[10:48:54] [debug] Run time error 4: "Array index out of bounds"
[10:48:54] [debug] Accessing element at index 65535 past array upper bound 299
[10:48:54] [debug] AMX backtrace:
[10:48:54] [debug] #0 00036850 in public OnPlayerDeath (0, 65535, 54) from GM.amx
public OnPlayerDeath(playerid, killerid, reason)
{
if (IsPlayerNPC(killerid)) Kick(killerid);
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
//===Anti-Flod===
assert( AntiFlood_Check( playerid ) );
//===Anti-Flod===
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(killerid, giveplayer, sizeof(giveplayer));
new string[128];// era 128
new str[128];
new y5, m5, d5;
new h5,mi5,s5;
getdate(y5,m5,d5);
gettime(h5,mi5,s5);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s killed %s (%d)",d5,m5,y5,h5,mi5,s5,sendername,giveplayer,reason);
DeathLog(string);
new factionid[MAX_PLAYERS];
if(PlayerInfo[killerid][pMember] != 0) factionid[killerid] = PlayerInfo[killerid][pMember];
else if(PlayerInfo[killerid][pLeader] != 0) factionid[killerid] = PlayerInfo[killerid][pLeader];
if(PlayerInfo[playerid][pMember] != 0) factionid[playerid] = PlayerInfo[playerid][pMember];
else if(PlayerInfo[playerid][pLeader] != 0) factionid[playerid] = PlayerInfo[playerid][pLeader];
if(XDeaths[playerid] == 0)
{
LastDeath[playerid] = gettime();
}
XDeaths[playerid]++;
if(XDeaths[playerid] == 2)
{
if((gettime() - LastDeath[playerid]) <= 2)
{
new year, month,day;
getdate(year, month, day);
new plrIP[16];
GetPlayerIp(playerid,plrIP, sizeof(plrIP));
format(string, sizeof(string), "%s was banned by AdmBot, reason: Fake Killing Spam (%d-%d-%d) %s", giveplayer,day,month,year,plrIP);
BanLog(string);
format(string, sizeof(string), "{FF0000}UltraCs: {EEF211}%s was banned by AdmBot. Reason: Fake Killing Spam.", GetName(playerid));
SendClientMessageToAll(COLOR_RED, string);
Ban(playerid);
}else
if((gettime() - LastDeath[playerid]) > 2)
{
XDeaths[playerid]=0;
}
}
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
if(PlayerInfo[killerid][pInMDM] == 1 && IsMinigun)
{
PlayerInfo[killerid][pmgKills]++;
}
if(PlayerInfo[killerid][pInMDM] == 1)
{
format(string, sizeof(string), "{DAA520}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][pmgKills]);
SendClientMessage(killerid,0xFFD700AA, string);
}
if(PlayerInfo[killerid][pInDM] == 1 && IsDM == 1)
{
PlayerInfo[killerid][pdmKills]++;
}
if(PlayerInfo[killerid][pInDM] == 1)
{
format(string, sizeof(string), "{CCFFCC}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][pdmKills]);
SendClientMessage(killerid,0xFFD700AA, string);
}
if(PlayerInfo[killerid][pInRocket] == 1 && IsRocket == 1)
{
PlayerInfo[killerid][procketKills]++;
}
if(PlayerInfo[killerid][pInRocket] == 1)
{
format(string, sizeof(string), "{CCFFCC}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][procketKills]);
SendClientMessage(killerid,0xFFD700AA, string);
}
if(PlayerInfo[killerid][pInGG] == 1 && IsGunGame)
{
if(!firstblood)
{
for(new i; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pInGG] == 1)
{
format(str, 128, "~r~%s ~y~ draw firstblood on ~g~%s", PlayerName(killerid), PlayerName(playerid));
GameTextForPlayer(i, str, 4000, 3);
}
}
}
firstblood = 1;
}
PlayerInfo[killerid][pggKills2]++;
PlayerInfo[killerid][pggKills]++;
PlayerInfo[playerid][pggDeaths]++;
new weapon[24];
if(PlayerInfo[killerid][pggKills2] == 43)
{
SendClientMessageToAll(0x99FF00AA,"{99FF00}========================= {FF0000}GunGame Event {99FF00}=========================");
format(string, sizeof(string), "{99FF00}[GunGame] {FF0000}%s (ID: %d) {CCCCCC}la omorat pe {FF9900}%s (ID: %d) {CCCCCC}cu {FF99CC}Knife !", PlayerName(killerid), killerid, PlayerName(playerid), playerid);
SendClientMessageToAll(0x99FF00AA, string);
format(string, sizeof(string), "{99FF00}[GunGame] {CCCCCC}Si acesta a castigat premiul in valoare de {99FF00}%d$! {FF9900}Event Over!", GGPrize);
SendClientMessageToAll(0x99FF00AA, string);
SendClientMessageToAll(0x99FF00AA,"{99FF00}========================= {FF0000}GunGame Event {99FF00}=========================");
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pInGG] > 0)
{
PlayerInfo[i][pggKills2] = 0;
PlayerInfo[i][pggKills] = 0;
PlayerInfo[i][pggDeaths] = 0;
PlayerInfo[i][pggLevel] = 0;
ResetPlayerWeapons(i);
SpawnPlayer(i);
PlayerInfo[i][pInGG] = 0;
SetPlayerWorldBounds(i, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
firstblood = 0;
}
}
}
GivePlayerMoney(killerid, GGPrize);
IsGunGame = 0;
return 1;
}
else if(PlayerInfo[killerid][pggKills] == 42)
{
GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon));
format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/1 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon);
SendClientMessage(killerid,0x99FF00AA, string);
}
else if(PlayerInfo[killerid][pggKills] == 3)
{
ResetPlayerWeapons(killerid);
PlayerInfo[killerid][pggLevel]++;
GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon));
GivePlayerWeapon(killerid, ggLevel[PlayerInfo[killerid][pggLevel]][2], ggLevel[PlayerInfo[killerid][pggLevel]][3]);
PlayerInfo[killerid][pggKills] = 0;
