crazyzee
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Everything posted by crazyzee
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mai raspunde cineva ? P.S Gireada nu te deranja sa mai raspunzi la subiectele mele ca am vazut ca faci gat , cu toate ca si tu o arzi pe acolo . Stii u la ce ma refer
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Darky ca intotdeauna cel mai bun in domeniu , mersi bro +100 pacat ca nu merge decat +1 . EDIT : cum fac sa apara ATM cu galben si restu textului cu albastru ...
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adica ? nu stiu cum ...
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Pai alea sunt coordonatele la care vreau sa apara textul insa nu apare nimic ...
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cum as putea crea si eu un astfel de 3dtext , nu neaparat identic insa am nevoie ptr. atm-urile dupa server .. EDIT : am incercat asa [pawn]Create3DTextLabel("Folositi /exit\nNu Folositi pickup-ul galben", 0xFFFFFFAA, 1482.7070,-1782.2703,15.4178, 100, 0, 0);[/pawn] dar nu apare nici un text pe server
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si unde trebuie sa adaug asta mai exact?
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Salut , am adaugat si eu comanda /bonusmission , toate bune si frumoase , insa dupa ce termin de facut misiunea nu se inregistreaza la /bonusmission .... adica ramane mission pased 0/10 [pawn]if(strcmp(cmd, "/bonusmission", true) == 0) { if(IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 1{737373} *** {FB0500}10 {737373}mission passed - {FFB700}100.000$ + 5 respect points + 5 coin"); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 2{737373} *** {FB0500}30 {737373}mission passed - {FFB700}250.000$ + 15 respect points + 15 coin."); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 3{737373} *** {FB0500}50 {737373}mission passed - {FFB700}500.000$ + 30 respect points + 30 coin."); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 4{737373} *** {FB0500}100 {737373}mission passed - {FFB700}1.000.000$ + 1 level + 45 coin."); new misiuni = PlayerInfo[playerid][pCompMission]; if ( PlayerInfo[playerid][pCompMission] < 10) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 1."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/10{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 30) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 2."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/30{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 50) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 3."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/50{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 100) { SendClientMessage(playerid, COLOR_GREY,"***You are {FF00FF}level 4."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/100{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } } return 1; }[/pawn]
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REZOLVAT , MULTAM ALL :*:*:
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Da am reusit sa sterg o singura masina din cele 3 , mai sunt astea doua care am observat ca se schimba singura dupa restart apar alte masini acolo si tot asa......
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Nu gasesc nicaieri , m-am uitat si in include , fs-uri .... nimic ( EDIT : Acuma m observat acele masini care vreau eu sa le scot sunt random ....
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Salut , am incercat sa sterg 3 masini aflate in fata primarie LS , am incercat metoda sa ma urc pe capota /save si sa caut coordonatele in GM insa nu gasesc nicaieri coordonatele in GM , si nici dupa ID CAR nu gasesc :-| . Ce trebuie sa fac ?
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REZOLVAT , MULTUMESC :*
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Salutare , am creat un spawn nou si unic , sincer nu l-am vazut pe nici un server pana acum , problema este ca dupa ce o adaug in GM imi da erorile astea si nu stiu sa le definesc :-| : [pawn]D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12929) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12930) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12931) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12932) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12933) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12934) : error 017: undefined symbol "playerid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. [/pawn] Aici este codul de la noua mappa [pawn]RemoveBuildingForPlayer(playerid, 726, 975.1016, -1763.4688, 10.7422, 0.25); RemoveBuildingForPlayer(playerid, 1231, 942.6641, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 792, 949.0313, -1651.6641, 12.8203, 0.25); RemoveBuildingForPlayer(playerid, 1231, 955.0547, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 1231, 966.8750, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 1297, 922.8828, -1734.0313, 15.9375, 0.25); CreateObject(19313, 927.36786, -1646.46143, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.38232, -1742.58472, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.48206, -1756.65161, 12.54482, 0.00000, 0.00000, 89.76000); CreateObject(19313, 927.40356, -1674.64465, 12.54482, 0.00000, 0.00000, 90.06001); CreateObject(19313, 927.45813, -1688.68384, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.46448, -1702.74597, 12.54482, 0.00000, 0.00000, 89.70003); CreateObject(19313, 927.36981, -1660.56787, 12.54482, 0.00000, 0.00000, 90.06001); CreateObject(19313, 927.31763, -1633.43079, 12.54482, 0.00000, 0.00000, 89.94000); CreateObject(19313, 927.31946, -1619.35022, 12.54482, 0.00000, 0.00000, 89.94000); CreateObject(19313, 934.44952, -1764.91431, 12.57475, 0.00000, 0.00000, -10.14000); CreateObject(19313, 948.29871, -1767.43713, 12.57475, 0.00000, 0.00000, -10.14000); CreateObject(19313, 962.11395, -1770.25000, 12.57475, 0.00000, 0.00000, -13.02000); CreateObject(19313, 971.88489, -1772.55176, 12.57475, 0.00000, 0.00000, -14.16000); CreateObject(19313, 978.88116, -1767.05933, 12.57475, 0.00000, 0.00000, 89.10000); CreateObject(19313, 978.94122, -1757.22144, 12.57475, 0.00000, 0.00000, 89.82004); CreateObject(621, 974.37457, -1768.81177, 12.32813, 356.85840, 0.00000, -1.41372); CreateObject(621, 966.59766, -1767.97363, 12.32813, 356.85840, 0.00000, -1.41372); CreateObject(19313, 927.41229, -1738.24390, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(6865, 938.73334, -1719.90662, 19.39830, 0.00000, 0.00000, -44.64000); CreateObject(858, 930.06891, -1732.47241, 12.54770, 0.00000, 0.00000, 0.00000); CreateObject(858, 930.07465, -1739.67920, 12.54595, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.89313, -1746.58521, 12.54266, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.96796, -1753.64514, 