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DaNNer

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  1. Posteaza aici commanda/comenziile de la Race sistem!
  2. DaNNer

    PROBLEMA

    Cand intri in Map editor sau MTA map editor si vrei sa faci o poarta intai faci poarta pe pozitai inchis si salvezi coordonatele dupa poarta pe pozitia deschis si salvezi coordonatele dupa cand faci comanda unde ai la /opengate MoveObject (Coordonatele portii pe pozitia deschis) apoi la /closegate MoveObject ( coordonatele pe pozitia inchis)
  3. Am un gm si pupa ceva timp de lucrat in el am urmatoarele Warringuri. stiu ca nu afecteaza dar eu am mania de a avea gm-ul curat fara Errors si fara Warrings. C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(18782) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(18782) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(18782) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19476) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19476) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19488) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19488) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19500) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19500) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19500) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19513) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(19513) : warning 202: number of arguments does not match definition C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(48534) : warning 203: symbol is never used: "GetPointDistanceToPointExMorph" C:\Documents and Settings\Rebecca\Desktop\B-Zone\B-zone RPG\gamemodes\GARPG.pwn(45664) : warning 204: symbol is assigned a value that is never used: "roadblocktimer" Majoritatea Warringurilor sunt de la o comanda /crb [pawn]if(strcmp(cmd, "/crb", true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || IsPlayerAdmin(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /crb [iD]"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Baricazi avizibile:"); SendClientMessage(playerid, COLOR_GRAD1, "| 1: Pancarda Mica"); SendClientMessage(playerid, COLOR_GRAD1, "| 2: Parapet"); SendClientMessage(playerid, COLOR_GRAD1, "| 3: Baricada Mare"); SendClientMessage(playerid, COLOR_GRAD1, "| 3: Con"); return 1; } new rb = strval(tmp); if (rb == 1) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateObject(1459,plocx,plocy,plocz,ploca); format(string,sizeof(string),"[Atentie]: Ofiterul %s a montat Baricada(1) pe locul in care se afla, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~w~Baricada ~b~Montata!",3000,1); return 1; } else if (rb == 2) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateObject(978,plocx,plocy,plocz+0.6,ploca); format(string,sizeof(string),"[Atentie]: Ofiterul %s a montat Baricada(2) pe locul in care se afla, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~b~Placed!",3000,1); return 1; } else if (rb == 3) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateObject(981,plocx,plocy,plocz+0.9); format(string,sizeof(string),"[Atentie]: Ofiterul %s a montat Baricada(3) pe locul in care se afla, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~g~Placed!",3000,1); SetPlayerPos(playerid, plocx, plocy+1.3, plocz); return 1; } else if (rb == 4) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateObject(1238,plocx,plocy,plocz+0.2,ploca); format(string,sizeof(string),"[Atentie]: Ofiterul %s a montat Baricada(4) pe locul in care se afla, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~w~Cone ~g~Placed!",3000,1); return 1; } /*else if (rb == 4) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(1425,plocx,plocy,plocz+0.6,ploca); format(string,sizeof(string),"[HQ]: Officer %s has placed a Detour Sign(4) at his position, over.",(playerid)); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; } else if (rb == 5) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(3265,plocx,plocy,plocz-0.5,ploca); format(string,sizeof(string),"[HQ]: Officer %s has placed a Will Be Sign(5) at his position, over.",(playerid)); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; } else if (rb == 6) { PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateRoadblock(3091,plocx,plocy,plocz+0.5,ploca+180); format(string,sizeof(string),"[HQ]: Officer %s has placed a Line Closed Sign(6) at his position, over.",(playerid)); SendRadioMessage(1,COLOR_BLUE,string); GameTextForPlayer(playerid,"~w~Sign ~g~Placed!",3000,1); return 1; }*/ } return 1; } else if (strcmp(cmd,"/rrb",true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || IsPlayerAdmin(playerid)) { DeleteClosestRoadblock(playerid); format(string,sizeof(string),"[HQ]: Officer %s has removed a Roadblock, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~w~Roadblock ~r~Removed!",3000,1); } return 1; } else if (strcmp(cmd,"/rrball",true) == 0) { if(IsPlayerConnected(playerid) && IsACop(playerid) || IsPlayerAdmin(playerid)) { if(PlayerInfo[playerid][pRank] >= 6 || IsPlayerAdmin(playerid)) // This being the default Chief rank in LA-RP change if neccesary. { DeleteAllRoadblocks(playerid); format(string,sizeof(string),"[HQ]: Officer %s has removed all Roadblocks in the area, over.",(playerid)); SendRadioMessage(1,COLOR_LIGHTBLUE,string); GameTextForPlayer(playerid,"~b~All ~w~Roadblocks ~r~Removed!",3000,1); } } return 1; }[/pawn] Iar primul Warring este de al coamnda /asellcar [pawn]if(!strcmp(cmdtext, "/asellcar", true)) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SCM(playerid, COLOR_GREY, " You need to login first !"); return 1; } if(PlayerInfo[playerid][pAdmin] >= 1339) { new vehid = GetPlayerVehicleID(playerid); GetPlayerName(playerid, playername, sizeof(playername)); new Float:x,Float:y,Float:z; new Float:a; CarInfo[vehid][cOwned] = 0; strmid(CarInfo[vehid][cOwner], "Dealership", 0, strlen("Dealership"), 999); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~w~You have admin sold the vehicle", 10000, 3); GetVehiclePos(vehid, x, y, z); GetVehicleZAngle(vehid, a); CarInfo[vehid][cLocationx] = x; CarInfo[vehid][cLocationy] = y; CarInfo[vehid][cLocationz] = z; CarInfo[vehid][cAngle] = a; RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); OnPropUpdate(); DestroyVehicle(vehid); CreateVehicle(CarInfo[vehid][cModel],CarInfo[vehid][cLocationx],CarInfo[vehid][cLocationy],CarInfo[vehid][cLocationz]+1.0,CarInfo[vehid][cAngle]); format(string, sizeof(string), "[AdmWarning]: %s a folosit comanda /asellcar.",playername); ABroadCast(COLOR_LIGHTRED,string, 5); return 1; } else { SCM(playerid, COLOR_GREY, " You're not authorized to use that command !"); return 1; } } return 1; }[/pawn] Mai exact de la linia [pawn]CreateVehicle(CarInfo[vehid][cModel],CarInfo[vehid][cLocationx],CarInfo[vehid][cLocationy],CarInfo[vehid][cLocationz]+1.0,CarInfo[vehid][cAngle]);[/pawn]
  4. DaNNer

