WeeD
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Posts posted by WeeD
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Up!
Gireada daca iti dau GM mi-l poti pune tu>?
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Poti face ceva in genul
[pawn]
if (strcmp(cmdtext, "/radioall", true) ==0)
{
if (PlayerInfo[playerid][pAdmin] >= 1340)
{
PlayAudioStreamForAll(playerid, "Aici pui un radio care il vrei");
SendClientMessageToAll(playerid, COLOR_RED,"Radio pornit");
return 1;
}
[/pawn]
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Faci un simplu timer pentru repair
Si la aia dupa ce o paraseste playeru
faci ceva in genu
[pawn]
public OnPlayerExitVehicle(playerid, vehicleid)
{
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
return 1;
}
[/pawn]
Timerul l-ai putea face astfel
[pawn]
SetTimerEx("Autorepair",600,true,"d",playerid);
forward Autorepair(playerid);
public Autorepair(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:health,vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleHealth(vehicleid,health);
if(health <250)
{
SetVehicleHealth(vehicleid,1000);
}
}
}
[/pawn]
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Asta pentru ca nu ai
[gTeam] la fiecare masina
sau
copcar = de ex
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Pune comanda asta
[pawn] if (strcmp(cmd, "/buygun", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerMoney(playerid) < 1)
{
SendClientMessage(playerid, COLOR_GREY, " You dont have enough money with you !");
return 1;
}
new gun;
new gunid[16];
new gunstring1[128];
new gunstring2[128];
new gunstring3[128];
new gunstring4[128];
new gunstring5[128];
new infostring[128];
new guncharge;
new ammocharge;
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102 || PlayerInfo[playerid][pVirWorld] == 96)
{
if(BizzInfo[location-99][bProducts] <= 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
new mod = 100;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "{D580FE}Foloseste:{FFFFFF} /buygun [gunname] [ammoamount]");
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***");
SendClientMessage(playerid, COLOR_GRAD2,string);
format(gunstring1, 128, "Weapons: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",
GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
format(gunstring2, 128, "Weapons: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",
GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
format(gunstring3, 128, "Weapons: sdpistol ($%d) deagle ($%d) mp5 ($%d)",
GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
format(gunstring4, 128, "Weapons: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",
GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
format(gunstring5, 128, "Weapons: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",
GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
return 1;
}
strmid(gunid, tmp, 0, strlen(cmdtext), 255);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
format(string, sizeof(string), "{D580FE}Foloseste:{FFFFFF} /buygun [gunname] [ammoamount]");
return 1;
}
new ammo = strval(tmp);
if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Ammo ammount not lower then 1 or higher then 999 !"); return 1; }
if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
{
gun = 46;
guncharge = GunPrice[0][0]/100*mod;
ammocharge = 0;
}
else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
{
gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
{
gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
{
gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
{
gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
{
gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
{
gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
{
gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
{
gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
{
gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
{
gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
{
gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
}
else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0)
{
gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0)
{
gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
}
else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
{
gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
{
gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
}
else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
{
gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
{
gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
}
else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
{
gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
}
else
{
SendClientMessage(playerid, COLOR_GRAD6, "ShopKeeper Spune: I have never heard of that weapon.");
return 1;
}
if((guncharge+ammocharge) > GetPlayerMoney(playerid))
{
format(infostring, 128, " You don't have $%d !",guncharge+ammocharge);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
return 1;
}
if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
{
SendClientMessage(playerid, COLOR_GREY, " Can't afford that !");
return 1;
}
new payout = guncharge + ammocharge;
format(infostring, 128, "You have purchased %s with %d ammo for $%d",gunid,ammo,payout);
SendClientMessage(playerid, COLOR_GRAD3, infostring);
if(location == 102 && IsACop(playerid)) { }
else { GivePlayerMoney(playerid, - payout); }
BizzInfo[location-99][bTill] += payout;
ExtortionBiz(location-99, payout);
BizzInfo[location-99][bProducts]--;
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
GivePlayerWeapon(playerid, gun, ammo);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s bought weapons for $%d at biz %d", sendername, payout, location-99);
}
else
{
SendClientMessage(playerid, COLOR_WHITE,"You are not in a store.");
return 1;
}
}
return 1;
}[/pawn]
Doar ca nu are dialog
Si vezi ca comanda ta adica /buygun este defapt tasta Y
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Incearca sa setezi timerul mai mult
Dar cred ca ar fi tot una
E cam asa
Putin cu un timp mai mic
Mult cu un timp mai mare
E tot aia
Dar incearca
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Pai intri in masina respectiva care nu e ata
dai /save
Intri in cea care e ata dai si in ea /save
Te duci in gm cauti coordonata 1
si o schimbi cu coordonata 2
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Buna ziua. Am descarcat gamemode-ul Gamelife Godfather al lui Darksone si am cateva probleme cu el:
-Cand inchiriez o masina sau dau vehslap iei freeze automat
-Nu poti intra in Binco
-Teritoriile de pe harta au multe zone albe..Sunt un teritoriu da, unu ba. http://postimg.org/image/vxcppr8tv/117e9615/
Va rog ajutor
-1-
Ori nu mai sunt in stock ori faci asa
Te duci la /rentacar sau cum e comanda
Si scrii TogglePlayerControllable(playerid,1);
Daca scriee ..(playerid,0)
-2-
Binco este clothes nu?