SendClientMessage(killerid, 0x99FF00AA, "{99FF00}[GunGame] Ai avansat la Nivelul Urmator");
format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/3 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon);
SendClientMessage(killerid,0xFFD700AA, string);
}
else
{
GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon));
format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/3 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon);
SendClientMessage(killerid,0x99FF00AA, string);
}
}
if(playerid == HuntedPlayer)
{
format(str, sizeof(str), "{FFFFFF}[{FF6600}Hunting Event{FFFFFF}]{00B366} %s{FFFFFF} a fost omorat de catre{00B366} %s", PlayerName(playerid), PlayerName(killerid));
SendClientMessageToAll(0xFFD700AA,str);
format(str, sizeof(str), "{FFFFFF}[{FF6600}Hunting Event{FFFFFF}] Acesta a castigat{008E00} %d$ {FFFFFF}Un nou event va incepe in 30 minute!", HuntReward );
SendClientMessageToAll(0xFFD700AA,str);
IsHunted[playerid] = 0;
SetPlayerToTeamColor(playerid);
SetPlayerArmour(playerid, 0);
SetPlayerSpawn(playerid);
GivePlayerMoney(killerid, HuntReward);
HuntedPlayer = INVALID_PLAYER_ID;
StartHunt = SetTimer("StartNewHuntGame", 1800000, 0);
KillTimer(EndHunt);
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
InHuntGame[i] = 0;
}
}
}
new name[MAX_PLAYER_NAME];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;
victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
if(IsWar && killerid != INVALID_PLAYER_ID)
{
if(AllianceMember1(killerid) && AllianceMember2(playerid))
{
if(IsMember(killerid))
{
Killing[PlayerInfo[killerid][pMember]]++;
Deads[PlayerInfo[playerid][pMember]]++;
}
if(IsLeader(killerid))
{
Killing[PlayerInfo[killerid][pLeader]]++;
Deads[PlayerInfo[playerid][pMember]]++;
}
}
if(AllianceMember2(killerid) && AllianceMember1(playerid))
{
if(IsMember(killerid))
{
Killing[PlayerInfo[killerid][pMember]]++;
Deads[PlayerInfo[playerid][pMember]]++;
}
if(IsLeader(killerid))
{
Killing[PlayerInfo[killerid][pLeader]]++;
Deads[PlayerInfo[playerid][pMember]]++;
}
}
}
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(AllianceMember1(killerid) && AllianceMember2(playerid))
{
if(IsMember(killerid))
{
Killuri[PlayerInfo[killerid][pMember]]++;
Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsLeader(killerid))
{
Killuri[PlayerInfo[killerid][pLeader]]++;
Deadthuri[PlayerInfo[playerid][pMember]]++;
}
}
if(AllianceMember2(killerid) && AllianceMember1(playerid))
{
if(IsMember(killerid))
{
Killuri[PlayerInfo[killerid][pMember]]++;
Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsLeader(killerid))
{
Killuri[PlayerInfo[killerid][pLeader]]++;
Deadthuri[PlayerInfo[playerid][pMember]]++;
}
}
}
if(PlayerInfo[playerid][pJailed] > 0 && PlayerInfo[killerid][pJailed] > 0)
{
JFKick[killerid] += 1;
new jaildm = PlayerInfo[killerid][pJailTime];
PlayerInfo[killerid][pJailTime] = (jaildm + 250);
SendClientMessage(killerid,0xE42217FF,"[WARNING] You just killed a person in the jail.+ 250 seconds jail | Reason:{FFFFFF} Jail Fighting!");
}
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
SendClientMessage(killerid, COLOR_LIGHTBLUE, "DriveBy Kill, dont abuse it, on foot gets you $$$!");
GivePlayerMoney(killerid, - 2000);
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* You are killed by %s | Reason:{CCCCCC} Drive By.",killer);
SendClientMessage(playerid, COLOR_BLUE, string);
return 1;
}
}
if(playerid == CashboxOwner)
{
new pName[MAX_PLAYER_NAME];
GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ);
GetPlayerName(playerid, pName, sizeof(pName));
format(str, 128, "» {ff6600}%s {FFFFFF} a murit si a scapat servieta.", pName);
SendClientMessageToAll(0xFFD700AA, str);
SendClientMessage(playerid,0xAA3333AA," {B580FE}Ai murit si ai scapat servieta!");
CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ);
CashboxOwner = INVALID_PLAYER_ID;
}
if(FarmerVar[playerid] != 0)
{
FarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller, COLOR_GRAD2, " The line just went dead....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
//==============================================================================
if(PlayerPaintballing[playerid] != 0)
{
PlayerPaintballKills[killerid] ++;
if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
{
new killer[MAX_PLAYER_NAME];
PaintballWinner = killerid;
PaintballWinnerKills = PlayerPaintballKills[killerid];
GetPlayerName(killerid, killer, sizeof(killer));
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerPaintballing[i] != 0)
{
format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
}
}
}
}
return 1;
}
ClearCrime(playerid);
if(GettingCK[playerid] < 999 || OnCK[playerid] < 999)
{
if(IsPlayerConnected(killerid))
{
if(GettingCK[killerid] < 999 || OnCK[playerid] < 999)
{
new killer[MAX_PLAYER_NAME];
new dier[MAX_PLAYER_NAME];
GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier);
CKLog(string);
PlayerInfo[playerid][pCK] = 1;
if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
KickPlayer[playerid] = 1;
}
}
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
if(IsPlayerConnected(killerid))
