dandrew12
Membru-
Posts
45 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Everything posted by dandrew12
-
Multumesc bubu am rezolvato
-
Salut, imi da aceasta eroare [pawn]E:\stick\Eternity Roleplay\gamemodes\lcs.pwn(53823) : error 032: array index out of bounds (variable "arrCoords")[/pawn] Linia [pawn] 53822 CarInfo[idx][cComponent13] = strval(arrCoords[28]); 53823 CarInfo[idx][Km] = strval(arrCoords[29]);[/pawn]
-
Personal Vehicle System v5(update) 16.04.2013
dandrew12 replied to Gireada's topic in Filterscript-uri
Am updatat si face tot la fel -
Personal Vehicle System v5(update) 16.04.2013
dandrew12 replied to Gireada's topic in Filterscript-uri
Asa imi da si mie -
Personal Vehicle System v5(update) 16.04.2013
dandrew12 replied to Gireada's topic in Filterscript-uri
Mie tot la fel imi face, am toate fisierele tot. http://postimg.org/image/n8vcvr8zb/ -
Personal Vehicle System v5(update) 16.04.2013
dandrew12 replied to Gireada's topic in Filterscript-uri
salut, am bagat si eu acest sistem, can dau start server, intru pe server si dupa imi pica servaru, dc? http://postimg.org/image/n8vcvr8zb/ -
ma ajuta si pe mn cineva?
-
Cand dau compile imi da erorile acestea: [pawn] (13944) : error 021: symbol already defined: "Streamer_OnPlayerEnterRaceCP" (32844) : error 021: symbol already defined: "strtok" (32859) : error 047: array sizes do not match, or destination array is too small[/pawn] Uitati liniile: [pawn]13943 public OnPlayerEnterRaceCheckpoint(playerid) 13944 { 13945 return 1; 13946 }[/pawn] [pawn]strtok(const string[], &index) 32844 { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; 32859 return result; }[/pawn]
-
Salut, vreau sa va arat prima mea mapa. http://postimage.org/image/qf27k5gev/ http://postimage.org/image/44eck6j4n/ http://postimage.org/image/sm6g82lp3/ [pawn]CreateDynamicObject(970, 1489.99, -1021.81, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1485.87, -1021.83, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1481.72, -1021.84, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1477.59, -1021.84, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1473.50, -1021.87, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1469.38, -1021.89, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1461.90, -1021.82, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1453.10, -1021.81, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1448.99, -1021.82, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1444.87, -1021.85, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1440.76, -1021.85, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1436.63, -1021.84, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(970, 1432.53, -1021.85, 23.27, 0.00, 0.00, 0.16); CreateDynamicObject(1283, 1497.05, -1033.64, 25.99, 3.14, 0.00, 80.46); CreateDynamicObject(19125, 1471.28, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1468.71, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1466.70, -1033.92, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1465.20, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1463.26, -1033.98, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1460.74, -1033.95, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1458.18, -1033.99, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1456.57, -1033.95, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1454.77, -1033.97, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1452.67, -1033.93, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1450.67, -1033.98, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1448.90, -1033.96, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1446.62, -1033.93, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1444.42, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1442.58, -1033.97, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1442.58, -1033.97, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(10757, 1462.21, -1019.41, 33.43, 2.22, 10.26, 356.22); CreateDynamicObject(19125, 1438.89, -1033.97, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1444.42, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1436.55, -1033.97, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1434.22, -1033.91, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1432.06, -1033.93, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1429.79, -1033.91, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1427.71, -1033.90, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1424.27, -1033.88, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1421.81, -1033.95, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1419.75, -1033.93, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1417.90, -1033.94, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1415.18, -1033.93, 23.18, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1412.23, -1033.90, 23.15, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1405.79, -1034.43, 23.62, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1408.84, -1034.21, 23.26, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1403.51, -1034.64, 23.87, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1400.52, -1034.92, 24.09, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1397.07, -1035.21, 24.39, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1392.31, -1035.70, 24.72, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1387.94, -1035.91, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1381.06, -1036.14, 25.62, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1383.41, -1036.15, 25.33, 0.00, 0.00, 0.00); CreateDynamicObject(19125, 1378.30, -1036.31, 25.97, 0.00, 0.00, 0.00); CreateDynamicObject(3578, 12064.59, 2085.02, 2031.76, 0.00, 0.00, 0.00); CreateDynamicObject(3578, 1482.08, -1045.45, 21.95, 0.00, 0.00, 0.58); CreateDynamicObject(3578, 1482.13, -1044.63, 21.95, 0.00, 0.00, 0.00); CreateDynamicObject(3578, 1470.37, -1033.99, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1469.17, -1034.05, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1468.17, -1033.93, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1441.18, -1033.64, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1439.88, -1033.70, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1438.46, -1033.69, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1416.41, -1034.04, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1417.50, -1033.77, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1418.70, -1033.85, 