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[GF/RP] Problema Lock , unlock


ToX1c

Question

Salut am si eu o problema la sistemul de mas pers cand dau lock sa blochez masina si intru iar pe sv nu se salveaza ramane deschisa..in loc sa fie inchisa.

if(strcmp(x_nr,"lock",true) == 0) 
                        { 
                        new keycar = (dini_Int(PFile(playerid),"HaveCar")); 
                        new personalcar = (dini_Int(PFile(playerid),"CarID")); 
                if(keycar == 1) 
                { 
                new locked[256]; 
                locked = strtok(cmdtext, idx); 
                if (VehicleSystem[GetCreatorID(personalcar)][cLock]==1) 
                { 
                for(new i = 0; i < MAX_PLAYERS; i++) 
                        { 
                        if (IsPlayerConnected(i)) 
                        { 
                        SetVehicleParamsForPlayer(personalcar,i,0,1); 
                        } 
                        } 
                        format(string, sizeof(string), "~w~Vehicle~n~~g~Locked"); 
                        GameTextForPlayer(playerid, string, 4000, 3); 
                        VehicleSystem[GetCreatorID(personalcar)][cLock]=0; 
                        GetPlayerName(playerid, sendername, sizeof(sendername)); 
                        format(string,sizeof(string), "* %s has locked his personal vehicle, using his car key!", sendername); 
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 
                        SaveTool(); 
                        return 1; 
                        } 
                        } 
                        } 
                        else if(strcmp(x_nr,"unlock",true) == 0) 
                        { 
                        new keycar = (dini_Int(PFile(playerid),"HaveCar")); 
                        new personalcar = (dini_Int(PFile(playerid),"CarID")); 
                if(keycar == 1) 
                { 
                new locked[256]; 
                locked = strtok(cmdtext, idx); 
            if (VehicleSystem[GetCreatorID(vehicleid)][cLock]==0) 
                { 
                for(new i = 0; i < MAX_PLAYERS; i++) 
                        { 
                        if (IsPlayerConnected(i)) 
                        { 
                        SetVehicleParamsForPlayer(personalcar,i,0,0); 
                        } 
                        } 
                        format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked"); 
                        GameTextForPlayer(playerid, string, 4000, 3); 
                        GetPlayerName(playerid, sendername, sizeof(sendername)); 
                        format(string,sizeof(string), "* %s has unlocked his personal vehicle, using his car key!", sendername); 
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 
                        VehicleSystem[GetCreatorID(personalcar)][cLock]=1; 
                        SaveTool(); 
                        return 1; 
                        } 
                        } 
                        }

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13 answers to this question

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Cauta linia OnPlayerEnterVehicle si dedesupt adauga asta :

[pawn] if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1)

{

    if(PlayerInfo[playerid][pAdmin] >= 5) { }

    else

    {

new Float:cx, Float:cy, Float:cz;

GetPlayerPos(playerid, cx, cy, cz);

SetPlayerPos(playerid, cx, cy, cz);

}

}[/pawn]

La OnPlayerConnect adaugi:

[pawn]

for(new h = 371; h < sizeof(CarInfo); h++)//371 inlocui cu id-u de la prima masina!

{

SetVehicleParamsForPlayer(h,playerid,0,CarInfo[h][cLock]);

}[/pawn]

Stiu si eu ... branza e pe bani, dar eu tot ma joc pe gratis!

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ice asa este sitemul meu de masinii

/*
This is a Simple Vehicle Owner Ship, that Save all Vehicles in dini and Load it again
BlackFox vehicle ownership edit by vandam20

---------------[COMMANDS]----------------

/newbuycar [carid] [color1] [color2] [Price] you need to be a logged in as a rcon admin
/sellveh [Price] - you need to be logged in as a rcon admin, adn in a personal car - will make the vehicle for sale
/buyveh - to Buy the Specific Vehicle - you need to be in a buyable car
/removeveh - Delete Vehicle (You must sit in the Specific Vehicle) and you need to be logged in as a rcon admin
/v locate - use this command to find your car
/v lock - lock your car
/v unlock - unlock's your car
/v park - to park your car
*/
#include <a_samp>
#include <dini>
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define ORANGE 0xF67900F6
#define WHITE 0xF6F6F6F6
#define GREEN 0x00D400F6
#define YELLOW 0xECD400F6
#define COLOR_GREY 0x777979FF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_WHITE 0xFFFFFFAA
#define MAX_BUY_V 50
#pragma tabsize 0
forward ini_GetKey( line[] );

enum Auto
{
	model,owned,cLock,
	Float:x,Float:y,Float:z,
	Farbe1,Farbe2,Float:a,owner[128],preis,paintjob,mod1,mod2,mod3,mod4,mod5,mod6,mod7,mod8,mod9,mod10,
	mod11,mod12,mod13,mod14,mod15,mod16,mod17,
}
new VehicleSystem[MAX_BUY_V][Auto];
new IDIS[MAX_VEHICLES];
new created;
new file[256];
new Text3D:TextUpCar[MAX_VEHICLES];
new TextCar[256];
/* WICHTIG FUERS SAVEN */
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
forward SaveTool();
forward Carlabel(playerid);
/* TUNING PARTS */
new spoiler[20][0] = {
	{1000},
	{1001},
	{1002},
	{1003},
	{1014},
	{1015},
	{1016},
	{1023},
	{1058},
	{1060},
	{1049},
	{1050},
	{1138},
	{1139},
	{1146},
	{1147},
	{1158},
	{1162},
	{1163},
	{1164}
};

