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Bug /stats :|
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Question
Deejaybwg
Salut..
Cum fac ca atunci cand un player intra pe server sa aibe 0h, 0m, 0 sec ? Ca la mine pe server, cand un player intra pe server, se inregistreaza, se logheaza, si ii apar 100 si ceva de ore..
Asa se intampla la multi playeri.. :undecided: Nu stiu ce tre' sa fac sa rezolv.. O fi de la comanda ? Ceea ce nu prea cred.. :undecided:
Asta e comanda /stats:
[pawn]#if USE_STATS == true
dcmd_stats(playerid,params[]) {
new string[428], pDeaths, player1, h, m, s;
if(!strlen(params)) player1 = playerid;
else player1 = strval(params);
if(IsPlayerConnected(player1)) {
TotalGameTime(player1, h, m, s);
if(AccInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = AccInfo[player1][Deaths];
format(string, sizeof(string), "| {FFFFFF}%s{00C0FF}'s Stats \n{FFFFFF}Player Kills: {00C0FF}%d \n{FFFFFF}Player Deaths: {00C0FF}%d \n{FFFFFF}Player Ratio: %0.2f \n{FFFFFF}Player Money: {00C0FF}$%d \n{FFFFFF}Player Time: \n{FFFFFF}%d{FFAF00}*{FFAF00}hrs \n{FFFFFF}%d{FFAF00}*{FFFFFF}mins \n{FFFFFF}%d{FFAF00}*{FFAF00}secs ",PlayerName2(player1), AccInfo[player1][Kills], AccInfo[player1][Deaths], Float:AccInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
return ShowPlayerDialog(playerid, 758, 0, "Player Stats", string, "Ok", "");
} else return SendClientMessage(playerid, red, "Player Not Connected!");
}
#endif[/pawn]
www.youtube.com/thebwgg
8 answers to this question
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