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crazyzee

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Everything posted by crazyzee

  1. mai raspunde cineva ? P.S Gireada nu te deranja sa mai raspunzi la subiectele mele ca am vazut ca faci gat , cu toate ca si tu o arzi pe acolo . Stii u la ce ma refer
  2. Darky ca intotdeauna cel mai bun in domeniu , mersi bro +100 pacat ca nu merge decat +1 . EDIT : cum fac sa apara ATM cu galben si restu textului cu albastru ...
  3. Pai alea sunt coordonatele la care vreau sa apara textul insa nu apare nimic ...
  4. cum as putea crea si eu un astfel de 3dtext , nu neaparat identic insa am nevoie ptr. atm-urile dupa server .. EDIT : am incercat asa [pawn]Create3DTextLabel("Folositi /exit\nNu Folositi pickup-ul galben", 0xFFFFFFAA, 1482.7070,-1782.2703,15.4178, 100, 0, 0);[/pawn] dar nu apare nici un text pe server
  5. si unde trebuie sa adaug asta mai exact?
  6. Salut , am adaugat si eu comanda /bonusmission , toate bune si frumoase , insa dupa ce termin de facut misiunea nu se inregistreaza la /bonusmission .... adica ramane mission pased 0/10 [pawn]if(strcmp(cmd, "/bonusmission", true) == 0) { if(IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 1{737373} *** {FB0500}10 {737373}mission passed - {FFB700}100.000$ + 5 respect points + 5 coin"); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 2{737373} *** {FB0500}30 {737373}mission passed - {FFB700}250.000$ + 15 respect points + 15 coin."); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 3{737373} *** {FB0500}50 {737373}mission passed - {FFB700}500.000$ + 30 respect points + 30 coin."); SendClientMessage(playerid, COLOR_GREY,"*** {EF9603}Level 4{737373} *** {FB0500}100 {737373}mission passed - {FFB700}1.000.000$ + 1 level + 45 coin."); new misiuni = PlayerInfo[playerid][pCompMission]; if ( PlayerInfo[playerid][pCompMission] < 10) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 1."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/10{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 30) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 2."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/30{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 50) { SendClientMessage(playerid, COLOR_GREY,"*** You are {FF00FF}level 3."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/50{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } if ( PlayerInfo[playerid][pCompMission] < 100) { SendClientMessage(playerid, COLOR_GREY,"***You are {FF00FF}level 4."); format(string, 256 ,"*** Completed mission {FFFFFF}[{FB0500}%d/100{FFFFFF}]", misiuni); SendClientMessage(playerid, COLOR_GREY, string); return 1; } } return 1; }[/pawn]
  7. Da am reusit sa sterg o singura masina din cele 3 , mai sunt astea doua care am observat ca se schimba singura dupa restart apar alte masini acolo si tot asa......
  8. Nu gasesc nicaieri , m-am uitat si in include , fs-uri .... nimic ( EDIT : Acuma m observat acele masini care vreau eu sa le scot sunt random ....
  9. Salut , am incercat sa sterg 3 masini aflate in fata primarie LS , am incercat metoda sa ma urc pe capota /save si sa caut coordonatele in GM insa nu gasesc nicaieri coordonatele in GM , si nici dupa ID CAR nu gasesc :-| . Ce trebuie sa fac ?
  10. Salutare , am creat un spawn nou si unic , sincer nu l-am vazut pe nici un server pana acum , problema este ca dupa ce o adaug in GM imi da erorile astea si nu stiu sa le definesc :-| : [pawn]D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12929) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12930) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12931) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12932) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12933) : error 017: undefined symbol "playerid" D:\BACKUP~1\GAMEMO~1\GODFAT~1.PWN(12934) : error 017: undefined symbol "playerid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. [/pawn] Aici este codul de la noua mappa [pawn]RemoveBuildingForPlayer(playerid, 726, 975.1016, -1763.4688, 10.7422, 0.25); RemoveBuildingForPlayer(playerid, 1231, 942.6641, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 792, 949.0313, -1651.6641, 12.8203, 0.25); RemoveBuildingForPlayer(playerid, 1231, 955.0547, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 1231, 966.8750, -1651.6094, 15.2500, 0.25); RemoveBuildingForPlayer(playerid, 1297, 922.8828, -1734.0313, 15.9375, 0.25); CreateObject(19313, 927.36786, -1646.46143, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.38232, -1742.58472, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.48206, -1756.65161, 12.54482, 0.00000, 0.00000, 89.76000); CreateObject(19313, 927.40356, -1674.64465, 12.54482, 0.00000, 0.00000, 90.06001); CreateObject(19313, 927.45813, -1688.68384, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(19313, 927.46448, -1702.74597, 12.54482, 0.00000, 0.00000, 89.70003); CreateObject(19313, 927.36981, -1660.56787, 12.54482, 0.00000, 0.00000, 90.06001); CreateObject(19313, 927.31763, -1633.43079, 12.54482, 0.00000, 0.00000, 89.94000); CreateObject(19313, 927.31946, -1619.35022, 12.54482, 0.00000, 0.00000, 89.94000); CreateObject(19313, 934.44952, -1764.91431, 12.57475, 0.00000, 0.00000, -10.14000); CreateObject(19313, 948.29871, -1767.43713, 12.57475, 0.00000, 0.00000, -10.14000); CreateObject(19313, 962.11395, -1770.25000, 12.57475, 0.00000, 0.00000, -13.02000); CreateObject(19313, 971.88489, -1772.55176, 12.57475, 0.00000, 0.00000, -14.16000); CreateObject(19313, 978.88116, -1767.05933, 12.57475, 0.00000, 0.00000, 89.10000); CreateObject(19313, 