new nitro[3][0] = {
    {1008},
    {1009},
    {1010}
};

new fbumper[23][0] = {
    {1117},
    {1152},
    {1153},
    {1155},
    {1157},
    {1160},
    {1165},
    {1167},
    {1169},
    {1170},
    {1171},
    {1172},
    {1173},
    {1174},
    {1175},
    {1179},
    {1181},
    {1182},
    {1185},
    {1188},
    {1189},
    {1192},
    {1193}
};

new rbumper[22][0] = {
    {1140},
    {1141},
    {1148},
    {1149},
    {1150},
    {1151},
    {1154},
    {1156},
    {1159},
    {1161},
    {1166},
    {1168},
    {1176},
    {1177},
    {1178},
    {1180},
    {1183},
    {1184},
    {1186},
    {1187},
    {1190},
    {1191}
};

new exhaust[28][0] = {
    {1018},
    {1019},
    {1020},
    {1021},
    {1022},
    {1028},
    {1029},
    {1037},
    {1043},
    {1044},
    {1045},
    {1046},
    {1059},
    {1064},
    {1065},
    {1066},
    {1089},
    {1092},
    {1104},
    {1105},
    {1113},
    {1114},
    {1126},
    {1127},
    {1129},
    {1132},
    {1135},
    {1136}
};

new bventr[2][0] = {
    {1042},
    {1044}
};

new bventl[2][0] = {
    {1043},
    {1045}
};

new bscoop[4][0] = {
	{1004},
	{1005},
	{1011},
	{1012}
};

new rscoop[13][0] = {
    {1006},
    {1032},
    {1033},
    {1035},
    {1038},
    {1053},
    {1054},
    {1055},
    {1061},
    {1067},
    {1068},
    {1088},
    {1091}
};

new lskirt[21][0] = {
    {1007},
    {1026},
    {1031},
    {1036},
    {1039},
    {1042},
    {1047},
    {1048},
    {1056},
    {1057},
    {1069},
    {1070},
    {1090},
    {1093},
    {1106},
    {1108},
    {1118},
    {1119},
    {1133},
    {1122},
    {1134}
};

new rskirt[21][0] = {
    {1017},
    {1027},
    {1030},
    {1040},
    {1041},
    {1051},
    {1052},
    {1062},
    {1063},
    {1071},
    {1072},
    {1094},
    {1095},
    {1099},
    {1101},
    {1102},
    {1107},
    {1120},
    {1121},
    {1124},
    {1137}
};

new hydraulics[1][0] = {
    {1087}
};

new base[1][0] = {
    {1086}
};

new rbbars[2][0] = {
    {1109},
    {1110}
};

new fbbars[2][0] = {
    {1115},
    {1116}
};

new wheels[17][0] = {
    {1025},
    {1073},
    {1074},
    {1075},
    {1076},
    {1077},
    {1078},
    {1079},
    {1080},
    {1081},
    {1082},
    {1083},
    {1084},
    {1085},
    {1096},
    {1097},
    {1098}
};

new lights[2][0] = {
	{1013},
	{1024}
};
forward Tunen(vehicleid);
/**/
#define FILTERSCRIPT

