerHaul[tmpcar][pLoad] += amount;
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
format(string, sizeof(string), "You bought %d Products for $%d.", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
GivePlayerMoney(playerid,-cost);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
return 1;
}
else
{
format(string, sizeof(string), "You cant afford %d Products at $%d !", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, "This Vehicle does not deliver Products.");
return 1;
}
}
}
return 1;
}
if(strcmp(cmd, "/sellprods", true) == 0)
{
new cashmade;
new tmpcar;
if(IsPlayerConnected(playerid))
{
tmpcar = GetPlayerVehicleID(playerid);
if(!IsATruck(tmpcar))
{
GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);
return 1;
}
if(PlayerHaul[tmpcar][pLoad] == 0)
{
GameTextForPlayer(playerid, "~r~Truck is empty, return to the stock house", 5000, 1);
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;[/pawn] Si app castigul la jobul trucker cum il cresc ?
-
Salut! Am vazut pe mai multe servere ca poti vedea de la volan printro simpla comanda changeview parca cum as putea sa o fac si eu sa imi functioneze ?
-
Macar un tutorial sa imi dati
-
Cum pot sa adaug job-ul farmer in gamemod ca nu il am :smiley: ? imi explicati si mie mai in detaliu va multumesc!
-
bine ca miai zis eu ma uitam pe tutorialele voastre si trebuia doar: FilerScripts , GameModes , ScriptFiles , Plugins , server.cfg , samp.ban :cheesy:
-
Salut eu am 5 npc`uri(boti) pe server si as dori sa il urc pe host.. si intrebarea mea este: trebuie sa urc si folderul npcmodes ? sau doar gamemodul ?
-
Iti multumesc !! :cheesy:
-
Salut am si eu un ceas(mie imi place) care indica si ziua dar nush cum sa le trec corect la mine uneori numai luni sta..sau nu indica ziua corect [pawn]}
public settime(){
new hour,minute,second;
new string[256];
gettime(hour,minute,second);
if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}
else {format(string,25,"%d:%d",hour,minute);}
TextDrawSetString(Ora,string);
//
if (minute <= 9){format(string,25,":%d",second);}
else {format(string,25,":%d",second);}
TextDrawSetString(Secunde,string);
//
SetWorldTime(hour);
new day, month, year;
new weekday;
getdate(day, month, year);
weekday = GetWeekdayNum(day, month, year);
if(weekday == 1){TextDrawSetString(Zile,"Luni");}
if(weekday == 2){TextDrawSetString(Zile,"Marti");}
if(weekday == 3){TextDrawSetString(Zile,"Miercuri");}
if(weekday == 4){TextDrawSetString(Zile,"Joi");}
if(weekday == 5){TextDrawSetString(Zile,"Vineri");}
if(weekday == 6){TextDrawSetString(Zile,"Sambata");}
if(weekday == 7){TextDrawSetString(Zile,"Duminica");}
return 1;
}[/pawn] Asta este ceasul Daca va mai trebuie ceva imi spuneti
-
Burnfire ma mai poti ajuta si pe mine sa rezolv waringurile asta ? :cheesy:
-
tot asa zice.. poate vede alt coleg de al tau si ma ajuta. ms pt tot!!! :smiley:
-
Massari acum da waringurile astea care au mai ramas ( [pawn]C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(10859) : warning 209: function "JB_OnPlayerConnect" should return a value
C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(11318) : warning 217: loose indentation
C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(11326) : warning 217: loose indentation
C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(34603) : warning 217: loose indentation
C:\DOCUME~1\Gaby\Desktop\SERVER~2\GAMEMO~1\Gdline.pwn(34620) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 15540 bytes
Code size: 3787600 bytes
Data size: 13050036 bytes
Stack/heap size: 16384 bytes; estimated max. usage=7344 cells (29376 bytes)
