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//----------------------------<[ HEAL ON TRAINING ]>---------------------------------------------------------------

[pawn]if(strcmp(cmd, "/health", true) == 0)

{

if (PlayerToPoint(3.0, playerid,-974.0154,1061.2271,1345.6736)))

{

                                      for(new i = 0; i < MAX_PLAYERS; i ++)

        {

                                              SetPlayerHealth(i,100);// dupa incepem sa incheiam comanda

}

}

return 1;

}[/pawn]

Care are o idee despre ce ar trb modificat aici ca , comanda sa functioneze doar in Training Room ?

Si asta

[pawn]if(strcmp(cmd, "/clothes", true) == 0)

{

if(IsPlayerConnected(playerid))

{

if(PlayerInfo[playerid][pMember] >= 1)

{

if(IsAtClothShop(playerid))

{

if(PlayerInfo[playerid][pMember] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }

else if(PlayerInfo[playerid][pMember] == 2) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }

else if(PlayerInfo[playerid][pMember] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }

else if(PlayerInfo[playerid][pMember] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }

else if(PlayerInfo[playerid][pMember] == 5) { ChosenSkin[playerid] = 258; SetPlayerSkin(playerid, 120); }

else if(PlayerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 120; SetPlayerSkin(playerid, 258); }

else if(PlayerInfo[playerid][pMember] == 8) { ChosenSkin[playerid] = 127; SetPlayerSkin(playerid, 127); }

else if(PlayerInfo[playerid][pMember] == 9) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }

else if(PlayerInfo[playerid][pMember] == 10) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }

else if(PlayerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }

else if(PlayerInfo[playerid][pMember] == 12) { ChosenSkin[playerid] = 105; SetPlayerSkin(playerid, 105); }

else if(PlayerInfo[playerid][pMember] == 13) { ChosenSkin[playerid] = 108; SetPlayerSkin(playerid, 108); }

else if(PlayerInfo[playerid][pMember] == 14) { ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }

else if(PlayerInfo[playerid][pMember] == 15) { ChosenSkin[playerid] = 111; SetPlayerSkin(playerid, 111); }

else { return 1; }

GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);

ChangePos2[playerid][0] = GetPlayerInterior(playerid);

ChangePos2[playerid][1] = 1;

SetPlayerInterior(playerid,0);

new rand = random(sizeof(gInviteSpawns));

SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player

SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);

SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);

SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);

TogglePlayerControllable(playerid, 0);

SelectChar[playerid] = 255;

SelectCharID[playerid] = PlayerInfo[playerid][pMember];

SelectCharPlace[playerid] = 1;

PlayerInfo[playerid][pModel] = ChosenSkin[playerid];

PlayerInfo[playerid][pChar] = ChosenSkin[playerid];

SendClientMessage(playerid, COLOR_LIGHTRED, "* Use 'next' to Select the char you want to use.");

SendClientMessage(playerid, COLOR_LIGHTRED, "* If you've found the Char you want to use, type 'done'.");

}

else

{

SendClientMessage(playerid, COLOR_GRAD2, "  You are not in a Clothing Shop !");

return 1;

}

}

else

{

SendClientMessage(playerid,COLOR_GREY, "  You are not in a Force / Organisation !");

return 1;

}

}

return 1;

}[/pawn]

Nu functioneaza !!!. Dak incerc /clothes cand sunt PD scrie You Are Not in a Force/Organisation !:(

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