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Problema Barriere!!!


Question

Posted

Salut Samp.ro!!La barriera Ls-Sf una se deschide alta nu(se deschide cea care vii din sf)si la poarta Ls-Lv nu se dechide niciuna

Aici code

if(strcmp(cmd, "/barrier", true) == 0)

    {

    if(PlayerToPoint(3.0, playerid, 63.0148,-1524.9260,4.9184))

        {

        if(PlayerInfo[playerid][pPassport] == 1)

            {

    /*MoveDynamicObject(vama1,54.190098, -1529.675781, 5.085436, 2.5);

                MoveDynamicObject(vama2,52.703281, -1540.749634, 5.067452, 2.5);

            MoveDynamicObject(vama1,54.231167, -1529.687012, 9.320637, 3.5);*/

                SetTimer("GateClosse", 4000, 0);

SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");

return 1;

}

else

{

SendClientMessage(playerid, COLOR_1BLUE, "* You don't have an Passport, go in the City Hall and buy one.");

return 1;

}

}

else if(PlayerToPoint(3.0, playerid, 43.9277,-1540.1890,5.2053))

    {

    if(PlayerInfo[playerid][pPassport] == 1)

        {

    MoveDynamicObject(vama2,52.695782, -1540.765869, 9.255125, 3.5);

    SetTimer("GateClosse", 4000, 0);

    SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");

    return 1;

    }

}

else if(PlayerToPoint(5.0, playerid, 1734.4246,548.4321,26.5624))

    {

    if(PlayerInfo[playerid][pPassport] == 1)

        {

    // MoveDynamicObject(vama3, 1735.363892, 541.511719, 23.052874, 3.5);

    SetTimer("GateClossse", 4000, 0);

    SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");

    return 1;

    }

}

else if(PlayerToPoint(5.0, playerid, 1752.8773,524.2502,27.5999))

    {

    if(PlayerInfo[playerid][pPassport] == 1)

        {

    // MoveDynamicObject(vama4, 1752.032959, 534.572021, 23.052874, 3.5);

    SetTimer("GateClossse", 4000, 0);

    SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");

    return 1;

    }

}

else

{

SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier.");

return 1;

}

}

//----------------------------------[Disarm]-----------------------------------------------

if(strcmp(cmd, "/disarm", true) == 0)

{

if (PlayerInfo[playerid][pAdmin] >= 2 || IsPlayerAdmin(playerid))

{

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /disarm [playerid]");

SendClientMessage(playerid, COLOR_GRAD1, "FUNCTION: Will disarm the player.");

return 1;

}

giveplayerid = ReturnUser(tmp);

if(giveplayerid != INVALID_PLAYER_ID)

{

    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

    ResetPlayerWeapons(giveplayerid);

printf("[ADMIN NEWS]: Admin %s disarmed %s.", sendername, giveplayer);

format(string, sizeof(string), "-| Administrator %s disarmed %s |-",sendername, giveplayer);

ABroadCast(COLOR_YELLOW,string,1);

}

else if(giveplayerid == INVALID_PLAYER_ID)

{

format(string, sizeof(string), "%d is not an activ player.", giveplayerid);

SendClientMessage(playerid, COLOR_RED, string);

}

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "Nu esti autorizat pentru a folosi aceasta comanda.");

  }

return 1;

1 answer to this question

Recommended Posts

Posted

Vezi daca merge .

if(strcmp(cmd, "/barrier", true) == 0)
       {
       if(PlayerToPoint(3.0, playerid, 63.0148,-1524.9260,4.9184))
           {
           if(PlayerInfo[playerid][pPassport] == 1)
               {

               MoveDynamicObject(vama1,54.190098, -1529.675781, 5.085436, 2.5);
                MoveDynamicObject(vama2,52.703281, -1540.749634, 5.067452, 2.5);
               MoveDynamicObject(vama1,54.231167, -1529.687012, 9.320637, 3.5);
                SetTimer("GateClosse", 4000, 0);
            SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
            return 1;
            }
            else
            {
            SendClientMessage(playerid, COLOR_1BLUE, "* You don't have an Passport, go in the City Hall and buy one.");
            return 1;
            }
         }
         else if(PlayerToPoint(3.0, playerid, 43.9277,-1540.1890,5.2053))
             {
             if(PlayerInfo[playerid][pPassport] == 1)
                 {
                MoveDynamicObject(vama2,52.695782, -1540.765869, 9.255125, 3.5);
                SetTimer("GateClosse", 4000, 0);
                SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
                return 1;
                }
                else
                {
                SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
                return 1;
                }
         }
         else if(PlayerToPoint(5.0, playerid, 1734.4246,548.4321,26.5624))
             {
             if(PlayerInfo[playerid][pPassport] == 1)
                 {
                 MoveDynamicObject(vama3, 1735.363892, 541.511719, 23.052874, 3.5);
                SetTimer("GateClossse", 4000, 0);
                SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
                return 1;
                }
                else
                {
                SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
                return 1;
                }
         }
         else if(PlayerToPoint(5.0, playerid, 1752.8773,524.2502,27.5999))
             {
             if(PlayerInfo[playerid][pPassport] == 1)
                 {
                MoveDynamicObject(vama4, 1752.032959, 534.572021, 23.052874, 3.5);
                SetTimer("GateClossse", 4000, 0);
                SendClientMessage(playerid, COLOR_1GREEN, "The barrier was opened, it closed in 4 seconds.");
                return 1;
                }
                else
                {
                SendClientMessage(playerid, COLOR_WHITE, "* You don't have an Passport, go in the City Hall and buy one.");
                return 1;
                }
            }
            else
            {
            SendClientMessage(playerid, COLOR_WHITE, "You are not at Barrier.");
            return 1;
            }
      }

i0418xcttya707ofg.jpg

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