    Problema

    Am rezolvat era de la #include <zcmd>
  5. Folositor tutorial pentru incepatori. +1 pozitiv.
  6. DaNNer

    Problema

    Am scanat imi gaseste MISSING BRACKET: The } bracket on line 14247 does not have a pair! Am cautat linia dar nu este nici o acolada la acea linie, am luat toata chestia de acolo paote e in jurlul liniei dar nu cred. [pawn]giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(1.0, playerid, giveplayerid)) { if(KnockedDown[giveplayerid] != 1) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, " You can not swing at yourself."); return 1; } if(PlayerInfo[giveplayerid][pSex] == 2) { SendClientMessage(playerid, COLOR_GREY, "Are you sure you want to knock down a woman?"); return 1; } if(IsPlayerInAnyVehicle(giveplayerid)) { return 1; } new giveplayername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername)); new rands = random(2)+1; format(string, sizeof(string), "* %s swings at %s and tries to knock him out.", sendername, giveplayername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0); if(rands == 1) { TogglePlayerControllable(giveplayerid, 0); ApplyAnimation(giveplayerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("ClearKnock", 20000, false, "i", giveplayerid); KnockedDown[giveplayerid] = 1; format(string, sizeof(string), "* %s succeeds to knock him down.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { format(string, sizeof(string), "* %s misses the swing and fails to knock him out.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } return 1; } else { SendClientMessage(playerid, COLOR_GREY, "Player is knocked down already."); } } else { SendClientMessage(playerid, COLOR_GREY, "Player is not near you."); } } } } return 1; } [/pawn] am scanat cu Missing Brackets finder PS: Nu prea are sens sa imi gaseasca aici pentru ca nu am umblat deloc in aceasta zona...
  7. DaNNer

    Probleme gm

    Vezi daca ai in GM #include JunkBuster Daca da atunci cum a zis si Darky fa update la Junkbuster.
  8. DaNNer

