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Posted

Deci am pus la

public OnPlayerStateChange(playerid, newstate, oldstate)

{

if(GetPlayerVehicleID(playerid) == mura)

{

  new sendername[MAX_PLAYER_NAME];

  GetPlayerName(playerid, sendername, sizeof(sendername));

  if(strcmp(sendername,"mura",true))

  {

      SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!");

      RemovePlayerFromVehicle(playerid);

  }

}...totul e ok dar o mica problema.Dupa ce ma da afara din vehicul se blocheaza player-ul

3 answers to this question

Recommended Posts

Posted

incearca asta ....

[pawn] public OnPlayerStateChange(playerid, newstate, oldstate)

{

if(GetPlayerVehicleID(playerid) == mura)

{

  new sendername[MAX_PLAYER_NAME];

  GetPlayerName(playerid, sendername, sizeof(sendername));

  if(strcmp(sendername,"mura",true))

  {

      GetPlayerName(playa, giveplayer, sizeof(giveplayer));

      TogglePlayerControllable(playa, 1);

      SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!");

      RemovePlayerFromVehicle(playerid);

  }

} [/pawn]

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