#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
	if(!dini_Exists("PersonalCars/cars.cfg")){
	dini_Create("PersonalCars/cars.cfg");}
	new loader[128];
	for(new i = 0;i<MAX_BUY_V;i++)
	{
	format(loader,sizeof(loader),"veh_model_%d",i);
	VehicleSystem[i][model] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_owned_%d",i);
	VehicleSystem[i][owned] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_cLock_%d",i);
	VehicleSystem[i][cLock] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_owner_%d",i);
 	strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
	format(loader,sizeof(loader),"veh_x_%d",i);
	VehicleSystem[i][x] = dini_Float("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_y_%d",i);
	VehicleSystem[i][y] = dini_Float("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_z_%d",i);
	VehicleSystem[i][z] = dini_Float("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_Farbe1_%d",i);
	VehicleSystem[i][Farbe1] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_Farbe2_%d",i);
	VehicleSystem[i][Farbe2] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_a_%d",i);
	VehicleSystem[i][a] = dini_Float("PersonalCars/cars.cfg",loader);
 	format(loader,sizeof(loader),"veh_owner_%d",i);
 	strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
	format(loader,sizeof(loader),"veh_preis_%d",i);
	VehicleSystem[i][preis] = dini_Int("PersonalCars/cars.cfg",loader);
	//
	format(loader,sizeof(loader),"veh_mod1_%d",i);
	VehicleSystem[i][mod1] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod2_%d",i);
	VehicleSystem[i][mod2] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod3_%d",i);
	VehicleSystem[i][mod3] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod4_%d",i);
	VehicleSystem[i][mod4] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod5_%d",i);
	VehicleSystem[i][mod5] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod6_%d",i);
	VehicleSystem[i][mod6] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod7_%d",i);
	VehicleSystem[i][mod7] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod8_%d",i);
	VehicleSystem[i][mod8] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod9_%d",i);
	VehicleSystem[i][mod9] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod10_%d",i);
	VehicleSystem[i][mod10] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod11_%d",i);
	VehicleSystem[i][mod11] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod12_%d",i);
	VehicleSystem[i][mod12] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod13_%d",i);
	VehicleSystem[i][mod13] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod14_%d",i);
	VehicleSystem[i][mod14] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod15_%d",i);
	VehicleSystem[i][mod15] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod16_%d",i);
	VehicleSystem[i][mod16] = dini_Int("PersonalCars/cars.cfg",loader);
	format(loader,sizeof(loader),"veh_mod17_%d",i);
	VehicleSystem[i][mod17] = dini_Int("PersonalCars/cars.cfg",loader);
	//
	format(loader,sizeof(loader),"veh_paint_%d",i);
	VehicleSystem[i][paintjob] = dini_Int("PersonalCars/cars.cfg",loader);

	new car = CreateVehicle(VehicleSystem[i][model],VehicleSystem[i][x],VehicleSystem[i][y],VehicleSystem[i][z],VehicleSystem[i][a],VehicleSystem[i][Farbe1],VehicleSystem[i][Farbe2],600000);
	//
 	if(VehicleSystem[i][model]!=0){
 	created++;
 	Tunen(car);
 	IDIS[car] = created;
 	}
	}
	for(new c = 0; c < MAX_VEHICLES; c++)
	{
	if (VehicleSystem[c][owned]==1)
	{
	format(TextCar,sizeof(TextCar),"{00FFEE}%s{FFFFFF}'s vehicle",VehicleSystem[GetCreatorID(c)][owner]);
 	TextUpCar[c] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
	Attach3DTextLabelToVehicle(TextUpCar[c],c,0.0,0.0,0.0);
	SetVehicleNumberPlate(c, VehicleSystem[GetCreatorID(c)][owner]);
	}
	}
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
}

#endif

public OnGameModeInit()
{
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{   if(!dini_Exists(PFile(playerid)))
	{
	    dini_Create(PFile(playerid));
	    dini_IntSet(PFile(playerid),"HaveCar",0);
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
    AntiDeAMX();
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	if(GetCreatorID(vehicleid)!=0)
	{
	new create = GetCreatorID(vehicleid);
	DestroyVehicle(vehicleid);
	new CAR = CreateVehicle(VehicleSystem[create][model],VehicleSystem[create][x],VehicleSystem[create][y],VehicleSystem[create][z],VehicleSystem[create][a],VehicleSystem[create][Farbe1],VehicleSystem[create][Farbe2],600000);
	SetVehicleNumberPlate(vehicleid, VehicleSystem[GetCreatorID(vehicleid)][owner]);
	Tunen(CAR);
	}
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	new cmd[128],tmp[128],idx;
	cmd = strtok(cmdtext,idx);
	new string[256];
	new vehicleid = GetPlayerVehicleID(playerid);
	new giveplayer[MAX_PLAYER_NAME];
	new sendername[MAX_PLAYER_NAME];
	new giveplayerid;
	if(strcmp(cmd, "/v", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        new x_nr[64];
	        x_nr = strtok(cmdtext, idx);
	        if(!strlen(x_nr))
	        {
	            SendClientMessage(playerid, COLOR_GREY, "HINT: (/v)ehicle [name]");
	            SendClientMessage(playerid, COLOR_WHITE, "Available names: park, lock, unlock, locate");
	            return 1;
	        }
	        if(strcmp(x_nr,"lock",true) == 0)
 			{
 			new keycar = (dini_Int(PFile(playerid),"HaveCar"));
 			new personalcar = (dini_Int(PFile(playerid),"CarID"));
    		if(keycar == 1)
     		{
      		new locked[256];
	       	locked = strtok(cmdtext, idx);
	       	if (VehicleSystem[GetCreatorID(personalcar)][cLock]==1)
        	{
	       	for(new i = 0; i < MAX_PLAYERS; i++)
			{
			if (IsPlayerConnected(i))
			{
			SetVehicleParamsForPlayer(personalcar,i,0,1);
			}
			}
			format(string, sizeof(string), "~w~Vehicle~n~~g~Locked");
			GameTextForPlayer(playerid, string, 4000, 3);
			VehicleSystem[GetCreatorID(personalcar)][cLock]=0;
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string,sizeof(string), "* %s has locked his personal vehicle, using his car key!", sendername);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			SaveTool();
			return 1;
			}
			}
			}
			else if(strcmp(x_nr,"unlock",true) == 0)
 			{
	  		new keycar = (dini_Int(PFile(playerid),"HaveCar"));
	  		new personalcar = (dini_Int(PFile(playerid),"CarID"));
    		if(keycar == 1)
     		{
      		new locked[256];
	       	locked = strtok(cmdtext, idx);
    	    if (VehicleSystem[GetCreatorID(vehicleid)][cLock]==0)
        	{
	       	for(new i = 0; i < MAX_PLAYERS; i++)
			{
			if (IsPlayerConnected(i))
			{
			SetVehicleParamsForPlayer(personalcar,i,0,0);
			}
			}
			format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
			GameTextForPlayer(playerid, string, 4000, 3);
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string,sizeof(string), "* %s has unlocked his personal vehicle, using his car key!", sendername);
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			VehicleSystem[GetCreatorID(personalcar)][cLock]=1;
			SaveTool();
			return 1;
			}
			}
			}
			else if(strcmp(x_nr,"park",true) == 0)
			{
			if(!IsPlayerInAnyVehicle(playerid)){return 1;}
			if(GetCreatorID(vehicleid)!=0)
			{
			if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid)))
			{
			new Float:vx,Float:vy,Float:vz,Float:va;
			GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
			GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
			VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
			VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
			VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
			VehicleSystem[GetCreatorID(vehicleid)][a]=va;
			SetVehicleHealth(GetPlayerVehicleID(playerid),100.0);
			SendClientMessage(playerid,WHITE,"You have parked your vehicle here!");
			SendClientMessage(playerid,YELLOW,"Your vehicle will now respawn here!");
			SaveTool();
			}
			}
			return 1;
			}
         	else if(strcmp(x_nr,"locate",true) == 0)
	        {
	 		    if(!IsPlayerConnected(playerid)) { return 1; }
			    new Float:xxx,Float:yyy,Float:zzz;
       			new keycar = (dini_Int(PFile(playerid),"HaveCar"));
	  			new personalcar = (dini_Int(PFile(playerid),"CarID"));
			    if(keycar == 0) { GameTextForPlayer(playerid, "~w~Nu ai o masina pentru a putea fi localizata", 2500, 3); return 1; }
				SendClientMessage(playerid,COLOR_WHITE,"Locatia masinii a fost gasita.");
				GetVehiclePos(personalcar, xxx, yyy, zzz);
			    SetPlayerCheckpoint(playerid, xxx, yyy, zzz, 6);
			    return 1;
	        }
	        }
	        return 1;
       }