{
if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
{
if(GoChase[killerid] == playerid)
{
ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected %d$ >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pContracts] ++;
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendMAFIAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendTRIADSMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
TheMafiaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendTRIADSMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendMAFIAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
TheTriadsK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendLSVMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendVLAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
LsvK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* {63B8FF}VLA {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendVLAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendLSVMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
VlaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendBALLASMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendGROVEMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
BallasK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18)
{
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendGROVEMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendBALLASMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
GroveK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendMAFIAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendLSVMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
TheMafiaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendLSVMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendMAFIAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
LsvK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendMAFIAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendGROVEMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
TheMafiaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendGROVEMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendMAFIAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
GroveK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendTRIADSMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendVLAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
TheTriadsK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendVLAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendTRIADSMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
VlaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendTRIADSMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendBALLASMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
TheTriadsK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendBALLASMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendTRIADSMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
BallasK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendLSVMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Balas {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendBALLASMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
LsvK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendBALLASMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendLSVMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
BallasK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendVLAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendGROVEMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++;
else Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2++;
VlaK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendGROVEMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendVLAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
Killing[gTeam[killerid]]++;
Killing[PlayerInfo[killerid][pLeader]]++;
Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
Deads[gTeam[playerid]]++;
Deads[PlayerInfo[playerid][pLeader]]++;
Deads[PlayerInfo[playerid][pMember]]++;
Alianta1++;
GroveK++;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendGROVEMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendTRIADSMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]++;
Killing[gTeam[killerid]]++;
Killing[PlayerInfo[killerid][pLeader]]++;
Killing[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
Deads[gTeam[playerid]]++;
Deads[PlayerInfo[playerid][pLeader]]++;
Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
GroveK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendTRIADSMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendGROVEMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
TheTriadsK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendLSVMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendTRIADSMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
LsvK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendTRIADSMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendLSVMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