Total requirements:16869560 bytes
5 Warnings.
[/pawn] Acum iti pun linile: linie 10859[pawn]}[/pawn] linie 11318[pawn] if(AdminDuty[playerid] == 1)[/pawn] linie 11326[pawn]if(PlayerInfo[playerid][pRdeath] == 1)[/pawn] linie 34603[pawn]if(strcmp(cmd, "/reguliadmin", true) == 0 || strcmp(cmd, "/rgad", true) == 0)[/pawn] linie 34620[pawn]if(strcmp(cmd, "/fixveh", true) == 0) // by Cristyan97[/pawn]
-
mai explicit unde? ca tot waringurile alea le da(eu am spus ca sunt incepator :grin:) [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Includes=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#include <A_samp>
#include <a_npc>
#include <Core>
#include <Float>
#include <Dini>
#include <Time>
#include <File>
#include <Utils>
#include <Morphinc>
#include <Rotative>
#include <Streamer>
#include <progress>
#include <zcmd>
#include <audio>
#include <foreach>
#include <JunkBuster>
static gTeam[MAX_PLAYERS];
#define COLOR_NICESKY 0x00C2ECFF
#define SYNTAX_MESSAGE "Syntax: {FFFFFF}"
#define COLOR_VIP 0x4682B4FF
#define CardBank2 1342
#define CardBank 1341
#define BANKMENU2 1340
#define BANKMENU 1339[/pawn]
-
Salut cred ca vati saturat de problemele mele:))) dar va rog daca ma mai rezolvati si acum nu va mai deranjez :tongue: am urmatoarele warings si vreau sa le rezolv [pawn]C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(10857) : warning 209: function "JB_OnPlayerConnect" should return a value
C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(11316) : warning 217: loose indentation
C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(11324) : warning 217: loose indentation
C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(34601) : warning 217: loose indentation
C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(34618) : warning 217: loose indentation
C:\Documents and Settings\Gaby\Desktop\server nou\gamemodes\Gdline.pwn(66578) : warning 203: symbol is never used: "weather2"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 15540 bytes
Code size: 3787600 bytes
Data size: 13050032 bytes
Stack/heap size: 16384 bytes; estimated max. usage=7344 cells (29376 bytes)
Total requirements:16869556 bytes
6 Warnings.
[/pawn] Acum va pun si linile: waring 10857[pawn]}[/pawn] waring 11316[pawn]if(AdminDuty[playerid] == 1)[/pawn] waring 11324[pawn]if(PlayerInfo[playerid][pRdeath] == 1)[/pawn] waring 34601[pawn]if(strcmp(cmd, "/reguliadmin", true) == 0 || strcmp(cmd, "/rgad", true) == 0)[/pawn] waring 34618[pawn]if(strcmp(cmd, "/fixveh", true) == 0) // by Cristyan97[/pawn] waring 66578(linia 66578 nici nu o am in gm eu am doar 66577 de linii) linia 66577 este[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=The End=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[/pawn] Va rog sa ma rezolvati si pe mn si sa imi explicati cum le rezolv(nu uitati si voi ati fost incepatori!!) )
-
Multumesc Dany asta era trb lam deschis cu alt pawno
-
Salut am si eu gm lui teddy (fostul egammer) pe care lam mai imbunatatit si vreau si eu sa il redeschid si ma impiedica o simpla eroare [pawn]C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\_WWWFI~1.RO_\GAMEMO~1\xxl.pwn(20) : fatal error 100: cannot read from file: "Rotative"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
[/pawn] Va rog sa ma ajutati si pe mine sa rezolv eroarea Sunt cel mai recunoscator !! :grin:
-
SetPlayerPos(playerid, 1529.5503,-1666.2761,5.7886,268.8874); // Warp the player
farmer
in Arhivă probleme
Posted
am facut asa cum miai zis"PlayerInfo[playerid][pAccount] += 3000;" dar imi da niste erori fi atent: [pawn]C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 017: undefined symbol "PlayerInfo"
C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : warning 215: expression has no effect
C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 001: expected token: ";", but found "]"
C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : error 029: invalid expression, assumed zero
C:\DOCUME~1\Gaby\MYDOCU~1\DOWNLO~1\job.pwn(93) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
[/pawn] linile sunt sus.