Pune [pawn] new bool: gEngineStatus[MAX_PLAYERS char]; [/pawn] undeva sus, fiind o variabila globala. [pawn] ManualVehicleEngineAndLights(); [/pawn] Merge in OnGameModeInit(), iar comanda /engine ar arata cam asa: [pawn] CMD:engine(playerid, cmdtext[]) { new engine, lights, alarm, doors, bonnet, boot, objective; gEngineStatus{playerid} = !gEngineStatus{playerid}; if(gEngineStatus{playerid}) { GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), true, lights, alarm, doors, bonnet, boot, objective); // aici poti sa adaugi un mesaj, gen motorul masinii a fost pornit, etc.. return 1; } else { GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), false, lights, alarm, doors, bonnet, boot, objective); // alt mesaj, de data aceasta motorul a fost oprit... return 1; } return 1; } [/pawn]