    Problema

    D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3406) : error 004: function "SendIRCMessage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3428) : error 004: function "SendIRCMessage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3737) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3749) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3769) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3777) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4340) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4353) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4366) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4379) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4392) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4405) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4417) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4429) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4491) : error 004: function "BroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4514) : error 004: function "SendFamilyMessage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(4852) : error 004: function "PlayerFixRadio" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8147) : error 004: function "ABroadCast" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8441) : error 004: function "PlayerFixRadio" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8716) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8727) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8794) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(8805) : error 004: function "OOCOff" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(9117) : error 054: unmatched closing brace ("}") D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(9837) : error 004: function "ini_GetKey" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(9837) : error 033: array must be indexed (variable "key") Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Am pus totul la loc um era in GM-ul default si tot imi da.
  9. DaNNer

    Problema

    Nu aveam nici o eraore si nici un waring inainte sa bag dialogurile... Plus ca dupa gm-ul dupa care am luat dialogurile ( din tutorial imi dadea la fel ca nu am inchis o apranteza dar erau inchise am cautat simbolurile al care imi da eroare si le am si pe gm-ul meu)
  10. DaNNer

    Problema

    Ai hostul pe linux si tu ai bagat din pc tot ce era in folderul serverului tau. Ca sa pui un Server pe host Linux te duci pe www.sa-mp.ro la sectiunea download si iei clientul pt server linux. Pui acel client pe host dupa care adaugi pe host peste Serverul de linux adaugat folderele: GameModes , FiltreScripts , ScriptFiles, Plugins . dupa aceea intri in server.cfg de pe host si modifici gamemode0 gmutau 1, filtrescripts ( scri filtrescripturile care le ai pe serverul tau) plugins ( scri plugins-urile care le ai pe serverul tau) Editezi numele serverului, parola rcon, sloturile daca ai mai mult de 50 , adresa web a forumului ( daca ai ) Dupa poti sa ii dai drumul serverului linistit. PS:Vezi ca si din GameControl Panel trebuie sa editezi server.cfg
  11. DaNNer

    Problema

    D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(2676) : error 004: function "SetPlayerCriminal" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(2681) : error 004: function "SetPlayerCriminal" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3328) : error 004: function "ClearCrime" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3329) : error 004: function "ClearFishes" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3330) : error 004: function "ClearCooking" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3331) : error 004: function "ClearGroceries" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3332) : error 004: function "ClearMarriage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3364) : warning 225: unreachable code D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3364) : error 029: invalid expression, assumed zero D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3364) : error 004: function "JoinChannel" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3368) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3370) : error 004: function "JoinChannelNr" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3380) : warning 225: unreachable code D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3380) : error 029: invalid expression, assumed zero D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3380) : error 004: function "JoinChannelNr" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3384) : warning 219: local variable "string" shadows a variable at a preceding level D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3390) : error 004: function "SendIRCMessage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3393) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3394) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3399) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3406) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3409) : error 017: undefined symbol "number" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3412) : error 004: function "SendIRCMessage" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3417) : warning 225: unreachable code D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3417) : error 029: invalid expression, assumed zero D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3417) : error 004: function "ClearCK" is not implemented D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3419) : warning 219: local variable "string" shadows a variable at a preceding level D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3421) : error 017: undefined symbol "ck" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3422) : error 017: undefined symbol "ck" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3423) : error 017: undefined symbol "ck" D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3428) : warning 225: unreachable code D:\Jocuri\Scripting\DaNNer GM\gamemodes\larp.pwn(3428) : error 029: invalid expression, assumed zero Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Am cautat Cu Perl daca am vreo { ne inchisa si nu am nici una dar imi da aceste erori si waringuri. Tin sa mentionez ca am bagat Login si Register cu Dialog ( Dupa tutorialul facut de Ice aici pe forum )
  12. DaNNer

    Putin ajutor

    Multumesc, am gasit, nu era nici o coordonata bagata.
  13. Am un Gamemod simplu RP, am bagat comanda de /respawn. Dupa ce dau /makeleader imi seteaza liderul iar dupa respawn ma da tot la spawn normal nu la cel al factiunii. Nu este problema la comanda /respawn pentru ca si atunci cand dau /sethp ID 0 tot la spawn normal ma da.
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