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Cerere Tutorial


IosifR

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Salutt, ma poate ajuta cinva?

Deci, fac un dialog, iese cam asa: 

Citat

CMD:GetVeh(playerid

ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "{ff9500}GetVeh", "Infernus\nSultan " , "Ok", "");

return 1; 

Si acm vreau cand dau Pe Infernus sau sultan sa il spawneze la mine. Cum fac?????????????????????????

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Te folosești de callback-ul „OnDialogResponse”.

Exemplu de cod:

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
	if(dialogid == DIALOG_GETVEH) {// sau 1, cum ai tu definit ID-ul dialog-ului.
		if(response) {
				new Float:pPos[4];
				GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
				GetPlayerFacingAngle(playerid, pPos[3]);
			switch(listitem) {				
				case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
				case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
			}
		}
		return 1;
	}
	return 0;
}

Cam așa trebuie să arate codul tău.

Edited by matei_
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Imi da erorile astea;

Citat

C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(54) : warning 202: number of arguments does not match definition
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(50) : warning 204: symbol is assigned a value that is never used: "gActor"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : error 002: only a single statement (or expression) can follow each "case"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : warning 221: label name "Float" shadows tag name
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : error 017: undefined symbol "pX"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : warning 221: label name "Float" shadows tag name
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : error 017: undefined symbol "pY"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : fatal error 107: too many error messages on one line

Compilation aborted.[Finished in 0.5s with exit code 1]
[cmd: ['pawncc.exe', '-i includes', 'C:\\Users\\h\\Desktop\\un nou inceput\\gamemodes\\TutorialGM.pwn', '-;+']]

 

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Acum 5 minute, IosifR a spus:

aici

 

new Float: pX, Float: pY, Float: pZ, Float: pR;

CMD:getveh(playerid, params[]) {
   ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "{FF9500}Get Vehicle", "Infernus\nSultan", "Spawn", "");
   return 1;
}

Asa trebuie sa arate si comanda ta.

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public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
	if(dialogid == DIALOG_GETVEH) {// sau 1, cum ai tu definit ID-ul dialog-ului.
		if(response) {
				new Float:pPos[4];
				GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
				GetPlayerFacingAngle(playerid, pPos[3]);
			switch(listitem) {				
				case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
				case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
			}
		}
		return 1;
	}
	return 0;
}

Incearca asa, la `OnDialogResponse`.

Edited by matei_
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Citat

C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : warning 221: label name "Float" shadows tag name
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : error 017: undefined symbol "pPos"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : warning 215: expression has no effect
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : error 001: expected token: ";", but found "]"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(304) : fatal error 107: too many error messages on one line

la linia:

Citat

new Float:pPos[3];

 

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public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
	if(dialogid == DIALOG_GETVEH) {// sau 1, cum ai tu definit ID-ul dialog-ului.
		if(response) {
				new Float:pPos[4];
				GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
				GetPlayerFacingAngle(playerid, pPos[3]);
			switch(listitem) {				
				case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
				case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);
			}
		}
		return 1;
	}
	return 0;
}

Greseala mea, scuze. Acum trebuie sa mearga.

Edited by matei_
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Citat

C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(305) : error 032: array index out of bounds (variable "pPos")

C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(307) : error 032: array index out of bounds (variable "pPos")
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(308) : error 032: array index out of bounds (variable "pPos")
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(315) : error 010: invalid function or declaration

Linia 305:

Citat

    GetPlayerFacingAngle(playerid, pPos[3]);

 

Linia 307:

Citat

case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);

Linia 308:

Citat

  case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, 0, 0);

Linia: 315

Citat

return  1;

pfffffffffffffffffffffffff

Scuze daca te stresez 😐

Edited by IosifR
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C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(54) : warning 202: number of arguments does not match definition
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(50) : warning 204: symbol is assigned a value that is never used: "gActor"
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(306) : warning 217: loose indentation
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(315) : error 010: invalid function or declaration
C:\Users\h\Desktop\un nou inceput\gamemodes\TutorialGM.pwn(482) : warning 203: symbol is never used: "InitFly"
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase


1 Error.

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case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);

S-ar putea sa fie din cauza valorii 0 pe care am pus-o la respawn_delay... Incearca cu -1, cum ti-am dat mai sus.

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  • 2 weeks later...
On 1/26/2021 at 5:19 PM, IosifR said:

Am rezolvat =D

Dar, totusi, este o problema. Cum fac ?

Daca am spawnat o masina, sa nu o mai pot spawna inca o data

 

1. mergi pe sub toate include urile  si pune asta new playerSpawned[MAX_PLAYERS]

2. mergi la linia public OnPlayerConnect(playerid) {
si pune public playerVehicle[playerid] = -1;

3. mergi la linia public OnPlayerDisconnect(playerid, reason)

si pune if(playerSpawned[playerid] != -1) playerSpawned[playerid] != -1;

4.  aici unde ai pus 

case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);

  

pui asa

 


case 0: {
   CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
   playerSpawned[playerid] = 1;
}
case 1: {
   CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
playerSpawned[playerid] = 1; 
}
 

5.  la comanda asta CMD:GetVeh(playerid) {

pui CMD:GetVeh(playerid) {

  if(playerSpawned[playerid] == 1) return SendPlayerMessage(playerid, -1, "ai deja o masina spawnata!");

 

Edited by Sebi wepos
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Acum 10 minute, Sebi wepos a spus:

 

1. mergi pe sub toate include urile  si pune asta new playerSpawned[MAX_PLAYERS]

2. mergi la linia public OnPlayerConnect(playerid) {
si pune public playerVehicle[playerid] = -1;

3. mergi la linia public OnPlayerDisconnect(playerid, reason)

si pune if(playerSpawned[playerid] != -1) playerSpawned[playerid] != -1;

4.  aici unde ai pus 


case 0: CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
case 1: CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);

  

pui asa

 


case 0: {
   CreateVehicle(411, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
   playerSpawned[playerid] = 1;
}
case 1: {
   CreateVehicle(560, pPos[0], pPos[1], pPos[2] + 5.0, pPos[3], 1, 1, -1, 0);
playerSpawned[playerid] = 1; 
}
 

5.  la comanda asta CMD:GetVeh(playerid) {

pui CMD:GetVeh(playerid) {

  if(playerSpawned[playerid] == 1) return SendPlayerMessage(playerid, -1, "ai deja o masina spawnata!");

 

Am rezolvat problema asta. Mulțumesc oricum!

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