mura Posted January 15, 2012 Posted January 15, 2012 Deci am pus lapublic OnPlayerStateChange(playerid, newstate, oldstate){if(GetPlayerVehicleID(playerid) == mura){ new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"mura",true)) { SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!"); RemovePlayerFromVehicle(playerid); }}...totul e ok dar o mica problema.Dupa ce ma da afara din vehicul se blocheaza player-ul
gabbii Posted January 15, 2012 Posted January 15, 2012 incearca asta ....[pawn] public OnPlayerStateChange(playerid, newstate, oldstate) {if(GetPlayerVehicleID(playerid) == mura){ new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"mura",true)) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); TogglePlayerControllable(playa, 1); SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!"); RemovePlayerFromVehicle(playerid); }} [/pawn]
Question
mura
Deci am pus la
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(GetPlayerVehicleID(playerid) == mura)
{
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strcmp(sendername,"mura",true))
{
SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!");
RemovePlayerFromVehicle(playerid);
}
}...totul e ok dar o mica problema.Dupa ce ma da afara din vehicul se blocheaza player-ul
3 answers to this question
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