andreiutzu961
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Posts posted by andreiutzu961
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am facut si degeaba uite ............
[pawn][15:16:55] [debug] Server crashed while executing EoS.amx
[15:16:55] [debug] AMX backtrace:
[15:16:55] [debug] #0 00000004 in public OPS () from EoS.amx
[15:16:55] [debug] System backtrace:
[15:16:55] [debug] #0 f7d3becb in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
[15:16:55] [debug] #1 f7d33c69 in _ZN11CrashDetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
[15:16:55] [debug] #2 f7d35c99 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[15:16:55] [debug] #3 f7d3b9d8 in ?? () from plugins/crashdetect.so
[15:16:55] [debug] #4 ffffe600 in ?? ()[/pawn]
EDIT: am facut un fisier si i-am pus numele pawno.cfg {am pus ( -d2 )} ca .cfg nu merge sa-i pun asa numele
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Salut!!!
Deci.....
Am serverul Romania Stuntage Evolution a lui [.E.m.O.]K1DDU si l-am loat l-am pus pe host totul e in regula dar in cateva minute 2-3 minute serverul pica :| si in server.cfg nu imi apare nimic :|
Nu stiti ce ar putea avea in el ?
EDIT: am pus crash detect si uitati ma puteti ajuta mai repede daca se poate
[pawn][21:40:56] [debug] Server crashed while executing EoS.amx
[21:40:56] [debug] AMX backtrace:
[21:40:56] [debug] #0 00000004 in public OPS () from EoS.amx
[21:40:56] [debug] System backtrace:
[21:40:56] [debug] #0 f7e03ecb in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
[21:40:56] [debug] #1 f7dfbc69 in _ZN11CrashDetect20PrintSystemBacktraceEPv () from plugins/crashdetect.so
[21:40:56] [debug] #2 f7dfdc99 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[21:40:56] [debug] #3 f7e039d8 in ?? () from plugins/crashdetect.so
[21:40:56] [debug] #4 ffffe600 in ?? ()[/pawn]
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Salut am si eu probleme cu uni si nu stiu cine ma floadeaza cu kill -> spam
Ce sa fac sa nu mai imi poata da acel flood cu kill ???
uitati mai jos
[00:57:35] [kill] ferdy killed SprunK Bomb [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Bomb [00:57:35] [kill] SprunK killed SprunK Spray Can [00:57:35] [kill] ferdy killed SprunK Spray Can [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Spray Can [00:57:35] [kill] SprunK killed SprunK Fire Extinguisher [00:57:35] [kill] ferdy killed SprunK Fire Extinguisher [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Fire Extinguisher [00:57:35] [kill] SprunK killed SprunK Camera [00:57:35] [kill] ferdy killed SprunK Camera [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Camera [00:57:35] [kill] SprunK killed SprunK [00:57:35] [kill] ferdy killed SprunK [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK [00:57:35] [kill] SprunK killed SprunK [00:57:35] [kill] ferdy killed SprunK [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK [00:57:35] [kill] SprunK killed SprunK [00:57:35] [kill] ferdy killed SprunK [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK [00:57:35] [kill] SprunK killed SprunK Brass Knuckles [00:57:35] [kill] ferdy killed SprunK Brass Knuckles [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Brass Knuckles [00:57:35] [kill] SprunK killed SprunK Golf Club [00:57:35] [kill] ferdy killed SprunK Golf Club [00:57:35] [kill] [DKR]V@lyY[DKR] killed SprunK Golf Club [00:57:35] [kill] SprunK killed SprunK Nite Stick [00:57:35] [kill] ferdy killed SprunK Nite Stick
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Am facut update totul e in regula aproape ....
Cand compilez GM imi da erori la o linie in mysql ................
linia mysql
[pawn]native mysql_connect(const host[], const user[], const pass[], const db[], MySQL:handle = (MySQL:0));[/pawn]
Erorile in GM
[pawn]
D:\SA-MP\pawno\include\mysql.inc(124) : error 021: symbol already defined: "mysql_connect"
D:\SA-MP\pawno\include\mysql.inc(124) : error 025: function heading differs from prototype
D:\SA-MP\pawno\include\mysql.inc(124) : error 025: function heading differs from prototype
D:\SA-MP\pawno\include\mysql.inc(124) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
[/pawn]
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[pawn]D:\SA-MP\.pwn(9687) : error 017: undefined symbol "cmd_mskin"
D:\SA-MP.pwn(9698) : error 017: undefined symbol "cmd_bosskin"
D:\SA-MP\.pwn(9707) : error 017: undefined symbol "cmd_bosskin"
D:\SA-MP\.pwn(9710) : error 017: undefined symbol "cmd_bosskin"
[/pawn]
[pawn]D:\SA-MP\.pwn(12704) : error 017: undefined symbol "mysql_get_field"
D:\SA-MP.pwn(12705) : error 017: undefined symbol "mysql_get_field"
D:\SA-MP\.pwn(12706) : error 017: undefined symbol "mysql_get_field"[/pawn]
de ce erorile astea ?
