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Neon


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Salut sa:mp am si eu o problema la toate masinile si motocicletele se baga 2 neon dar la nrg vreau sa fie doar unu si nu pot am incercat cu if(model == 522) cu switch(car) {

 case 522:

Si am pus acolo 1 neon dar nu merge, ma poate ajuta cineva?

Poftim codu

function AttachNeon(carid) {
    if(CarInfo[carid][cNeon] == 0)
        return true;

    new vehicleid = CarInfo[carid][Spawned];
    switch(CarInfo[carid][cNeon]) {
        case 1: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
        }
        case 2: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
        }
        case 3: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
        }
        case 4: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
        }
        case 5: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
        }
        case 6: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);                    
        }
    }
    AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    return true;
}

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function AttachNeon(carid) {
    if(CarInfo[carid][cNeon] == 0)
        return true;

    new vehicleid = CarInfo[carid][Spawned];
    switch(CarInfo[carid][cNeon]) {
        case 1: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
        }
        case 2: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
        }
        case 3: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
        }
        case 4: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
        }
        case 5: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
        }
        case 6: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);                    
        }
    }
	if( vehicleid == 522 )
	{
    	AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    	//AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	}
	else
	{
		AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    	AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	}
    return true;
}

Incearca asa.

35012l1.png.aee1a3398b9bd9f8eec50574d2cd

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Acum 12 ore, [XSR]NexT a spus:

function AttachNeon(carid) {
    if(CarInfo[carid][cNeon] == 0)
        return true;

    new vehicleid = CarInfo[carid][Spawned];
    switch(CarInfo[carid][cNeon]) {
        case 1: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18652,0,0,0,0,0,0);
        }
        case 2: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18651,0,0,0,0,0,0);
        }
        case 3: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18650,0,0,0,0,0,0);
        }
        case 4: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18649,0,0,0,0,0,0);
        }
        case 5: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18648,0,0,0,0,0,0);
        }
        case 6: {
            NeonObj[0][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);
            NeonObj[1][vehicleid] = CreateDynamicObject(18647,0,0,0,0,0,0);                    
        }
    }
	if( vehicleid == 522 )
	{
    	AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    	//AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	}
	else
	{
		AttachDynamicObjectToVehicle(NeonObj[0][vehicleid], CarInfo[carid][Spawned], -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    	AttachDynamicObjectToVehicle(NeonObj[1][vehicleid], CarInfo[carid][Spawned], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
	}
    return true;
}

Incearca asa.

E la fel

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