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ReaxoR

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Everything posted by ReaxoR

  1. ReaxoR

    4 Errors.

    Ai pus o paranteza gresita uitete mai bine la ce ai adaugat!
  2. ReaxoR

    4 Errors.

    Defineste la inceputul GM [pawn]IsLocked[/pawn]
  3. dupa vreo 4 -5 minute cam asa
  4. [pawn] if(strcmp(cmd,"/war",true)==0) { if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pLeader] == 15) { for(new z=0; z<sizeof(ZoneInfo); z++) { if(IsPlayerInZone(playerid,z)) { if(TimeTakeZone == 0) { if(takezone == 1) { SendClientMessage(playerid, COLOR_GRAD1, "{FF0000}• {FFFFFF}Exista alt war care a inceput !"); } else { new leader[30]; format(leader,sizeof(leader),"%s" ,ZoneInfo[GetPlayerZone(playerid)][zOwner]); #define min 20000 GetPlayerName(playerid, sendername, sizeof(sendername)); if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 12) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 13) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 5) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 6) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 14) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 15) { SendClientMessage(playerid, COLOR_GRAD1, "Acest teritoriu va apartine deja."); } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 13) { format(string, sizeof(string), "{FFFF00}War Info: The Stracci Family ataca un teritoriu care apartine The Corleone Family !"); SendClientMessageToAll(-1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), 0xFF0000AA); timerdududrago=SetTimer("dududrago",min*20,0); TimeTakeZone = 0*0; duduvsdrago = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 13) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {FA7406}Duduianu {FFFFFF} ataca teritoriul lui {54575A}Camataru",sendername,leader); SendClientMessageToAll(-1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Duduianu); timerduducama=SetTimer("duducama",min*30,0); TimeTakeZone = 0*0; duduvscama = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 13) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {FA7406}Duduianu {FFFFFF} ataca teritoriul lui {22C904}Sadoveanu",sendername,leader); SendClientMessageToAll(-1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Duduianu); timerdudusado=SetTimer("dudusado",min*30,0); TimeTakeZone = 0*0; duduvssado = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 13) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {FA7406}Duduianu {FFFFFF} ataca teritoriul lui {F10B9D}Capone",sendername,leader); SendClientMessageToAll(-1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Duduianu); timerduducapo=SetTimer("duducapo",min*30,0); TimeTakeZone = 0*0; duduvscapo = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 13) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {FA7406}Duduianu {FFFFFF} ataca teritoriul lui {AB3C05}Corsicanu",sendername,leader); SendClientMessageToAll(-1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Duduianu); timerduducorsi=SetTimer("duducorsi",min*30,0); TimeTakeZone = 0*0; duduvscorsi = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 12) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {22C904}Sadoveanu {FFFFFF} ataca teritoriul lui {0684FA}Dragonu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Sadoveanu); timersadodrago=SetTimer("sadodrago",min*30,0); TimeTakeZone = 0*0; sadovsdrago = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 12) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {22C904}Sadoveanu {FFFFFF} ataca teritoriul lui {54575A}Camataru",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Sadoveanu); timersadocama=SetTimer("sadocama",min*30,0); TimeTakeZone = 0*0; sadovscama = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 12) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {22C904}Sadoveanu{FFFFFF} ataca teritoriul lui {FA7406}Duduianu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Sadoveanu); timersadodudu=SetTimer("sadodudu",min*30,0); TimeTakeZone = 0*0; sadovsdudu = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 12) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {22C904}Sadoveanu {FFFFFF} ataca teritoriul lui {F10B9D}Capone",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Sadoveanu); timersadocapo=SetTimer("sadocapo",min*30,0); TimeTakeZone = 0*0; sadovscapo=1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 12) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {22C904}Sadoveanu {FFFFFF} ataca teritoriul lui {AB3C05}Corsicanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Sadoveanu); timersadocorsi=SetTimer("sadocorsi",min*30,0); TimeTakeZone = 0*0; sadovscorsi = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 14) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {F10B9D}Capone {FFFFFF} ataca teritoriul lui {0684FA}Dragonu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Capone); timercapodrago=SetTimer("capodrago",min*30,0); TimeTakeZone = 0*0; capovsdrago = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 14) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {F10B9D}Capone {FFFFFF} ataca teritoriul lui {54575A}Camataru",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Capone); timercapocama=SetTimer("capocama",min*30,0); TimeTakeZone = 0*0; capovscama=1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 14) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {F10B9D}Capone {FFFFFF} ataca teritoriul lui {22C904}Sadoveanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Capone); timercaposado=SetTimer("caposado",min*30,0); TimeTakeZone = 0*0; capovssado = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 14) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {F10B9D}Capone {FFFFFF}ataca teritoriul lui {FA7406}Duduianu ",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Capone); timercapodudu=SetTimer("capodudu",min*30,0); TimeTakeZone = 0*0; capovsdudu = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 14) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {F10B9D}Capone {FFFFFF} ataca teritoriul lui {AB3C05}Corsicanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Capone); timercapocorsi=SetTimer("capocorsi",min*30,0); TimeTakeZone = 0*0; capovscorsi = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 15) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {AB3C05}Corsicanu {FFFFFF} ataca teritoriul lui {0684FA}Dragonu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Corsicanu); timercorsidrago=SetTimer("corsidrago",min*30,0); TimeTakeZone = 0*0; corsivsdrago = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 15) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {AB3C05}Corsicanu {FFFFFF} ataca teritoriul lui {54575A}Camataru",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Corsicanu); timercorsicama=SetTimer("corsicama",min*30,0); TimeTakeZone = 0*0; corsivscama =1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 15) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {AB3C05}Corsicanu {FFFFFF} ataca teritoriul lui {22C904}Sadoveanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Corsicanu); timercorsisado=SetTimer("corsisado",min*30,0); TimeTakeZone = 0*0; corsivssado = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 15) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {AB3C05}Corsicanu {FFFFFF}ataca teritoriul lui {FA7406}Duduianu ",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Corsicanu); timercorsidudu=SetTimer("corsidudu",min*30,0); TimeTakeZone = 0*0; corsivsdudu = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 15) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {AB3C05}Corsicanu {FFFFFF} ataca teritoriul lui {F10B9D}Capone",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Corsicanu); timercorsicapo=SetTimer("corsicapo",min*30,0); TimeTakeZone = 0*0; corsivscapo = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 6 && PlayerInfo[playerid][pLeader] == 5) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {0684FA}Dragonu {FFFFFF} ataca teritoriul lui {54575A}Camataru",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Dragonu); timerdragocama=SetTimer("dragocama",min*30,0); TimeTakeZone = 0*0; dragovscama = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 5) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {0684FA}Dragonu {FFFFFF} ataca teritoriul lui {22C904}Sadoveanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Dragonu); timerdragosado=SetTimer("dragosado",min*30,0); TimeTakeZone = 0*0; dragovssado =1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 5) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {0684FA}Dragonu {FFFFFF} ataca teritoriul lui {FA7406}Duduianu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Dragonu); timerdragodudu=SetTimer("dragodudu",min*30,0); TimeTakeZone = 0*0; dragovsdudu = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 5) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {0684FA}Dragonu {FFFFFF}ataca teritoriul lui {F10B9D}Capone",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Dragonu); timerdragocapo=SetTimer("dragocapo",min*30,0); TimeTakeZone = 0*0; dragovscapo = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 5) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {0684FA}Dragonu {FFFFFF} ataca teritoriul lui {AB3C05}Corsicanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Dragonu); timerdragocorsi=SetTimer("dragocorsi",min*30,0); TimeTakeZone = 0*0; dragovscorsi = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 5 && PlayerInfo[playerid][pLeader] == 6) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {54575A}Camataru {FFFFFF} ataca teritoriul lui {0684FA}Dragonu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Camataru); timercamadrago=SetTimer("camadrago",min*30,0); TimeTakeZone = 0*0; camavsdrago = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 12 && PlayerInfo[playerid][pLeader] == 6) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {54575A}Camataru {FFFFFF} ataca teritoriul lui {22C904}Sadoveanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Camataru); timercamasado=SetTimer("camasado",min*30,0); TimeTakeZone = 0*0; camavssado =1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 13 && PlayerInfo[playerid][pLeader] == 6) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {54575A}Camataru {FFFFFF} ataca teritoriul lui {FA7406}Duduianu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Camataru); timercamadudu=SetTimer("camadudu",min*30,0); TimeTakeZone = 0*0; camavsdudu = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 14 && PlayerInfo[playerid][pLeader] == 6) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {54575A}Camataru {FFFFFF}ataca teritoriul lui {F10B9D}Capone",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Camataru); timercamacapo=SetTimer("camacapo",min*30,0); TimeTakeZone = 0*0; camavscapo = 1; } else if(ZoneInfo[GetPlayerZone(playerid)][zTeam] == 15 && PlayerInfo[playerid][pLeader] == 6) { format(string, sizeof(string), "{FFFFFF}Liderul %s de la {54575A}Camataru {FFFFFF} ataca teritoriul lui {AB3C05}Corsicanu",sendername,leader); SendClientMessageToAll( -1, string); takezone=1; ZoneInfo[z][zTakeOn] = 1; GangZoneFlashForAll(GetPlayerZone(playerid), COLOR_Camataru); timercamacorsi=SetTimer("camacorsi",min*30,0); TimeTakeZone = 0*0; camavscorsi = 1; } } } else { format(string,256," Trebuie sa asteptati 20 de minute pentru un alt war... (%d secunde)",TimeTakeZone); SendClientMessage(playerid, COLOR_GREY, string); } } } } else SendClientMessage(playerid, COLOR_GRAD1, "Doar lideri au permisiunea de a o folosi !"); }[/pawn]
  5. Am si eu in GM un sistem de war! Cand dau /war merge bine si incepe batalia pe teritoriu iar dp un timp warul se opreste 0-0 oricat ar fi dar chestia asta nu tot timpul warul e setat la 15 minute si el cateodata se opreste dp 4-5 minute!Ma pueti ajuta sa rezolv problema va rog!