21.95, 0.00, 0.00, 267.98); CreateDynamicObject(3578, 1482.02, -1043.85, 21.95, 0.00, 0.00, 0.00); CreateDynamicObject(3578, 1493.88, -1034.15, 21.95, 0.00, 0.00, 261.27); CreateDynamicObject(3578, 1494.99, -1034.10, 21.95, 0.00, 0.00, 260.91); CreateDynamicObject(3578, 1495.93, -1034.30, 21.95, 0.00, 0.00, 260.91); CreateDynamicObject(700, 1471.94, -1033.92, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1464.07, -1033.82, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1453.50, -1033.88, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1464.07, -1033.82, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1447.69, -1033.96, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1437.11, -1033.90, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1430.41, -1033.92, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1420.64, -1034.00, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(700, 1411.32, -1034.09, 23.10, 356.86, 0.00, 3.14); CreateDynamicObject(13722, 1413.41, -804.74, 83.44, 356.86, 0.00, 3.14);[/pawn]
-
Mersi Rock pentru ajutor. Puteti da T/C
-
Da
-
Salut, ce include imi trebuie pentru RemoveBuildingFromPlayer? [pawn]D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10637) : warning 217: loose indentation D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10637) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10638) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10639) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10640) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10641) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10642) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10643) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10644) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10645) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10646) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10647) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10648) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10649) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10650) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10651) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10652) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10653) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10654) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10655) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10656) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10657) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10658) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10659) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10660) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10661) : error 017: undefined symbol "RemoveBuildingForPlayer" D:\Stefan Server\Draven\gamemodes\Teddy23.pwn(10662) : error 017: undefined symbol "RemoveBuildingForPlayer"[/pawn]
-
vreau sa micsorez cat pun?| nu merge
-
Salut, cum pot face si eu un payday mai mic adica $ pe care ii iei de la 1-2k la 5-10$ [pawn]public PayDay() { new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pLevel] > 0) { if(Var[MoneyMessage]==1) { SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, 264.6288,77.5742,1001.0391); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); Var[WantedLevel] = 0; PlayerInfo[pJailTime] = 240; format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, string); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hMoney] = HouseInfo[key][hMoney]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; if(PlayerInfo[pDonateRank] > 0) { new bonus = PlayerInfo[pPayCheck] / 2; PlayerInfo[pPayCheck] += bonus; } new checks = PlayerInfo[pPayCheck]/2; new ebill = (PlayerInfo[pAccount]/200000)*(PlayerInfo[pLevel]); Var[ConsumingMoney] = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[pAccount]/10000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; SendClientMessage(i, COLOR_WHITE, "|___ {F200FF}BANK STATMENT {FFFFFF}___|"); format(string, sizeof(string), " {00FF00}Paycheck: {FFFFFF}$%d {00FF00}Tax Money: {FFFFFF}-$%d", checks, TaxValue); SendClientMessage(i, COLOR_GRAD1, string); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255) { format(string, sizeof(string), " {00FF00}Electricity Bill: {FFFFFF}-$%d", ebill); SendClientMessage(i, COLOR_GRAD1, string); } format(string, sizeof(string), " {00FF00}Balance: {FFFFFF}$%d", account); SendClientMessage(i, COLOR_GRAD1, string); format(string, sizeof(string), " {00FF00}Interest Rate: {FFFFFF}0.%d percent",tmpintrate); SendClientMessage(i, COLOR_GRAD2, string); format(string, sizeof(string), " {00FF00}Interest Gained {FFFFFF}$%d", interest); SendClientMessage(i, COLOR_GRAD3, string); SendClientMessage(i, COLOR_GRAD4, "{F200FF}|--------------------------------------|"); format(string, sizeof(string), " {00FF00}New Balance: {FFFFFF}$%d", PlayerInfo[pAccount]); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), " {00FF00}Rent: {FFFFFF}-$%d", rent); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), "~r~PayDay~n~~w~Paycheck"); GameTextForPlayer(i, string, 5000, 1); rent = 0; RobBankOn = 0; RobBankOn1 = 0; PlayerInfo[pRobbed] = 0; PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; if(PlayerInfo[pDonateRank] >= 1) PlayerInfo [pExp] += 1 ; } } } //Checkprop(); return 1; }[/pawn]
-
Salut cum il pot baga direct in gamemode?
-
Multumesc mult topic closed :*
-
Salut, am incercat sa bag niste masini la o factiune si cand dau compile imi zice (7476) : error 029: invalid expression, assumed zero Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase if(newcar == TCC1 || newcar == TCC2 || newcar == TCC3 || newcar == TCC4 || newcar == TCC5 || newcar == TCC6 || newcar == TCC7 || newcar == TCC8 || newcar == TCC9 || (newcar == TCC10 || newcar == TCC11 || newcar == TCC12 || newcar == TCC13 || newcar == TCC14) 7476 { if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { } else { new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); SendClientMessage(playerid,COLOR_GREY,"You are not a member Taxi Cab Company !"); RemovePlayerFromVehicle(playerid); } }
-
Salut am incercat sa bag niste masini la o factiune si cand dau compile im iarata : { if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { }
-
Salut am si eu o problema: Error in mysql_query: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ')' at line 1