adyady3213
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Ok, multumesc pentru raspunsuri si cred ca voi ramane la un textdraw ca e mai frumos arajat ! +1 Puteti inchide!
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- Salut, se poate face ca in dialog-ul din poza, acel timer sa scada secunda cu secunda fara a folosi din nou comanda pentru a vedea cat timp mai este? - imgur.com/1qTJr7G - Mentionez ca timerele sunt facute, timpul scade dar in dialog ramane blocat si trebuie sa folosesc comanda din nou pentru a vedea cat timp mai este
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Problema intalnita (descriere): Buna ziua, am si eu o problema cu comanda /jail aceea find ca, atunci cand dau /jail pe un anumit nume/id se pune pe ID 0.. orice nume as pune sau id tot la ID 0 ii da jail Ero(area / rile) / warning-(ul / urile): - Liniile de cod / sursa / script-ul(obligatoriu): http://pastebin.com/uDYmKJhf Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Da, dar nui dau de capat
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Buna ziua, am si eu o problema cu gm-ul.. aceea find ca atunci cand ma spawneza sau dupa kill etc.. nu imi apare mesajul (Doctor: Your Medical Bill comes to...) desi in gm este bagata functia MedicBill dar tot nu apare... ma puteti ajuta va rog?
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[10:48:54] [debug] Run time error 4: "Array index out of bounds" [10:48:54] [debug] Accessing element at index 65535 past array upper bound 299 [10:48:54] [debug] AMX backtrace: [10:48:54] [debug] #0 00036850 in public OnPlayerDeath (0, 65535, 54) from GM.amx asta e tot ce imi da in server_log
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hmm.. tot ce am in gm cu array am doar acest stock stock GetPlayerHighestScores(array[][rankingEnum], left, right) { new tempLeft = left, tempRight = right, pivot = array[(left + right) / 2][player_Score], tempVar ; while(tempLeft <= tempRight) { while(array[tempLeft][player_Score] > pivot) tempLeft++; while(array[tempRight][player_Score] < pivot) tempRight--; if(tempLeft <= tempRight) { tempVar = array[tempLeft][player_Score], array[tempLeft][player_Score] = array[tempRight][player_Score], array[tempRight][player_Score] = tempVar; tempVar = array[tempLeft][player_ID], array[tempLeft][player_ID] = array[tempRight][player_ID], array[tempRight][player_ID] = tempVar; tempLeft++, tempRight--; } } if(left < tempRight) GetPlayerHighestScores(array, left, tempRight); if(tempLeft < right) GetPlayerHighestScores(array, tempLeft, right); }
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ii pus primul la plugins si am si include-ul in gm
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Este pus in gm crashdetect
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[10:48:54] [debug] Run time error 4: "Array index out of bounds" [10:48:54] [debug] Accessing element at index 65535 past array upper bound 299 [10:48:54] [debug] AMX backtrace: [10:48:54] [debug] #0 00036850 in public OnPlayerDeath (0, 65535, 54) from GM.amx public OnPlayerDeath(playerid, killerid, reason) { if (IsPlayerNPC(killerid)) Kick(killerid); new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; //===Anti-Flod=== assert( AntiFlood_Check( playerid ) ); //===Anti-Flod=== GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(killerid, giveplayer, sizeof(giveplayer)); new string[128];// era 128 new str[128]; new y5, m5, d5; new h5,mi5,s5; getdate(y5,m5,d5); gettime(h5,mi5,s5); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s killed %s (%d)",d5,m5,y5,h5,mi5,s5,sendername,giveplayer,reason); DeathLog(string); new factionid[MAX_PLAYERS]; if(PlayerInfo[killerid][pMember] != 0) factionid[killerid] = PlayerInfo[killerid][pMember]; else if(PlayerInfo[killerid][pLeader] != 0) factionid[killerid] = PlayerInfo[killerid][pLeader]; if(PlayerInfo[playerid][pMember] != 0) factionid[playerid] = PlayerInfo[playerid][pMember]; else if(PlayerInfo[playerid][pLeader] != 0) factionid[playerid] = PlayerInfo[playerid][pLeader]; if(XDeaths[playerid] == 0) { LastDeath[playerid] = gettime(); } XDeaths[playerid]++; if(XDeaths[playerid] == 