Jump to content
  • 0

/engine


gabbii

Question

Am facut aceasta comanda pentru a porni motorul la masina si al opri utilizand comanda /engine, da nu merge de loc de la ce poate fi?

[pawn]    if(strcmp(cmd, "/engine",true) == 0)

{

        new vid = GetPlayerVehicleID(playerid);

        if(vid != INVALID_VEHICLE_ID)

{

            if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");

            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

//                                ||||||

            SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

        }

        else

        {

            if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");

            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

//                                ||||||

            SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

//Here the VEHICLE_PARAMS_OFF will turn off your engine.

        }

        return 1;

    }[/pawn]

Link to comment
Share on other sites

9 answers to this question

Recommended Posts


new bool:Engine[ MAX_VEHICLES ];

dcmd(engine, 6, cmdtext);

dcmd_engine(playerid, params[ ]) {
#pragma unused params
new vid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
if(IsPlayerInAnyVehicle(playerid)) {
    if( !Engine[vid] ) {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective);
Engine[vid] = true;
    return true;
}
  else {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
    Engine[vid] = false;
    return true;
}
}
  return true;
}

Link to comment
Share on other sites


new bool:Engine[ MAX_VEHICLES ];

dcmd(engine, 6, cmdtext);

dcmd_engine(playerid, params[ ]) {
#pragma unused params
new vid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
if(IsPlayerInAnyVehicle(playerid)) {
    if( !Engine[vid] ) {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective);
Engine[vid] = true;
    return true;
}
  else {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
    Engine[vid] = false;
    return true;
}
}
  return true;
}

nu merge da io nu folosesc dcmd.....
Link to comment
Share on other sites

In fine, mie-mi merge. Cu strcmp :)


new bool: Engine[ MAX_VEHICLES ];

if(strcmp(cmd, "/engine",true) == 0) {
new vid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
if(IsPlayerInAnyVehicle(playerid)) {
    if( !Engine[vid] ) {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective);
Engine[vid] = true;
    return true;
}
  else {
if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");
    SetVehicleParamsEx(vid, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
    Engine[vid] = false;
    return true;
}
}
  return true;
}

Link to comment
Share on other sites

tot nu merge imi da erorile astea

D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "engine" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "lights" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "alarm" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "doors" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "bonnet" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "boot" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "objective" shadows a variable at a preceding level
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase

Header size:          10820 bytes
Code size:          1953372 bytes
Data size:          6935580 bytes
Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)
Total requirements: 8916156 bytes

7 Warnings.

Link to comment
Share on other sites

tot nu merge imi da erorile astea

D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "engine" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "lights" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "alarm" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "doors" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "bonnet" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "boot" shadows a variable at a preceding level
D:\samp03csvr_R2-2_win3\gamemodes\Copy (2) of czgammer.pwn(15047) : warning 219: local variable "objective" shadows a variable at a preceding level
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase

Header size:          10820 bytes
Code size:          1953372 bytes
Data size:          6935580 bytes
Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)
Total requirements: 8916156 bytes

7 Warnings.

posteaza tot codul tau sau sterge toata linia 15047.

Link to comment
Share on other sites

Io prima data aveam

/engine

[pawn] }

    if(strcmp(cmd, "/engine",true) == 0) {

        new vid = GetPlayerVehicleID(playerid);

        if(vid != INVALID_VEHICLE_ID) {

            if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");

            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

//                                ||||||

            SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

//VEHICLE_PARAMS_ON is used to start the engine,it purely replace the engine thing!

        }

        return 1;

    }[/pawn]

si /stopengine

  [pawn] if(strcmp(cmd, "/stopengine",true) == 0) {

        new vid = GetPlayerVehicleID(playerid);

        if(vid != INVALID_VEHICLE_ID) {

            if(IsABBike(vid)) return SendClientMessage(playerid, COLOR_GRAD2, "This bike doesen't have engine!");

            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

//                                ||||||

            SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

//Here the VEHICLE_PARAMS_OFF will turn off your engine.

        }

        return 1;

    }[/pawn] si am vrut sa fac sa pornesc motorul cu/engine si sa il opresc tot cu /engine da nu am reusit....

Link to comment
Share on other sites

Am facut comanda /engine merge tot la ea da acum am 2 probleme:

1. cand dau /engine in masina motorul porneste da imi apare in chat "SERVER: Unknown Command"

2. cand nu sunt in masina pot sa dau /engine si motorul porneste si se opreste...

Uitati comanda

[pawn]    if(strcmp(cmd, "/engine",true) == 0)

{

            new vid = GetPlayerVehicleID(playerid);

            if(EngineSTATE[vid] == 0)

            {

                  GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

                  SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

                  EngineSTATE[vid] = 1;

                  GameTextForPlayer(playerid, "~g~Engine Started",500,3);

            }

            else

            {

                  GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

                  SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

                  EngineSTATE[vid] = 0;

                  GameTextForPlayer(playerid, "~r~Engine Stopped",500,3);

            }

    }[/pawn]

Ce pot face?

Link to comment
Share on other sites

[pawn]

if(strcmp(cmd, "/engine",true) == 0)

{

if( !IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,-1,"You are not in any vehicle.");

new vid = GetPlayerVehicleID(playerid);

if(IsABike(vid)) return SendClientMessage(playerid,-1,"This bike can't have engine.");

if(EngineSTATE[vid] == 0)

{

GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

EngineSTATE[vid] = 1;

GameTextForPlayer(playerid, "~g~Engine Started",500,3);

  return 1;

}

else

        {

  GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);

            SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

            EngineSTATE[vid] = 0;

            GameTextForPlayer(playerid, "~r~Engine Stopped",500,3);

            return 1;

  }

}

[/pawn]

wtf, pawn indenteaza aiurea

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.