	if (strcmp(cmd, "/removeveh", true) ==0 )
	{
	if(!IsPlayerInAnyVehicle(playerid)){return 1;}
	if(!IsPlayerAdmin(playerid)){return 1;}
	VehicleSystem[GetCreatorID(vehicleid)][model]=0;
	VehicleSystem[GetCreatorID(vehicleid)][owned]=0;
	VehicleSystem[GetCreatorID(vehicleid)][x]=(0.0);
	VehicleSystem[GetCreatorID(vehicleid)][y]=(0.0);
	VehicleSystem[GetCreatorID(vehicleid)][z]=(0.0);
	VehicleSystem[GetCreatorID(vehicleid)][Farbe1]=0;
	VehicleSystem[GetCreatorID(vehicleid)][Farbe2]=0;
	VehicleSystem[GetCreatorID(vehicleid)][preis]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod1]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod2]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod3]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod4]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod5]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod6]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod7]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod8]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod9]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod10]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod11]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod12]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod13]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod14]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod15]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod16]=0;
	VehicleSystem[GetCreatorID(vehicleid)][mod17]=0;
	VehicleSystem[GetCreatorID(vehicleid)][paintjob]=0;
	VehicleSystem[GetCreatorID(vehicleid)][cLock]=1;
	strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],"",0,128,128);
	IDIS[vehicleid]=0;
	DestroyVehicle(vehicleid);
	SaveTool();
	return 1;
	}
	if (strcmp(cmd, "/newbuycar", true) ==0 )
	{
	if(!IsPlayerAdmin(playerid)){return 1;}
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)){return 1;}
	new vehiclemodel = strval(tmp);
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)){return 1;}
	new color1 = strval(tmp);
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)){return 1;}
	new color2 = strval(tmp);
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)){return 1;}
	new price = strval(tmp);
	new Float:px,Float:py,Float:pz,Float:pa;
	GetPlayerPos(playerid,px,py,pz);
	GetPlayerFacingAngle(playerid,pa);
	created++;
	VehicleSystem[created][model]=vehiclemodel;
	VehicleSystem[created][x]=px;
	VehicleSystem[created][y]=py;
	VehicleSystem[created][z]=pz;
	VehicleSystem[created][a]=pa;
	VehicleSystem[created][Farbe1]=color1;
	VehicleSystem[created][Farbe2]=color2;
	VehicleSystem[created][preis]=price;
	VehicleSystem[created][owned]=0;
	VehicleSystem[created][cLock]=1;
	strmid(VehicleSystem[created][owner],"dealercar",0,128,128);
	new ccar = CreateVehicle(VehicleSystem[created][model],VehicleSystem[created][x],VehicleSystem[created][y],VehicleSystem[created][z],VehicleSystem[created][a],VehicleSystem[created][Farbe1],VehicleSystem[created][Farbe2],600000);
	IDIS[ccar]=created;
	SaveTool();
	return 1;
	}
	if (strcmp(cmd, "/buyveh", true) ==0 )
	{
	/*if(dini_Int(PFile(playerid),"HaveCar")== 1) return SendClientMessage(playerid,ORANGE,"[ERROR]You already have a Car");*/
	/*if(dini_Int(PFile(playerid),"HaveCar")== 1) { }
	else { SendClientMessage(playerid, ORANGE,"[ERROR]You already have a Car"); return 1; }*/
	new HaveCar = (dini_Int(PFile(playerid),"HaveCar"));
	if(!IsPlayerInAnyVehicle(playerid)){return 1;}
	if(GetCreatorID(vehicleid)!=0)
	{
	if(HaveCar == 0)
	{
	if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid))){SendClientMessage(playerid,WHITE," Aceasta masina este deja cumparata!");return 1;}
	if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar"))
	{
	if(VehicleSystem[GetCreatorID(vehicleid)][preis] < GetPlayerMoney(playerid))
	{
	strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid),0,128,128);
	VehicleSystem[GetCreatorID(vehicleid)][owned]=1;
	SetVehicleNumberPlate(vehicleid, VehicleSystem[GetCreatorID(vehicleid)][owner]);
	GivePlayerMoney(playerid,-VehicleSystem[GetCreatorID(vehicleid)][preis]);
	SendClientMessage(playerid,YELLOW," Congratulations with your new purchase!");
	TogglePlayerControllable(playerid,1);
	Delete3DTextLabel(TextUpCar[vehicleid]);
	SaveTool();
	}
	else
	{
	SendClientMessage(playerid,WHITE,"Nu aveti suficienti bani pentru a cumpara masina !");
	}
	}
	else
	{
	SendClientMessage(playerid,WHITE,"Aceasta masina nu este de vanzare !");
	}
	}
	else
	{
	SendClientMessage(playerid, ORANGE,"Aveti deja o masina !");
	}
	}
	else
	{
	SendClientMessage(playerid,WHITE,"It's not for sale!");
	}
	if(!dini_Exists(PFile(playerid)))
	{
	    dini_Create(PFile(playerid));
	    dini_IntSet(PFile(playerid),"HaveCar",1);
	    dini_IntSet(PFile(playerid),"CarID",vehicleid);
	}
	else if(dini_Exists(PFile(playerid)))
	{
	    dini_IntSet(PFile(playerid),"HaveCar",1);
	    dini_IntSet(PFile(playerid),"CarID",vehicleid);
	}
	return 1;
	}

