serbansubs
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Everything posted by serbansubs
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Exact cum ziceam, am rezolvat ) am pus ca si comment urmatoarele linii : [pawn]//case CLOTHING_WEAPON: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,MAX_PLAYERCLOTHING)) return false; //return SetPlayerAttachedObject(playerid,MAX_PLAYERCLOTHING,objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); //}[/pawn] [pawn]//case CLOTHING_HIDEWEAPON: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 2))) return false; //return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 2),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); //}[/pawn] [pawn]//case CLOTHING_HIDEWEAPONTWO: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 4))) return false; //return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 4),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); // }[/pawn]
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Am in schimb "SetPlayerAttachedObject" [pawn]SetPlayerAttachedObject(playerid, sloto, objecto, boneo, oox, ooy, ooz, oorx, oory, oorz, size, size, size); [/pawn] daca nu ma insel aici este [pawn]case CLOTHING_WEAPON: { if(IsPlayerAttachedObjectSlotUsed(playerid,MAX_PLAYERCLOTHING)) return false; return SetPlayerAttachedObject(playerid,MAX_PLAYERCLOTHING,objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_PHONE: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 1))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 1),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_HIDEWEAPON: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 2))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 2),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_MISC: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 3))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 3),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_HIDEWEAPONTWO: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 4))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 4),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } } return false; }[/pawn]
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[pawn]echo Executing Server Config... lanmode 0 rcon_password ******* maxplayers 50 port 7777 hostname test gamemode0 rp 1 filterscripts announce 0 query 1 chatlogging 0 weburl www.sa-mp.com onfoot_rate 40 incar_rate 40 weapon_rate 40 stream_distance 300.0 stream_rate 1000 maxnpc 0 logtimeformat [%H:%M:%S] plugins audio.dll crashdetect.dll mysql.dll regex.dll Whirlpool.dll mapname Palomino Creek[/pawn]
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N-am decat la job-ul de garbage.
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N-am nici un filterscript.
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Nick:serbansubs Problema: nu e un bug. Cand am arma in mana e ok, dar cand o scrolez inapoi, arma respectiva mi se pune ca objectatachament. Daca-mi puteti spune ce sa scot modifc. Erori / warnings:- Lini/script: Nu stiu care linii sa le postez Ai incercat sa rezolvi singur ?:da
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[pawn]14:40:26] [debug] Run time error 4: "Array index out of bounds" [14:40:26] [debug] Accessing element at index 2856 past array upper bound 499 [14:40:26] [debug] AMX backtrace: [14:40:26] [debug] #0 002681e0 in public cmd_gateopen (playerid=25, params[]=@0x012506a8 "") at ../gamemodes/OnCommand.pwn:10359 [14:40:26] [debug] #1 native CallLocalFunction () [00472ad0] from samp-server.exe [14:40:26] [debug] #2 0000ef2c in public OnPlayerCommandText (playerid=25, cmdtext[]=@0x01250680 "/gateopen") at C:\Users\Serban-PC\Desktop\things\pawno\include\zcmd.inc:102 [14:40:39] [debug] Run time error 4: "Array index out of bounds" [14:40:39] [debug] Accessing element at index 2856 past array upper bound 499 [14:40:39] [debug] AMX backtrace: [14:40:39] [debug] #0 002681e0 in public cmd_gateopen (playerid=25, params[]=@0x012506a8 "") at ../gamemodes/OnCommand.pwn:10359 [14:40:39] [debug] #1 native CallLocalFunction () [00472ad0] from samp-server.exe [14:40:39] [debug] #2 0000ef2c in public OnPlayerCommandText (playerid=25, cmdtext[]=@0x01250680 "/gateopen") at C:\Users\Serban-PC\Desktop\things\pawno\include\zcmd.inc:102 [14:43:00] Incoming connection: 79.119.##3486[/pawn] Eroarea noua primita in server log poate poate.
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Nu ?tiu de ce dar presimt ca solu?ia e una banal?, ceva ce am uitat sa fac, ca sta chiar in fata mea ).
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Wops, gresala mea. Da, habar n-am. Sa nu mearg? de la o versiune la alta.. n-am mai p??it :)
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Same shit
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Wops, ce gresala de amator, lasa-ma sa incerc si revin cu edit.
