Jump to content
  • 0

4 errori


GiGiMuScHi

Question

Am 4 erori si nu stiu cum sa le rezolv :

C:\Documents and Settings\Administrator\Desktop\in lucru\eGamer.pwn(8122) : error 017: undefined symbol "Weapons"

C:\Documents and Settings\Administrator\Desktop\in lucru\eGamer.pwn(8122) : warning 215: expression has no effect

C:\Documents and Settings\Administrator\Desktop\in lucru\eGamer.pwn(8122) : error 001: expected token: ";", but found "]"

C:\Documents and Settings\Administrator\Desktop\in lucru\eGamer.pwn(8122) : error 029: invalid expression, assumed zero

C:\Documents and Settings\Administrator\Desktop\in lucru\eGamer.pwn(8122) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

4 Errors.

Linia 8122:

for(new j=0; j<11; j++) GetPlayerWeaponData(playerid, j, Weapons[playerid][j], Ammo[playerid][j]);

Aceste erroari is de la un sistem anti-DB adica cand te sui ca sofer pe masina/motocicleta iti ia armele si cand te dai jos ti le da inapoi.

La:

public OnPlayerStateChange(playerid, newstate, oldstate)

am adaugat sistemul:

    new string[256];

    new newcar = GetPlayerVehicleID(playerid);

  if((newstate == PLAYER_STATE_DRIVER))

{

if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)

{

        return 1;

        }

for(new j=0; j<11; j++) GetPlayerWeaponData(playerid, j, Weapons[playerid][j], Ammo[playerid][j]);

ResetPlayerWeapons(playerid);

SendClientMessage(playerid, 0xFF8000FF, "{FF0000}[ ExTreaMTeaM |*| Anti-DB ] {FFFFFF}Armele tale au fost luate. Le vei primi cand cobori din masina.");

    }

if((oldstate == PLAYER_STATE_DRIVER))

{

if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)

{

        return 1;

        }

for(new j=0; j<11; j++) GivePlayerWeapon(playerid, Weapons[playerid][j], Ammo[playerid][j]);

        SendClientMessage(playerid, 0x00FFFFFF, "{FF0000}[ ExTreaMTeaM |*| Anti-DB ] {FFFFFF}Ai primit armele inapoi.");

}

Acest Weapons il am definit:

forward SetPlayerWeapons(playerid);

forward SafeResetPlayerWeapons(plyid);

forward UpdateWeaponSlots(plyid);

new ScriptWeapons[MAX_PLAYERS][13];

new ScriptWeaponsUpdated[MAX_PLAYERS];

Oare mai trebuie adugat ceva pe vreo undeva?

Respecta Si Vei Fi Respectat !!!

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.