	if (strcmp(cmd, "/sellveh", true) ==0)
	{
	if(!IsPlayerInAnyVehicle(playerid)){return 1;}
	if(GetCreatorID(vehicleid)!=0)
	{
	if (IsPlayerAdmin(playerid))
	{
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)){SendClientMessage(playerid,WHITE,"INFO: /sellveh [pret]");return 1;}
	new Float:vx,Float:vy,Float:vz,Float:va;
	GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
	GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
	VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
	VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
	VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
	VehicleSystem[GetCreatorID(vehicleid)][a]=va;
	VehicleSystem[GetCreatorID(vehicleid)][preis]=strval(tmp);
	VehicleSystem[GetCreatorID(vehicleid)][owned]=0;
	VehicleSystem[GetCreatorID(vehicleid)][cLock]=1;
	strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar",0,128,128);
	SendClientMessage(playerid,WHITE,"Aceasta masina e acum de vanzare!");
	SaveTool();
	}
	else
	{
	SendClientMessage(playerid,WHITE,"Nu ai level-ul de admin suficient pentru a folosi aceasta comanda.");
	}
	}
	return 1;
	}
	if (strcmp(cmd, "/apark", true) ==0 )
	{
	if(!IsPlayerInAnyVehicle(playerid)){return 1;}
	if(!IsPlayerAdmin(playerid)){return 1;}
	if(GetCreatorID(vehicleid)!=0)
	{
	new Float:vx,Float:vy,Float:vz,Float:va;
	GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
	GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
	VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
	VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
	VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
	VehicleSystem[GetCreatorID(vehicleid)][a]=va;
	SendClientMessage(playerid,WHITE,"Admin Park!");
	SaveTool();
	}
	else
	{
	SendClientMessage(playerid,WHITE,"Nu ai level-ul de admin suficient pentru a folosi aceasta comanda.");
	}
	return 1;
	}
	if (strcmp(cmd, "/exitcar", true) ==0 )
	{
	if(!IsPlayerInAnyVehicle(playerid)){return 1;}
	if(GetCreatorID(vehicleid)!=0)
	{
	TogglePlayerControllable(playerid, 1);
	RemovePlayerFromVehicle(playerid);
	}
	return 1;
	}
	if (strcmp(cmd, "/deleteowner", true)==0)
	{
		if ((IsPlayerAdmin(playerid)))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, WHITE, "USAGE: /deleteowner [PlayerName]");
				return 1;
			}
   			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
			GetPlayerName(playerid, sendername, sizeof(sendername));