Te duci in fata lui
Faci un pick-up si un 3D Text
si o comanda gen /enterbinco si scrii coordonatele interiorului binco in comanda
-3-
Poate asa trebuie sa fie
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Uite pe asta o am eu
[pawn]
//----------------------------------[setCrim]-----------------------------------------------
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{D580FE}USAGE:{FFFFFF}: /(su)spect [playerid/PartOfName] [wantedlevel] [reason]");
return 1;
}
new playa;
new wanted;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
wanted = strval(tmp);
if (IsACop(playerid))
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "{D580FE}USAGE:{FFFFFF}: /(su)spect [playerid/PartOfName] [wlevel] [reason]");
return 1;
}
if (gTeam[playa] == 2 || IsACop(playa))
{
SendClientMessage(playerid, COLOR_WHITE, " You can't suspect cops!");
return 1;
}
if(PlayerInfo[playa][pJailed] >= 1)
{
SendClientMessage(playerid, COLOR_WHITE, " This player is already in Jail!");
return 1;
}
if(wanted > 10)
{
SendClientMessage(playerid, COLOR_WHITE, " Wanted level must be between 1 and 10 !");
return 1;
}
if(wanted <= 0)
{
SendClientMessage(playerid, COLOR_WHITE, " Wanted level must be between 1 and 10 !");
return 1;
}
new check = WantedLevel[playa] + wanted;
if(check > 10)
{
SendClientMessage(playerid, COLOR_WHITE, " You went over the wanted level limit of 10 !");
return 1;
}
new string1[128];
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
WantedLevel[playa] += wanted;
WantedPoints[playa] += wanted*2;
format(string, sizeof(string), "You've commited a Crime ( %s ). Reporter: %s.",result,sendername);
SendClientMessage(playa, COLOR_LIGHTRED, string);
if(PlayerInfo[playa][pClubMember] == 1 || PlayerInfo[playa][pClubLeader] == 1)
{
new vehicle;
vehicle = GetPlayerVehicleID(playa);
if(IsAnNFSCar(vehicle))
{
GiveBounty(playa, 1000);
SCM(playerid, COLOR_DNB, "[NFS Club]Ai primit 1.000 Bounty Points pentru ca ai primit Wanted");
}
}
else if(PlayerInfo[playa][pClubMember] == 2 || PlayerInfo[playa][pClubLeader] == 2)
{
new vehicle;
vehicle = GetPlayerVehicleID(playa);
if(IsAnNRGCar(vehicle))
{
GiveBounty(playa, 1000);
SCM(playerid, COLOR_DNB, "[NRG Club]Ai primit 1.000 Bounty Points pentru ca ai primit Wanted");
}
}
format(string1, sizeof(string1), "Current Wanted Level: %d", WantedLevel[playa]);
SendClientMessage(playa, COLOR_YELLOW, string1);
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pMember] == 1||PlayerInfo[pLeader] == 1||PlayerInfo[pMember] == 2||PlayerInfo[pLeader] == 2||PlayerInfo[pMember] == 3||PlayerInfo[pLeader] == 3)
{
format(string, sizeof(string), "HQ: All Units APB: Reporter: %s",sendername);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "HQ: Crime: %s, Suspect: %s, WantedLevel: %d",result,giveplayer,WantedLevel[playa]);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
}
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You are not a Cop !");
}
}
return 1;
}
[/pawn]
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Pune asta
if(strcmp(cmd, "/free", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pJob] != 2)
{
SendClientMessage(playerid, COLOR_GREY, " You are not a Lawyer!");
return 1;
}
if(PlayerInfo[playerid][pLawSkill] >= 401)
{
ApprovedLawyer[playerid] = 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{D580FE}Foloseste:{FFFFFF} /free [playerid/PartOfName] [price]");
return 1;
}
new money;
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) { return 1; }
money = strval(tmp);
if(money < 1 || money > 30000) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 30000!"); return 1; }
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Free yourself!"); return 1; }
if(PlayerInfo[giveplayerid][pJailed] == 1)
{
if(PlayerToPoint(3, playerid,249.2007,67.5946,1003.6406))
{
if(PlayerInfo[giveplayerid][pJailTime] > 1800)
{
SendClientMessage(playerid, COLOR_GRAD1, " Player Jail Time is More than 1800!");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You offerd %s to get out of jail for $%d.", giveplayer, money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Lawyer %s wants to get you out of jail for $%d, (type /accept lawyer2) to accept.", sendername, money);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
LawyerOffer[giveplayerid] = playerid;
LawyerPrice[giveplayerid] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You`are not in the station PD !");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Player didnt need a Lawyer / Player aint Jailed !");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Acest jucator nu este conectat!");