978.94122, -1757.22144, 12.57475, 0.00000, 0.00000, 89.82004); CreateObject(621, 974.37457, -1768.81177, 12.32813, 356.85840, 0.00000, -1.41372); CreateObject(621, 966.59766, -1767.97363, 12.32813, 356.85840, 0.00000, -1.41372); CreateObject(19313, 927.41229, -1738.24390, 12.54482, 0.00000, 0.00000, 90.30001); CreateObject(6865, 938.73334, -1719.90662, 19.39830, 0.00000, 0.00000, -44.64000); CreateObject(858, 930.06891, -1732.47241, 12.54770, 0.00000, 0.00000, 0.00000); CreateObject(858, 930.07465, -1739.67920, 12.54595, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.89313, -1746.58521, 12.54266, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.96796, -1753.64514, 12.54234, 0.00000, 0.00000, 0.00000); CreateObject(858, 929.90137, -1761.00208, 12.55162, 0.00000, 0.00000, 0.00000); CreateObject(3472, 942.85449, -1651.52612, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(3472, 955.45905, -1651.58997, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(3472, 967.08563, -1651.66663, 12.53311, 0.00000, 0.00000, 0.00000); CreateObject(8292, 930.42834, -1720.49207, 12.54350, 34.80000, -91.13997, 0.48000); CreateObject(6965, 949.10840, -1650.98254, 12.53038, 0.00000, 0.00000, 0.00000); CreateObject(9833, 948.52863, -1651.14612, 15.98514, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.07971, -1733.17322, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.16364, -1747.96411, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.93188, -1745.82751, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.11890, -1741.13965, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 930.17871, -1738.44897, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.94006, -1752.83496, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 929.89514, -1760.20679, 12.54657, 0.00000, 0.00000, 0.00000); CreateObject(869, 933.61578, -1701.80554, 12.53360, 0.00000, 0.00000, -60.00000); CreateObject(869, 933.98401, -1705.34485, 12.53360, 0.00000, 0.00000, 0.00000); CreateObject(869, 931.23071, -1707.18518, 12.53360, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.58826, -1676.93958, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.53613, -1681.39722, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.32678, -1706.44482, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.53625, -1686.23987, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.50916, -1691.32898, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.58521, -1696.28186, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.37903, -1701.52637, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.71204, -1648.61548, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.60785, -1653.31299, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.54126, -1658.57556, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.57648, -1663.27014, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.60773, -1667.70618, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.55957, -1672.45874, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.64600, -1629.00684, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.64978, -1634.78650, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.66241, -1639.29492, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 928.67896, -1643.77490, 12.53187, 0.00000, 0.00000, 0.00000); CreateObject(3532, 930.00616, -1627.09509, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 933.35016, -1627.07642, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 947.00372, -1627.01074, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 942.34863, -1626.99390, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 937.56702, -1626.99915, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3520, 953.01636, -1619.53784, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 957.38470, -1619.45239, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 940.62134, -1619.48206, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 943.47083, -1619.45886, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 948.32074, -1619.47900, 12.53792, 0.00000, 0.00000, 92.21999); CreateObject(3520, 969.01093, -1619.54199, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 969.31274, -1619.49512, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 977.34973, -1619.60608, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3520, 972.96753, -1619.57043, 12.54684, 0.00000, 0.00000, 91.86001); CreateObject(3532, 942.34863, -1626.99390, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 949.92035, -1628.65723, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 948.10522, -1627.02747, 12.54138, 0.00000, 0.00000, 94.98001); CreateObject(3532, 950.04095, -1639.65564, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 949.97559, -1636.12244, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 950.00891, -1632.50549, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.40613, -1639.77222, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.37598, -1629.31677, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.35760, -1633.25476, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 961.38959, -1636.84180, 12.54138, 0.00000, 0.00000, 2.70001); CreateObject(3532, 963.30206, -1626.89087, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 974.76917, -1626.89783, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 970.61053, -1626.91125, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 966.87720, -1626.91553, 12.54138, 0.00000, 0.00000, -90.05999); CreateObject(3532, 978.72260, -1626.86633, 12.54138, 0.00000, 0.00000, -90.05999);[/pawn]
  11. crazyzee

