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serbansubs

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  1. Exact cum ziceam, am rezolvat ) am pus ca si comment urmatoarele linii : [pawn]//case CLOTHING_WEAPON: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,MAX_PLAYERCLOTHING)) return false; //return SetPlayerAttachedObject(playerid,MAX_PLAYERCLOTHING,objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); //}[/pawn] [pawn]//case CLOTHING_HIDEWEAPON: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 2))) return false; //return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 2),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); //}[/pawn] [pawn]//case CLOTHING_HIDEWEAPONTWO: //{ //if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 4))) return false; //return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 4),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); // }[/pawn]
  2. Am in schimb "SetPlayerAttachedObject" [pawn]SetPlayerAttachedObject(playerid, sloto, objecto, boneo, oox, ooy, ooz, oorx, oory, oorz, size, size, size); [/pawn] daca nu ma insel aici este [pawn]case CLOTHING_WEAPON: { if(IsPlayerAttachedObjectSlotUsed(playerid,MAX_PLAYERCLOTHING)) return false; return SetPlayerAttachedObject(playerid,MAX_PLAYERCLOTHING,objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_PHONE: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 1))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 1),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_HIDEWEAPON: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 2))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 2),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_MISC: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 3))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 3),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } case CLOTHING_HIDEWEAPONTWO: { if(IsPlayerAttachedObjectSlotUsed(playerid,(MAX_PLAYERCLOTHING + 4))) return false; return SetPlayerAttachedObject(playerid,(MAX_PLAYERCLOTHING + 4),objectid,bone,offsetx,offsety,offsetz2,offsetrx,offsetry,offsetrz,sizex,sizey,sizez); } } return false; }[/pawn]
  3. [pawn]echo Executing Server Config... lanmode 0 rcon_password ******* maxplayers 50 port 7777 hostname test gamemode0 rp 1 filterscripts announce 0 query 1 chatlogging 0 weburl www.sa-mp.com onfoot_rate 40 incar_rate 40 weapon_rate 40 stream_distance 300.0 stream_rate 1000 maxnpc 0 logtimeformat [%H:%M:%S] plugins audio.dll crashdetect.dll mysql.dll regex.dll Whirlpool.dll mapname Palomino Creek[/pawn]
  4. N-am decat la job-ul de garbage.
  5. N-am nici un filterscript.
  6. Nick:serbansubs Problema: nu e un bug. Cand am arma in mana e ok, dar cand o scrolez inapoi, arma respectiva mi se pune ca objectatachament. Daca-mi puteti spune ce sa scot modifc. Erori / warnings:- Lini/script: Nu stiu care linii sa le postez Ai incercat sa rezolvi singur ?:da
  7. [pawn]14:40:26] [debug] Run time error 4: "Array index out of bounds" [14:40:26] [debug] Accessing element at index 2856 past array upper bound 499 [14:40:26] [debug] AMX backtrace: [14:40:26] [debug] #0 002681e0 in public cmd_gateopen (playerid=25, params[]=@0x012506a8 "") at ../gamemodes/OnCommand.pwn:10359 [14:40:26] [debug] #1 native CallLocalFunction () [00472ad0] from samp-server.exe [14:40:26] [debug] #2 0000ef2c in public OnPlayerCommandText (playerid=25, cmdtext[]=@0x01250680 "/gateopen") at C:\Users\Serban-PC\Desktop\things\pawno\include\zcmd.inc:102 [14:40:39] [debug] Run time error 4: "Array index out of bounds" [14:40:39] [debug] Accessing element at index 2856 past array upper bound 499 [14:40:39] [debug] AMX backtrace: [14:40:39] [debug] #0 002681e0 in public cmd_gateopen (playerid=25, params[]=@0x012506a8 "") at ../gamemodes/OnCommand.pwn:10359 [14:40:39] [debug] #1 native CallLocalFunction () [00472ad0] from samp-server.exe [14:40:39] [debug] #2 0000ef2c in public OnPlayerCommandText (playerid=25, cmdtext[]=@0x01250680 "/gateopen") at C:\Users\Serban-PC\Desktop\things\pawno\include\zcmd.inc:102 [14:43:00] Incoming connection: 79.119.##3486[/pawn] Eroarea noua primita in server log poate poate.
  8. Nu ?tiu de ce dar presimt ca solu?ia e una banal?, ceva ce am uitat sa fac, ca sta chiar in fata mea ).
  9. Wops, gresala mea. Da, habar n-am. Sa nu mearg? de la o versiune la alta.. n-am mai p??it :)
  10. Wops, ce gresala de amator, lasa-ma sa incerc si revin cu edit.
  11. Problema vine de la clientul 0.3z. Am incercat pe 0.3x si merge.
  12. Daca imi aduc bine aminte,chestia asta cu "server close" dupa introducerea parolei e ceva legat de ban. In onconnect eu am ceva legat de ban si ceva legat de "dns". In scriptfiles am "dns.ini" in care e notat "localhost" In onconnect am kick aici [pawn]if(IsPlayerNPC(playerid)) return 1; new string[128], user[128], day, month, year, hour, minute, second; new num = GetMaxIPs(playerid); if(num >= 2 && !IsPlayerNPC(playerid)) return Kick(playerid); OnConnectInit(playerid);[/pawn] Aici [pawn]SendClientMessage(playerid, COLOR_LIGHTRED, "Your name is not acceptable please use the format: Firstname_Lastname."); KickEx(playerid); return 1;[/pawn] ASTA IESE DIN DISCUTIE si mai am AICI [pawn]if(DOF2_GetInt(user, "TempDay") < 10) format(string, sizeof(string),"You are temporarily banned until %s-0%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); else format(string, sizeof(string),"You are temporarily banned until %s-%d-%d.", mtext, DOF2_GetInt(user, "TempDay"), DOF2_GetInt(user, "TempYear")); SendClientMessage(playerid, COLOR_LIGHTRED, string); return Kick(playerid);[/pawn] La ultima m-am gandit ca server-ul ar putea sa ma vada ca si banat. Nu stiu ,poate am spus o prostie. Tin sa precizez ca am curatat banlog si samp.ban
  13. Se pare ca chiar nu mi-e dat sa joc sa-mp. Multumesc frumos pentru ajutor.
  14. Nu e de la client,am incercat pe un server care ruleaza acelasi gamemode. Acolo merge.
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