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Key la masini


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Vreau sa adaug si eu o comanda pentru masina .. /lock /unlock pentru cei care au masini personale ... si eu daca dau cu gm`u /veh masina sa imi dea cu tot cu cheie si sa imi dea comanda /givecarkey sa pot da si cheile la cn pentru masina .. si un player daca vrea sa fure o masina.Sa ii apara You don't have key for this car.Sau daca este blocata de proprietar nu poate intra in ea

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    • By TheGodfather
      Salut, masinile se respawneaza la un interval de timp daca cineva nu e in ele. Am pus peste tot unde e SetVehicleToRespawn() un mesaj unic, ca sa imi dau seama unde e problema. Dar cand masina se respawneaza nu apare niciun mesaj, tin sa mentionez ca mesajul e pus cu SendClientMessageToAll. Deci nu exista sansa sa se fi trimis si sa nu il fi vazut. Am gamemode hpq123 bhood.
    • By CenzoR
      Salut! Am problema cand intru in masina persoanala nu imi arata detalile acesteia, de ex cate zile are, km, culorile.
      Scriptul este deja pus in gamemode (nu este anulat)
      Ma poate ajuta cineva?
    • By Lwka
      Hey! Am si eu nevoie de ajutor la comanda /bonus


      Cum pot acorda un vehicul temporar?
    • By TheGodfather
      Salut, am gasit o problema la gamemde-ul bhood de HPQ123. Cand cineva isi cumpara o masina din dealership, uneori aceasta primeste random sistemele vip sau rainbow, totodata cand masina nu primeste aceste sisteme, in /v o sa spuna ca e ocupata chiar daca ea nu e ocupata iar playerul nu o poate despawna pentru ca ii spune ca este ocupata. Voi da cateva functii la care cred ca ar putea sa fie problema, daca nu, pun si gamemodeul sa va uitati in el daca doriti.
      YCMD:buycar(playerid, params[], help) {
          if(aspam[playerid] > 0) return SCMEx(playerid, COLOR_LIGHTRED, "[Command Anti-Spam] {FFFFFF}Asteapta %d secunde.", aspam[playerid]);
          if(PlayerInfo[playerid][pLevel] < 3) return SCM(playerid, COLOR_GREY, "Nu ai nivel 3!");
          if(InDealer[playerid] != 0) return 1;
          if(!PlayerToPoint(3,playerid,1487.0498,-2287.2930,13.7529)) return SCM(playerid, COLOR_GREY, "Nu esti la dealership.");
          if(TestingModel[playerid] == 1) return true;
          LoadDsVehs(playerid);
          if(PlayerInfo[playerid][pWantedLevel] > 0) return SCM(playerid, -1, "Ai wanted, nu poti folosi aceasta comanda!");
          TestingModel[playerid] = 0;
          DealerCarType[playerid] = 1;
          InDealer[playerid] = 1;
          TogglePlayerControllable(playerid, 0);
          SetPlayerVirtualWorld(playerid, playerid+1);
          SetPlayerInterior(playerid, 0);
          DealerID[playerid] = 1;
          DealerCarColor1[playerid] = 1;
          DealerCarColor2[playerid] = 1;
          DealerCar[playerid] = CreateVehicleEx(DSModels[DealerID[playerid]][dModel],1463.3318,-2299.0806,13.6845,281.2260,DealerCarColor1[playerid],DealerCarColor2[playerid], -1, 0);
          SetVehicleVirtualWorld(DealerCar[playerid],playerid+1);
          LinkVehicleToInterior(DealerCar[playerid], 0);
          PlayerTextDrawSetPreviewModel(playerid, DSTds[4], DSModels[DealerID[playerid]][dModel]);
          PlayerTextDrawShow(playerid, DSTds[4]);
          ShowDealershipTextdraws(playerid);
          SelectTextDraw(playerid, 0x15B864FF);
          ShowCamera(playerid);    
          return true;
      }
      stock ShowPlayerVehicle(playerid, bool: type) {
          if(aspam[playerid] > 0) return SCMEx(playerid, COLOR_LIGHTRED, "[Command Anti-Spam] {FFFFFF}Asteapta %d secunde.", aspam[playerid]);
          new szTitle[2000], szDialog[2000], x = 0;
          if(Iter_Count(MyVehicle[playerid]) == 0) 
              return SCM(playerid, COLOR_LGREEN, "Eroare: Nu ai un vehicul personal!");
          
          format(szTitle, sizeof(szTitle), "Your Vehicles {E3DE31}%d/%d", Iter_Count(MyVehicle[playerid]), GetSlots(playerid));
          strcat(szDialog, "Vehicul\tStatus\tDespawn Time\tOthers details\n");
          foreach(MyVehicle[playerid], car) {
              format(szDialog, sizeof(szDialog), "%s%s\t%s\t%s\t%s\n", szDialog, aVehicleNames[CarInfo[car][cModel]-400], CarInfo[car][Spawned] != 0 ? IsVehicleOccupied(CarInfo[car][Spawned]) ? ("{FFFF00}[occupied]") : ("{26B309}[spawned]") : ("{FF0000}[despawned]"), CheckDespawnCar(car), TotalUp(car)); 
              PlayerInfo[playerid][pCarKey][x] = car;
              x++;
          }
          ShowPlayerDialog(playerid, type ? DIALOG_STICKET : DIALOG_GARAGE, DIALOG_STYLE_TABLIST_HEADERS, szTitle, szDialog, "Ok", "Exit");
          return true;
      }
      B-HOOD.pwn
    • By GamerulFOX
      CMD:masina(playerid, params[])
      {
          CreateVehicle(531, 217.3956, 1867.7419, 12.8884, 0, 1, 1, 0, 0);
          SendClientMessage(playerid, 0x0077ffFF, "Masina ta a fost spawnata cu succes in baza militara !");
          DisablePlayerCheckpoint(playerid);
          SetPlayerCheckpoint(playerid, 217.3956, 1867.7419, 12.8884, 3.0);
          SendClientMessageToAll(0x48452eFF, "Un player a spawnat o masina!");
          return 1;
      }






      CMD:comanda7368(playerid, params[])
      {
          SendClientMessage(playerid, 0x0077ffFF, "Pentru ca ai folosit comanda aceasta ai primit 10 000 de lei!");
          GivePlayerMoney(playerid, 10000);
          return 1;
      }


       
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