}
}//not connected
return 1;
}
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Toate alea sunt definite deja in urma
Si fa ce a zis gireada
Sterge definitile care nu ti le trebuie
-
Acum imi apare asta:
D:\Nu se scaneaza\Green World\gamemodes\GHJ.pwn(26869) : error 012: invalid function call, not a valid address
D:\Nu se scaneaza\Green World\gamemodes\GHJ.pwn(26869) : error 029: invalid expression, assumed zero
D:\Nu se scaneaza\Green World\gamemodes\GHJ.pwn(26869) : warning 215: expression has no effect
D:\Nu se scaneaza\Green World\gamemodes\GHJ.pwn(28263) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
D:\Nu se scaneaza\Green World\gamemodes\GHJ.pwn(28333) : warning 203: symbol is never used: "NameTimer"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
Dami liniile
26869
si 28263
Si la NameTimer la linia 28333 aia poti sa o stergi
Nu se foloseste niciunde NameTimer
Si pune asta in D:\Nu se scaneaza\Green World\pawno\includes
[download]http://www.solidfiles.com/d/2ea52/utils.inc[/download]
-
Da asa ar trebui
De ce faci triple post
-
Symbolurile "strlen" si "i"
-nu sunt definite
empty statement
-trebuie sa ne dai linile
Dar uite un exemplu pentru rezolvare:
if(vehicleid == Bike5);
{
}
Ultima eroare ai prea multe functii pe o singura linie
-
Up!
Edit:Nu mergea modify
Acum merge
A cui linii?
Eu vreau FS cu reportsystem si daca poti iti spun defineurile si tot ce iti trebe din gm ca sa il faci cum am zis
Edit2:Sau Gireada
Daca ti-as da GM-u ai putea sa il bagi?
-
Frumos
Si poti continua foarte usor
-
Pai da si cand incerc sa definesc playerinfo si restu imi da errori
Acuma incerc cum ai zis
Ok:
C:\DOCUME~1\Pc\Desktop\DarkGFv1.2\pawno\include\SpikeStrip.inc(27) : warning 219: local variable "lights" shadows a variable at a preceding level
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16467) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16479) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16480) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16481) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16482) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16483) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16484) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16485) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16486) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16494) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16510) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16529) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16546) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16556) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16570) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16586) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16621) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16624) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16638) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16645) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16662) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16668) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16671) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16681) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16686) : error 079: inconsistent return types (array & non-array)
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16691) : error 079: inconsistent return types (array & non-array)
Si nu au legatura cu reportsystemul
Daca poti imi trimiti in PM ce iti trebe sa il faci FS
Up Up Up!!
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Salut tuturor
Am nevoie de ajutorul vostru
Mai exact la pluginul asta
[download]http://www.solidfiles.com/d/722e85f297/report_system_taifunx2.rar[/download]
Este IsPlayerAdmin adica RCON
Vreau sa fie pAdmin
Asa mai exact
if (PlayerInfo[playerid][pAdmin] >= 3)
Dar imi da tot felul de erori
Ma puteti ajuta?
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Hei Sa-Mp.Ro
Vechiul Ultimate Control Vechicle a suferit un bug pe care nu l-am vazut
Insa aceasta noua versiune este una buna
[download]http://www.solidfiles.com/d/c86e226333/ControlV.rar[/download]
Pentru a accesa controalele vehiculului ve-ti tasta /vcontrol
Poze:
[img width=500 height=375]
[img width=500 height=375]
[img width=500 height=375]
[img width=500 height=375]
[img width=500 height=375]
[img width=500 height=375]
Nu este FS original
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T.C Am rezolvat!
