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#define MAIN_DIALOG 0
#define SECOND_DIALOG 1

// Intr-o comanda
ShowPlayerDialog( playerid, MAIN_DIALOG, DIALOG_STYLE_MSGBOX, "{FFFFFF}Salut.", "{FFFFFF}Am facut acest dialog ca sa testez ceva.", "Options", "Cancel" );

// La OnDialogResponse
if( dialogid == MAIN_DIALOG )
{
    if( response ) return ShowPlayerDialog( playerid, SECOND_DIALOG, DIALOG_STYLE_MSGBOX, "{FFFFFF}Second.", "{FFFFFF}Al 2-lea dialog care apare cand dai \"response\" ( pe primul buton ), in cazul nostru \"Options\", "OK", "" );

    return 1;
}

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