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[NICI UN RASPUNS]Cum adaug o mapa intr-un gm:D ?[NICI UN RASPUNS]


Question

Posted

salut,vreau sa stiu si eu ceva                                                          gif_anime_3d_042.gif    

cum pun o mapa intrun gm,dar si comanda

obiectele mapei le pun la public OnGameModeInit()

{  cumva?

uite cum am pus eu o mapa la public OnGameModeInit()

{

public OnGameModeInit()

{

SetGameModeText("Romania Stunt Star");

// CLUB IN APA

 CreateObject(8154, 496.32897949219, -2181.021484375, -26.156784057617, 0, 0, 0);

CreateObject(8154, 496.328125, -2181.021484375, -26.156784057617, 0, 0, 178.87390136719);

CreateObject(5497, 484.67581176758, -2221.1005859375, -22.702657699585, 0, 332.20458984375, 272.65869140625);

CreateObject(18090, 471.85073852539, -2143.7836914063, -26.694444656372, 0, 0, 180.63171386719);

CreateObject(14537, 490.20693969727, -2148.2145996094, -27.311450958252, 0, 0, 0);

CreateObject(14791, 511.05816650391, -2145.5471191406, -27.21275138855, 0, 0, 0);

CreateObject(1712, 488.98937988281, -2154.4428710938, -29.2578125, 0, 0, 180.63500976563);

CreateObject(1712, 491.35855102539, -2154.5485839844, -29.2578125, 0, 0, 180.63171386719);

CreateObject(1712, 498.25457763672, -2148.3703613281, -29.2578125, 0, 0, 269.95666503906);

CreateObject(1712, 498.28515625, -2145.111328125, -29.2578125, 0, 0, 269.95056152344);

CreateObject(1712, 488.29229736328, -2140.6740722656, -29.2578125, 0, 0, 359.279296875);

CreateObject(1712, 481.89950561523, -2150.6850585938, -29.2578125, 0, 0, 94.553833007813);

CreateObject(1811, 508.86123657227, -2148.1518554688, -27.712604522705, 0, 0, 204.455078125);

CreateObject(1811, 513.33087158203, -2143.7802734375, -27.712604522705, 0, 0, 35.009033203125);

CreateObject(1720, 514.49841308594, -2142.3520507813, -29.2578125, 0, 0, 319.58453369141);

CreateObject(1720, 507.734375, -2149.0556640625, -29.2578125, 0, 0, 132.99499511719);

CreateObject(1712, 505.05236816406, -2145.0012207031, -29.2578125, 0, 0, 94.824645996094);

CreateObject(1712, 505.39279174805, -2147.7744140625, -29.2578125, 0, 0, 94.822998046875);

CreateObject(1712, 510.08987426758, -2151.3413085938, -29.2578125, 0, 0, 176.2080078125);

CreateObject(1712, 512.50079345703, -2151.5930175781, -29.2578125, 0, 0, 178.18920898438);

CreateObject(2230, 514.70129394531, -2139.8051757813, -27.229299545288, 0, 0, 0);

CreateObject(2230, 511.95858764648, -2139.6005859375, -27.229299545288, 0, 0, 0);

CreateObject(11495, 493.99826049805, -2266.8698730469, 0, 0, 0, 185.14501953125);

CreateObject(11495, 478.36743164063, -2267.7690429688, 0, 0, 0, 0);

CreateObject(3279, 477.4833984375, -2174.01953125, -29.2578125, 0, 0, 0);

CreateObject(16093, 478.04083251953, -2189.7893066406, -24.97696685791, 0, 0, 0);

CreateObject(8614, 484.10900878906, -2189.1337890625, -27.033531188965, 0, 13.894989013672, 89.325012207031);

CreateObject(8614, 472.05914306641, -2193.3862304688, -27.033531188965, 0, 13.892211914063, 269.95928955078);

CreateObject(1985, 517.33172607422, -2143.4770507813, -26.11607170105, 0, 0, 0);

CreateObject(1985, 518.65161132813, -2143.7387695313, -26.11607170105, 0, 0, 0);

CreateObject(1985, 520.107421875, -2143.791015625, -26.11607170105, 0, 0, 0);

CreateObject(1985, 516.42864990234, -2143.486328125, -26.11607170105, 0, 0, 0);

CreateObject(3267, 479.76889038086, -2179.3718261719, 0, 0, 0, 270.67498779297);

CreateObject(3267, 479.73803710938, -2181.87109375, 0, 0, 0, 274.64013671875);

CreateObject(3267, 479.70068359375, -2184.87109375, 0, 0, 0, 276.62121582031);

CreateObject(3267, 479.65441894531, -2188.62109375, 0, 0, 0, 276.61926269531);

CreateObject(3267, 479.61157226563, -2192.12109375, 0, 0, 0, 278.60424804688);

CreateObject(3267, 479.56555175781, -2195.87109375, 0, 0, 0, 278.60229492188);

CreateObject(3267, 479.53527832031, -2199.12109375, 0, 0, 0, 280.58728027344);

CreateObject(3267, 479.53674316406, -2202.37109375, 0, 0, 0, 280.58532714844);

CreateObject(3267, 479.5380859375, -2206.37109375, 0, 0, 0, 282.5703125);

CreateObject(3267, 479.5400390625, -2210.37109375, 0, 0, 0, 282.568359375);

CreateObject(3267, 479.54211425781, -2214.62109375, 0, 0, 0, 282.568359375);

CreateObject(3267, 479.54406738281, -2218.87109375, 0, 0, 0, 284.55334472656);

si sub mapa e:

//////////////// ========    END =============//////////////

SetWeather(2);

AllowInteriorWeapons(1);

SetWorldTime(13);

Interior2 = CreateMenu("~y~Interiors", 1,20,120,150,40);

  AddMenuItem(Interior2, 0, "24/7's");

  AddMenuItem(Interior2, 0, "Aeropoarte");

  AddMenuItem(Interior2, 0, "Amunitions");

   AddMenuItem(Interior2, 0, "Case");

   AddMenuItem(Interior2, 0, "Misiuni");

   AddMenuItem(Interior2, 0, "Misiuni 2");

   AddMenuItem(Interior2, 0, "Interioare Nefolosite");

   AddMenuItem(Interior2, 0, "Cazinouri si Magazine");   etc..mai departe

daca am pus asa mapa e bine? sau unde o pun /?

dar comanda te tele catre ea unde o pun ???

multumesc pt ajutor;)

opr003X9.gifcar231.gif  gif_anime_3d_047.gif

qdbjz10.png

4 answers to this question

Recommended Posts

Posted

am postat topicul asta ,de 4 zile ,,,,,,,si nimeni nu a venit cu nici un raspuns ce se petrece???

la alte topicuri postate mai tarziu ca al meu,sa raspuns ce am? nu mai vb nimeni cu mine :(

si mai am un topic,cu "anti crash" nici la ala nu a raspuns nimeni ce se intampla????

qdbjz10.png

Guest Asasi
Posted

Nu vezi ma ca forumul de la un timp e vast si gol ...

Posted

gata,mi-am rezolvat problema

inkideti topicu si gata,stergetil 

ca ma enerveza dc nu raspunde nimeni

ORICUM PROBLEMA E REZOLVATA :-H

qdbjz10.png

Guest
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