Jump to content

Invizion

Membru
  • Posts

    15
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Invizion's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. UP , Nu are nimeni nici-o idee ?
  2. if(dialogid == DIALOG_BPUT) { if(response) { new vehicleid = GetClosestVehicle( playerid ), cID = vPersonal[vehicleid]; if( !vPersonal[ vehicleid ] ) return true; if( !CheckIfIsOwner( playerid, vehicleid ) ) return Server( playerid, "You aren't the Owner of this car!"); for( new y=1; y < MAX_PCARS; y++ ) { new name[ 32 ], info2[ 256 ]; cartrunk[ cID ] = troaca[ playerid ][ y ]; new model = GetVehicleModel( cartrunk[ cID ] ); new gunid = GetPlayerWeapon(playerid); new ammo = GetPlayerAmmo(playerid); if (listitem == 0 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][0] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][0] = gunid; tAmmo[cartrunk[ cID ]][0] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } if (listitem == 1 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][1] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][1] = gunid; tAmmo[cartrunk[ cID ]][1] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } if (listitem == 2 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][2] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][2] = gunid; tAmmo[cartrunk[ cID ]][2] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } if (listitem == 3 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][3] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][3] = gunid; tAmmo[cartrunk[ cID ]][3] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } if (listitem == 4 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][4] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][4] = gunid; tAmmo[cartrunk[ cID ]][4] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } if (listitem == 5 && gunid != 0) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 3.0)) { if(tWeapon[cartrunk[ cID ]][5] != 0) { SendClientMessage(playerid,COLOR_RED," There are already guns!"); return 1; } if(gunid == 0) { SendClientMessage(playerid,COLOR_GREEN," First choose which weapons you want to put in the trunk"); return 1; } tWeapon[cartrunk[ cID ]][5] = gunid; tAmmo[cartrunk[ cID ]][5] = ammo; RemovePlayerWeaponT(playerid,gunid); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_GREEN," You have successfully put your weapon in the trunk"); } } for(new t=0; t < 6; t++) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[ cID ], 5.0)) { g_Weaps[t] = tWeapon[cartrunk[ cID ]][t]; g_Ammo[t] = tAmmo[cartrunk[cID]][t]; } } } } else { SendClientMessage(playerid,COLOR_RED," You're close Trunk."); } return 1; }
  3. Acum functioneaza pe toate masinile care le cumperi deci e bine. Dar acuma problema e alta daca pun o arma intr-o masina apare pe toate masinile mele dar si pe a altui player.(PE SCURT O ARMA PUSA INTR-O MASINA APARE IN TOATE MASINILE PERSONALE DE PE SV).
  4. Da, bine spui , arata prea bine .
  5. Problema intalnita (descriere):Problema este ca functioneaza doar pe prima masina si apare la toate acelasi portbagaj.Ero(area / rile) / warning-(ul / urile):Liniile de cod / sursa / script-ul(obligatoriu): CMD:bput(playerid, params[]) { new const vehicleid = GetClosestVehicle( playerid ); new const cID = vPersonal[vehicleid]; if( !vPersonal[ vehicleid ] ) return 1; if( !CheckIfIsOwner( playerid, vehicleid ) ) return Server( playerid, "You aren't the Owner of this car!"); for(new y=1; y < MAX_PCARS; y++) { new name[32], info2[256]; cartrunk[cID] = troaca[playerid][y]; new model = GetVehicleModel(cartrunk[cID]); for(new t=0; t < 6; t++) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[cID], 5.0)) { tWeapon[cartrunk[cID]][t] = g_Weaps[t]; tAmmo[cartrunk[cID]][t] = g_Ammo[t]; } } if(IsPlayerConnected(playerid)) { if(IsPlayerInRangeOfVehicle(playerid, cartrunk[cID], 5.0)) { if(model!=448 && model!=461 && model!=462 && model!=463 && model!=468 && model!=471 && model!=481 && model!=509 && model!=510 && model!=521 && model!=522 && model!=523 && model!=581 && model!=586 && model!=481 && model!=509 && model!=510) { for(new t=0; t < 6; t++) { if(tWeapon[cartrunk[cID]][t] != 0) { GetWeaponName(tWeapon[cartrunk[cID]][t], name, sizeof(name)); format(info2, sizeof(info2), "%s%d. %s\n", info2, t+1, name); } else { format(info2, sizeof(info2), "%s%d. Empty\n", info2, t+1); } } ShowPlayerDialog(playerid, DIALOG_BPUT, DIALOG_STYLE_LIST, "Trunk Weapon", info2, "Select", "Cancel"); } else { SendClientMessage(playerid, COLOR_YELLOW, " This is vehicle not have trunk!"); } } } } return 1; } Imagini / Video (optional):Ati incercat sa rezolvati singur?: Codul de mai sus este exact ce am incercat. cID = este idul masinii din baza de date. Masinile cand sunt create asa stock incarcaPersonale( playerid ) { for( new i; i < MAX_PCARS; ++i ) { if( !pVData[ i ][ cExist ] ) continue; if( !strcmp( pData[ playerid ][ pNormalName ], pVData[ i ][ cOwner ], true ) ) { troaca[playerid][i] = CreateVehicle( pVData[ i ][ cModel ], pVData[ i ][ cLocation ][ 0 ], pVData[ i ][ cLocation ][ 1 ], pVData[ i ][ cLocation ][ 2 ], pVData[ i ][ cLocation ][ 3 ], pVData[ i ][ cColor1 ], pVData[ i ][ cColor2 ], -1 ); vPersonal[ troaca[playerid][i] ] = pVData [ i ][ cDBID ]; SetVehicleNumberPlate( troaca[playerid][i], pVData [ i ][ cPlate ] ); for( new comp; comp < 14; ++comp ) { AddVehicleComponent( troaca[playerid][i] , pVData[ i ][ cMod ][ comp ] ); } } } printf( "Loaded PCars for %s", pData[ playerid ][ pNormalName ] ); return 1; } eu am gandit asa troaca[playerid] troaca = vehicleid --> playerid masina playerului iar i = masina cu nr 1..2...3....MAX_PCARS si in functie la /bput cartrunk[cID] = troaca[playerid][y]; cartrunk[cid] portbagajul cu id masinii iar troaca masina playerului 1..2...3 etc..
  6. Astept pm cu cateva detali, despre proiect.
  7. Daca folosesti comanda acesta cand sunt playeri pe sv. acelor persoane care sunt online nu le reseteaza casa. Odata ce iei sunt pe server cand iese li se salveaza datele care le au deja. practic acea comanda se executa in Baza De date.
  8. Invizion