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[pawn][05:50:30] sscanf error: System not initialised.[/pawn]
Imi da acea eroare in Server_Log cand folosesc o comanda de mai jos. :| dc?
[pawn]CMD:falider ( playerid, params [ ] ) // Comanda "/falider"
{
new
pID, // Se creeaza o variabila care va tine ID-ul jucatorului care va fi facut lider
Lider // Se creeaza o variabila care va tine ID-ul factiunii la care va fi facut lider jucatorul
;
if ( sscanf ( params, "ui", pID, Lider ) ) return SendClientMessage ( playerid, 0xFF0000FF, "Sintaxa: {FFFFFF}/falider < playerid / nume > < factiune >" ); // Se verifica sintaxa
if ( !IsPlayerAdmin ( playerid ) ) return SendClientMessage ( playerid, 0xFF0000FF, "* Nu sunteti {FFFFFF}administrator {FF0000}!" ); // Se verifica daca jucatorul este Admin RCON, daca nu e, comanda e blocata
if ( Factiune [ pID ] [ pMembru ] != 0 ) return SendClientMessage ( playerid, 0xFF0000FF, "* Jucatorul este membru intr-o {FFFFFF}factiune {FF0000}!" ); // Se verifica daca jucatorul este MEMBRU ( nu lider ) in vreo factiune, daca este, comanda e blocata
if ( Lider < 0 || Lider > 10 ) return SendClientMessage ( playerid, 0xFF0000FF, "* Factiunea trebuie sa fie cuprinsa intre {FFFFFF}0{FF0000}-{FFFFFF}10" ); // Se verifica daca factiunea este cuprinsa intre 1 si 10 ( daca nu este, comanda este blocata )
new
string [ 128 ] // Se creeaza un string pentru diferite mesaje si pentru QUERY
;
Factiune [ pID ] [ pLider ] = Lider; // Se seteaza variabila pentru ca jucatorul sa devina lider
format ( string, sizeof ( string ), "* Ati fost ales ca lider la factiunea {FFFFFF}%i {00FF00}de catre administratorul {FFFFFF}%s {00FF00}.", Lider, NumeJucator ( playerid ) ); // Este formatat un mesaj de informare pentru noul lider
SendClientMessage ( pID, 0x00FF00FF, string ); // Este trimis mesajul
format ( string, sizeof ( string ), "* L-ati ales pe {FFFFFF}%s {00FF00}ca lider la factiunea {FFFFFF}%i {00FF00}.", NumeJucator ( pID ), Lider ); // Este formatat un mesaj de informare pentru administrator
SendClientMessage ( playerid, 0x00FF00FF, string ); // Este trimis mesajul
format ( string, sizeof ( string ), "UPDATE `Factiuni` SET `Lider` = '%i' WHERE `Nume Jucator` = '%s'", Lider, DB_Escape ( NumeJucator ( pID ) ) ); // Se formateaza QUERY-ul de actualizare
db_free_result ( db_query ( DB, string ) ); // Se trimite query-ul la baza de date
return 1;
}
[/pawn]
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Doar asa de curiozitate stuntman cam cati playeri aveai pe el zilnic ?????
Foarte vechi GM-ul :)
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puna la una Qeryy
Nu face figuri daca fac asta ?
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[pawn]D:\SA-MP\RAS\gamemodes\EoS.pwn(3518) : warning 219: local variable "Query" shadows a variable at a preceding level
D:\SA-MP\RAS\gamemodes\EoS.pwn(64476) : warning 219: local variable "Query" shadows a variable at a preceding level[/pawn]
Dece il am de 2 ori in gm sau cum ??
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am loat, am pus sistemul pe sv si l-am compilat si poftim
[pawn]D:\SA-MP\RAS\pawno\include\mSelection.inc(199) : error 029: invalid expression, assumed zero
D:\SA-MP\RAS\pawno\include\mSelection.inc(199) : error 035: argument type mismatch (argument 3)
D:\SA-MP\RAS\pawno\include\mSelection.inc(203) : error 017: undefined symbol "PlayerTextDrawSetPreviewModel"
D:\SA-MP\RAS\pawno\include\mSelection.inc(204) : error 017: undefined symbol "PlayerTextDrawSetPreviewRot"
D:\SA-MP\RAS\\pawno\include\mSelection.inc(196) : warning 203: symbol is never used: "mZoom"
D:\SA-MP\RAS\pawno\include\mSelection.inc(196) : warning 203: symbol is never used: "Zrot"
D:\SA-MP\RAS\pawno\include\mSelection.inc(196) : warning 203: symbol is never used: "Yrot"
D:\SA-MP\RAS\pawno\include\mSelection.inc(196) : warning 203: symbol is never used: "Xrot"
D:\SA-MP\RAS\pawno\include\mSelection.inc(196) : warning 203: symbol is never used: "modelindex"[/pawn]
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[pawn]Tu trebuie sa stergi functia DB_Escape nu unde este creeata baza de date.[/pawn]
mersi mult :)
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uitati eroarea.
