Jump to content
  • 0

[NICI UN RASPUNS]Cum adaug o mapa intr-un gm:D ?[NICI UN RASPUNS]


NeO

Question

salut,vreau sa stiu si eu ceva                                                          gif_anime_3d_042.gif    

cum pun o mapa intrun gm,dar si comanda

obiectele mapei le pun la public OnGameModeInit()

{  cumva?

uite cum am pus eu o mapa la public OnGameModeInit()

{

public OnGameModeInit()

{

SetGameModeText("Romania Stunt Star");

// CLUB IN APA

 CreateObject(8154, 496.32897949219, -2181.021484375, -26.156784057617, 0, 0, 0);

CreateObject(8154, 496.328125, -2181.021484375, -26.156784057617, 0, 0, 178.87390136719);

CreateObject(5497, 484.67581176758, -2221.1005859375, -22.702657699585, 0, 332.20458984375, 272.65869140625);

CreateObject(18090, 471.85073852539, -2143.7836914063, -26.694444656372, 0, 0, 180.63171386719);

CreateObject(14537, 490.20693969727, -2148.2145996094, -27.311450958252, 0, 0, 0);

CreateObject(14791, 511.05816650391, -2145.5471191406, -27.21275138855, 0, 0, 0);

CreateObject(1712, 488.98937988281, -2154.4428710938, -29.2578125, 0, 0, 180.63500976563);

CreateObject(1712, 491.35855102539, -2154.5485839844, -29.2578125, 0, 0, 180.63171386719);

CreateObject(1712, 498.25457763672, -2148.3703613281, -29.2578125, 0, 0, 269.95666503906);

CreateObject(1712, 498.28515625, -2145.111328125, -29.2578125, 0, 0, 269.95056152344);

CreateObject(1712, 488.29229736328, -2140.6740722656, -29.2578125, 0, 0, 359.279296875);

CreateObject(1712, 481.89950561523, -2150.6850585938, -29.2578125, 0, 0, 94.553833007813);

CreateObject(1811, 508.86123657227, -2148.1518554688, -27.712604522705, 0, 0, 204.455078125);

CreateObject(1811, 513.33087158203, -2143.7802734375, -27.712604522705, 0, 0, 35.009033203125);

CreateObject(1720, 514.49841308594, -2142.3520507813, -29.2578125, 0, 0, 319.58453369141);

CreateObject(1720, 507.734375, -2149.0556640625, -29.2578125, 0, 0, 132.99499511719);

CreateObject(1712, 505.05236816406, -2145.0012207031, -29.2578125, 0, 0, 94.824645996094);

CreateObject(1712, 505.39279174805, -2147.7744140625, -29.2578125, 0, 0, 94.822998046875);

CreateObject(1712, 510.08987426758, -2151.3413085938, -29.2578125, 0, 0, 176.2080078125);

CreateObject(1712, 512.50079345703, -2151.5930175781, -29.2578125, 0, 0, 178.18920898438);

CreateObject(2230, 514.70129394531, -2139.8051757813, -27.229299545288, 0, 0, 0);

CreateObject(2230, 511.95858764648, -2139.6005859375, -27.229299545288, 0, 0, 0);

CreateObject(11495, 493.99826049805, -2266.8698730469, 0, 0, 0, 185.14501953125);

CreateObject(11495, 478.36743164063, -2267.7690429688, 0, 0, 0, 0);

CreateObject(3279, 477.4833984375, -2174.01953125, -29.2578125, 0, 0, 0);

CreateObject(16093, 478.04083251953, -2189.7893066406, -24.97696685791, 0, 0, 0);

CreateObject(8614, 484.10900878906, -2189.1337890625, -27.033531188965, 0, 13.894989013672, 89.325012207031);

CreateObject(8614, 472.05914306641, -2193.3862304688, -27.033531188965, 0, 13.892211914063, 269.95928955078);

CreateObject(1985, 517.33172607422, -2143.4770507813, -26.11607170105, 0, 0, 0);

CreateObject(1985, 518.65161132813, -2143.7387695313, -26.11607170105, 0, 0, 0);

CreateObject(1985, 520.107421875, -2143.791015625, -26.11607170105, 0, 0, 0);

CreateObject(1985, 516.42864990234, -2143.486328125, -26.11607170105, 0, 0, 0);

CreateObject(3267, 479.76889038086, -2179.3718261719, 0, 0, 0, 270.67498779297);

CreateObject(3267, 479.73803710938, -2181.87109375, 0, 0, 0, 274.64013671875);

CreateObject(3267, 479.70068359375, -2184.87109375, 0, 0, 0, 276.62121582031);

CreateObject(3267, 479.65441894531, -2188.62109375, 0, 0, 0, 276.61926269531);

CreateObject(3267, 479.61157226563, -2192.12109375, 0, 0, 0, 278.60424804688);

CreateObject(3267, 479.56555175781, -2195.87109375, 0, 0, 0, 278.60229492188);

CreateObject(3267, 479.53527832031, -2199.12109375, 0, 0, 0, 280.58728027344);

CreateObject(3267, 479.53674316406, -2202.37109375, 0, 0, 0, 280.58532714844);

CreateObject(3267, 479.5380859375, -2206.37109375, 0, 0, 0, 282.5703125);

CreateObject(3267, 479.5400390625, -2210.37109375, 0, 0, 0, 282.568359375);

CreateObject(3267, 479.54211425781, -2214.62109375, 0, 0, 0, 282.568359375);

CreateObject(3267, 479.54406738281, -2218.87109375, 0, 0, 0, 284.55334472656);

si sub mapa e:

//////////////// ========    END =============//////////////

SetWeather(2);

AllowInteriorWeapons(1);

SetWorldTime(13);

Interior2 = CreateMenu("~y~Interiors", 1,20,120,150,40);

  AddMenuItem(Interior2, 0, "24/7's");

  AddMenuItem(Interior2, 0, "Aeropoarte");

  AddMenuItem(Interior2, 0, "Amunitions");

   AddMenuItem(Interior2, 0, "Case");

   AddMenuItem(Interior2, 0, "Misiuni");

   AddMenuItem(Interior2, 0, "Misiuni 2");

   AddMenuItem(Interior2, 0, "Interioare Nefolosite");

   AddMenuItem(Interior2, 0, "Cazinouri si Magazine");   etc..mai departe

daca am pus asa mapa e bine? sau unde o pun /?

dar comanda te tele catre ea unde o pun ???

multumesc pt ajutor;)

opr003X9.gifcar231.gif  gif_anime_3d_047.gif

qdbjz10.png

Link to comment
Share on other sites

4 answers to this question

Recommended Posts

am postat topicul asta ,de 4 zile ,,,,,,,si nimeni nu a venit cu nici un raspuns ce se petrece???

la alte topicuri postate mai tarziu ca al meu,sa raspuns ce am? nu mai vb nimeni cu mine :(

si mai am un topic,cu "anti crash" nici la ala nu a raspuns nimeni ce se intampla????

qdbjz10.png

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.