TheTriadsK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendBALLASMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendVLAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
BallasK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendVLAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendBALLASMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
VlaK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendBALLASMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendMAFIAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
BallasK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendMAFIAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendBALLASMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
TheMafiaK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendVLAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendMAFIAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
VlaK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendMAFIAMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendVLAMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta2--;
TheMafiaK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendGROVEMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendLSVMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
GroveK--;
}
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name);
SendLSVMessage(COLOR_1GREEN, string);
format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer);
SendGROVEMessage(COLOR_BLUE, string);
GivePlayerMoney(killerid, 500);
GivePlayerMoney(playerid, - 500);
if(IsALDM && killerid != INVALID_PLAYER_ID)
{
if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++;
else Killuri[PlayerInfo[killerid][pMember]]++;
if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++;
else Deadthuri[PlayerInfo[playerid][pMember]]++;
}
if(IsWar && killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][pWarKills]--;
if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--;
else Killing[PlayerInfo[killerid][pMember]]--;
new warkills = PlayerInfo[playerid][pWarKills];
format(string, 256, "You have killed %d enemies.", warkills);
SendClientMessage(playerid,COLOR_WHITE,string);
if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++;
else Deads[PlayerInfo[playerid][pMember]]++;
Alianta1--;
LsvK--;
}
return 1;
}
}
if(gTeam[killerid] == 2)
{
if(gTeam[playerid] >= 3 && gTeam[playerid] <= 18)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"{FFFFFF} Ai fost ucis de {FF8000}%s",killer);
SendClientMessage(playerid, COLOR_BLUE, string);
return 1;
}
}
if(victimteam >= 4)
{
if(IsPlayerConnected(killerid))
{
new slice = 100; //$100
playercash = GetPlayerMoney(playerid);
if ((gTeam[killerid] == 1) || (gTeam[killerid] == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
{
slice = 0;
}
if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
GivePlayerMoney(playerid, -slice);
}
else
{
slice = slice+500;
}
GivePlayerMoney(killerid, slice);
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if ((gTeam[killerid] == 3) && reason != 49 && GetPlayerInterior(killerid) == 0 && GetPlayerVirtualWorld(playerid) != 20)
{
SetPlayerCriminal(killerid,255, "Crima de gradul intai");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
}
}
else if (victimteam == 2)
{
if(IsPlayerConnected(killerid))
{
if (gTeam[killerid] == 2)//cops kill cop
{
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerMoney(killerid, -suecost);
GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
if ((gTeam[killerid] >= 3) && GetPlayerInterior(killerid) == 0 && GetPlayerVirtualWorld(killerid)!= 20)
{
WantedPoints[killerid] += 2; //+ 2 wanted points
if(reason!= 49)
{
SetPlayerCriminal(killerid,255, "Crima de gradul intai");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
}
}
}
else if (victimteam == 3)
{
if(IsPlayerConnected(killerid))
{
if ((gTeam[killerid]) == 2)//cops kill civ
{
if(WantedLevel[playerid] < 1)
{
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerMoney(killerid, -suecost);
GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
}
else
{
WantedPoints[killerid] += 2;
}
if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason!= 49 && GetPlayerVirtualWorld(killerid)!= 20 && GetPlayerInterior(killerid) == 0)
{
SetPlayerCriminal(killerid,255, "Crima de gradul intai");
}
else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
}
}
else if (victimteam == 1)
{
if(IsPlayerConnected(killerid))
{
if ((gTeam[killerid]) == 2)//cops kill civ
{
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerMoney(killerid, -suecost);
GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
else if ((gTeam[killerid]) == 1)//med kill civ
{
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerMoney(killerid, -suecost);
GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
else
{
}
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
SetPlayerFree(playerid,killerid, "A fost ucis");
}
killerid = INVALID_PLAYER_ID;
SetPlayerColor(playerid,COLOR_GRAD2);
if(IsWar) { SaveWarStats(); }
return 1;
}
Ma puteti ajuta si pe mn cu eroarea asta?