[pawn]../Stocks/Stocks.pwn(259) : error 021: symbol already defined: "DB_Escape"[/pawn]
Stiu ca am definit de 2 ori in gm nu asi putea face in asa fel incat sa nu o sterg pentru ca o am in 2 feluri definita
asa
DB: DB
si
DB:UserDatabase
Daca o sterg pe prima nu imi mai salveaza Statusul.
Daca o sterg pe a 2 nu imi mai salveaza spawnul , la GANG
Ce sa fac ??
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Stiu ca intrebarea e banala
Am , mai multe MAPE le-am pus in gm cmpilez totul in regula intru in joc si nu apar :| DC? de la define/streamer /include / plugins care din ele ?
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nimeni :(
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Deci ce nu e pus bine da nu imi arta membri / lideri / rank dau /gm si nu apare nimic dece ???
oare name ? il am definit altfel ?? si daia ???
sau astea nu is bn aranjate ?? if(Factiune[playerid][pLider] >= 1)
[pawn]CMD:gmt(playerid, params[])
{
new name[256], string[256];
if(Factiune[playerid][pLider] >= 1)
{
for(new i=1;i<MAX_PLAYERS;i++)
{
GetPlayerName(i,name,sizeof(name));
if(Factiune[pMembru] == Factiune[playerid][pLider])
{
if(Factiune[pLider])
{
format(string, 256, "** Fondator ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
else if(Factiune[pRang] == 5)
{
format(string, 256, "** Rank 5 ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
else if(Factiune[pRang] == 4)
{
format(string, 256, "** Rank 4 ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
else if(Factiune[pRang] == 3)
{
format(string, 256, "** Rank 3 ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
else if(Factiune[pRang] == 2)
{
format(string, 256, "** Rank 2 ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
else if(Factiune[pRang] == 1)
{
format(string, 256, "** Rank 1 ** %s", name);
SendClientMessage(playerid, 0xFF0000AA, string);
}
}
}
}
else if(Factiune[playerid][pLider] == 1)
{
SendClientMessage(playerid, 0xFF0000AA, "Nu esti intr-un clan");
}
return 1;
}[/pawn]
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pfff infine lasa numai, tinel pentru tn :|
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in , include-uri ms
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[pawn]#include <mSelection>[/pawn]
pune si u .inc deoarece nu il pot loa de pe com , ca nu am cont si nu imi pot face nu stiu dc :|
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[pawn]../Stocks/Stocks.pwn(259) : error 021: symbol already defined: "DB_Escape"[/pawn]
Dece ? definit nu il am in gm :| .......
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l-am gasit dar daca il sterg imi da erori multe :|
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../Stocks/Stocks.pwn(259) : error 021: symbol already defined: "DB_Escape"
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Rezolvat mersi :)
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pai fa o poza cu ce ai tu in Folderul --> Plugins sa iti pot da link-uri de DOWNLOAD
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Poftim ti-am aranjat eu una
Sper sa o intelegi si sa iti mearga
La mine merge
[pawn]
COMMAND:fixvehall(playerid, params[])
{
SendAdminText(playerid, "/fixvehall", params);
if (APlayerData[playerid][LoggedIn] == true)
{
if (APlayerData[playerid][PlayerLevel] >= 3) // --> Modifici PlayerLevel cu denumirea la adminul tau
{
for (new i; i < 2000; i++) //--> acel 2000 e numarul de masini pe care il ai u in gm il poti modifica
RepairVehicle(i);
SendClientMessageToAll(0x00FF00FF, "All vehicles have been successfully repaired!");
}
else
return 0;
}
else
return 0;
return 1;
}
[/pawn]
Ti-am explicat putin din ia (doar ce am stiut).
Daca nu iti merge lasa un reply sa te ajut :)
Problema comanda
in Arhivă probleme
Posted
Ce sa-i fac acestei comenzi sa arate ficare membri dintr-un gang ex: Gangul 1 membri gangului , gangul 2 la fel sa nu ii arte pe tooti acolo :. :|
[pawn]CMD:gm( playerid , params[ ] )
{
new
string [ 1024 ], // O variabila pentru diferite mesaje
Rang [ ] = "Lider", // Rangul jucatorului
factiune = Factiune [ playerid ] [ pLider ] // Variabila care va tine numarul factiunii ( factiunea la care e lider jucatorul )
;
foreach(Player, i)
{
if( Factiune [ playerid ] [ pLider ] >= 1 || Factiune [ playerid ] [ pMembru ] >= 1 || Factiune [ playerid ] [ pLider ] >= 2 || Factiune [ playerid ] [ pMembru ] >= 2 || Factiune [ playerid ] [ pLider ] >= 3 || Factiune [ playerid ] [ pMembru ] >= 3 )
{
format( string, 1024, "%s\n{33FF33}%s{FFFFFF}[{33FF33}Rank:{FFFFFF}%s{FFFFFF}]", string, NumeJucator ( playerid ), Rang);
}
}
ShowPlayerDialog( playerid, DIALOG_VCMDS, DIALOG_STYLE_MSGBOX, "{FFFFFF}Gang Members", string, "Exit", "" );
return 1;
}[/pawn]