2) { if((gettime() - LastDeath[playerid]) <= 2) { new year, month,day; getdate(year, month, day); new plrIP[16]; GetPlayerIp(playerid,plrIP, sizeof(plrIP)); format(string, sizeof(string), "%s was banned by AdmBot, reason: Fake Killing Spam (%d-%d-%d) %s", giveplayer,day,month,year,plrIP); BanLog(string); format(string, sizeof(string), "{FF0000}UltraCs: {EEF211}%s was banned by AdmBot. Reason: Fake Killing Spam.", GetName(playerid)); SendClientMessageToAll(COLOR_RED, string); Ban(playerid); }else if((gettime() - LastDeath[playerid]) > 2) { XDeaths[playerid]=0; } } PlayerInfo[killerid][pKills]++; PlayerInfo[playerid][pDeaths]++; if(PlayerInfo[killerid][pInMDM] == 1 && IsMinigun) { PlayerInfo[killerid][pmgKills]++; } if(PlayerInfo[killerid][pInMDM] == 1) { format(string, sizeof(string), "{DAA520}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][pmgKills]); SendClientMessage(killerid,0xFFD700AA, string); } if(PlayerInfo[killerid][pInDM] == 1 && IsDM == 1) { PlayerInfo[killerid][pdmKills]++; } if(PlayerInfo[killerid][pInDM] == 1) { format(string, sizeof(string), "{CCFFCC}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][pdmKills]); SendClientMessage(killerid,0xFFD700AA, string); } if(PlayerInfo[killerid][pInRocket] == 1 && IsRocket == 1) { PlayerInfo[killerid][procketKills]++; } if(PlayerInfo[killerid][pInRocket] == 1) { format(string, sizeof(string), "{CCFFCC}You killed {FF6699}%d {CCFFCC}enemies.", PlayerInfo[killerid][procketKills]); SendClientMessage(killerid,0xFFD700AA, string); } if(PlayerInfo[killerid][pInGG] == 1 && IsGunGame) { if(!firstblood) { for(new i; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pInGG] == 1) { format(str, 128, "~r~%s ~y~ draw firstblood on ~g~%s", PlayerName(killerid), PlayerName(playerid)); GameTextForPlayer(i, str, 4000, 3); } } } firstblood = 1; } PlayerInfo[killerid][pggKills2]++; PlayerInfo[killerid][pggKills]++; PlayerInfo[playerid][pggDeaths]++; new weapon[24]; if(PlayerInfo[killerid][pggKills2] == 43) { SendClientMessageToAll(0x99FF00AA,"{99FF00}========================= {FF0000}GunGame Event {99FF00}========================="); format(string, sizeof(string), "{99FF00}[GunGame] {FF0000}%s (ID: %d) {CCCCCC}la omorat pe {FF9900}%s (ID: %d) {CCCCCC}cu {FF99CC}Knife !", PlayerName(killerid), killerid, PlayerName(playerid), playerid); SendClientMessageToAll(0x99FF00AA, string); format(string, sizeof(string), "{99FF00}[GunGame] {CCCCCC}Si acesta a castigat premiul in valoare de {99FF00}%d$! {FF9900}Event Over!", GGPrize); SendClientMessageToAll(0x99FF00AA, string); SendClientMessageToAll(0x99FF00AA,"{99FF00}========================= {FF0000}GunGame Event {99FF00}========================="); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pInGG] > 0) { PlayerInfo[i][pggKills2] = 0; PlayerInfo[i][pggKills] = 0; PlayerInfo[i][pggDeaths] = 0; PlayerInfo[i][pggLevel] = 0; ResetPlayerWeapons(i); SpawnPlayer(i); PlayerInfo[i][pInGG] = 0; SetPlayerWorldBounds(i, 20000.0000, -20000.0000, 20000.0000, -20000.0000); firstblood = 0; } } } GivePlayerMoney(killerid, GGPrize); IsGunGame = 0; return 1; } else if(PlayerInfo[killerid][pggKills] == 42) { GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon)); format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/1 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon); SendClientMessage(killerid,0x99FF00AA, string); } else if(PlayerInfo[killerid][pggKills] == 3) { ResetPlayerWeapons(killerid); PlayerInfo[killerid][pggLevel]++; GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon)); GivePlayerWeapon(killerid, ggLevel[PlayerInfo[killerid][pggLevel]][2], ggLevel[PlayerInfo[killerid][pggLevel]][3]); PlayerInfo[killerid][pggKills] = 0; SendClientMessage(killerid, 0x99FF00AA, "{99FF00}[GunGame] Ai avansat la Nivelul Urmator"); format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/3 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon); SendClientMessage(killerid,0xFFD700AA, string); } else { GetWeaponName(ggLevel[PlayerInfo[killerid][pggLevel]][2], weapon, sizeof(weapon)); format(string, sizeof(string), "{99FF00}[GunGame] {FF6699}Level %d | Kill Needs: %d/3 | Deaths: %d | Total Kills: %d | Weapon: %s", PlayerInfo[killerid][pggLevel], PlayerInfo[killerid][pggKills], PlayerInfo[killerid][pggDeaths], PlayerInfo[killerid][pggKills2], weapon); SendClientMessage(killerid,0x99FF00AA, string); } } if(playerid == HuntedPlayer) { format(str, sizeof(str), "{FFFFFF}[{FF6600}Hunting Event{FFFFFF}]{00B366} %s{FFFFFF} a fost omorat de catre{00B366} %s", PlayerName(playerid), PlayerName(killerid)); SendClientMessageToAll(0xFFD700AA,str); format(str, sizeof(str), "{FFFFFF}[{FF6600}Hunting Event{FFFFFF}] Acesta a castigat{008E00} %d$ {FFFFFF}Un nou event va incepe in 30 minute!", HuntReward ); SendClientMessageToAll(0xFFD700AA,str); IsHunted[playerid] = 0; SetPlayerToTeamColor(playerid); SetPlayerArmour(playerid, 0); SetPlayerSpawn(playerid); GivePlayerMoney(killerid, HuntReward); HuntedPlayer = INVALID_PLAYER_ID; StartHunt = SetTimer("StartNewHuntGame", 1800000, 0); KillTimer(EndHunt); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { InHuntGame[i] = 0; } } } new name[MAX_PLAYER_NAME]; new playercash; new victimteam; new Float:px,Float:py,Float:pz; new killerteam; victimteam = gTeam[playerid]; killerteam = gTeam[killerid]; gPlayerSpawned[playerid] = 0; GetPlayerName(playerid, name, sizeof(name)); PlayerInfo[playerid][pLocal] = 255; GetPlayerPos(playerid, px, py, pz); if(IsWar && killerid != INVALID_PLAYER_ID) { if(AllianceMember1(killerid) && AllianceMember2(playerid)) { if(IsMember(killerid)) { Killing[PlayerInfo[killerid][pMember]]++; Deads[PlayerInfo[playerid][pMember]]++; } if(IsLeader(killerid)) { Killing[PlayerInfo[killerid][pLeader]]++; Deads[PlayerInfo[playerid][pMember]]++; } } if(AllianceMember2(killerid) && AllianceMember1(playerid)) { if(IsMember(killerid)) { Killing[PlayerInfo[killerid][pMember]]++; Deads[PlayerInfo[playerid][pMember]]++; } if(IsLeader(killerid)) { Killing[PlayerInfo[killerid][pLeader]]++; Deads[PlayerInfo[playerid][pMember]]++; } } } if(IsALDM && killerid != INVALID_PLAYER_ID) { if(AllianceMember1(killerid) && AllianceMember2(playerid)) { if(IsMember(killerid)) { Killuri[PlayerInfo[killerid][pMember]]++; Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsLeader(killerid)) { Killuri[PlayerInfo[killerid][pLeader]]++; Deadthuri[PlayerInfo[playerid][pMember]]++; } } if(AllianceMember2(killerid) && AllianceMember1(playerid)) { if(IsMember(killerid)) { Killuri[PlayerInfo[killerid][pMember]]++; Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsLeader(killerid)) { Killuri[PlayerInfo[killerid][pLeader]]++; Deadthuri[PlayerInfo[playerid][pMember]]++; } } } if(PlayerInfo[playerid][pJailed] > 0 && PlayerInfo[killerid][pJailed] > 0) { JFKick[killerid] += 1; new jaildm = PlayerInfo[killerid][pJailTime]; PlayerInfo[killerid][pJailTime] = (jaildm + 250); SendClientMessage(killerid,0xE42217FF,"[WARNING] You just killed a person in the jail.+ 250 seconds jail | Reason:{FFFFFF} Jail Fighting!"); } if(killerid != 255) { if(GetPlayerState(killerid) == 2) { SendClientMessage(killerid, COLOR_LIGHTBLUE, "DriveBy Kill, dont abuse it, on foot gets you $$$!"); GivePlayerMoney(killerid, - 2000); new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* You are killed by %s | Reason:{CCCCCC} Drive By.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(playerid == CashboxOwner) { new pName[MAX_PLAYER_NAME]; GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ); GetPlayerName(playerid, pName, sizeof(pName)); format(str, 128, "» {ff6600}%s {FFFFFF} a murit si a scapat servieta.", pName); SendClientMessageToAll(0xFFD700AA, str); SendClientMessage(playerid,0xAA3333AA," {B580FE}Ai murit si ai scapat servieta!"); CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ); CashboxOwner = INVALID_PLAYER_ID; } if(FarmerVar[playerid] != 0) { FarmerVar[playerid] = 0; DisablePlayerCheckpoint(playerid); } if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11) { DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; } new caller = Mobile[playerid]; if(caller != 255) { if(caller < 255) { SendClientMessage(caller, COLOR_GRAD2, " The line just went dead...."); CellTime[caller] = 0; CellTime[playerid] = 