  6. Salut ma puteti ajuta si pe mine cu ceva?Cum pot face cand cineva trece printr-un pickup sa ii ia o suma de bani?Multumesc!
  7. ReaxoR

    Ajutor

    C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(31126) : error 029: invalid expression, assumed zero C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(31126) : warning 215: expression has no effect C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(31126) : error 001: expected token: ";", but found ")" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(31126) : error 029: invalid expression, assumed zero C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(31126) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. Ii da eroare si nush dc zice ca trebuie sa pun ; dp ) dar nu trebuie linia 31126 [pawn] if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)[/pawn]
  8. ReaxoR

    Ajutor GPS

    Salut! Am si eu o problema am un sistem GPS cu dialog cand sunt in meniu sa aleg un loc si vreau sa dau esc sau exit la dialog ca sa imi dispara dialogul imi da server closed the connection!Ma puteti ajuta va rog dau /+reputation
  9. am rezolvat am dat update la include-uri
  10. C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(207) : error 017: undefined symbol "ret_memcpy" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(3738) : warning 204: symbol is assigned a value that is never used: "string" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(47284) : error 017: undefined symbol "strtok2" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(47284) : error 033: array must be indexed (variable "reason") Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors. dar pana acuma nu imi dadea eroarea asta si nu am adaugat nimic
  11. C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(207) : error 017: undefined symbol "ret_memcpy" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(3737) : warning 204: symbol is assigned a value that is never used: "string" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(21965) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(21965) : error 033: array must be indexed (variable "cmd") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22015) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22015) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22079) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22079) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22220) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22220) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22254) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22254) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(2237 : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(2237 : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(2244 : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(2244 : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22473) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22473) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22480) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22480) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22506) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22506) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22515) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22515) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22572) : error 017: undefined symbol "strtok" C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22572) : error 033: array must be indexed (variable "tmp") C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(22596) : error 017: undefined symbol "strtok" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Imi apar aceste erori dar pana acuma nu imi apareau astea ma puteti ajuta
  12. ReaxoR

    Help pls

    am rezolvat mi-am dat seama imd dp ce am postat oricum mersi
  13. ReaxoR

    Help pls

    [pawn] else if(strcmp(x_nr,"color",true) == 0) { if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999) { SendClientMessage(playerid, COLOR_GREY," Nu ai o masina ca sa o vopsesti! "); return 1; } if(GetPlayerMoney(playerid) < 100); { SendClientMessage(playerid, COLOR_GREY," Nu ai destui bani ca sa vopsesti masina!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /v color [ColorOneID] [ColorTwoID]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 && color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color ID gresit!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 && color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color ID gresit!"); return 1; } new vehid; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { vehid = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { vehid = PlayerInfo[playerid][pPcarkey2]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { vehid = PlayerInfo[playerid][pPcarkey3]; } else { return 1; } if(IsPlayerInVehicle(playerid, vehid)) { CarInfo[vehid][cColorOne] = color1; CarInfo[vehid][cColorTwo] = color2; GivePlayerCash(playerid, -20000); GameTextForPlayer(playerid, "~w~Factura pentru vopsire~n~~r~-$20000", 5000, 1); ChangeVehicleColor(vehid, color1, color2); OnPropUpdate(); return 1; }[/pawn] Imi da 1 eroare si un warning si nu inteleg ma puteti ajuta C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(26532) : error 036: empty statement C:\Users\Radu\Desktop\GTA Game-Romania\gamemodes\PG.pwn(26537) : warning 225: unreachable code linia 26532 [pawn]if(GetPlayerMoney(playerid) < 100);[/pawn] linia 26537 [pawn]tmp = strtok(cmdtext, idx);[/pawn]
  14. am rezolvat multumesc era de la firewall
  15. Salut! Am deschis si eu un server in calculator ca sa-l testez cu un prieten si mie imi apare ca serverul e online dar la acel prieten nu ii apare!la lanmode am pus 1 ma puteti ajuta va rog ! Dau +rep
  16. GOOD JOB Gireada auzi am si eu o rugaminte poti scoate si mie sistemul de neon te rog ca am unul si cand dau respawn imi ramane neonu pe strada
  17. Salut am si eu o comanda /radio cu dialog si imi apare Sa dau pe ProFm si dp ce dau scrie ca ascult si cand sa porneasca muzica iau crash ma puteti ajuta?