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Problema vine de la clientul 0.3z. Am incercat pe 0.3x si merge.
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Daca imi aduc bine aminte,chestia asta cu "server close" dupa introducerea parolei e ceva legat de ban. In onconnect eu am ceva legat de ban si ceva legat de "dns". In scriptfiles am "dns.ini" in care e notat "localhost" In onconnect am kick aici [pawn]if(IsPlayerNPC(playerid)) return 1; new string[128], user[128], day, month, year, hour, minute, second; new num = GetMaxIPs(playerid); if(num >= 2 && !IsPlayerNPC(playerid)) return Kick(playerid); OnConnectInit(playerid);[/pawn] Aici [pawn]SendClientMessage(playerid, COLOR_LIGHTRED, "Your name is not acceptable please use the format: Firstname_Lastname."); KickEx(playerid); return 1;[/pawn] ASTA IESE DIN DISCUTIE si mai am AICI [pawn]if(DOF2_GetInt(user, "TempDay") < 10) format(string, sizeof(string),"You are temporarily banned until %s-0%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); else format(string, sizeof(string),"You are temporarily banned until %s-%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); SendClientMessage(playerid, COLOR_LIGHTRED, string); return Kick(playerid);[/pawn] La ultima m-am gandit ca server-ul ar putea sa ma vada ca si banat. Nu stiu ,poate am spus o prostie. Tin sa precizez ca am curatat banlog si samp.ban
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Se pare ca chiar nu mi-e dat sa joc sa-mp. Multumesc frumos pentru ajutor.
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Nu e de la client,am incercat pe un server care ruleaza acelasi gamemode. Acolo merge.
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Deja chiar incepe sa fie foarte enervant. Ok, inteleg,bug,erori chestii,dar chiar asa sa nu-ti zica nici unde-i eroarea? E posibil sa fie de la clientul meu de sa-mp?
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Warning rezolvat, problmea persista.
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Am inlocuit streamer-ul. Warning-ul nu mai e. E curios pentru ca pe 0.3X mergea perfect.
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Din pacate vad la fel si eu,dar situatia e aceiasi.
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Streamer-ul e ultimul,am rezolvat warning-ul. Da,crashdetect-ul e ultima versiune de asemenea.
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Am modificat dar problema persista.
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[pawn]SA-MP Dedicated Server ---------------------- v0.3z, ©2005-2014 SA-MP Team [05:47:07] filterscripts = "" (string) [05:47:07] [05:47:07] Server Plugins [05:47:07] -------------- [05:47:07] Loading plugin: dns [05:47:07] *** DNS Plugin v2.4 by Incognito loaded *** [05:47:07] Loaded. [05:47:07] Loading plugin: streamer [05:47:07] *** Streamer Plugin v2.6.1 by Incognito loaded *** [05:47:07] Loaded. [05:47:07] Loading plugin: sscanf [05:47:07] [05:47:07] =============================== [05:47:07] sscanf plugin loaded. [05:47:07] Version: 2.8.1 [05:47:07] © 2012 Alex "Y_Less" Cole [05:47:07] =============================== [05:47:07] Loaded. [05:47:07] Loading plugin: crashdetect [05:47:07] CrashDetect v4.13.1 is OK. [05:47:07] Loaded. [05:47:07] Loaded 4 plugins. [05:47:07] [05:47:07] Ban list [05:47:07] -------- [05:47:07] Loaded: samp.ban [05:47:07] [05:47:07] [05:47:07] Filterscripts [05:47:07] --------------- [05:47:07] Loaded 0 filterscripts. [05:47:07] Bots loading, beginning... [05:47:07] Loading Bot Number 1 [05:47:07] | Explicit Roleplay 9.6 | [05:47:07] Number of vehicle models: 39 [05:47:09] Loading Bot Number 2 [05:47:11] Loading Bot Number 3 [05:47:11] Incoming connection: 127.0.0.1:54323 [05:47:12] [npc:join] Trainbot has joined the server (0:127.0.0.1) [05:47:13] Loading Bot Number 4 [05:47:13] Incoming connection: 127.0.0.1:54328 [05:47:14] [npc:join] Boxer has joined the server (1:127.0.0.1) [05:47:15] Loading Bot Number 5 [05:47:16] Incoming connection: 127.0.0.1:54329 [05:47:16] [npc:join] 247Bot1 has joined the server (2:127.0.0.1) [05:47:18] Loading Bot Number 6 [05:47:18] Incoming connection: 127.0.0.1:54331 [05:47:18] [npc:join] 247Bot2 has joined the server (3:127.0.0.1) [05:47:20] Loading Bot Number 7 [05:47:20] Incoming connection: 127.0.0.1:54333 [05:47:20] [npc:join] 247Bot3 has joined the server (4:127.0.0.1) [05:47:22] Loading Bot Number 8 [05:47:22] Incoming connection: 127.0.0.1:54334 [05:47:22] [npc:join] 247Bot4 has joined the server (5:127.0.0.1) [05:47:24] Loading Bot Number 9 [05:47:24] Incoming connection: 127.0.0.1:54336 [05:47:24] [npc:join] 247Bot5 has joined the server (6:127.0.0.1) [05:47:26] Loading Bot Number 10 [05:47:26] Incoming connection: 127.0.0.1:54338 [05:47:26] [npc:join] GunShop1 has joined the server (7:127.0.0.1) [05:47:28] Loading Bot Number 11 [05:47:28] Incoming connection: 127.0.0.1:54354 [05:47:28] [npc:join] GunShop2 has joined the server (8:127.0.0.1) [05:47:30] Loading Bot Number 12 [05:47:30] Incoming connection: 127.0.0.1:54355 [05:47:30] [npc:join] BurgerShot1 has joined the server (9:127.0.0.1) [05:47:32] Loading Bot Number 13 [05:47:32] Incoming connection: 127.0.0.1:54359 [05:47:32] [npc:join] BurgerShot2 has joined the server (10:127.0.0.1) [05:47:34] Loading Bot Number 14 [05:47:34] Incoming connection: 127.0.0.1:54362 [05:47:35] [npc:join] Clucken1 has joined the server (11:127.0.0.1) [05:47:36] Loading Bot Number 15 [05:47:36] Incoming connection: 127.0.0.1:54363 [05:47:37] [npc:join] Clucken2 has joined the server (12:127.0.0.1) [05:47:38] Loading Bot Number 16 [05:47:38] Incoming connection: 127.0.0.1:54364 [05:47:39] [npc:join] Clucken3 has joined the server (13:127.0.0.1) [05:47:41] Loading Bot Number 16 [05:47:41] Incoming connection: 127.0.0.1:54365 [05:47:41] [npc:join] BusDriver2 has joined the server (14:127.0.0.1) [05:47:43] Loading Bot Number 17 [05:47:43] Incoming connection: 127.0.0.1:54369 [05:47:43] [npc:join] HosBot1 has joined the server (15:127.0.0.1) [05:47:45] Loading Bot Number 18 [05:47:45] Incoming connection: 127.0.0.1:54370 [05:47:45] [npc:join] HosBot2 has joined the server (16:127.0.0.1) [05:47:47] Loading Bot Number 19 [05:47:47] Incoming connection: 127.0.0.1:54371 [05:47:47] [npc:join] stripper1 has joined the server (17:127.0.0.1) [05:47:49] Loading Bot Number 20 [05:47:49] Incoming connection: 127.0.0.1:54372 [05:47:49] [npc:join] stripper2 has joined the server (18:127.0.0.1) [05:47:51] Loading Bot Number 21 [05:47:51] Incoming connection: 127.0.0.1:54373 [05:47:51] [npc:join] bankbot has joined the server (19:127.0.0.1) [05:47:53] Loading Bot [05:47:53] Incoming connection: 127.0.0.1:54374 [05:47:53] [npc:join] PizzaBot has joined the server (20:127.0.0.1) [05:47:55] Loading Bot [05:47:55] Incoming connection: 127.0.0.1:54375 [05:47:55] [npc:join] 247Bot6 has joined the server (21:127.0.0.1) [05:47:57] Loading Bot [05:47:57] Incoming connection: 127.0.0.1:54379 [05:47:58] [npc:join] 247Bot7 has joined the server (22:127.0.0.1) [05:47:59] Loading Bot [05:47:59] Incoming connection: 127.0.0.1:54381 [05:48:00] [npc:join] 247Bot8 has joined the server (23:127.0.0.1) [05:48:01] Loading Bot [05:48:01] Bots loading, ended. [05:48:01] Incoming