12.54234, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.90137, -1761.00208, 12.55162, 0.00000, 0.00000, 0.00000); CreateObject(3472, 942.85449, -1651.52612, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(3472, 955.45905, -1651.58997, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(3472, 967.08563, -1651.66663, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(8292, 930.42834, -1720.49207, 12.54350, 34.80000, -91.13997, 0.48000); CreateObject(6965, 949.10840, -1650.98254, 12.53038, 0.00000, 0.00000, 0.00000); CreateObject(9833, 948.52863, -1651.14612, 15.98514, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.07971, -1733.17322, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.16364, -1747.96411, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.93188, -1745.82751, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.11890, -1741.13965, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.17871, -1738.44897, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.89514, -1760.20679, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 933.61578, -1701.80554, 12.53360, 0.00000, 0.00000, -60.00000); CreateObject(869, 933.98401, -1705.34485, 12.53360, 0.00000, 0.00000, 0.00000); CreateObject(869, 931.23071, -1707.18518, 12.53360, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.58826, -1676.93958, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.53613, -1681.39722, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.32678, -1706.44482, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.53625, -1686.23987, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.50916, -1691.32898, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.58521, -1696.28186, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.37903, -1701.52637, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.71204, -1648.61548, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.60785, -1653.31299, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.54126, -1658.57556, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.57648, -1663.27014, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.60773, -1667.70618, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.55957, -1672.45874, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.64600, -1629.00684, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.64978, -1634.78650, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.66241, -1639.29492, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.67896, -1643.77490, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 930.00616, -1627.09509, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 933.35016, -1627.07642, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 947.00372, -1627.01074, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 942.34863, -1626.99390, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 937.56702, -1626.99915, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3520, 953.01636, -1619.53784, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 957.38470, -1619.45239, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 940.62134, -1619.48206, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 943.47083, -1619.45886, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 948.32074, -1619.47900, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 969.01093, -1619.54199, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 969.31274, -1619.49512, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 977.34973, -1619.60608, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 972.96753, -1619.57043, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3532, 942.34863, -1626.99390, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 949.92035, -1628.65723, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 948.10522, -1627.02747, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 950.04095, -1639.65564, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 949.97559, -1636.12244, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 950.00891, -1632.50549, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.40613, -1639.77222, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.37598, -1629.31677, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.35760, -1633.25476, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.38959, -1636.84180, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 963.30206, -1626.89087, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 974.76917, -1626.89783, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 970.61053, -1626.91125, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 966.87720, -1626.91553, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 978.72260, -1626.86633, 12.54138, 0.00000, 0.00000, -90.05999);[/pawn]
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la fel , da aceeasi eroare :-" EDIT : Am rezolvat , am sters de tot return 1;
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Primesc acest warning cand compiles un fs ptr hp/fuel script : [pawn]C:\DOCUME~1\Alex\Desktop\vip.pwn(259) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. [/pawn] linia 259 : [pawn]return 1;[/pawn]
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sunt cam praf man la scripting ... :-|
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Salut as vrea sa fac si eu un timer la /loadmission , sa se incarce automat misiunile 1 , 2 , 3 ,4 ,5 , 6 ...etc. din 2 in 2 ore ...
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e clar cu voi ))) 1 raspuns la 48 ore.... Ajutor 0 .
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Nu am primit nici un mesaj de la nimeni , astept sa intrii de 3 zile si nimic ...... Ma ajuta cineva ?
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Cei mai tari scripteri aici ii gasim cu siguranta =))), frate raspundeti 1 data pe zi ? Sau e prea grea problema asta pentru voi ?
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error 018: initialization data exceeds declared size
crazyzee replied to crazyzee's question in Arhivă probleme
rezolvat , mrs -
AM un fs ceas si la compilare primesc eroarea asta .. [pawn]D:\BACKUP~1\FILTER~1\ceas.pwn(33) : error 018: initialization data exceeds declared size Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. [/pawn] Linia 33 [pawn]new WinterWeather[10] = {1,4,5,7,8,9,12,15,17,20,25,27,30};[/pawn]
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La fel nu merge .. am spus ca , comanda /v merge perfect la un prieten in gm insa, la mine in gm este buba dar nu vad unde anume ca la compilare nu da nici o eroare ...
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UP au trecut mai mult de 12 ore de la ultimu raspuns , chiar nimeni nu stie oare ?
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Up , ca aici vad ca se raspunde odata pe zi X(