  18. Darky am incercat si nu merge cum ai facut ma puteti ajuta?
  19. poti sa mile scrii inca odata fara @Pwn Code Buton@ ca sa le pun ca imi pune tot pe un rand sa mile pui in ordine dau rep
  20. //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OnPlayerText=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public OnPlayerText(playerid, text[]) { static LastText[MAX_PLAYERS][128]; if(strfind(LastText[playerid], text, false) != -1) return SendClientMessage(playerid, 0xFFFF00FF, "[Anti-Spam]Nu ai voie sa repeti ce ai scris inainte !!"), 0; strmid(LastText[playerid], text, 0, strlen(text), sizeof(LastText[])); new giver[MAX_PLAYER_NAME]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new tmp[256]; new string[256]; new giveplayerid; if(ReactionState == R_STATE_ACTIVE) { if(!strcmp(text, ReactionString, false)) { ReactionState = R_STATE_NOT_ACTIVE; GetPlayerName(playerid,giveplayer,MAX_PLAYER_NAME); format(string,sizeof(string),"** %s a castigat fast-eventul si a primit $%d! **",giveplayer,ReactionCash); SendClientMessageToAll(0x418181FF,string); GivePlayerMoneyEx(playerid,ReactionCash); ReactionCash = 0; } } if(PlayerInfo[playerid][pMuted] == 1 && PlayerInfo[playerid][pMuteTime] > 0) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nu poti vorbii, esti pe MUTE!"); return 0; } if(FindIP(text)) /// Anti-Reclama { SendClientMessage(playerid, COLOR_RED, "You have kicked for Guardian , because you write an IP Adrees."); new advertiser[MAX_PLAYER_NAME]; GetPlayerName(playerid, advertiser, sizeof(advertiser)); format(string, sizeof(string), "Server: %s a luat ban de la Guardian, Motiv: Reclama",advertiser); SendClientMessageToAll(0xFF6347AA,string); Ban(playerid); return 1; } if(SelectChar[playerid] == 255) { new idx; tmp = strtok(text, idx); if ((strcmp("next", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("next"))) { switch (SelectCharID[playerid]) { case 1: //Police Force { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[0][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[0][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[1][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[1][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[2][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[2][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[3][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[3][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[4][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[4][0]; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[5][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[5][0]; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[6][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = JoinPed[6][0]; } else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[7][0]); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = JoinPed[7][0]; } else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, JoinPed[8][0]); SelectCharPlace[playerid] = 10; ChosenSkin[playerid] = JoinPed[8][0]; } else if(SelectCharPlace[playerid] == 10) { SetPlayerSkin(playerid, JoinPed[9][0]); SelectCharPlace[playerid] = 11; ChosenSkin[playerid] = JoinPed[9][0]; } else if(SelectCharPlace[playerid] == 11) { SetPlayerSkin(playerid, JoinPed[10][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[10][0]; } } case 2: //FBI/ATF { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[11][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[11][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[12][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[12][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[13][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[13][0]; } } case 3: //National Guard { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[14][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[14][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[15][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[15][0]; } } case 4: //Fire&Ambulance { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[16][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[16][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[17][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[17][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[18][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[18][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[19][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[19][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[20][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[20][0]; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[21][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[21][0]; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[22][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[22][0]; } } case 5: //La Cosa Nostra { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[23][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[23][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[24][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[24][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[25][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[25][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[26][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[26][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[27][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[27][0]; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[28][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[28][0]; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[29][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = JoinPed[29][0]; } else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[30][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[30][0]; } } case 6: //The Russian Bratva { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[31][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[31][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[32][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[32][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[33][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[33][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[34][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[34][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[35][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[35][0]; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[36][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[36][0]; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[37][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[37][0]; } } case 8: //Hitman Agency { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[38][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[38][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[39][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[39][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[40][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[40][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[41][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[41][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[42][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[42][0]; } } case 9: //News Reporters { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[43][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[43][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[44][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[44][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[45][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[45][0]; } } case 10: //Taxi Cab Company { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[46][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[46][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[47][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[47][0]; } } case 11: //Driving/Flying School { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[48][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[48][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[49][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[49][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[50][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[51][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[51][0]; } } case 14: //Da Nang Boys { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[58][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[58][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[59][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[59][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[60][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[60][0]; } } case 17: //TOW CAR COMPANY { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[50][0]; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[50][0]; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[50][0]; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[50][0]; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[50][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[50][0]; } } } return 0; } else if ((strcmp("done", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("done"))) { if(ChangePos2[playerid][1] == 1) { SetPlayerInterior(playerid, ChangePos2[playerid][0]); SetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]); ChangePos2[playerid][1] = 0; return 0; } PlayerInfo[playerid][pModel] = ChosenSkin[playerid]; PlayerInfo[playerid][pChar] = ChosenSkin[playerid]; SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] = PlayerInfo[playerid][pTeam]; SetPlayerToTeamColor(playerid); MedicBill[playerid] = 0; SpawnPlayer(playerid); SelectCharPlace[playerid] = 0; SelectCharID[playerid] = 0; SelectChar[playerid] = 0; return 0; } else { SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Foloseste {6EF83C}'next',{FFFFFF} sau {6EF83C}'done'."); return 0; } } if(MarriageCeremoney[playerid] > 0) { new idx; tmp = strtok(text, idx); if ((strcmp("yes", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("yes"))) { if(GotProposedBy[playerid] < 999) { if(IsPlayerConnected(GotProposedBy[playerid])) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(GotProposedBy[playerid], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "Priest: %s do you take %s as your lovely Wife? (type 'yes', anything else will reject the Marriage).", giveplayer,sendername); SendClientMessage(GotProposedBy[playerid], COLOR_WHITE, string); MarriageCeremoney[GotProposedBy[playerid]] = 1; MarriageCeremoney[playerid] = 0; GotProposedBy[playerid] = 999; return 1; } else { MarriageCeremoney[playerid] = 0; GotProposedBy[playerid] = 999; return 0; } } else if(ProposedTo[playerid] < 999) { if(IsPlayerConnected(ProposedTo[playerid])) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(ProposedTo[playerid], giveplayer, sizeof(giveplayer)); if(PlayerInfo[playerid][pSex] == 1 && PlayerInfo[ProposedTo[playerid]][pSex] == 2) { format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Husband & Wife, you may kiss the Bride.", sendername, giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Husband & Wife, you may kiss the Groom.", giveplayer, sendername); SendClientMessage(ProposedTo[playerid], COLOR_WHITE, string); format(string, sizeof(string), "Marriage : We have a new lovely couple, %s & %s have been married.", sendername, giveplayer); OOCNews(COLOR_WHITE, string); } else if(PlayerInfo[playerid][pSex] == 1 && PlayerInfo[ProposedTo[playerid]][pSex] == 1) { format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Husband & Husband, you may kiss the Bride.", sendername, giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Husband & Husband, you may kiss the Groom.", giveplayer, sendername); SendClientMessage(ProposedTo[playerid], COLOR_WHITE, string); format(string, sizeof(string), "Marriage : We have a new Gay couple, %s & %s have been married.", sendername, giveplayer); OOCNews(COLOR_WHITE, string); } else if(PlayerInfo[playerid][pSex] == 2 && PlayerInfo[ProposedTo[playerid]][pSex] == 2) { format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Wife & Wife, you may kiss