connection: 127.0.0.1:54385 [05:48:02] [npc:join] airplanebot has joined the server (24:127.0.0.1) [05:48:34] Incoming connection: 127.0.0.1:54399 [05:48:35] [join] Tom_Beron has joined the server (25:127.0.0.1) [05:48:57] [part] Tom_Beron has left the server (25:2) [/pawn] [pawn]public OnConnectInit(playerid) { RemovePlayerAttachedObject(playerid,0), RemovePlayerAttachedObject(playerid,1); RemovePlayerAttachedObject(playerid,2), RemovePlayerAttachedObject(playerid,3); RemovePlayerAttachedObject(playerid,4), RemovePlayerAttachedObject(playerid,5); RemovePlayerAttachedObject(playerid,6), RemovePlayerAttachedObject(playerid,7); RemovePlayerAttachedObject(playerid,8), RemovePlayerAttachedObject(playerid,9); SetPVarInt(playerid, "Cash", 0); SetPVarInt(playerid, "Bank", 0); SetPVarInt(playerid, "RentKey", 2005); SetPVarInt(playerid, "HouseKey", 1000); SetPVarInt(playerid, "BizzKey", 1000); SetPVarInt(playerid, "HouseEnter", 1000); SetPVarInt(playerid, "BizzEnter", 1000); SetPVarInt(playerid, "IntEnter", 1000); SetPVarInt(playerid, "CarKey1", SCRIPT_CARS); SetPVarInt(playerid, "CarKey2", SCRIPT_CARS); SetPVarInt(playerid, "CarKey3", SCRIPT_CARS); PlayerInfo[playerid][pSpeedDelay]=0; PlayerInfo[playerid][pWeapon][0] = 0; PlayerInfo[playerid][pWeapon][1] = 0; PlayerInfo[playerid][pWeapon][2] = 0; PlayerInfo[playerid][pWeapon][3] = 0; PlayerInfo[playerid][pWeapon][4] = 0; PlayerInfo[playerid][pWeapon][5] = 0; PlayerInfo[playerid][pWeapon][6] = 0; PlayerInfo[playerid][pWeapon][7] = 0; PlayerInfo[playerid][pWeapon][8] = 0; PlayerInfo[playerid][pWeapon][9] = 0; PlayerInfo[playerid][pWeapon][10] = 0; PlayerInfo[playerid][pWeapon][11] = 0; PlayerInfo[playerid][pWeapon][12] = 0; PlayerInfo[playerid][pAmmo][0] = 0; PlayerInfo[playerid][pAmmo][1] = 0; PlayerInfo[playerid][pAmmo][2] = 0; PlayerInfo[playerid][pAmmo][3] = 0; PlayerInfo[playerid][pAmmo][4] = 0; PlayerInfo[playerid][pAmmo][5] = 0; PlayerInfo[playerid][pAmmo][6] = 0; PlayerInfo[playerid][pAmmo][7] = 0; PlayerInfo[playerid][pAmmo][8] = 0; PlayerInfo[playerid][pAmmo][9] = 0; PlayerInfo[playerid][pAmmo][10] = 0; PlayerInfo[playerid][pAmmo][11] = 0; PlayerInfo[playerid][pAmmo][12] = 0; SetPVarInt(playerid, "HouseEnter", 1000); SetPVarInt(playerid, "BizzEnter", 1000); SetPVarInt(playerid, "Checkpoint", CHECKPOINT_NONE); SetPVarInt(playerid, "Bot", 501); new randmask = 1000 + random(9999999); SetPVarInt(playerid, "MaskID", randmask); SetPVarInt(playerid, "Mobile", 501); new randphone = 1000 + random(9999999); SetPVarInt(playerid, "PhoneNum", randphone); SetPVarInt(playerid, "RefillOffer", 501); SetPVarInt(playerid, "RepairOffer", 501); SetPVarInt(playerid, "Drag", 501); for(new i = 0; i < 300; i++) { PlayerInfo[playerid][pBlockPM] = 0; } SetPVarInt(playerid, "ShakeOffer", 501); SetPVarInt(playerid, "DragOffer", 501); SetPVarInt(playerid, "TrunkOffer", 501); SetPVarInt(playerid, "LiveOffer", 501); SetPVarInt(playerid, "InviteOffer", 501); SetPVarInt(playerid, "VehicleOffer", 501); SetPVarInt(playerid, "BlindOffer", 501); SetPVarInt(playerid, "HouseOffer", 501); strmid(PlayerInfo[playerid][pAdmName], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pAccent], "None", 0, strlen("None"), 255); for(new i = 0; i < 5; i++) { PlayerInfo[playerid][pTicket] = 0; strmid(TicketReason[playerid], "None", 0, strlen("None"), 