0; Mobile[caller] = 255; } Mobile[playerid] = 255; CellTime[playerid] = 0; } //============================================================================== if(PlayerPaintballing[playerid] != 0) { PlayerPaintballKills[killerid] ++; if(PlayerPaintballKills[killerid] > PaintballWinnerKills) { new killer[MAX_PLAYER_NAME]; PaintballWinner = killerid; PaintballWinnerKills = PlayerPaintballKills[killerid]; GetPlayerName(killerid, killer, sizeof(killer)); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing[i] != 0) { format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } } } } return 1; } ClearCrime(playerid); if(GettingCK[playerid] < 999 || OnCK[playerid] < 999) { if(IsPlayerConnected(killerid)) { if(GettingCK[killerid] < 999 || OnCK[playerid] < 999) { new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; GetPlayerName(playerid, dier, sizeof(dier)); GetPlayerName(killerid, killer, sizeof(killer)); format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier); CKLog(string); PlayerInfo[playerid][pCK] = 1; if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; } else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; } if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; } else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; } KickPlayer[playerid] = 1; } } } if(PlayerInfo[playerid][pHeadValue] > 0) { if(IsPlayerConnected(killerid)) { if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8) { if(GoChase[killerid] == playerid) { ConsumingMoney[killerid] = 1; new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]); format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected %d$ >>",killer,name,PlayerInfo[playerid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); PlayerInfo[playerid][pContracts] ++; PlayerInfo[playerid][pHeadValue] = 0; GotHit[playerid] = 0; GetChased[playerid] = 999; GoChase[killerid] = 999; } } } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; TheMafiaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; TheTriadsK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; LsvK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* {63B8FF}VLA {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; VlaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; BallasK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; GroveK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; TheMafiaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; LsvK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; TheMafiaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; GroveK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; TheTriadsK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; VlaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; TheTriadsK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; BallasK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Balas {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; LsvK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; BallasK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]++; else Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2++; VlaK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; Killing[gTeam[killerid]]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); Deads[gTeam[playerid]]++; Deads[PlayerInfo[playerid][pLeader]]++; Deads[PlayerInfo[playerid][pMember]]++; Alianta1++; GroveK++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]++; Killing[gTeam[killerid]]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); Deads[gTeam[playerid]]++; Deads[PlayerInfo[playerid][pLeader]]++; Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; GroveK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; TheTriadsK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; LsvK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; TheTriadsK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; BallasK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; VlaK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; BallasK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; TheMafiaK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; VlaK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta2--; TheMafiaK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; GroveK--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 