the Bride.", sendername, giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "Priest: %s and %s i pronounce you now...Wife & Wife, you may kiss the Groom.", giveplayer, sendername); SendClientMessage(ProposedTo[playerid], COLOR_WHITE, string); format(string, sizeof(string), "Marriage : We have a new Lesbian couple, %s & %s have been married.", sendername, giveplayer); OOCNews(COLOR_WHITE, string); } //MarriageCeremoney[ProposedTo[playerid]] = 1; MarriageCeremoney[ProposedTo[playerid]] = 0; MarriageCeremoney[playerid] = 0; format(string, sizeof(string), "%s", sendername); strmid(PlayerInfo[ProposedTo[playerid]][pMarriedTo], string, 0, strlen(string), 255); format(string, sizeof(string), "%s", giveplayer); strmid(PlayerInfo[playerid][pMarriedTo], string, 0, strlen(string), 255); GivePlayerMoneyEx(playerid, - 100000); PlayerInfo[playerid][pMarried] = 1; PlayerInfo[ProposedTo[playerid]][pMarried] = 1; PlayerInfo[ProposedTo[playerid]][pPcasakey] = PlayerInfo[playerid][pPcasakey]; PlayerInfo[ProposedTo[playerid]][pPbizkey] = PlayerInfo[playerid][pPbizkey]; ProposedTo[playerid] = 999; MarriageCeremoney[playerid] = 0; return 1; } else { MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; return 0; } } } else { if(GotProposedBy[playerid] < 999) { if(IsPlayerConnected(GotProposedBy[playerid])) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(GotProposedBy[playerid], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You didn't want to Marry %s, no 'yes' was said.",giveplayer); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "* %s did't want to Marry you, no 'yes' was said.",sendername); SendClientMessage(GotProposedBy[playerid], COLOR_YELLOW, string); return 0; } else { MarriageCeremoney[playerid] = 0; GotProposedBy[playerid] = 999; return 0; } } else if(ProposedTo[playerid] < 999) { if(IsPlayerConnected(ProposedTo[playerid])) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(ProposedTo[playerid], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You didn't want to Marry %s, no 'yes' was said.",giveplayer); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "* %s did't want to Marry you, no 'yes' was said.",sendername); SendClientMessage(ProposedTo[playerid], COLOR_YELLOW, string); return 0; } else { MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; return 0; } } } return 0; } if(WritingPaper[playerid] > 0) { new line; new nstring[256]; new idx; new length = strlen(text); while ((idx < length) && (text[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = text[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { if(WritingLine[playerid] == 1) { SendClientMessage(playerid, COLOR_GRAD2, "* Please type in the Title of your Newspaper."); } else { SendClientMessage(playerid, COLOR_LIGHTRED, "* Please type in a Text Line of your Newspaper."); } return 0; } format(nstring, sizeof(nstring), "%s", text); switch(WritingLine[playerid]) { case 1: { new fstring[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(fstring, sizeof(fstring), "%s", sendername); strmid(PaperInfo[WritingPaperNumber[playerid]][PaperMaker], fstring, 0, strlen(fstring), 255); strmid(PaperInfo[WritingPaperNumber[playerid]][PaperTitle], nstring, 0, strlen(nstring), 255); line = 0; WritingLine[playerid] = 2; SendClientMessage(playerid, COLOR_LIGHTRED, "* Now you can write down the News Lines, 7 remaining."); } case 2: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText1], nstring, 0, strlen(nstring), 255); line = 1; WritingLine[playerid] = 3; } case 3: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText2], nstring, 0, strlen(nstring), 255); line = 2; WritingLine[playerid] = 4; } case 4: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText3], nstring, 0, strlen(nstring), 255); line = 3; WritingLine[playerid] = 5; } case 5: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText4], nstring, 0, strlen(nstring), 255); line = 4; WritingLine[playerid] = 6; } case 6: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText5], nstring, 0, strlen(nstring), 255); line = 5; WritingLine[playerid] = 7; } case 7: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText6], nstring, 0, strlen(nstring), 255); line = 6; WritingLine[playerid] = 8; } case 8: { strmid(PaperInfo[WritingPaperNumber[playerid]][PaperText7], nstring, 0, strlen(nstring), 255); PaperInfo[WritingPaperNumber[playerid]][PaperUsed] = 1; SavePapers(); line = 7; WritingLine[playerid] = 0; WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; } } if(line > 0) { format(string, sizeof(string), "* You wrote Line %d of the Newspaper.", line); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); if(line == 7) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Your Newspaper has been added to the News List (for Paper Boys)."); } } return 0; } if(ConnectedToPC[playerid] == 255) { new idx; tmp = strtok(text, idx); if ((strcmp("Contracts", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Contracts"))) { if(PlayerInfo[playerid][pRank] < 4) { SendClientMessage(playerid, COLOR_GREY, " Only Hitman with Rank 4 or above can search and assign Contracts !"); return 0; } SearchingHit(playerid); return 0; } else if ((strcmp("News", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("News"))) { new x_nr[256]; x_nr = strtok(text, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "|__________________ Hitman Agency News __________________|"); SendClientMessage(playerid, COLOR_WHITE, "USAGE: News [number] or News delete [number] or News delete all"); format(string, sizeof(string), "1: %s :: Hitman: %s", News[hAdd1], News[hContact1]); SendClientMessage(playerid, COLOR_GREY, string); format(string, sizeof(string), "2: %s :: Hitman: %s", News[hAdd2], News[hContact2]); SendClientMessage(playerid, COLOR_GREY, string); format(string, sizeof(string), "3: %s :: Hitman: %s", News[hAdd3], News[hContact3]); SendClientMessage(playerid, COLOR_GREY, string); format(string, sizeof(string), "4: %s :: Hitman: %s", News[hAdd4], News[hContact4]); SendClientMessage(playerid, COLOR_GREY, string); format(string, sizeof(string), "5: %s :: Hitman: %s", News[hAdd5], News[hContact5]); SendClientMessage(playerid, COLOR_GREY, string); SendClientMessage(playerid, COLOR_WHITE, "|________________________________________________________|"); return 0; }//lets start if(strcmp(x_nr,"1",true) == 0) { if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; } if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; } if(News[hTaken1] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, " News Text to short !"); return 0; } format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd1], string, 0, strlen(string), 255); format(string, sizeof(string), "%s",sendername); strmid(News[hContact1], string, 0, strlen(string), 255); News[hTaken1] = 1; PlacedNews[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_GREY, " Spot 1 is already Taken !"); return 0; } } else if(strcmp(x_nr,"2",true) == 0) { if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; } if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; } if(News[hTaken2] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, " News Text to short !"); return 0; } format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd2], string, 0, strlen(string), 255); format(string, sizeof(string), "%s",sendername); strmid(News[hContact2], string, 0, strlen(string), 255); News[hTaken2] = 1; PlacedNews[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_GREY, " Spot 2 is already Taken !"); return 0; } } else if(strcmp(x_nr,"3",true) == 0) { if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; } if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; } if(News[hTaken3] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, " News Text to short !"); return 0; } format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd3], string, 0, strlen(string), 255); format(string, sizeof(string), "%s",sendername); strmid(News[hContact3], string, 0, strlen(string), 255); News[hTaken3] = 1; PlacedNews[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_GREY, " Spot 3 is already Taken !"); return 0; } } else if(strcmp(x_nr,"4",true) == 0) { if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; } if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; } if(News[hTaken4] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, " News Text to short !"); return 0; } format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd4], string, 0, strlen(string), 255); format(string, sizeof(string), "%s",sendername); strmid(News[hContact4], string, 0, strlen(string), 255); News[hTaken4] = 1; PlacedNews[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_GREY, " Spot 4 is already Taken !"); return 0; } } else if(strcmp(x_nr,"5",true) == 0) { if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, " Already placed a News Message, it must be deleted first !"); return 0; } if(PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 3 to write messages to the News Channel !"); return 0; } if(News[hTaken5] == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, " News Text to short !"); return 0; } format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd5], string, 0, strlen(string), 255); format(string, sizeof(string), "%s",sendername); strmid(News[hContact5], string, 0, strlen(string), 255); News[hTaken5] = 1; PlacedNews[playerid] = 1; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_GREY, " Spot 5 is already Taken !"); return 0; } } else if(strcmp(x_nr,"delete",true) == 0) { if(PlayerInfo[playerid][pRank] < 4) { SendClientMessage(playerid, COLOR_GREY, " You must be Rank 4 to delete messages from the News Channel !"); return 0; } new string1[MAX_PLAYER_NAME]; new x_tel[256]; x_tel = strtok(text, idx); if(!strlen(x_tel)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: News delete [number] or News delete all."); return 0; } if(strcmp(x_tel,"1",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact1], string1, 0, strlen(string1), 255); News[hTaken1] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (1) from the Hitman Agency's News Channel."); return 0; } else if(strcmp(x_tel,"2",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact2], string1, 0, strlen(string1), 255); News[hTaken2] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (2) from the Hitman Agency's News Channel."); return 0; } else if(strcmp(x_tel,"3",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact3], string1, 0, strlen(string1), 255); News[hTaken3] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (3) from the Hitman Agency's News Channel."); return 0; } else if(strcmp(x_tel,"4",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact4], string1, 0, strlen(string1), 255); News[hTaken4] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (4) from the Hitman Agency's News Channel."); return 0; } else if(strcmp(x_tel,"5",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact5], string1, 0, strlen(string1), 255); News[hTaken5] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (5) from the Hitman Agency's News Channel."); return 0; } else if(strcmp(x_tel,"all",true) == 0) { format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact1], string1, 0, strlen(string1), 255); News[hTaken1] = 0; format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact2], string1, 0, strlen(string1), 255); News[hTaken2] = 0; format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact3], string1, 0, strlen(string1), 255); News[hTaken3] = 0; format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact4], string1, 0, strlen(string1), 255); News[hTaken4] = 0; format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255); format(string1, sizeof(string1), "No-one"); strmid(News[hContact5], string1, 0, strlen(string1), 255); News[hTaken5] = 0; SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted all the News Message from the Hitman Agency's News Channel."); return 0; } else { SendClientMessage(playerid, COLOR_WHITE, "USAGE: News delete [number] or News delete all."); return 0; } } else { return 0; } } else if ((strcmp("Givehit", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit"))) { if(hitfound == 0) { SendClientMessage(playerid, COLOR_GREY, " There