Guest NC4 Posted July 18, 2009 Report Share Posted July 18, 2009 Salut! M-am apucat sa invat sa scriptez, si vreau sa fac un mod de stunting de la capat. Mai intai am nevoie de ajutor in legatura cu Skinurile. As vrea sa stiu cum sa fac in asa fel incat sa imi arate skinul atunci cand vreau sa selectez. Link to comment Share on other sites More sharing options...
-=[Vyorel]=- Posted July 18, 2009 Report Share Posted July 18, 2009 La OnGameModeInit() dupa { pui AddPlayerClass(102,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(103,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(104,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(105,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(106,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(107,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(108,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(109,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(110,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(111,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(112,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(113,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(114,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(115,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(116,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(117,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(118,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(120,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(121,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(122,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(123,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(124,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(125,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(126,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(127,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(128,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(129,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(131,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(133,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(134,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(135,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(277,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(278,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(279,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(288,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(47,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(48,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(49,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(50,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(51,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(52,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(53,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(54,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(55,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(56,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(57,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(58,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(59,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(60,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(61,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(62,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(63,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(64,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(66,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(67,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(68,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(69,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(70,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(71,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(72,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(73,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(75,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(76,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(78,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(79,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(80,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(81,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(82,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(83,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(84,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(85,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(87,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(88,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(89,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(91,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(92,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(93,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(95,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(96,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(97,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(98,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(99,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(136,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(137,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(138,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(139,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(140,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(141,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(142,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(143,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(144,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(145,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(146,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(147,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(148,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(150,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(151,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(152,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(153,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(154,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(155,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(156,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(157,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(158,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(159,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(160,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(161,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(162,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(163,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(164,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(165,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(166,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(167,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(168,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(169,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(170,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(171,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(172,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(173,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(174,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(175,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(176,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(177,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(178,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(179,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(180,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(181,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(182,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(183,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(184,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(185,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(186,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(187,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(188,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(189,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(190,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(191,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(192,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(193,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(194,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(195,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(196,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(197,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(198,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(199,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); AddPlayerClass(200,1374.445800, -2470.172119, 13.865374, 353.857086,0,0,0,0,0,0); ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez. Link to comment Share on other sites More sharing options...
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Guest NC4
Salut! M-am apucat sa invat sa scriptez, si vreau sa fac un mod de stunting de la capat. Mai intai am nevoie de ajutor in legatura cu Skinurile. As vrea sa stiu cum sa fac in asa fel incat sa imi arate skinul atunci cand vreau sa selectez.
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