			format(string,sizeof(string),"Users/%s.ini",tmp);
			dini_Remove(string);
			SendClientMessage(playerid, ORANGE, "Masina a fost stearsa cu scces.");
		}
		return 1;
	}
	return 0;
}
stock Spielername(playerid)
{
new spname[128];
GetPlayerName(playerid,spname,sizeof(spname));
return spname;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    new personalcar = (dini_Int(PFile(playerid),"CarID"));
    for(new i=0; i < MAX_PLAYERS; i++)
 	{
	if(GetCreatorID(vehicleid)!=0)
	{
 	if (personalcar == vehicleid)
 	{
 	SetVehicleParamsForPlayer(vehicleid,i,0,0);
 	}
 	else
 	{
	if (VehicleSystem[vehicleid][cLock]==0)
	{
	SetVehicleParamsForPlayer(vehicleid,i,0,1);
	}
	else if (VehicleSystem[vehicleid][cLock]==1)
	{
	SetVehicleParamsForPlayer(vehicleid,i,0,0);
	}
	}
	}
	}
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{   for(new c = 0; c < MAX_VEHICLES; c++)
	{
	if(GetCreatorID(vehicleid)!=0)
	{
    if (VehicleSystem[c][owned]==1)
	{
	format(TextCar,sizeof(TextCar),"{00FFEE}%s{FFFFFF}'s vehicle",VehicleSystem[GetCreatorID(vehicleid)][owner]);
 	TextUpCar[vehicleid] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
	Attach3DTextLabelToVehicle(TextUpCar[vehicleid],vehicleid,0.0,0.0,0.0);
	SetVehicleNumberPlate(vehicleid, VehicleSystem[GetCreatorID(vehicleid)][owner]);
	}
	}
	}
	return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(newstate == 2)
	{
	new vehicleid = GetPlayerVehicleID(playerid);
	if(GetCreatorID(vehicleid)!=0)
	{
	Tunen(vehicleid);
    if ((strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid))))
    {
   	SendClientMessage(playerid,WHITE,"Bine ai revenit in masina ta !");
   	for(new c = 0; c < MAX_VEHICLES; c++)
	{
	Delete3DTextLabel(TextUpCar[c]);
    }
    }
    else if(strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar"))
    {
    if(!IsPlayerAdmin(playerid)){
    TogglePlayerControllable(playerid,0);}
    new fffx[128];
    format(fffx,sizeof(fffx),"Aceasta masina este de vanzare. Pretul %d$",VehicleSystem[GetCreatorID(vehicleid)][preis]);
    SendClientMessage(playerid,WHITE,fffx);
    SendClientMessage(playerid,YELLOW,"INFO: Use /buyveh to Buy it or you exited the car use '/exitcar'.");
    }
    else
    {
    TogglePlayerControllable(playerid,0);
    TogglePlayerControllable(playerid,1);
    new ex[128];
    format(ex,sizeof(ex),"Aceasta e masina lui: %s ai grija sa nu te prinda",VehicleSystem[GetCreatorID(vehicleid)][owner]);
    SendClientMessage(playerid,YELLOW,ex);
   	for(new c = 0; c < MAX_VEHICLES; c++)
	{
    Delete3DTextLabel(TextUpCar[c]);
    }
    }
 	}
 	}
	return 1;
}

public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
	if(IsPlayerConnected(playerid))
	{
		new Float:posx, Float:posy, Float:posz;
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		//radi = 2.0; //Trigger Radius
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{