    Mysql R5

    Ok AM INTELES MULTUMESC PUTETI DA LOCK
  9. Invizion

    Mysql R5

    Adica apare ca este intrat pe server cu toate ca el a iesit , daca incerc sa bag R5 Imi da Gm Unknow, Hostul Foloseste Centos si n-am gasit MYSQL R5 Pe centos. EDIT: AM uitat sa precizez am incercat pe un al host se pare ca pluginul a rulat pe acel host , dar pe hotul meu care foloseste centos nu ruleza serverul cu pluginul r5. Cred ca trebuie R5 PE CENTOS
  10. Invizion

    Mysql R5

    Problemă întâlnită (descriere): Playerul Ramane Connectat pe Server dupa ce se deconecteaza. Ero(area / rile) / warning-(ul / urile): Nu-mi Da Erroare Serverul nimic , Eu Cred ca este din Cauza Versiune de MYSQL Serverul cere R5 eu am bagat R6. Are Cineva MYSQL R5 PE CENTOS ? Liniile de cod / sursa / script-ul: - Imagini / Video (optional): - Aţi încercat să rezolvaţi singur?: Da EDIT : Ma scuzati Daca am gresit Categoria Va rog sa o mutati.
  11. EDIT Nick: Invizion Problema: Nu se salveaza GANG NAME , COLOR SKIN MOTD GRAD dar mrg sa ma fac leader la gang dar dupa ce intru nu mai sunt.. Erori / warnings: nu Lini/script: http://pastebin.com/CW205Krp etc.. Ai incercat sa rezolvi singur ?: DA
  12. Zice ca aceasta comanda nu exista
  13. [pawn]C:\Users\Invizion\Desktop\Romania Dark Drift v2\pawno\include\Sinclude.inc(133) : warning 219: local variable "amount" shadows a variable at a preceding level C:\Users\Invizion\Desktop\Romania Dark Drift v2\pawno\include\Sinclude.inc(151) : warning 219: local variable "amount" shadows a variable at a preceding level C:\Users\Invizion\Desktop\Romania Dark Drift v2\gamemodes\RDD.pwn(4977) : error 035: argument type mismatch (argument 2) C:\Users\Invizion\Desktop\Romania Dark Drift v2\gamemodes\RDD.pwn(57083) : error 001: expected token: ")", but found "&" C:\Users\Invizion\Desktop\Romania Dark Drift v2\gamemodes\RDD.pwn(57083) : error 029: invalid expression, assumed zero C:\Users\Invizion\Desktop\Romania Dark Drift v2\gamemodes\RDD.pwn(57083) : error 010: invalid function or declaration C:\Users\Invizion\Desktop\Romania Dark Drift v2\gamemodes\RDD.pwn(57083 -- 57086) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.[/pawn] ?
  14. Prin nimic ma refer ca nu functioneaza pe server nu ca nu apare Sendclientmessage... Edit : E aces fs numai ca e adaugat in gm http://pastebin.com/sdf9zKfd si modificat ca sa nu se incurce cu celelate
  15. Nick: Invizion Problema: nu functioneaza comanda o scriu si nu-mi apare nimic.. Erori / warnings: nu Lini/script: Comanda [pawn] dcmd_setplevel(playerid, params[])//Set a player level { new amount; if(!sscanf(params, "dd", giveplayerid, amount)) return SendClientMessage(playerid, 0xFF0000AA, "{FF0000}[ERROR]{FFFFFF}Usage: /setplevel [PlayerID] [pLevel]"); SetPlayerLevel(giveplayerid, amount); return 1; } [/pawn] stock [pawn]SetPlayerLevel(playerid, plevel) { PlayerInfo[playerid][pLevel] = plevel; dini_IntSet(PFile(playerid), "pLevel", PlayerInfo[playerid][pLevel]); }[/pawn] Ai incercat sa rezolvi singur ?: Da
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.