Zen TriX Posted December 9, 2020 Report Share Posted December 9, 2020 Salut, la spawn am facut un fel de /getbike ca pe ruby, doar ca am nevoie de comanda /destroycar, am incercat sa adaug una dar nu imi merge. Daca ma puteti ajuta, sa aiba si un Timer maxim cat sa o poata folosi. Asta e comanda /getbike. Quote Link to comment Share on other sites More sharing options...
qSorin_ Posted December 9, 2020 Report Share Posted December 9, 2020 ai raspunsu aici de nu iti merge /destroybike. Sterge Carspawn[playerid] = 1; deaorece tu practic ii schimbi id-ul masinii pe care l-ai creat cu bike-ul. Si tu poate cand dadeai /destroybike iti stergea masina cu ID 1. cu cat l-ai setat acolo. Cheers! Quote Link to comment Share on other sites More sharing options...
Zen TriX Posted December 9, 2020 Author Report Share Posted December 9, 2020 Acum 14 minute, iSorin[] a spus: ai raspunsu aici de nu iti merge /destroybike. Sterge Carspawn[playerid] = 1; deaorece tu practic ii schimbi id-ul masinii pe care l-ai creat cu bike-ul. Si tu poate cand dadeai /destroybike iti stergea masina cu ID 1. cu cat l-ai setat acolo. Cheers! Am primit cateva errori la inceput, sa definesc #define stop si #define mtbTimer, le am definit, dar mai primesc errori. Quote Link to comment Share on other sites More sharing options...
qSorin_ Posted December 9, 2020 Report Share Posted December 9, 2020 da add pe discord. szGhOsT#0223 Quote Link to comment Share on other sites More sharing options...
Hackeru Suprem Posted November 1, 2023 Report Share Posted November 1, 2023 CMD:getbike(playerid, params[]) { if (!IsPlayerConnected(playerid)) return 0; new Float:x, Float:y, Float:z, Float:angle; x = 123.45; y = 67.89; z = 3.0; angle = 0.0; new vehicleid = CreateVehicle(481, x, y, z, angle, -1, -1, 10000); if (vehicleid != INVALID_VEHICLE_ID) { PutPlayerInVehicle(playerid, vehicleid, 0); SendClientMessage(playerid, COLOR_GREEN, "You've received a bike."); } else { SendClientMessage(playerid, COLOR_RED, "Failed to spawn the bike."); } return 1; } CMD:despawnbike(playerid, params[]) { if (!IsPlayerConnected(playerid)) return 0; new vehicleid = GetPlayerVehicleID(playerid); if (vehicleid != INVALID_VEHICLE_ID) { DestroyVehicle(vehicleid); SendClientMessage(playerid, COLOR_GREEN, "Your bike has been despawned."); } else { SendClientMessage(playerid, COLOR_RED, "You don't have a bike to despawn."); } return 1; } Quote Link to comment Share on other sites More sharing options...
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