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Salut Sa-Mp.Ro
Astazi am sters din greseala toate include-urile si am adaugat altele,care cred ca sunt vechi
Am facut un update la un server si mi-a dat eroarea asta
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55915) : error 017: undefined symbol "SetObjectMaterialText"
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55922) : error 017: undefined symbol "SetObjectMaterialText"
C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55929) : error 017: undefined symbol "SetObjectMaterialText"
Iar acestea sunt linile
stock adtext(string[], adid)
{
switch(adid)
{
case 0:
{
for (new i = 0; i < 12; i++)
{
SetObjectMaterialText(adplakat, string, 0, 90, "Impact", 24, 0, -32256, -16777216, 1);
}
}
case 1:
{
for (new i = 12; i < 25; i++)
{
SetObjectMaterialText(adplakat, string, 0, 90, "Impact", 24, 0, -32256, COLOR_WHITE, 1);
}
}
case 2:
{
for (new i = 25; i < 38; i++)
{
SetObjectMaterialText(adplakat, string, 0, 90, "Arial", 24, 0, -32256, COLOR_BLUE, 1);
}
}
}
}
Cred ca are legatura cu niste panouri pe care le-am facut
format(AdTxt[0][bAdTxt],64, "{FF0000}DarkGF\n{00FF00}- The GodFather 2014 -");
format(AdTxt[1][bAdTxt],64, "{FF0000}Puteti dona la ID\n{00FF00}bestboy.4ever");
format(AdTxt[2][bAdTxt],64, "{FF0000}DarkGF\n{00FF00}-Best Server Ever");
ialogid == 11103)
{
if(response==1)
{
if(!strlen(inputtext)) return ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Editeaza"," Linia 1 ","Done","");
format(AdTxt[adtxtid[playerid]][bAdTxt],256, "%s\n", inputtext);
ShowPlayerDialog (playerid,11104,DIALOG_STYLE_INPUT,"Editeaza"," Linia 2 ","Done","");
return 1;
}
else
{
ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Editeaza"," Linia 1 ","Done","");
return 1;
}
}
if(dialogid == 11104)
{
if(response==1)
{
switch (adtxtid[playerid])
{
case 0: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FFA500}%s{33AAFF}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext);
case 1: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{04B404}%s{AA3333}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext);
case 2: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FFFFFF}%s{FF9900}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext);
}
adtext(AdTxt[adtxtid[playerid]][bAdTxt], adtxtid[playerid]);
ShowPlayerDialog(playerid,11007,DIALOG_STYLE_MSGBOX,"Panori",AdTxt[adtxtid[playerid]][bAdTxt],"Ok","Cancel");
return 1;
}
else
{
ShowPlayerDialog (playerid,11104,DIALOG_STYLE_INPUT,"Editeaza"," Linia 2 ","Done","");
return 1;
}
}
if(dialogid == 11105)
{
if(response)
{
switch(listitem)
{
case 0:
{
adtxtid[playerid] = 0;
format(string, sizeof(string), "Edit\nDefault\nView");
ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 1",string,"Next","Close");
return 1;
}
case 1:
{
adtxtid[playerid] = 1;
format(string, sizeof(string), "Edit\nDefault\nView");
ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 2",string,"Next","Close");
return 1;
}
case 2:
{
adtxtid[playerid] = 2;
format(string, sizeof(string), "Edit\nDefault\nView");
ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 3",string,"Next","Close");
return 1;
}
}
}
else
{
return 1;
}
}
if(dialogid == 11006)
{
if(response)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Edit"," Linia 1 ","Ok","");
return 1;
}
case 1:
{
switch (adtxtid[playerid])
{
case 0: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}DarkGF\n{00FF00}- The GodFather 2014 -");
case 1: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}Puteti dona la ID\n{00FF00}bestboy.4ever");
case 2: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}DarkGF\n{00FF00}-Best Server Ever");
}
adtext(AdTxt[adtxtid[playerid]][bAdTxt], adtxtid[playerid]);
return 1;
}
case 2:
{
ShowPlayerDialog(playerid,11007,DIALOG_STYLE_MSGBOX,"Panou",AdTxt[adtxtid[playerid]][bAdTxt],"Ok","Cancel");
return 1;
}
}
}
else
{
format(string, sizeof(string), "Panou 1\nPanou 2\nPanou 3");
ShowPlayerDialog(playerid,11105,DIALOG_STYLE_LIST,"Panouri",string,"Ok","Cancel");
}
}
Aici e o comanda /panouri in care scrii ce sa fie scris pe acele panouri
-
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Salut!
De curand am vrut sa imi deschid un server de samp si sal bag intr-o comunitate dar nu merge serverul!
Number of vehicle models : 0 si totul nu merge bine,,,,
Daca vreti un log.http://pastebin.com/xp3NbHu9Click AICI!!
ReportSystem
in Arhivă probleme
Posted
Zic ca daca iti dau gm-u nu il poti pune?
Sau cineva de incredere din comunitate