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Problema comanda /kick
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Question
Spilter
Salut!Am o problema cu comanda kick !Cand vreau sa dau kick cuiva imi zice canu pot da kick unui membru din staful meu!La orice persoana si una debea inregistrata!
if(strcmp(cmd, "/kick", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /kick [playerid/PartOfName] [reason]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 3)
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (strcmp(giveplayer,"Spilter",true)==0 || strcmp(giveplayer,"Spilter",true)==0)
{
SendClientMessage(playerid, COLOR_GRAD1, "You cannot kick the member of staff!.");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /kick [playerid/PartOfName] [reason]");
return 1;
}
new year, month,day;
getdate(year, month, day);
format(string, sizeof(string), "{F81414}AdmCmd: {F3FF02}%s was kicked by {FFFFFF}%s,{F81414}reason: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year);
if(PlayerInfo[playerid][pAdmin] > 0)
{
format(string, sizeof(string), "{F81414}Admin %s: {F3FF02}%s was kicked with reason:{F81414} %s",sendername,giveplayer, (result));
}
if(PlayerInfo[playerid][pHelper] > 0)
{
format(string, sizeof(string), "{F81414}Helper %s: {F3FF02}%s was kicked with reason:{F81414} %s",sendername,giveplayer, (result));
}
SendClientMessageToAll(COLOR_LIGHTRED, string);
KickLog(string);
Kick(giveplayerid);
return 1;
}
}
}
else
{
format(string, sizeof(string), " %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}
2 answers to this question
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