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problema 3dtextlabel
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Question
Mr.Big
1)Am un sistem simplu la case de 3d TExt , si m-am gandit sa il fac mai complex. Rezultat ? Nu mai apare de loc
if(HouseInfo[h][hOwned] == 1) { //CreateMapIcon(32, 0, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]); if(HouseInfo[h][hRentabil] == 0) { format(string, sizeof(string), "Owned:%s \n Level:%d",HouseInfo[h][hOwner],HouseInfo[h][hLevel]); housecumparat = Create3DTextLabel(string,COLOR_YELLOW, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez]+1,10.0,0); } if(HouseInfo[h][hRentabil] == 1) { format(string, sizeof(string), "Owned:%s \n Rent:%d$ \n Level:%d \n Type/rentroom \n To rent a room",HouseInfo[h][hOwner],HouseInfo[h][hRent],HouseInfo[h][hLevel]); housecumparat = Create3DTextLabel(string,COLOR_YELLOW, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez]+1,10.0,0); } } if(HouseInfo[h][hOwned] == 0) { format(string, sizeof(string), "House is for sale ! \n Discription: %s \n Cost:%d$ \n Level: %d \n To buy this house \n type /buyhouse",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]); housesale = Create3DTextLabel(string,COLOR_YELLOW, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez]+1,10.0,0); }2) Am un sistem de gungame , iar event-ul se sfarseste dupa un timer.
As vrea sa se sfarseasca dupa ce nu mai e niciun player din echipa adeversa.
Echipele sunt : PlayerGunGameSpawn[playerid] = 1 ; PlayerGunGameSpawn[playerid] = 2;
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