255); } strmid(PlayerInfo[playerid][pPMMsg], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pTaunt], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pJailReason], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pWarning], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pOOC], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pMetagame], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pRevenge], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pRoleplay], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPowergame], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pQuest1], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pQuest2], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pQuest3], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pQuest4], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pQuest5], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pWarrant], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pCellname], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pLiveOffer][0]=0; PlayerInfo[playerid][pLiveOffer][1]=0; PlayerInfo[playerid][pJobTime]=0; ResetPlayerWeaponsEx(playerid); SetPVarInt(playerid, "CameraPos", 6); SetPVarInt(playerid, "CameraDelay", 1); TextDrawHideForPlayer(playerid, FadeDraw[playerid]); TextDrawHideForPlayer(playerid, HitMark); TextDrawHideForPlayer(playerid, ScreenBar1); TextDrawHideForPlayer(playerid, ScreenBar2); StopAudioStreamForPlayerEx(playerid); return 1; }[/pawn] [pawn]C:\Users\Serban-PC\Desktop\things\pawno\include\streamer.inc(462) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot") ../gamemodes/OnGameMode.pwn(11591) : warning 204: symbol is assigned a value that is never used: "amount" ../gamemodes/OnCommand.pwn(24145) : warning 204: symbol is assigned a value that is never used: "devtext" ../gamemodes/OnCommand.pwn(24145) : warning 204: symbol is assigned a value that is never used: "sendername" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 22568 bytes Code size: 4540644 bytes Data size: 19202652 bytes Stack/heap size: 262144 bytes; estimated max. usage: unknown, due to recursion Total requirements:24028008 bytes 4 Warnings. [/pawn]
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Te anunt ca l-am respectt Imi era mai de ajutor sa-mi fi dat un raspuns in loc sa comentezi total off topic ;)
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Problema: De fiecare data cand doresc sa creez un cont nou,dupa introducerea parolei primesc urmatoarea eroare (video). Tin sa mentionez ca eroarea este de la introducerea 0.3Z Erori / warnings:"Server Close connection" Server log [pawn]13:32:45] Incoming connection: 127.0.0.1:49160 [13:32:46] [join] Yest_Tes has joined the server (10:127.0.0.1) [13:32:46] [debug] Run time error 4: "Array index out of bounds" [13:32:46] [debug] Accessing element at index 300 past array upper bound 299 [13:32:46] [debug] AMX backtrace: [13:32:46] [debug] #0 0000de88 in ?? () from PR-RP.amx [13:32:46] [debug] #1 0000f200 in ?? () from PR-RP.amx [13:32:46] [debug] #2 0000bcd0 in ?? () from PR-RP.amx [13:32:46] [debug] #3 0000618c in public Itter_OnPlayerConnect () from PR-RP.amx [13:32:46] [debug] #4 native CallLocalFunction () [00472ad0] from samp-server.exe [13:32:46] [debug] #5 00005870 in public OnPlayerConnect () from PR-RP.amx [/pawn] Lini/script: public OnPlayerConnect(playerid) { if(IsPlayerNPC(playerid)) return 1; new string[128], user[128], day, month, year, hour, minute, second; new num = GetMaxIPs(playerid); if(num >= 2 && !IsPlayerNPC(playerid)) return Kick(playerid); OnConnectInit(playerid); //furn system gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW; for(new x=0; x < SELECTION_ITEMS; x++) { gSelectionFurns[playerid][x] = PlayerText:INVALID_TEXT_DRAW; } gFurnAt[playerid] = 0; if(!NameIsRP(PlayerName(playerid))) { SendClientMessage(playerid, COLOR_LIGHTRED, "Your name is not acceptable please use