is no Hit Founded yet, use Contracts in the Portable first !"); return 0; } tmp = strtok(text, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: Givehit [playerid/PartOfName]"); return 0; } //giveplayerid = strval(tmp); giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pMembru] != 8) if(PlayerInfo[giveplayerid][pLider] != 8) { SendClientMessage(playerid, COLOR_GREY, " That player is not a Hitman !"); return 0; } if(GoChase[giveplayerid] < 999) { SendClientMessage(playerid, COLOR_GREY, " That Hitman is already busy with a Contract !"); return 0; } if(IsPlayerConnected(hitid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giver, sizeof(giver)); GetPlayerName(hitid, giveplayer, sizeof(giveplayer)); //format(string, sizeof(string), "* You assigned%s to kill: %s(ID:%d), for $%d.", giver, giveplayer, hitid, PlayerInfo[hitid][pValue]); //SendClientMessage(playerid, COLOR_YELLOW, string); //format(string, sizeof(string), "* Hitman %s has assigned you to kill: %s(ID:%d), for $%d.", sendername, giveplayer, hitid, PlayerInfo[hitid][pValue]); //SendClientMessage(giveplayerid, COLOR_YELLOW, string); format(string, sizeof(string), "* Hitman %s, assigned Hitman %s to kill: %s(ID:%d), for $%d.", sendername, giver, giveplayer, hitid, PlayerInfo[hitid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); GoChase[giveplayerid] = hitid; GetChased[hitid] = giveplayerid; GotHit[hitid] = 1; hitid = 0; hitfound = 0; return 0; } else { SendClientMessage(playerid, COLOR_GREY, " The Contracted Person is offline, use Contracts in the Portable again !"); return 0; } } return 0; } else { SendClientMessage(playerid, COLOR_GREY, " That Hitman is not Online, or ain't a Hitman !"); return 0; } } else if ((strcmp("Ranks", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Ranks"))) { SendClientMessage(playerid, COLOR_WHITE, "|__________________ Agency's Ranks __________________|"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMembru] == 8||PlayerInfo[i][pLider] == 8) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* %s: Rank %d", giveplayer,PlayerInfo[i][pRank]); SendClientMessage(playerid, COLOR_GREY, string); } } } } else if ((strcmp("Logout", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Logout"))) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have shutdowned your Laptop, and Disconnected from your Agency."); ConnectedToPC[playerid] = 0; return 0; } else { SendClientMessage(playerid, COLOR_WHITE, "|___ Hitman Agency ___|"); SendClientMessage(playerid, COLOR_YELLOW2, "| - News"); SendClientMessage(playerid, COLOR_YELLOW2, "| - Contracts"); SendClientMessage(playerid, COLOR_YELLOW2, "| - Backup"); SendClientMessage(playerid, COLOR_YELLOW2, "| - Ranks"); SendClientMessage(playerid, COLOR_YELLOW2, "| - Logout"); SendClientMessage(playerid, COLOR_YELLOW2, "|"); SendClientMessage(playerid, COLOR_WHITE, "|______________|00:00|"); return 0; } return 0; } if(CallLawyer[playerid] == 111) { new idx; tmp = strtok(text, idx); if ((strcmp("yes", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("yes"))) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "** %s is in Jail, and needs a Lawyer. Go to the Police Station.", sendername); SendJobMessage(2, TEAM_AZTECAS_COLOR, string); SendJobMessage(2, TEAM_AZTECAS_COLOR, "* When you are at the Police Station, ask an Officer to approve you with /accept lawyer."); SendClientMessage(playerid, COLOR_LIGHTRED, "A message has been sent to all available Lawyers, please wait."); WantLawyer[playerid] = 0; CallLawyer[playerid] = 0; return 0; } else { SendClientMessage(playerid, COLOR_LIGHTRED, "There is no Lawyer available to you anymore, Jail Time started."); WantLawyer[playerid] = 0; CallLawyer[playerid] = 0; return 0; } } if(TalkingLive[playerid] != 255) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(PlayerInfo[playerid][pJob] == 6) { format(string, sizeof(string), "LiveNR %s: %s", sendername, text); OOCNews(COLOR_LIGHTGREEN, string); } else { format(string, sizeof(string), "LivePlayer %s: %s", sendername, text); OOCNews(COLOR_LIGHTGREEN, string); } return 0; } if(Mobile[playerid] != 255) { new idx; tmp = strtok(text, idx); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s(la telefon): %s", sendername, text); ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); if(Mobile[playerid] == 914) { if(!strlen(tmp)) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: Sorry I don't understand?"); return 0; } new turner[MAX_PLAYER_NAME]; new wanted[128]; GetPlayerName(playerid, turner, sizeof(turner)); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: We have alerted all units in the area."); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Thank you for reporting this incident"); format(wanted, sizeof(wanted), "Dispatch: All Units IA: Caller: %s",turner); SendTeamBeepMessage(1, TEAM_CYAN_COLOR, wanted); format(wanted, sizeof(wanted), "Dispatch: Incident: %s",text); SendTeamMessage(1, TEAM_CYAN_COLOR, wanted); SendClientMessage(playerid, COLOR_GRAD2, " They Hung Up..."); Mobile[playerid] = 255; return 0; } if(IsPlayerConnected(Mobile[playerid])) { if(Mobile[Mobile[playerid]] == playerid) { SendClientMessage(Mobile[playerid], COLOR_YELLOW,string); } } else { SendClientMessage(playerid, COLOR_YELLOW,"Nu este nimeni pe fir."); } return 0; } if (realchat) { if(gPlayerLogged[playerid] == 0) { return 0; } new i; while (text[++i]) { if(text[i] > 64 && text[i]< 91) text[i] += 32; } new Colors[] = { COLOR_WHITE, COLOR_YELLOW, COLOR_LIGHTGREEN, COLOR_2RED, TEAM_GROVE_COLOR, 0x008100AA }; SetPlayerChatBubble(playerid,says: text, Colors[random(sizeof(Colors))], 50.0, 5000); format(string, sizeof(string), "%s ", text); SetPlayerChatBubble(playerid, string, 0xFF00FFFF, 30.0, 8000); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s", text); ChatColor(20.0, playerid,string); //ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); return 0; } return 1; } Daca merge dau +1rep Uite aici si 2 poze: http://postimage.org/image/i1dpyrng9/ http://postimage.org/image/t1ycjh7zr/
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