    warning

    la fel , da aceeasi eroare :-" EDIT : Am rezolvat , am sters de tot return 1;
  12. crazyzee

    warning

    Primesc acest warning cand compiles un fs ptr hp/fuel script : [pawn]C:\DOCUME~1\Alex\Desktop\vip.pwn(259) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. [/pawn] linia 259 : [pawn]return 1;[/pawn]
  13. sunt cam praf man la scripting ... :-|
  14. Salut as vrea sa fac si eu un timer la /loadmission , sa se incarce automat misiunile 1 , 2 , 3 ,4 ,5 , 6 ...etc. din 2 in 2 ore ...
  15. e clar cu voi ))) 1 raspuns la 48 ore.... Ajutor 0 .
  16. Nu am primit nici un mesaj de la nimeni , astept sa intrii de 3 zile si nimic ...... Ma ajuta cineva ?
  17. Cei mai tari scripteri aici ii gasim cu siguranta =))), frate raspundeti 1 data pe zi ? Sau e prea grea problema asta pentru voi ?
  18. AM un fs ceas si la compilare primesc eroarea asta .. [pawn]D:\BACKUP~1\FILTER~1\ceas.pwn(33) : error 018: initialization data exceeds declared size Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. [/pawn] Linia 33 [pawn]new WinterWeather[10] = {1,4,5,7,8,9,12,15,17,20,25,27,30};[/pawn]
  19. La fel nu merge .. am spus ca , comanda /v merge perfect la un prieten in gm insa, la mine in gm este buba dar nu vad unde anume ca la compilare nu da nici o eroare ...
  20. UP au trecut mai mult de 12 ore de la ultimu raspuns , chiar nimeni nu stie oare ?
  21. Up , ca aici vad ca se raspunde odata pe zi X(
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