					GetPlayerPos(i, posx, posy, posz);
					tempposx = (oldposx -posx);
					tempposy = (oldposy -posy);
					tempposz = (oldposz -posz);
					//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
					if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
					{
						SendClientMessage(i, col1, string);
					}
					else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
					{
						SendClientMessage(i, col2, string);
					}
					else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
					{
						SendClientMessage(i, col3, string);
					}
					else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
					{
						SendClientMessage(i, col4, string);
					}
					else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
					{
						SendClientMessage(i, col5, string);
					}
				}
				else
				{
					SendClientMessage(i, col1, string);
				}
			}
	}//not connected
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
stock GetCreatorID(vehicleid)
{
return IDIS[vehicleid];
}
stock strmatch(const String1[], const String2[])
{
	if ((strcmp(String1, String2, true, strlen(String2)) == 0) && (strlen(String2) == strlen(String1)))
	{
	return true;
	}
	else
	{
	return false;
	}
}
/* TUNING */
InitComponents(componentid)
{
	new i;
	for(i=0; i<20; i++)
	{
	    if(spoiler[i][0]==componentid) { return 1; }
	}
	for(i=0; i<3; i++)
	{
	    if(nitro[i][0]==componentid) { return 2; }
	}
	for(i=0; i<23; i++)
	{
	    if(fbumper[i][0]==componentid) { return 3; }
	}
	for(i=0; i<22; i++)
	{
	    if(rbumper[i][0]==componentid) { return 4; }
	}
	for(i=0; i<28; i++)
	{
	    if(exhaust[i][0]==componentid) { return 5; }
	}
	for(i=0; i<2; i++)
	{
	    if(bventr[i][0]==componentid) { return 6; }
	}
	for(i=0; i<2; i++)
	{
	    if(bventl[i][0]==componentid) { return 7; }
	}
	for(i=0; i<4; i++)
	{
	    if(bscoop[i][0]==componentid) { return 8; }
	}
	for(i=0; i<13; i++)
	{
	    if(rscoop[i][0]==componentid) { return 9; }
	}
	for(i=0; i<21; i++)
	{
	    if(lskirt[i][0]==componentid) { return 10; }
	}
	for(i=0; i<21; i++)
	{
	    if(rskirt[i][0]==componentid) { return 11; }
	}
	if(hydraulics[0][0]==componentid) { return 12; }
	if(base[0][0]==componentid) { return 13; }
	for(i=0; i<2; i++)
	{
	    if(rbbars[i][0]==componentid) { return 14; }
	}
	for(i=0; i<2; i++)
	{
	    if(fbbars[i][0]==componentid) { return 15; }
	}
	for(i=0; i<17; i++)
	{
	    if(wheels[i][0]==componentid) { return 16; }
	}
	for(i=0; i<2; i++)
	{
	    if(lights[i][0]==componentid) { return 17; }
	}
	return 0;
}
public OnVehiclePaintjob(playerid,vehicleid, paintjobid)
{
if(GetCreatorID(vehicleid)!=0)
{
VehicleSystem[GetCreatorID(vehicleid)][paintjob] =paintjobid;
}
return 1;
}
public OnVehicleRespray(playerid,vehicleid, color1, color2)
{
if(GetCreatorID(vehicleid)!=0)
{
VehicleSystem[GetCreatorID(vehicleid)][Farbe1] =color1;
VehicleSystem[GetCreatorID(vehicleid)][Farbe2] =color2;
}
return 1;
}
public OnVehicleMod(playerid,vehicleid,componentid)
{
if(GetCreatorID(vehicleid)!=0)
{
new Varz=InitComponents(componentid);
switch (Varz)
{
case 1: { VehicleSystem[GetCreatorID(vehicleid)][mod1] = componentid;}
case 2: { VehicleSystem[GetCreatorID(vehicleid)][mod2] = componentid; }
case 3: { VehicleSystem[GetCreatorID(vehicleid)][mod3] = componentid; }
case 4: { VehicleSystem[GetCreatorID(vehicleid)][mod4] = componentid; }
case 5: { VehicleSystem[GetCreatorID(vehicleid)][mod5] = componentid; }
case 6: { VehicleSystem[GetCreatorID(vehicleid)][mod6] = componentid; }
case 7: { VehicleSystem[GetCreatorID(vehicleid)][mod7] = componentid; }
case 8: { VehicleSystem[GetCreatorID(vehicleid)][mod8] = componentid;}
case 9: { VehicleSystem[GetCreatorID(vehicleid)][mod9] = componentid; }
case 10: { VehicleSystem[GetCreatorID(vehicleid)][mod10] = componentid; }
case 11: { VehicleSystem[GetCreatorID(vehicleid)][mod11] = componentid; }
case 12: { VehicleSystem[GetCreatorID(vehicleid)][mod12] = componentid; }
case 13: { VehicleSystem[GetCreatorID(vehicleid)][mod13] = componentid; }
case 14: { VehicleSystem[GetCreatorID(vehicleid)][mod14] = componentid; }
case 15: { VehicleSystem[GetCreatorID(vehicleid)][mod15] = componentid; }
case 16: { VehicleSystem[GetCreatorID(vehicleid)][mod16] = componentid; }
case 17: { VehicleSystem[GetCreatorID(vehicleid)][mod17] = componentid; }
}
}
printf("componentid Added: %d",componentid);
return 1;
}
public Tunen(vehicleid)
{
if(GetCreatorID(vehicleid)!=0)
{
        new tempmod;
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod1];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod2];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod3];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod4];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod5];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod6];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod7];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod8];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod9];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod10];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod11];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod12];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod13];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod14];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod15];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod16];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod17];
		if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
		tempmod = VehicleSystem[GetCreatorID(vehicleid)][paintjob];
		if(tempmod!=0) { ChangeVehiclePaintjob(vehicleid,tempmod); }
}
return 1;
}
//STRTOK

strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

public SaveTool()
{
	new count;
	new saver[128];
	fremove("PersonalCars/cars.cfg");
	dini_Create("PersonalCars/cars.cfg");
	for(new i = 0;i<MAX_BUY_V;i++)
	{
	if(VehicleSystem[i][model]!=0)
	{
	count++;
    format(saver,sizeof(saver),"veh_model_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][model]);
    format(saver,sizeof(saver),"veh_owned_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][owned]);
    format(saver,sizeof(saver),"veh_cLock_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][cLock]);
    format(saver,sizeof(saver),"veh_x_%d",count);
    dini_FloatSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][x]);
    format(saver,sizeof(saver),"veh_y_%d",count);
    dini_FloatSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][y]);
    format(saver,sizeof(saver),"veh_z_%d",count);
    dini_FloatSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][z]);
    format(saver,sizeof(saver),"veh_a_%d",count);
    dini_FloatSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][a]);
    format(saver,sizeof(saver),"veh_Farbe1_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][Farbe1]);
    format(saver,sizeof(saver),"veh_Farbe2_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][Farbe2]);
    format(saver,sizeof(saver),"veh_owner_%d",count);
    dini_Set("PersonalCars/cars.cfg",saver,VehicleSystem[i][owner]);
    format(saver,sizeof(saver),"veh_preis_%d",count);
    dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][preis]);
    //
	format(saver,sizeof(saver),"veh_mod1_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod1]);
	format(saver,sizeof(saver),"veh_mod2_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod2]);
	format(saver,sizeof(saver),"veh_mod3_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod3]);
	format(saver,sizeof(saver),"veh_mod4_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod4]);
	format(saver,sizeof(saver),"veh_mod5_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod5]);
	format(saver,sizeof(saver),"veh_mod6_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod6]);
	format(saver,sizeof(saver),"veh_mod7_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod7]);
	format(saver,sizeof(saver),"veh_mod8_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod8]);
	format(saver,sizeof(saver),"veh_mod9_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod9]);
	format(saver,sizeof(saver),"veh_mod10_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod10]);
	format(saver,sizeof(saver),"veh_mod11_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod11]);
	format(saver,sizeof(saver),"veh_mod12_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod12]);
	format(saver,sizeof(saver),"veh_mod13_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod13]);
	format(saver,sizeof(saver),"veh_mod14_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod14]);
	format(saver,sizeof(saver),"veh_mod15_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod15]);
	format(saver,sizeof(saver),"veh_mod16_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod16]);
	format(saver,sizeof(saver),"veh_mod17_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][mod17]);
	//
	format(saver,sizeof(saver),"veh_paint_%d",count);
	dini_IntSet("PersonalCars/cars.cfg",saver,VehicleSystem[i][paintjob]);
	}
	}
	return 1;
}

stock Gn(playerid)
{
	new pname[24];
	GetPlayerName(playerid,pname,MAX_PLAYER_NAME);
	return pname;
}

stock PFile(playerid)
{
	format(file,64,"PersonalCars/Users/%s.ini",Gn(playerid));
	return file;
}

stock Pc(playerid) return dini_Int(PFile(playerid),"CarId");

public Carlabel(playerid)
{
	new carid = GetPlayerVehicleID(playerid);
	if (VehicleSystem[carid][owned]==1)
	{
	Delete3DTextLabel(TextUpCar[carid]);
	format(TextCar,sizeof(TextCar),"{00FFEE}%s{FFFFFF}'s vehicle",VehicleSystem[GetCreatorID(carid)][owner]);
 	TextUpCar[carid] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
	Attach3DTextLabelToVehicle(TextUpCar[carid],carid,0.0,0.0,0.0);
	}
	return 1;
}

stock ini_GetKey( line[] )
{
	new keyRes[256];
	keyRes[0] = 0;
    if ( strfind( line , "=" , true ) == -1 ) return keyRes;
    strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
    return keyRes;
}

stock ini_GetValue( line[] )
{
	new valRes[256];
	valRes[0]=0;
	if ( strfind( line , "=" , true ) == -1 ) return valRes;
	strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
	return valRes;
}

AntiDeAMX()
{
        new antideamx[][] =
        {
                "Unarmed (Fist)",
                "Brass K"
        };
        #pragma unused antideamx
}

Eu nu am carinfo in sistem..

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bine identat script...

[pawn]

if (VehicleSystem[vehicleid][cLock]==0)

{

SetVehicleParamsForPlayer(vehicleid,i,0,1);

}

else if (VehicleSystem[vehicleid][cLock]==1)

{

SetVehicleParamsForPlayer(vehicleid,i,0,0);

}[/pawn]

pt ca folosesti asta, mereu cand intrii intr-o masina daca este blocata apoi se deblocheaza si invers. incearca sa dezactivezi asta si vezi ce se intampla

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razvan am sters aia si tot nu merge daca sting sv si il aprind iar este masina personala deschisa..

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    new personalcar = (dini_Int(PFile(playerid),"CarID"));
    for(new i=0; i < MAX_PLAYERS; i++)
 	{
	if(GetCreatorID(vehicleid)!=0)
	{
 	if (personalcar == vehicleid)
 	{
 	SetVehicleParamsForPlayer(vehicleid,i,0,0);
 	}
	}
	}
	return 1;
}

Am observat ceva daca inchid masina personala si ma urc intro masina pentru civili si ma duc la masina mea pers este deschisa..

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