Jump to content

Crates problema


Marius30014

Recommended Posts

@Flint comanda: }
YCMD:buycrate(playerid, params[], help) {
    new x;
    if(PlayerToPoint(3, playerid, 417.6335,-2570.5161,13.8522)) x = 0; 
    else if(PlayerToPoint(3, playerid, 409.9367,-2564.2122,13.8522)) x = 1;
    else if(PlayerToPoint(3, playerid, 402.3880,-2564.2168,13.8522)) x = 2; 
    else if(PlayerToPoint(3, playerid, 402.9582,-2576.2825,13.8522)) x = 3;
    else if(PlayerToPoint(3, playerid, 400.0225,-2570.4521,13.8522)) x = 4;
    else return SCM(playerid, COLOR_ERROR, "Nu esti in zona crate-urilor.");
    AlegeCrates[playerid] = x;
    gString[0] = EOS;
    format(gString, sizeof(gString), "{A0C4D3}Doresti sa cumperi un %s Crate?\nAcest crate costa {1A79A2}(%d GPoints / %d Premium Points){A0C4D3}.", CrateName[x], CratePrice[x][0], CratePrice[x][1]);
    ShowPlayerDialogEx(playerid, DIALOG_BUYCRATES, DIALOG_STYLE_MSGBOX, "Buy Crate", gString, "Da", "Nu");
    return true;
}

 

 

DIALOGUL:

 

 

}
            }
        }
        case DIALOG_BUYCRATES: {
            if(!response) 
                return true;

            format(gString, sizeof(gString), "Payment\tPrice\nGPoints\t{E26AF2}%d\nPremium Points\t{EEEE3F}%d", CratePrice[AlegeCrates[playerid]][0], CratePrice[AlegeCrates[playerid]][1]);
            ShowPlayerDialogEx(playerid, DIALOG_BUYCRATES1, DIALOG_STYLE_TABLIST_HEADERS, "Buy Crate", gString, "Da", "Nu");
        }
        case DIALOG_BUYCRATES1: {
            if(!response) return true;
            new x = AlegeCrates[playerid];
            switch(listitem) {
                case 0: {
                    if(PlayerInfo[playerid][pCPoints] < CratePrice[x][0]) return SCMf(playerid, -1, "Nu ai suficiente GPoints");
                    PlayerInfo[playerid][pCPoints] -= CratePrice[x][0];
                    format(gString, sizeof(gString), "(Crate Systems) {FFFFFF} Ti-ai cumparat o cutie (%s) pentru {E26AF2}%d GPoints {FFFFFF} ! Total cutii rare: %d [%d total - general]", CrateName[x], CratePrice[x][0], PlayerInfo[playerid][pCrates][x]+1, totalcrates(playerid)+1);
                    Update(playerid, pCPointsx);
                }
                case 1: {
                    if(PlayerInfo[playerid][pPremiumPoints] < CratePrice[x][1]) return SCMf(playerid, -1, "Nu ai suficiente puncte premium.");
                    PlayerInfo[playerid][pPremiumPoints] -= CratePrice[x][1];
                    format(gString, sizeof(gString), "(Crate Systems) {FFFFFF} Ti-ai cumparat o cutie (%s) pentru {EEEE3F}%d PP {FFFFFF} ! Total cutii rare: %d [%d total - general]", CrateName[x], CratePrice[x][1], PlayerInfo[playerid][pCrates][x]+1, totalcrates(playerid)+1);        
                    Update(playerid, pPremiumPointsx);
                }
            }        
            SCM(playerid, -1, "Pentru a deschide o cutie, foloseste /opencrate.");
            PlayerInfo[playerid][pCrates][x] ++;
            save_crates(playerid);
        }

Link to comment
Share on other sites

  • 1 month later...
On 9/10/2021 at 1:25 PM, Flint said:

E posibil ca variabila "AlegeCrates[playerid]" sa nu se reseteze si atunci cand inchizi dialogul sa-ti dea create-ul setat variabilei, fa un debug prin care verifici ce valoarea i se seteaza variabilei atunci cand inchizi dialogul.

PM dacă mai ai nevoie de ajutor.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.