the format: Firstname_Lastname."); KickEx(playerid); return 1; } GetPlayerHost(playerid); // Gets the DNS Data SetPlayerColor(playerid,COLOR_GREY); format(string, sizeof(string),"%s (%d) connected to the server.", PlayerName(playerid), playerid); if(GetPVarInt(playerid, "Admin") > 0 || GetPVarInt(playerid, "Helper") > 0 || GetPVarInt(playerid, "RegTeam") > 0) { LoginLog(string); } foreach (Player,i) { if(GetPVarInt(i, "CntNames") == 1) { SendClientMessage(i,COLOR_WHITE,string); } } ResetPlayerWeapons(playerid); CheckIP(playerid); gettime(hour,minute,second), FixHour(hour), hour = shifthour, getdate(year,month,day); format(user, sizeof(user), "users/%s.ini", PlayerName(playerid)); if(DOF2_FileExists(user) && DOF2_GetInt(user, "Banned") == 1) { if(DOF2_GetInt(user, "TempYear") > 0 && DOF2_GetInt(user, "TempMonth") > 0 && DOF2_GetInt(user, "TempDay") > 0) { new proceed = 0; if(year > DOF2_GetInt(user, "TempYear")) // If the year is over your tempban year. { DOF2_SetInt(user, "Banned", 0); DOF2_SetInt(user, "TempYear", 0); DOF2_SetInt(user, "TempMonth", 0); DOF2_SetInt(user, "TempDay", 0); DOF2_WriteFile(); format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP")); SendRconCommand(string); SendRconCommand("reloadbans"); format(string, sizeof(string),"AdmWarn: %s was un-temp banned from Project-Bot.", PlayerName(playerid)); SendAdminMessage(COLOR_YELLOW,string); proceed=1; } if(month > DOF2_GetInt(user, "TempMonth")) // If the month is over your tempban month. { DOF2_SetInt(user, "Banned", 0); DOF2_SetInt(user, "TempYear", 0); DOF2_SetInt(user, "TempMonth", 0); DOF2_SetInt(user, "TempDay", 0); DOF2_WriteFile(); format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP")); SendRconCommand(string); SendRconCommand("reloadbans"); format(string, sizeof(string),"AdmWarn: %s was un-temp banned from Project-Bot.", PlayerName(playerid)); SendAdminMessage(COLOR_YELLOW,string); proceed=1; } if(month >= DOF2_GetInt(user, "TempMonth") && day >= DOF2_GetInt(user, "TempDay")) // If the day is your tempban undue day or above. { DOF2_SetInt(user, "Banned", 0); DOF2_SetInt(user, "TempYear", 0); DOF2_SetInt(user, "TempMonth", 0); DOF2_SetInt(user, "TempDay", 0); DOF2_WriteFile(); format(string, sizeof(string),"unbanip %s", DOF2_GetString(user, "IP")); SendRconCommand(string); SendRconCommand("reloadbans"); format(string, sizeof(string),"AdmWarn: %s was un-temp banned from Project-Bot.", PlayerName(playerid)); SendAdminMessage(COLOR_YELLOW,string); proceed=1; } if(proceed == 0) { new mtext[50]; switch(DOF2_GetInt(user, "TempMonth")) { case 1: mtext = "January"; case 2: mtext = "February"; case 3: mtext = "March"; case 4: mtext = "April"; case 5: mtext = "May"; case 6: mtext = "June"; case 7: mtext = "July"; case 8: mtext = "August"; case 9: mtext = "September"; case 10: mtext = "October"; case 11: mtext = "November"; case 12: mtext = "December"; } if(DOF2_GetInt(user, "TempDay") < 10) format(string, sizeof(string),"You are temporarily banned until %s-0%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); else format(string, sizeof(string),"You are temporarily banned until %s-%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); SendClientMessage(playerid, COLOR_LIGHTRED, string); return Kick(playerid); } } } return 1; } Ai incercat sa rezolvi singur ?: De obicei imi rezolv singur probleme,am apelat la sa-mp.ro cand nu mai am alte ideei.
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Daca ai zilele astea cateva minute libere lasa-mi te rog o adresa de skype/yahoo. Rezolvarea o voi posta dupa in acest thread,daca alti playeri o sa intampine aceiasi problema.