500$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 500$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 500); GivePlayerMoney(playerid, - 500); if(IsALDM && killerid != INVALID_PLAYER_ID) { if(IsLeader(killerid)) Killuri[PlayerInfo[killerid][pLeader]]++; else Killuri[PlayerInfo[killerid][pMember]]++; if(IsLeader(playerid)) Deadthuri[PlayerInfo[playerid][pLeader]]++; else Deadthuri[PlayerInfo[playerid][pMember]]++; } if(IsWar && killerid != INVALID_PLAYER_ID) { PlayerInfo[killerid][pWarKills]--; if(IsLeader(killerid)) Killing[PlayerInfo[killerid][pLeader]]--; else Killing[PlayerInfo[killerid][pMember]]--; new warkills = PlayerInfo[playerid][pWarKills]; format(string, 256, "You have killed %d enemies.", warkills); SendClientMessage(playerid,COLOR_WHITE,string); if(IsLeader(playerid)) Deads[PlayerInfo[playerid][pLeader]]++; else Deads[PlayerInfo[playerid][pMember]]++; Alianta1--; LsvK--; } return 1; } } if(gTeam[killerid] == 2) { if(gTeam[playerid] >= 3 && gTeam[playerid] <= 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{FFFFFF} Ai fost ucis de {FF8000}%s",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(victimteam >= 4) { if(IsPlayerConnected(killerid)) { new slice = 100; //$100 playercash = GetPlayerMoney(playerid); if ((gTeam[killerid] == 1) || (gTeam[killerid] == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4)) { slice = 0; } if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill { slice = 0; } if (playercash > 0) { GivePlayerMoney(playerid, -slice); } else { slice = slice+500; } GivePlayerMoney(killerid, slice); PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0); if ((gTeam[killerid] == 3) && reason != 49 && GetPlayerInterior(killerid) == 0 && GetPlayerVirtualWorld(playerid) != 20) { SetPlayerCriminal(killerid,255, "Crima de gradul intai"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } else if (victimteam == 2) { if(IsPlayerConnected(killerid)) { if (gTeam[killerid] == 2)//cops kill cop { PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } if ((gTeam[killerid] >= 3) && GetPlayerInterior(killerid) == 0 && GetPlayerVirtualWorld(killerid)!= 20) { WantedPoints[killerid] += 2; //+ 2 wanted points if(reason!= 49) { SetPlayerCriminal(killerid,255, "Crima de gradul intai"); } else if (reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } } else if (victimteam == 3) { if(IsPlayerConnected(killerid)) { if ((gTeam[killerid]) == 2)//cops kill civ { if(WantedLevel[playerid] < 1) { PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } } else { WantedPoints[killerid] += 2; } if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason!= 49 && GetPlayerVirtualWorld(killerid)!= 20 && GetPlayerInterior(killerid) == 0) { SetPlayerCriminal(killerid,255, "Crima de gradul intai"); } else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } else if (victimteam == 1) { if(IsPlayerConnected(killerid)) { if ((gTeam[killerid]) == 2)//cops kill civ { PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else if ((gTeam[killerid]) == 1)//med kill civ { PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { } } } if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2) { SetPlayerFree(playerid,killerid, "A fost ucis"); } killerid = INVALID_PLAYER_ID; SetPlayerColor(playerid,COLOR_GRAD2); if(IsWar) { SaveWarStats(); } return 1; } Ma puteti ajuta si pe mn cu eroarea asta?
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Ok, am sa incerc.. ms!
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Deci nu pot rezolva nimic..?
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Asta stiu unde sa le pun dar problema e ca imi da erorii in pawno http://imgur.com/ru3r7rD
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Buna seara, am si eu o problema... aceea e ca nu stiu cum sa fac update la mysql de la R37 la R39-4 si daca imi poate spune cineva ce trebuie sa modific in GM daca este cazul sau cum se face update? Va rog mult!