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problema pin


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Salut, am facut un cod de pin, si am pus la onplayerspawn

if(PlayerInfo[playerid][SetPin] == 1 && PlayerInfo[playerid][PINSecurity] == 1)
    {
        strcat(eString, "{FF0000}Contul tau este securizat cu un PIN.\n\
                         {FFFF00}Te rugam sa iti scrii Pin-ul mai jos, daca nu il mai stii poti face o cerere pe forum-ul server-ului.");
        ShowPlayerDialog(playerid, DIALOG_SPAWNPIN, DIALOG_STYLE_INPUT, "{FF0000}Account security #PIN", eString, "Ok", "Close");
    }

chestia e ca, chiar daca am un pin si in baza de date apare ca am un pin, cand intru pe server nu imi arata sa pun pin-ul cont-ului.

Si daca am deja un pin setat, mai merge sa dau iar /setpin chiar daca eu am pus sa nu mearga.

// CMD: SETPIN // if(PlayerInfo[playerid][SetPin] == 1) return SendError(playerid, "Ai deja un Pin setat pe cont. Daca l-ai uitat poti face o cerere de deblocare pe '/forum'."); 

ma ajuta cineva?

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Ce descrii imi sugereaza faptul ca SetPin nu primeste valoarea 1 dupa ce playerul este logat si datele lui sunt incarcate din baza de date. Iti recomand sa revizuiesti codul unde incarci datele playerului si sa te asiguri ca incarci sau modifici si SetPin conform datelor salvate.

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